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Topic: Unpopular Gaming Opinions

Posts 7,801 to 7,820 of 13,082

Buizel

@kkslider5552000 Tempted to agree that Melee has some of the best single player content, for similar reasons (Adventure is fun and replayable, character unlock methods are the most enjoyable in the series, whereas Brawl's Subspace Emissary drags a little and 4 has very little of interest). But I'd like to add that Ultimate's Classic mode is exceptional, being tailored to each of the characters in the game. That places Ultimate about on par with Melee in my book, although I still long for an Adventure-like mode to return.

Speaking of games in which we don't see the appeal...I don't understand the appeal of Monster Hunter, whatsoever. I've given a few of the games a try (including, most recently, a few hours of World), and it just feels like busywork to me. I'm not sure what I should be finding "fun". I am aware that it's a notoriously difficult series to get into...but what am I missing?

[Edited by Buizel]

At least 2'8".

Ralizah

@timleon

Self-improvement, both through actually learning the movements of the monster and through continually harvesting resources to make better armor and weapons. The kill --> loot --> craft --> kill loop is one that leads to an increased sense of power and mastery over the mechanics of the game.

Also worth mentioning how unique and interesting almost all of the monsters are, and there's a significant multiplayer element to it as well where friends can join hunting packs to take on the most dangerous creatures in the games.

Currently Playing: Resident Evil Village: Gold Edition

AnnoyingFrenzy

@Krull I've played a few Resident Evil games, they are good games don't get me wrong, but they have never even got too close to being scary for me. Resident Evil 4 and 5 especially had classic Resi narm that diffuses any sort of tension for me. Also yes, I was indeed comparing it to AM2R

[Edited by AnnoyingFrenzy]

Whose Eyes Are Those Eyes

Eel

@timleon @Ralizah I also find that there's also a huge social element to Monster Hunter. Having friends or a team of regular hunting partners greatly improves the game.

It goes from simply grinding and killing monsters, to making fun memories.

[Edited by Eel]

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok

Buizel

@Ralizah @Eel Hmmm yeah I don't think that's really a gameplay loop that resonates with me, unless I'm particularly fond of the core gameplay (and I find Monster Hunter's combat to be very clunky tbh). I generally prefer more structured progression systems, or those built around the game's narrative. It's also not often I get the opportunity to play a game with friends!

Ah well, more than enough games to keep me occupied

[Edited by Buizel]

At least 2'8".

BruceCM

Yeah, I'm more interested in MH Stories than Rise, just because that does have a story .... Not sold on it yet, though

SW-4357-9287-0699
Steam: Bruce_CM

Ralizah

Yeah, MH isn't really the place to go if you primarily care about narrative, character development, and the like. Well, maybe MH Stories. I didn't really care for the 3DS original for some reason, but I'm liking the look of this sequel.

Currently Playing: Resident Evil Village: Gold Edition

BruceCM

Well, I never played 1st MH stories, so I do want to know a bit more about that ....

SW-4357-9287-0699
Steam: Bruce_CM

NEStalgia

@timleon It's basically a loot-driven action-RPG, where all battles are boss battles. The gameplay loop isn't so different from other loot driven ARPGs, such as in the old days of Diablo II with farming Duriel (boss battle) runs etc for getting the good drops.

The battles themselves can be more a cross of what makes Soulsborne popular crossed with something like Bayonetta or DMC (in some ways, though the battle system isn't combo/juggling driven like those games.)

One could argue the structure is more MMO derived, about farming "raids" over and over and over to get the right loot to craft upgrades. But the real appeal of the game isn't so much in the crafting as it is not sucking in battles. It's more or less a boss rush RPG with a complicated moveset that rewards mastering the moves and reactions like a fighting game (which makes sense since it's a Capcom game.) As such there's no meaning to the goal of getting to the end or watching a story. The journey is the destination.

It's appealing for anyone that likes challenging games, likes loot driven RPGs, likes boss battle rushes, likes fighting/action games, and likes "deep" combat.

It's unappealing for anyone that wants much in the way of story or "goals" other than "beat the next monster, then keep doing it to farm for loot."

Basically MH is like Soulsborne with better combat, better movesets, better items, and better crafting. Or more to the point, Soulsborne is like MH except worse, but with a "metroidvania map" tacked on.

NEStalgia

I-U

Krull wrote:

@AnnoyingFrenzy Does anyone actually think Metroid 2 is better than Samus Returns? That would be a more controversial statement, surely!

If I have a map printed out for Metroid 2, I do think Metroid 2 is a better game to experience than Samus Returns. The Melee Counter is the worst feature added into a Metroid game. The melee design in Metroid: Samus Returns, in all aspects, is many steps backwards following what Metroid: Other M had seven years prior.

[Edited by I-U]

"The secret to ultimate power lies in the Alimbic Cluster."

AnnoyingFrenzy

@I-U Oof, harsh words but I respect your opinion. Can't please everyone!

Whose Eyes Are Those Eyes

Blooper987

@korosanbo As someone who wants Shantae in smash, I will just disagree quietly.

@Zuljaras they definitely do overdo it with the character design sometimes🙄. Shantae is a very well written character though, and the supporting cast is pretty good as well.

@kkslider5552000 I’ve probably beaten Subspace Emissary about 8 times by now. It makes for an incredibly fun single player experience I love to play through every other year or so. I may be in the minority tho😂

@AnnoyingFrenzy I agree with you on almost every single point! Smash 4 is a bit better in my opinion but every other one you said (involving games I know of course) is exactly what I think.

@Balta666 Nia is the best Xenoblade girl so I’ve gotta agree😉

...

Switch Friend Code: SW-0772-1845-0995

AnnoyingFrenzy

@Blooper987 Smash 4 is great, I think the overall moment to moment gameplay of Smash 4 and Ultimate are better than Brawl's (but Brawl's is still fun). It's when I look at the complete package of them all that Brawl comes out on top for me.

Whose Eyes Are Those Eyes

Clammy

I don’t like any of the “proper” 3d Metroid prime games. I can never figure out the map, and my brain can’t cope with trying to remember where to backtrack to as well in 3D as it can in 2d.

I say “proper” as I did kinda like that 2.5d one with the voice acted story which everyone else hated,

This doesn’t stop me being excited for Metroid 4 though

Clammy

nerdface

@NEStalgia thanks for the explanation, I never played a MH
game before

...plus rise comes out on my b-day

nerdface

Balta666

@I-U I liked the melee counter (and samus returns)

Balta666

Matt_Barber

Nia is the best Welsh catgirl ever, but I think I preferred Morag and Jin (especially in Torna) as characters overall.

I think people just assume that, because Xenoblade 2 has a boatload of fan-service, the story and characters must be trash. That's usually a good rule of thumb but there are plenty of exceptions.

Matt_Barber

GilbertXI

This is by no means an extremely unpopular opinion but i think it needs to be said, and sometimes it really feels like it. The Nintendo fanbase has become so abhorrant I can't associate myself with them anymore on topics that are very important to the community.

It's become so bad that cyberbullying the presidents of Nintendo is considered a heroic action and a self-righteous thing to do. We need to get off of our high horse if we actually want to do something about smash and such.

Misinformation on day by day decisions from Nintendo has become so rampant that we have begun harassing random people about things completely out of their control.

Misleading marketing on AoC? Let's harass Aonuma, who last time I checked was not the head of marketing for Nintendo, because hes the closest person we can lay blame on.

Modern Paper Mario sucks and is weirdly limited from creative freedoms? Let's blame Miyamoto who gave some goddamn advice years ago after Tanabe literally stated it was his decision to implement the limitations.

Nintendo shut down a melee competition? Let's take out anger out on the indie presentation cause why not?

These issues are all very important and I would love to advocate against these idiotic business decisions, but the moral compass on the greater Nintendo fanbase has become so distraught that it sickens me at this point to be associated with them.

GilbertXI

Anti-Matter

I think Sly Cooper games are much better 3D platformer games than Super Mario Odyssey after i played Sly Cooper Collection PS3 and Sly Cooper Thieves in Time PS3.

Damsel in distress plot from Mario games started bored me.
I wish Nintendo make a completely different way of 3D platformer games.
Not just only jumping around pounding the enemies, collecting coins, free roaming around in cartoonish world but it needs deep storyline plot to make it looks fresh and interesting.

[Edited by Anti-Matter]

Rhythm gonna hit your head.

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