@Slowdive You might think that Nintendo should remake three of their old games and sell them as a single package, but when they can realistically do that with just one of them, sell it at full price individually, and still get rave reviews, it's not going to happen. We'd instead have got three individual games released at the rate of one every couple of years if they'd taken their usual approach.
As it stands, I rather like the less is more approach with Sunshine and Galaxy. They look good, play very much the same (especially now that the controls are fixed on Sunshine) and their respective merits are more or less the same as when first released.
Mario 64 should have been a freebie for NSO though, and they should have put Galaxy 2 in there instead. That's my hot take.
@Guest88
Depend on the drawing atyle.
There are some character design looks appealing, other just meh for me.
And you cannot call anime style drawing as trash because i like some anime style drawing.
Depend on who is the artist.
I don't like the Western looking style instead, most of Western style are too over saturated like Marvel drawing style.
@Guest88 'Anime graphics' is such a meaningless term. Anime is just the Japanese word for animation, so unless you've got a video game that's entirely made up of still images or live action footage, it's anime.
I'd think that what people really mean when they call Xenoblade 2 'anime style' and such is that it's tending towards the trashy end of the genre. You know, the kind of shows where you've got some dorky teenage guy at the centre of a cloud of scantily clad and implausibly proportioned girls, usually
alien/demon ones. To my mind that's what it's problem is.
If they were instead going for the look of, for example, a Hayao Miyazaki movie there'd be a lot less complaints. It'd be no less anime though.
https://www.nintendolife.com/news/2022/05/random-doom-fan-has-a-novel-way-to-display-a-destroyed-switch-cartridge
https://www.nintendolife.com/news/2023/07/random-fan-transforms-their-nintendo-64-into-a-starcraft-battlefield
My Sculptures
Although I didn't play XC2 I did play the first in the definitive edition and I didn't for 1 second focus on the fact that it was "anime." Didnt even cross my mind. The gameplay was spectacular as was the story and that's really all I care about.
@Zuljaras@Guest88 I'm just recently been getting into anime and the problem isn't the art style, It's the stereotypical themes that are always forced into these type of things. A hero who always is weak and has to have hope and friendship to prevail. Girls who always flock around the main guy and fall all over him. The idea that the hero always wins and gets the girl. The cutesy attitude they all have. I'm not saying I hate it but the best anime style things always break those norms. Something seems much more powerful if it completely takes your expectations and shatters them. I love DDLC, Danganronpa, Ace Attorney. Each has an anime style, but is trully unlike anything else I've ever played.
@NintendoByNature For what it's worth, the most fervent complainants about the look of XC2 tend to be fans of the first game.
Having played both, I'd think the differences are mostly... ahem... skin deep and that otherwise the series has evolved nicely. The original is still my favourite in terms of the story, but the newer games - including XCX and Torna - have much better underlying game mechanics.
From the more modern ones I prefer Pokemon, Digimon and Yu-Gi-Oh (if you call that anime ofc.)
I'm not sure what baffles me more, the idea that these are still modern (since he's presumably talking about the original series), that the latest anime you enjoyed are the kid friendly ones compared to the even older ones, or that anyone would not call them anime.
Saying "I don't like modern anime" is a bit like saying "I don't like modern games;" it's such a broad, generalized statement about a vast medium as to be effectively meaningless, and really only communicates something about the pigeon-holed perspective of the speaker.
Fanservice, overt sexualization, harems, etc. have been a part of the medium at least since the mid-80s. The reason people notice more trashy shows now is because almost everything is translated and simulcasted now, whereas before the anime boom you were limited to children's shows, a handful of obscure movies suffering from horrifically inaccurate localizations, and a few hit TV shows and movies that were almost guaranteed to attract attention overseas and fared better in the translation department.
RE: Xenoblade 2, I will admit to loving that the series seems to have peaked in terms of sales and popularity with that game, despite constant complaints about it. Well, I guess it's not called the "vocal minority" for nothing.
Currently Playing: Resident Evil Village: Gold Edition
Gyro controls are cool to a degree, but they're not the Wii pointer controls. Barring maybe sports games and other specific examples, the best thing about the Wiimote era, and the fact that they're gone for console shooters is a tragedy. They were the most natural shooters have ever been for me outside of keyboard and mouse, and we've gone backwards for no good reason.
I mean granted, I can deal with it. But I also enjoyed Jet Force Gemini, that doesn't mean it had the best control scheme.
https://www.nintendolife.com/news/2022/05/random-doom-fan-has-a-novel-way-to-display-a-destroyed-switch-cartridge
https://www.nintendolife.com/news/2023/07/random-fan-transforms-their-nintendo-64-into-a-starcraft-battlefield
My Sculptures
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