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Topic: Unpopular Gaming Opinions

Posts 7,721 to 7,740 of 12,254

Eel

They should add the [(not) butter mode] to Shulk in Smash Bros.

And yeah I've seen that kind of useless banter in several games. Usually Japenese RPGs, now that I think about it.

Edited on by Eel

Bloop.

<My slightly less dead youtube channel>

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Wargoose

@kkslider5552000 Yeah it was one of the Monado scenes, that I was remembering to be honest. I haven't played it since I finished it, when it came out on Wii. It still sticks with me how many times they said Monado. Great game though.

Here's a question, is Final Fantasy X a case of bad voice acting, or strangely written dialogue?

Wargoose

Matt_Barber

@Wargoose All early Final Fantasy games suffered bad translations, so that's always my first guess.

FFX holds up a lot better than its predecessors, for me at least.

Matt_Barber

Losermagnet

@Wargoose im gonna say its dialogue. The voice actors for FF X are a talented bunch (Wakka is Bender!). I think it's almost like Metroid Other M. It's how it's written but maybe a bit of poor direction too.

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Blooper987

Veeeery unpopular opinion: Nintendo was completely in the right to cancel that smash tournament, and all the people I’ve seen whining about it and calling Nintendo stupid and evil are completely childish.

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Switch Friend Code: SW-0772-1845-0995

Blooper987

@DePurpleMonkey it was protection of their property. Nintendo did not authorize the use of the mods that they were going to use. It’s taking a product made by Nintendo and modding for an event for the public. If Nintendo doesn’t want that illegal mod to be used for an event, it’s completely fine for them to do so

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Switch Friend Code: SW-0772-1845-0995

kkslider5552000

Nintendo was in the right in the sense that copyright law in its current form is profoundly stupid. "oh hey we'll allow you to have copyrights from the 30s still, but if its proven you didn't relentlessly defend it, you can lose it because reasons." Both of these things are awful, but its the combination of both existing simultaneously that is fascinatingly dumb.

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Matt_Barber

@Blooper987 They're legally within their right to do so. There's no question about that.

I'd think that people were just hoping for a teeny bit of flexibility on Nintendo's part though, given that we're in unusual times. Cutting enough slack, just for once, to take a tournament online where the only alternatives are cancellation or a significant risk of it turning into a COVID superspreader event doesn't necessarily entail a softening of their stance against emulation and modding in the long run.

Matt_Barber

Cotillion

It's truly amazing how many people don't understand intellectual property laws, why they exist and why companies are in the right to enforce them.

Moreso than the mod itself, they have to use illegal copies of the game. The Big House doesn't mention this in their release. Nintendo does. So, Nintendo had the choice of condoning the illegal piracy of their IP or shutting it down, which isn't much of a choice at all.

Cotillion

DePurpleMonkey

I still think I’m on the Melee community’s side on this one. By cancelling Big House Nintendo basically killed the game.

What are you looking at?

Cotillion

kkslider5552000 wrote:

Nintendo was in the right in the sense that copyright law in its current form is profoundly stupid. "oh hey we'll allow you to have copyrights from the 30s still, but if its proven you didn't relentlessly defend it, you can lose it because reasons." Both of these things are awful, but its the combination of both existing simultaneously that is fascinatingly dumb.

It's stuff like this that makes it not so cut and dry. Then there's the precedent if they did cut some slack. Oh, you let people use illegal copies of Melee for an event, so now you can't stop people from doing the same with Ultimate.
There's more to this than just the black and white some people are making it out to be.

Cotillion

TheFrenchiestFry

@Shadowthrone Yeah but like, what IP damage would Nintendo be sustaining

Usually this stuff would be justified if it was damaging company image or sales of a potential new product, such as when Nintendo pulled the plug on AM2R and the Mario 64 PC conversion because new games or iterations were being worked on by them

Melee is a 19 year old GameCube game, which has since been completely replaced by not just one, not two but three considerably newer games.

Especially when you have companies like SEGA actively embracing stuff like fan projects and continued support of their older titles, this comes off as Nintendo practically being stuck in a little fantasy bubble where everything has to either be played their way, or not played at all, and it comes off as tone deaf considering they're already one of the most piss poor companies when it comes to restorations of legacy content these days

Edited on by TheFrenchiestFry

TheFrenchiestFry

Switch Friend Code: SW-4512-3820-2140 | My Nintendo: French Fry

TheFrenchiestFry

@Blooper987 Considering Sony announced both Final Fantasy VII Remake and a new Shenmue game in the same conference the sky's the limit this point

TheFrenchiestFry

Switch Friend Code: SW-4512-3820-2140 | My Nintendo: French Fry

Wargoose

Nintendo should just release melee, with rollback netcode on switch. Nintendo makes a tidy profit, and makes the smash community happy. They could outsource it to another company like Code Mystics, if they really don't want to put the effort in themselves.

Wargoose

Cotillion

@TheFrenchiestFry The game itself is less the issue than setting the precedent of condoning piracy of their IP. One event gets to pirate Melee, so another can pirate Ultimate? Or MK8? Or any number of other 30 year old games that Nintendo likes to resell every generation, for that matter?

What Sega does is a moot point. If I freely loan my belongings to strangers, should you be chastised for not doing the same thing with yours?

Piracy stems from a lack of options in many cases. Nintendo was fully right to shut this down, but on the flip side of it, they would have fewer battles to fight if they treated their legacy content better. A Smash All-Stars on Switch, for example, would alleviate all of this. Melee has a huge following to this day and Nintendo does seem to have a blind eye to that sort of thing.

Cotillion

DasWunderkind

Emulation rulz!! Seriously I've discovered so many emulation sites, romsites, emulators, homebrew, retro games and just really cool stuff online. There are people from Russia sharing new games with people in the US. There are hackers in Brazil making some of the best SMW hacks ever. There are Super Metroid hacks, LoZ hacks, Mega Man, Contra, SM64, Mortal Kombat I-III, Doom, Sonic, SoR, Kirby, JRPGs it's really endless 👍

Edited on by DasWunderkind

DasWunderkind

Eel

Emulation rulz!! Seriously I've discovered so many emulation sites, romsites, emulators, homebrew, retro games and just really cool stuff online. There are people from Russia sharing new games with people in the US. There are hackers in Brazil making some of the best SMW hacks ever. There are Super Metroid hacks, LoZ hacks, Mega Man, Contra, SM64, Mortal Kombat I-III, Doom, Sonic, SoR, Kirby, JRPGs it's really endless 👍

That poor computer of yours

Edited on by Eel

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok | Nintendo Network ID: Abgarok

kkslider5552000

TheFrenchiestFry wrote:

Yeah but like, what IP damage would Nintendo be sustaining

See, the problem is you assume the laws they're dealing with all make sense. Basically, what Nintendo is doing is dumb but that's because they have to deal with dumb.

But it is also true that it is fairly unlikely anything negative would come from it (I assume it would require a particularly bold patent troll). So...I dunno.

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