For me it's Wind Waker and Breath of the Wild, and on occassion Majora's Mask. I always get bored when I play ALttP, OoT, and Twilight Princess. I first tried all of them as an adult well past their release date so I have no nostalgia for them either.
I'm at a bit of an impasse with Final Fantasy. After playing Megten games, and even Dark Souls, I have a really hard time finding enjoyment in them. I played up to Nibelheim in FF7 recently (not the flash back mind you) and just didn't care. I kept turning on the x3 speed and 'no encounters' and gave up after awhile. The prerendered backgrounds and music are amazing though. I love the rendition of the overworld theme that plays when you have to cross the bridge before you reach the shanty town. Final Fantasy was my series back in high school (about 15 years ago) so it pains me a bit to not find enjoyment in the gameplay. My favorites were V, VII, IX, and X.
Unpopular opinion - I thought Final Fantasy VI was kind of boring.
Edit - FF Tactics was awesome too. I liked it more than most of the main series.
I think that Mario Kart can be super boring at times, even when I'm playing with friends. It feels as the old ones have nothing special to them and I don't understand why they get so much praise. Mario Kart Double Dash is absolute god tier. Mario Kart Wii is one of the most overrated games on the Wii, I really hate the motion controls in this one (and I love motion controls), and the only thing I really love about is the character selection. Mario Kart 7 is honestly pretty underrated, and the Wii U edition of Mario Kart 8 is really stale.
In conclusion:
Off the top of my head:
Mega Man 2 and 11 are the only ones in the main series worth playing.
Metal Slug is just ok.
Super Paper Mario is a bit overrated and had long sections where it was dull (though game overall was decent).
Mario Party 9 and 10 are good.
Wii Party series was brilliant.
A Link Between Worlds is better than A Link to the Past.
Part of me wants to agree with this, but I really didn't like how weird the more modern gaming elements felt in it. "It's like LTTP but we have an obligatory stealth section now, and weird minigames and way too many of one collectable."
Also I like playing games with logical difficulty curves. Neither are the best at this but its so easy to just stumble into all the hardest Lorule dungeons first (which I literally did my first time), which make them more annoying at that time, and make the other dungeons feel too easy later. Doubly a shame since ALBW legitimately has fantastic dungeons, maybe the best ever in 2D Zelda.
Now even after that I'd still say LTTP is only barely better and neither are in my top 5 for the series, so whatever.
CoD is boring if you have already played say CoD3, WaW & CoD Black Ops "1".
PES > FIFA as an actual football sim game (though I used to have more fun in the latter. Don't like either anymore now).
Sonic DS series games don't get the recognition the deserve. Many were actually very good.
Nintendo land was excellent. Especially the Metroid game. Loved the 3rd person view actually.
Third person view >> first person view. I can comfortably play both though.
Link's Crossbow Training was one of the very best shooters ever on a Nintendo system. Needed more content.
The N64 era games have aged quite badly (though I like playing them as I gamed in that era and can forgive the issues "easily"). SM64 hasn't really somewhat curiously.
Might and Magic Clash of Heroes and Wordjong are two of the very best games on the DS and I played a couple of hundred maybe
"They say video games are bad for you? That's what they said about rock n' roll."
Of course, the Mario. and Sonic games! Yes, yes, I like them too. I have owned every single one in my time. Even went for Wii and DS versions of the same game as they had their differences in gameplay and structure.
It honestly made certain parts a bit too unfair and I think it also removed all the extra content introduced with the GBA version.
The augments are fun until you realize it was really just a slightly more boring alternative to having the customizable party from the GBA. I mean, if you don't know you'll end up wasting several on characters that will leave the party, and once you know, it's just a matter of giving everything good to Cecil.
I give it points for letting me have Kain crying and signing through the battles though.
Edit: Of course, you can argue that the game was originally balanced for main five characters the game ends with anyway, and the augments, if you don't waste them, only help make them better... But bah humbug I say.
@Eel I also believe it's the only version with FFIV Interlude in addition to the original and After Years.
I also vastly prefer the sprite art there compared to the chibi models on DS. It's so jarring going from the chibi in game graphics to the FMV cutscenes that don't look out of place in a PS2 Final Fantasy game
I also really don't like how the UI on DS looks
TheFrenchiestFry
Switch Friend Code: SW-4512-3820-2140 | My Nintendo: French Fry
Xenoblade Chronicles 2 is one of the worst JRPGs I've ever played and the worst one I played in 2017.
Tetsuya Nomura doesn't know how to write good stories and tries his absolute hardest to pepper his scripts with meaningless English babble I'd read in a C-grade philosophy thesis just to give his one-dimensional messages false substance.
Poor Xenoblade Chronicles 2... I admit it’s really flawed, and the story is cheesy shonen anime rubbish, but I still had a ball. The battle system is fun, and the sheer variety of blades and upgrades means there is always something to do. It feeds off that horrible gacha grind loop, where you’re always unlocking something as you go, and it kept sparking my seratonin levels for hour after hour after hour (200+). And it looked and sounded pretty too.
I really enjoyed it, but my biggest gripe is that it has no respect for your time. It wants you to pick up everything, look in every corner, do every sidequest... I’m kind of built to play games that way anyway, but XC2 slightly abuses players’ patience. And you know, the power of friendship saves the world, or whatever. What else could you ask for in a JRPG?
I still think PS4's game library is superior to every other game platform released this generation
The Switch imo suffers from the GBA problem where a lot of its library is comprised of either ports, remasters or remakes. The exclusive content is great, but the amount of ports and remasters kind of sticks out and is borderline inescapable at this point
Say what you will about PlayStation's first and third party library. I think I've heard enough jokes about their games being either walking simulators, or trying too hard to be like movies, or all looking the same at surface level, but games like God of War, Ghost of Tsushima, Uncharted 4, Gravity Rush 2, FFVII Remake, Shadow of the Colossus, Ratchet & Clank (which are both remakes but they're so well done and modernized in all the right places that they can basically count as unique experiences from the original), Guilty Gear Xrd, Persona 5, Bloodborne, and especially Spider-Man left way stronger lasting impressions on me compared to even the Switch's best first party offerings. Just my opinion though. There were legit stinkers like Order 1886 and the majesty that was Life of Black Tiger, but for the most part I think Sony hit it out of the park.
I think the PS4 has mostly been hurt that a lot of the best games on it don't need even the power of a Switch, let alone a PS4, because most big gaming companies have decided to make like 3 games a year, often in the same couple of genres. They're so over-reliant on the same types of game genres, that even when I see an obvious masterpiece like Ghost of Tsushima for example, it feels so hurt by the fact that of course the game that can afford to look this good need to be a stealth-action open world game marketed with cinematic storytelling.
So to me, Switch wins out because there's just inherently more variety that's at the very least given more focus, because those indie games can largely get on it, and they rely on ports from the entire history of gaming instead of just "oh wow, current game in current trend!" dominating everything. This might've been less of an issue, but I notice Sony has not had the level of marketing focus towards smaller games like they were doing going into this generation (made most obvious by how their E3s went as the gen went on), which is one of the reasons I presume Switch became a go to machine for indie devs, because Nintendo has been.
I hate turn based RPGs, especially Final Fantasy, Dragon Warrior (except IV and Monsters for the GBC). SMRPG is great but only because Nintendo had a hand in making it.
The PSX Final Fantasies bored the snot out of me except VIII and FFT. VIII was fun only because of the magic drawing and triple triad, FFT just had a fun system. But generally these games are rehashed crap like FIFA.
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