Most people don’t seem like they carefully curate their taste to particular things, or even try to go through the process of rationalizing why they like certain things.
You need to sorta have lots of expendable time and either have a lot of similarly expendable income or devote large amounts to a dedicated leisure activity.
You can’t really hold it against someone if they didn’t dedicate the time you did into something or for not nerding out on the “right” media. This is a very narcissistic ulterior motive for developing interest that I see many indulging into. Elitist nerd shaming the plebs.
@BruceCM
I've been in therapy myself for a while and have been in contact with a fair share of psychiatrists and psychotherapists and I must say that they all have their own style and little quirks in how they operate. Finding the right one can take a while, and the process of recovering from trauma, depression and/or anxieties even longer. You have to give yourself the time to get over whatever is bothering you. It might take years, but I can tell you it's worth it.
Well, since everything that I'd want to talk to them about comes under the umbrella of things said by other people, @Shulkalot .... If they can't understand those, since the problem was that they couldn't be explained in the first place, they can't get onto any sort of how to deal with them better or anything! That's the conundrum. While it's hardly so easy getting to see them! Or you think I'm rich?
Well, I'm supposedly Autistic, too, @Zuljaras .... I'd have to say there's very little support available for that over here, so I don't suppose it's better where he is. Strangely, though, the supposed experts in that field, who'd be supposed to know basic traits of Autism, like taking things literally, still say about 'forget the past' & 'ignore them', then can't explain what they mean but nobody thinks they mean what they say, so it's a bit stuck
@Anti-Matter I don't really think they're disrespecting your choice. It's just something they're not as into. People have different tastes in games. I myself love a lot of mature rated games but they're not everyone's cup of tea. Coming to the conclusion that they're just giving you a slap to the face is pretty childish.
TheFrenchiestFry
Switch Friend Code: SW-4512-3820-2140 | My Nintendo: French Fry
It's it just because we never compare their handhelds as "real" consoles?
Just cluing into that now?
I did find it rather strange that, for a while this gen, people were calling Nintendo irrelevant despite the 3DS being the system with the largest market share for a few years. I suppose handhelds aren't cutting-edge in the same way as home consoles in terms of gaming experience, so they've been historically overlooked.
My unpopular opinion: I can't stand first-person games. I imagine they're meant to foster immersion - but I couldn't find them less immersive. Control of vision generally feels jittery and uncomfortable, and I really hate the lack of peripheral vision and the need to focus your perspective on whatever you're doing. Jumping and interacting with objects are especially bad, as it's difficult to fully assess your position in 3D space.
My one exception to this is first person shooters, as I finding aiming at distant targets lends itself better to a first-person perspective. That said, I don't have a preference between third- and first- person shooters.
@Ralizah@HunterLeon Yeah it's so weird. By units, nintendos really been the leader most gens... But everyone takes their console sales and ignores the handled entirely. Even on the wiiu era, where "dintendoomed" nintendo consoles were ahead of ps4, though the generations were skewed, it wasn't nearly as bleak as wiiu looked of it were nintendos only console. It's a bizarre myopia to not look at handhelds. Especially when handhelds have been nintendos lead console by sales (and therefore the industry lead console by sales excepting only PS2) since 1989...... Hardly a new phenomenon. It's almost as old as gaming itself.
Weirder still is that "hardcore gamers" dismiss handheld while some of the most hardcore games/series around have been handled specific. Disgaia and SMT4 isn't teh hardcore, but "hold rt to ride horse; kill the commander with a big yellow box on him from 8 miles away" rdr2 is?
@Buizel most first person games are fps.... Which first person games are you thinking of that aren't fps? There's Minecraft, be but it has switchable view. Elder scrolls, but that also has switchable view (and tes really is designed around 1st person... Seems weird to use 3rd person but it's always included the option.)
@Blooper987 Superliminal is fantastic, I highly recommend it!
Also on this topic, I’d personally consider something like Bioshock or Metroid Prime a first person game rather than a first person shooter despite them being labelled FPS.
@Blooper987 Hmm, not familiar with those, but I get the idea.
@Buizel Hmm, I can see your point. I absolutely love Mirror's Edge...but it did take a lot of getting used to the camera, and I do agree, it's not really a great fit for a platformer. In that game's case, it's kind of one of a kind, so that's its unique charm, but yeah, I can't say that it's the best camera for platforming at all, and I agree with @jump that applies to Metroid Prime as well.
Dishonored is kind of a shooter, though. It is and isn't. But it builds on the legacy of Theif, IMO that is classic first person (though PC mouse only which makes a difference...)
I will say Skyrim in VR is something truly cool. I keep telling myself I'll commit to playing it on PSVR, but I never feel like strapping into the kit.
@Buizel Have you adjusted your FOV? The distortion which comes from it can be uncomfortable when set too high, but I don't find it too bad in the 90-110 range. I'm also curious if you're using a controller or M&KB for such titles and if you've tried adjusting sensitivity.
@NEStalgia Dishonored is only related the Thief in thematic elements and aesthetic. I know that people like to regurgitate the idea that the games are similar due to the obvious, admitted influence Looking Glass had on Arkane, but the differences are massive, making them completely different experiences, even trying to treat Dishonored as a pure stealth game. In fact, many design decisions completely negate the strong points of Thief or run counter to what it was trying to do. They're both stealth-featuring first person titles with some kind of looting element and technologically advanced Victorian-ish settings, and the similarities end there.
Unpopular Opinion: Dishonored is mediocre as a stealth game (especially non-lethally) at best. Prey is much closer to Thief's design in spirit. Thief 3>Thief 1>Thief 2
Just Someloggery
You have the right to disagree with me and the ability to consider anything valid that I say; Please exercise both.
@SomeBitTripFan I prefer thief2. Imo no the supernatural aspects ruined what made thief great. And yeah I'm not super fond of dishonored. Cool ideas but play is odd.... And it leans into that supernatural.
Maybe this isn't an unpopular opinion, I haven't really heard much talk about this from other people, but I dislike character creators. Often times I spend way too long trying to make the main character look decent, and just when I think I get something that looks okay I start the game only to find out they look weird when doing certain animations/poses and I feel like starting over. Often times I just end up obsessing over it, which I really shouldn't because usually their face gets covered by a helmet/hat anyway.
I think another reason why I dislike them is because often times it also means the protagonist is a silent self-insert character, which I also usually don't like. Sometimes it can work well, but in a lot of cases it just seems unnecessary and makes cutscenes awkward, especially nowadays with full voice acting.
@Cynas i agree. It's all the rage it seems, but i wonder how much of the real player base are "creatives" who love to create "their" character, and how much developers overthink the YouTube internet types that literally get paid by the minute for creating them and/or the unique identities they create for the game are marketing.
I've mostly started just sticking with stock or premade character, with maybe a "less obnoxious hair tweak". Skyrim put me off starting twice after spending an evening in the creator and getting nothing done.
I love saints row 4. You do the whole creator, get to voice selection and get "male 1", "male 2", "male 3", "Nolan North" (who then refers to his real self during the game).... It's a giant FU to the whole creation system in a way only saints row could get away with
@SomeBitTripFan Not tried it, but it feels like my field of vision is too low if anything, not too high. Perhaps worth a go next time I pick one of these up though.
My unpopular gaming opinion:
I really dislike Hollow Knight.
After playing Ori and the Blind Forest (which I loved loved loved!), I wanted to play another 2D-Metroidvania-style game. Obviously if you look for such games on Switch, Hollow Knight is on the top of every list. So I was pretty excited. But from the moment I started the game I really disliked every aspect of it: Art style, music, sound effects, story of bugs in creepy underground world, combat, enemies, deaths etc. I played the game for roughly 1 hour. I had to quit in the middle of it, because I disliked it so much. I came back a few hours later to give it another chance, but the game just didn't do anything for me. I wandered off in different directions, got stuck or lost, and I fought 2-3 bosses, which I always lost and got frustrated. 😕
UPDATE:
I gave this game another go after watching a beginner's guide and now I'm loving it! It's truly a masterpiece!
@Apportal Agreed about Switch Pro, it would be totally unnecessary in my opinion. I'm not a fan of mid-generation upgrades that are substantial enough that you feel like you're missing out if you don't get them; I'd rather Nintendo just focus on making a full-on successor to the Switch.
Thank you Nintendo for giving us Donkey Kong Jr Math on Nintendo Music
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