@Anti-Matter How about try to remember this is an opinions thread. These are my opinions. Stop being nasty.
Plus, I said the Wii U is better than Switch, not that the Switch is bad. I still enjoy the Switch, just not as much. It will help to read comments next time.
@Ralizah@Wargoose Yeah, the Wii U is a good legacy console. I also loved the gamepad use when it was done well in games. The Wii U didn't have as many good games as I would have liked, but it had such great potential.
Skyward Sword has great characters on paper, but IMO, it's really hampered by it's pacing and story, and unfortunately I feel that brings down the characters with it at points. In every other 3D Zelda game, the world feels a bit more alive to me, because the central conflict of the world has affected the side characters, and so the side quests (and story quests) often have something to do with taking a break from your world-saving mission to help people. This makes the world feel a bit more dynamic, IMO, and it helps me care about the characters. Even in BOTW, I appreciated actually reading about character stories in the sidequests.
In Skyward Sword both the side quests and story quests were largely detached from the central conflict, so despite everything there was to do in Skyloft, and how well realized it was, it felt like a separate bubble from my own quest, and even if that was intentional, it led me to not really care.
The Wii U is literally the only Nintendo home console I haven't owned in my life time. A big part of that is simply that I don't care for 2D platformers at all. It's there with first person shooters as one of my least favorite genres. When you strip out the 2D platformers, the already light first party lineup becomes even more scant, so it was quite hard to justify a purchase. Thinking back, I think the games I would have ended up picking up would be limited to Splatoon, Mario Kart 8, The Wonderful 101, Xenoblade Chronicles X, and MAYBE Smash Bros, though I probably would have settled for the 3DS version.
Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F
I agree with the pacing, but I felt the sidequests in Skyward Sword were very good and...honestly I don't remember most Zelda sidequests being super relevant to the main conflict too much (barring a couple of obvious examples, like OOT's time skip and Majora's Mask in general). I mean, I guess there is an extra level of separation than usual because of how disconnected Skyloft is to the actual threats in the world.
@iKhan Yeah completely valid points. I think I enjoyed skyward sword so much because of the dungeons and the puzzles. There were a lot of 'oh that's clever' moments when compared to Twilight Princess or Breath of the Wild. I also think it added quite a bit to the overall lore.
Wii U had its faults but I enjoyed Smash Bros, Pikmin 3, Mario Kart, Breath of the Wild, Donkey Kong Tropical Freeze, Maiden of Blackwater, Xenoblade X, Splatoon and Bayonetta 2.
So far the Switch has yet to surpass it in terms of new offerings from Nintendo. Luigis Mansion is amazing and Arms was alright, but I'm still waiting for that big game that really grabs me.
I prefer Spyro 1 over Spyro 2.
I love the simplicity of Spyro 1's gameplay and finding secret areas in almost every level just feels magical.
By contrast, Spyro 2 has unnecessary backtracking and pointless mini games. Every mini game is either easy and pointless, or frustratingly difficult.
@dionysos283 I've been playing the Reignited Trio, and I couldn't agree more. Now that there's parity between both games I think the first one is paced better.
Plus, rescuing dragons is so much better than orbs.
A lot of BOTW's sidequests were tied to the game's post apocalyptic setting, but what you say is true. A lot of Zelda sidequests are pretty trivial. I think the thing that bothered me about SS is that even if they are trivial, I feel a bigger connection to the towns that I save than I feel to Skyloft, which just feels like a sitcom running in the background of an actual story. In Twilight Princess, I actually felt a greater connection to the characters in general, like when I doing the arrow shooting minigame for the kids in Kakariko village.
It's really the main quests in SS that I have a bigger issue with. The best locations in SS are the deserts IMO, and while part of that is just due to great design, they also feel like they have more stakes than any other location.
Speaking of Zelda, here's a doozy. The Oracle games are unequivocally better than Links Awakening. Everything Link's Awakening does, the Oracle games do better, with the exception of story. Even as far as story goes, Oracle of Ages is no slouch, and honestly pushes the story of 2D games further than they had ever been pushed before.
A few of mine:
DKC 3 is my favourite of the Snes trilogy.
I didn’t enjoy Wind Waker Or Mario Sunshine.
I don’t get the fuss over Metal Gear Solid.
I wish FPSs had a Goldeneye control scheme.
Speaking of Zelda, here's a doozy. The Oracle games are unequivocally better than Links Awakening. Everything Link's Awakening does, the Oracle games do better, with the exception of story. Even as far as story goes, Oracle of Ages is no slouch, and honestly pushes the story of 2D games further than they had ever been pushed before.
My counterpoint is that the main gimmicks of the Oracle games (the time and season changing rods, especially the former) feel like they slow the games to a crawl at points, and that none of the best music in the Oracle games even compares to the best music of Link's Awakening (though to be fair, Tal Tal Heights is the peak of Gameboy music, so that's to be expected).
Also, while I did play both Oracle games growing up, I didn't realize until Nintendo Life's review how lacking Seasons' story is compared to Ages'. Because they specifically referenced playing Seasons second to have the connected storyline element add to Seasons' otherwise lackluster narrative and...um...yeah that's true.
this is one of those times where i should also point out that being a lesser zelda game still makes the Oracle games better than most games. they're really cool.
Epic Mickey is a terrific game, and easily one of the best on the Wii. Especially for Disney fans, it's just fantastic in every way. I got so absorbed in it as a kid, and it stands the test of time today. (Unfortunately, I thought the sequel on Gen 8 systems was pretty disappointing.)
The Wii U's "gimmick" (i.e. the dual-screen setup) wasn't inherently bad like some people like to suggest, and the main problem was a lack of utilization beyond the initial lineup. While it did make the console more expensive to produce, games like Nintendo Land (one of the best party-oriented games in general IMO) and Super Mario Maker gave us glimpses of how it really could have been a more successful concept if the system had been better marketed.
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