@NEStalgia I can't speak for the quality of the Xbox controllers, but I'd argue the Dualshock imitators were more focused on familiarity than quality. The PS2's overwhelming success and ubiquity was the reason every game controller or depiction of one was a Dualshock-knockoff. Even with my small hands, the Dualshock is a cramped nightmare of a controller to hold.
The biggest success of the Gamecube is being the first modern controller with actually good ergonomics. The unique, experimental aspects of its design are why it's still discussed, since no controller explicitly outdoes the Gamecube for its exact strengths and Smash and Wii compatibility let it outlive its generation. I think the virtues of the controller are overstated, especially with the existence of the Dualshock 4 and Switch Pro Controller, but a Gamecube 2 would have potential as a very strong controller.
Just Someloggery
You have the right to disagree with me and the ability to consider anything valid that I say; Please exercise both.
@SomeBitTripFan Yeah, but the DualShock was - literally - an SNES rip-off with hand-grips and a second set of bumpers that later shoehorned thumbstocks onto it to copy the N64 It's still Nintendo's design, ultimately.
@NEStalgia I'd say the SNES controller is actually really good. Just being a flat slab that you sorta pinch and not having to extensively worry about moving your thumbs or having to adjust your grip on the controller. It's also a fair bit larger. The handles are the biggest issue on the Dualshock. They suggest a very tight, cramped grip that also makes it difficult for my thumb to reach and especially push the analogue stick rightward. If you loosen your grip and tilt your hand to grip the controller more from the front, it's actually more comfortable. DS4 proved they can make it work, but the Dualshock's ergonomics were not where they needed to be.
Just Someloggery
You have the right to disagree with me and the ability to consider anything valid that I say; Please exercise both.
@SomeBitTripFan yeah i agree. I think everyone likes the snes controller..... And it remains the standard for all now. And i also dislike dualshock. 4 is ok, but only ok. 5 looks decent but looks like a Logitech clone of a ds. But 1-3, the small grips and the parallel sticks at the bottom are an economic disaster. The offset sticks in xbox and switch are quite a bit more natural.
Now let's be quiet and hide before Ralizah hears that......
@BabyYoshi12 story mode is more or less a gameplay tutorial disguised as a platformer. With it's vertical platforming it does play very differently from the main game though.... It's not particularly hard but i can understand not being suited to the genre. Splatoon is a game that you get out of it what you put into it. The more you play the better you get. If you're finding the campaign difficult, that would explain why you don't enjoy the game that much though... You're still struggling with the fundamentals of the mechanics. But it's possible to be decent with the real game and never figure out the vertical platforming campaign though.
If you're not great at the stock campaign though, definitely avoid the expansion. That's basically "Super Mario Bros: Lost Levels for Splatoon"
@BabyYoshi12 good plan! But anyway Splatoon is brilliant..... If you can build skill and play well. Obviously no g game seems fun if you're not good at it! It plays fast fast fast though..... That isn't going to be for everyone.
The Gamecube controller is the most overrated controller ever. The D-pad is too small and hard to use, the C-stick is an inferior second joystick, a lack of a second pair of shoulder buttons save for the AWFUL Z button which was actually painful to use, and I hated the face button layout.
However, to be fair, they got 2 things right: octagonal directional guides for the sticks, and extremely comfortable shoulder buttons. It doesn't make up for the rest, though.
@BabyYoshi12 level 1 is more of a tutorial. Like nestalgia said it teaches you the fundamentals. Splatoons a great game but then again I could be wrong as 12 switch is one of your favourite games 😉
@BabyYoshi12 as long as you enjoy it, that's what counts. And yeah, the single player is kind of an unrelated cool platformer that's not like the regular game. I have known others that suck at the campaign but can enjoy the online (i won't say they're good at the online, but can play and have fun)
With any game where you have to practice to get better though, it's hard to say if the game is good or overrated etc until you've started approaching the upper skill bracket. Since an online doesn't have a beginning and end, "getting better"it's more or less progression, so you haven't explored the finer details of weapon use and such yet that makes it so good. Not to say they're aren't flaws, some serious, with the game, but, the overall design really is so tight. Laggy rollers that teleport however.... That's another matter
I never like the stereotype of being a male gamer.
Just because i am a male it doesn't mean i have to get into the inappropriate shooting games or soccerphilia or non kiddie games.
I would like to be called a female gamer or kiddie gamer as i have natural interest that very opposite as being a male.
I like fashion, girlie things, kiddie stuffs, quirky things but still have interest with masculine things (six pack, boyish looking, sporty outfits)
I felt like i was born in male body but with interest like female.
So, if i can find a male gamer that really hyped by cutesy things and girly stuffs, i will give salute to them.
Dare to crossdressing like drag queen? Double thumbs up from me.
I don’t play shooters, or any other super-inappropriate games, @BruceCM. I’m a male gamer but like kiddie games and cute games. I don’t necessarily play girly games but I understand @Anti-Matter.
My favourite colour has always been pink, which is normally ‘a girl colour’, but why does it matter? Why does your gender change what your favourite colour, or video game, is?
Heigh Ho Heigh Ho. It’s off to work (from home) I go.
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