@Heavyarms55
I'm in the same boat with you.
The more realistic, the more i want to barf.
I prefer more cartoonish than more realistic.
Take a look ACNH example.
@Heavyarms55 I prefer cartoonish ones, but I don’t mind realistic games, unless it’s VR. I’m good with Labo VR, that’s about it. (Probably because it’s almost always horror, and I don’t like horror.)
EDIT: I discovered I actually don’t have any Switch realistic games. Thinking back, I don’t know if I’ve ever own a realistic game. (Unless you count 1-2-Switch, which I don’t)
There’s another unpopular opinion: 1-2- Switch is great!
@Anti-Matter@BabyYoshi12 I don't hate realistic looking games in general - but there are things that work with that style and things that don't. And I do think there's a point where it's trying too hard to be realistic - and that's where it hits what I usually refer to as my uncanny valley spot.
I agree with you on 1 2 Switch. I just think it should have been a pack-in game like Wii Sports was with the Wii.
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@BabyYoshi12 I mean, I take no issue with new games being sold at the standard suggested price of 59.99 USD. My issue with 1-2 Switch was that it looks and feels much more like a fun tech demo for the system in the same way that Wii Sports was for Wii. It feels like that was the intention and instead they changed their minds, hoping to get more money out of it. And it sold well, because it is a fun little game.
On the topic of game prices, I feel quite glad that they generally are still around 60 dollars, because I feel other products have gone up in price faster than video games.
I think Switch has the best OS of any modern system. Clean, simple, and takes you right to the games (and anywhere else you need to be). Themes can be nice but not something I'd lose sleep over - ideally I'd spend as little time as possible in the home screen anyway. PS4 comes a close second but is a little too cluttered, and XBox dead last with it's intuitive and cluttered layout.
I also don't think the Switch eShop is any worse than the competitors', which are a pain to navigate. If you want to buy a PS or Xbox game, by far the best way is to use the browser version of their stores on a PC. Switch eShop's main flaw is a lack of basket / shopping cart.
@Heavyarms55 I feel as though all the other $59.99 games are completely worth it. I think a lot more effort was put into 1-2- Switch, as it has 26 games, in comparison to Wii Sports’ 6. So, I don’t think it should have a been a packed in game, but it definitely should have been cheaper. (around the price of Clubhouse Games) It was way overpriced, but I still think it’s a great game and it’s underrated.
Heigh Ho Heigh Ho. It’s off to work (from home) I go.
I love block pushing puzzles. Ice block pushing puzzles are even better.
I never understood the criticism that they are boring or lazy. A good block pushing puzzle is quite a challenge to make, and when it is good, it's honestly kind of exhilarating.
Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F
It may of been said already, but I think The Last of Us is one of the most overrated narratives in gaming. I'm talking about the first game - I haven't (and probably won't) play the sequel. The story doesn't even come close to similar post-apocalyptic fiction. If this is the best gaming can do, then it still has a long way to go.
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@iKhan I enjoy them, too, when they are puzzles within a larger game. They can be fun and require thought. I thought Mario + Rabbids did them well. When they are the entire game, though (or a variant where like you are a sliding block who can't stop till you hit a wall), then it grows stale and I don't care for those games.
@Losermagnet I haven't played either of those games, but overall I feel that video game narratives are highly overrated. I believe that people that play video games, and especially critics who write about and rate them, overly praise them to try to make them seem on par with movies and books, but they simply aren't. I know a lot of people on this site and elsewhere love visual novels, but unless they have some gameplay like Ace Attorney or Zero Escape, I can't get into them. Just give me a good book which has vastly superior writing any day.
I love block pushing puzzles. Ice block pushing puzzles are even better.
I never understood the criticism that they are boring or lazy. A good block pushing puzzle is quite a challenge to make, and when it is good, it's honestly kind of exhilarating.
I think it stems from Ocarina of Time’s puzzles being super slow.
Current games: Everything on Switch
Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky
@LzWinky Dual and Spirit both share the bottom spot for me. I like them just fine, but since Shu Takumi stopped working on the games (at least what was released in the west) it all feels kind of pointless. Like a ghost writer being in charge of your favorite book series.
Switch friend code: SW-2223-7827-8798
Give me a heads-up if you're going to send a request please.
Not sure if I've posted this before, but I really don't understand why Crash Bandicoot is as popular as it is.
I'll admit that the games are pretty fun, but I think the concept behind the game is quite fundamentally flawed. They're a weird mix of 2D and 3D platforming, and as such I don't think they really excel at either. Levels where Crash is running forward (i.e. the "Sonic's ass" levels) often struggle with depth perception, making jumps and judging collisions with objects quite difficult (see Toxic Waste and The High Road in Crash 1 for the worst offenders). Levels where Crash runs away from the camera...who thought this was a good idea?! They're essentially trial and error stages where you must learn the pattern of objects ahead, because you can't see them. The side-to-side levels are alright, but the added depth from the 3rd dimension often leads to depth perception problems as in the more "3D" stages (e.g. I've found myself platforming left to right...and falling off the back of a platform, or missing an enemy hit box for being too far back).
I also feel find I get hit a lot in these games when I'm not expecting to. Not sure if this is dodgy hitboxes on the enemies, or quirks in Crash's animations or responsiveness to controls.
To reiterate, I think they're fun games. But I don't see why they're heralded as such classics. At best I think they are B-tier platformers - never close to Mario in quality IMO.
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