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Topic: Unpopular Gaming Opinions

Posts 6,581 to 6,600 of 12,947

iKhan

@kkslider5552000

I definitely see what you are saying. Like it's a lot easier for me to stick to the franchises that I have played my whole life than it is to try something new. I think sometimes it's the cost of games that can be a bit intimidating, and it can be scary that what you've spent in both time and money ends up wasted.

But at the same time, when you discover something magical, that's probably worth all the time and money you put into things that didn't end up working for you. I make it no secret that Tales of Symphonia is my favorite game ever, but I actually didn't play that game for nearly a decade between when I first bought it and when I first played it.

I got it for what I believe was my 12th birthday, but I didn't play it until I was in college and the hype for Smash 4, brought up Lloyd Irving as a possible third party character. I ended up playing it out of pure curiosity, and it was pure magic for me.

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

LzWinky

kkslider5552000 wrote:

Some of the best games I've played are about being a defense attorney. One of my highlights of a Wii U was a game all about being in front of a fire place.

It’s Little Inferno! IT’S LITTLE INFERNO JUST FOR ME!

[Edited by LzWinky]

Current games: Everything on Switch

Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky

kkslider5552000

To add to this, its ok if you stop playing games from a popular series, even if they're still good. I played the original Layton trilogy, and they're good. I had problems with the first games' story, but the 2nd and 3rd games are kinda great games. But they did not blow me away to the point that I NEED to buy even more games, I was satisfied with what I got.

On top of that, the only Pokemon game I played after HG/SS was S/M, and that suits me just fine. Even regardless of any controversy. Now its more in hindsight that this is a move that suits my changing taste in games instead of just a coincidence (had it come a year later, I would've bought B/W I'm sure), but I'm not sad I don't really play Pokemon anymore. That's just me though. There are a few series I would like to own every game of in some form, admittedly, but generally none of those games in those series are bad either (and in the case of Kirby, I'm second guessing that seeing some of the downloadable 3DS games that are just expansions of minigames in the recent Kirby games)

Non-binary, demiguy, making LPs, still alive

Megaman Legends 2 Let's Play!:
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Ralizah

@kkslider5552000 I'm always a bit baffled by people who just stick to mainstream content in any medium. The Call of Dutys, Stephen Kings, Star Wars, etc. of the world are fine, but most of my favorite games, novels, TV shows, films, etc. have been smaller productions that weren't catering to the lowest common denominator. To that extent, I play niche/practically unknown games all the time, watch TV movies/direct-to-video movies, TV shows without as much fanfare, read weird cult authors, etc. It leads to, imo, a much more interesting and varied crop of entertainment to engage with.

Currently Playing on January 13, 2026: The Hundred Line: Last Defense Academy (PC)

Anti-Matter

@Ralizah
Same with me. 😀
I have interest with something niche, Anti-Mainstream, different, etc.
When peoples nowadays favor rubbish EDM, i favor timeless Eurobeat / 90's Eurodance / 80's music / Out of the box genre.
When peoples hyped on Soccer, i hyped on Boxing / Kickboxing / Bodybuilding.
When peoples favor rated 18 AAA games for adult males, i played Girlie / Princess games for 3 - 7 years old girls.
When peoples favor Star Wars / Full Action movies, i watch America's Next Top Model.

Everlasting Dance Trax Boxing Eurobeat

BrintaPap

@Octoguy meh there are some f2p games that are even better then paid games.

Also I think that not every game should be easier. Regardless if it locks content or not. Games kinda always reward you for doing things/ different things.

Just like every movie is not made for kids.

BrintaPap

WoomyNNYes

@Octoguy Does your Splatoon themed username imply that Splatoon 2 online is an exception? Whatever your feeling is, it's cool with me. Just curious.

Extreme bicycle rider (<--Link to a favorite bike video)
'Tendo liker

Grumblevolcano

@kkslider5552000 @Ralizah As mainstream games become increasingly Games as a Service, the players have to choose between missing out on season rewards and missing out on other games. On the Nintendo front, it's not yet hit consoles but given how Nintendo is treating mobile I wouldn't surprised if something like Splatoon 3 has battle passes.

Grumblevolcano

kkslider5552000

That also comes to mind. I don't think its a bad thing if you often stick with one game, but what I said still counts to a point. I mean, I played legit over a thousand hours of Smash Melee during the GCN's lifespan. And I played the Halo games at least a couple hundred in that time as well. Still had plenty of time for other games (though obviously that's a bit unfair as I was a teenager without a job or...anything). Honestly all of that makes me glad for shorter games. It's nice to just beat a game in an afternoon sometimes, especially when they're reasonably priced.

Like even a baseball player has got to sick of baseball at some point.

Though I disagree with how Nintendo is treating mobile. Since how Nintendo is treating mobile is "you mobile devs know how to do this better than us, developers of Super Mario Run" shrugs " I don't think that affects Splatoon. God I hope not, Splatoon's update system has been one of the best out there.

[Edited by kkslider5552000]

Non-binary, demiguy, making LPs, still alive

Megaman Legends 2 Let's Play!:
LeT's PlAy MEGAMAN LEGENDS 2 < Link to LP

Harmonie

KoekiieWoekiie wrote:

Also I think that not every game should be easier. Regardless if it locks content or not. Games kinda always reward you for doing things/ different things.

Just like every movie is not made for kids.

That is not a fair comparison. People grow up from being kids. On the other hand, a video game that is harder can end up barring people from enjoying it because they just aren't that skilled and that isn't really something that can change, or when it can - it's not something that a lot of people will feel like putting all of their time and effort into, as for a lot of us video games are just entertainment to kick back and relax. If I want something to challenge myself to my limits, I'll pick up one of my instruments.

Granted, I do not know what kind of "content" we're speaking of being locked in hard modes here. If a harder mode unlocks a secret video ending (Kingdom Hearts, for example) it's not a big deal as I'll just watch it on YouTube. lol

Harmonie

iKhan

Breath of the Wild does not have a bad story. Maybe a bit minimalistic, but when you put together the sum of the stories that happen in all 4 towns/dungeons, the memories discovered, Zelda and the King's journals, and the official cutscenes, it's actually quite solid.

Specifically in regards to characters, I felt like BOTW had some of the most character development in the series, with all the Champion descendants as well as Zelda getting solid mini-arcs

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

iKhan

@Snaplocket

As much praise as BOTW gets, a lot of people rag on the story.

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

NotTelevision

@iKhan Yeah I felt like Zelda had a pretty decent progression and her vulnerability made her more easy to relate to. It was a nice change from past depictions of her.

My biggest gripe is that I felt like the world or the “wild” part of the game, lacked proper development. You spend most of the game interacting with the world and seeing how Ganon’s corruption has effected the environment (at least in a slight sense). The game could’ve leaned a bit heavier on of the environmental themes (like Miyazaki’s Nausicaa Valley of the Wind or Princess Mononoke) and showed how some of the races habitats/ traditions and the creatures of the forest have had to adapt to the corruption. The game hints at this, but it is too underdeveloped and the stakes are not as present as in other LoZ stories.

I just see it as a bit of a missed opportunity. There is some really good indirect storytelling on display in sections, but not enough as there should’ve been.

NotTelevision

Krull

Octoguy wrote:

  • Pressing the left-stick to run is an awful control choice.

Hear, hear! Does this count as an unpopular opinion? I mean, who's going to argue the opposite? It might be the single worst element of Astral Chain, for a game that lives and dies by its slick controls in combat. (Still a great game, though.)

Switch ID: 5948-6652-1589
3DS ID: 2492-5142-7789

NotTelevision

@Krull My hand in general was getting cramped playing that one in handheld. Glad I had the Pro Controller handy for some of those bosses.

Any other game was fine in handheld though.

NotTelevision

BrintaPap

@Harmonie well just like anything else in the world: if you want a ferrari and you dont have the money, either pick a cheaper a car or work hard for it. It is not up to ferrari to make cars more accessible to the mass.

Ferarri( insert game dev) knows that if they make their cars cheaper they would sell more cars.

It is a all simply market of demand and supply.

In to translate this into games: easier modes or not locked away content by playing on easy mode.
But they do not care about that. Nor movie studios or game devs.

BrintaPap

kkslider5552000

NotTelevision wrote:

My biggest gripe is that I felt like the world or the “wild” part of the game, lacked proper development. You spend most of the game interacting with the world and seeing how Ganon’s corruption has effected the environment (at least in a slight sense). The game could’ve leaned a bit heavier on of the environmental themes (like Miyazaki’s Nausicaa Valley of the Wind or Princess Mononoke) and showed how some of the races habitats/ traditions and the creatures of the forest have had to adapt to the corruption. The game hints at this, but it is too underdeveloped and the stakes are not as present as in other LoZ stories.

I just see it as a bit of a missed opportunity. There is some really good indirect storytelling on display in sections, but not enough as there should’ve been.

I actually really agree on this. There's plenty of stuff that could've been done that just...wasn't. The immediate example that comes to mind that I remember is one of the memories shows I believe Link and Zelda on top of a hill, and it feels like the entire thing is being built up to show this town BEFORE it was destroyed. Because you see in current day that its a flooded, ruined town. But then the memory just ends so it barely meant anything. There was such a perfect opportunity to contrast the town before and after and show the real tragedy that Ganon brought to this land and they just did...nothing. It annoyed me to no end.

Though I think this more comes from wanting to be Shadow of the Colossus but being scared of being THAT subtle or minimal. So it ends up in a kinda awkward halfway point between intentionally minimalist storytelling and more traditional storytelling.

Non-binary, demiguy, making LPs, still alive

Megaman Legends 2 Let's Play!:
LeT's PlAy MEGAMAN LEGENDS 2 < Link to LP

Ralizah

I genuinely don't understand the appeal of Souls games. They're clunky, plotless romps where it's super easy to get lost, and they like to play coy about their own mechanics and whatnot. And outside of a few boss encounters in Bloodborne, I feel like I just don't hear a lot of music when playing them.

[Edited by Ralizah]

Currently Playing on January 13, 2026: The Hundred Line: Last Defense Academy (PC)

Tyranexx

Paper Mario: Color Splash, while somewhat flawed, is still a decent game. I think part of the problem is that it was dragged down by being somewhat similar to Sticker Star.

@Ralizah I think you'd enjoy the Dark Souls references in this video:

"Love your neighbor as yourself." Mark 12:31

Grumblevolcano

NotTelevision wrote:

@iKhan Yeah I felt like Zelda had a pretty decent progression and her vulnerability made her more easy to relate to. It was a nice change from past depictions of her.

My biggest gripe is that I felt like the world or the “wild” part of the game, lacked proper development. You spend most of the game interacting with the world and seeing how Ganon’s corruption has effected the environment (at least in a slight sense). The game could’ve leaned a bit heavier on of the environmental themes (like Miyazaki’s Nausicaa Valley of the Wind or Princess Mononoke) and showed how some of the races habitats/ traditions and the creatures of the forest have had to adapt to the corruption. The game hints at this, but it is too underdeveloped and the stakes are not as present as in other LoZ stories.

I just see it as a bit of a missed opportunity. There is some really good indirect storytelling on display in sections, but not enough as there should’ve been.

I think a Halo 3 ODST style approach may have helped, the memories not just being cutscenes but actual playable mini areas.

Grumblevolcano

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