@Lito_eragordito The Zelda series hasn't been in a slump, though. Skyward Sword was still well-received, even if it became fashionable to hate on it afterward, and Breath of the Wild is the most acclaimed game in the series since Ocarina of Time, both critically and in terms of audience reception (not to mention sales).
@Yookatonic I enjoyed what I played of Yooka-Laylee. While it's not the return to form for 3D platforming everyone expected it to be, I also think the pendulum of public opinion swung way too hard in the other direction. It's a pretty decent game in its own right.
@Ralizah I Remember a point when Skyward sword came out and some sites were saying it was better than Ocarina. (i get it gotta push the product).
But that game had a ton of problems.
The boss fights and dungeons were great but the game dragged, Motion controls, it was repeptative and not to metnion that it had a bug for a while that if you did a certain dungeon before another one it'd crash the gamed and mess up your save file.
Breath of the Wild had its moments and much better than Skyward but in my humble opinion it's overrated.
@Yookatonic
Shame. I've been holding out for a Yooka-Laylee physical release. It seems mad, given the game's style and heritage, if the Nintendo console is the one that doesn't get a physical version. I would've thought that'd be the flagship version.
@Lito_eragordito Sure, I get you. You prefer your more traditional Zelda experiences, and that's perfectly valid. But the series is not slumping by any conceivable metric. It's healthier than it has been since OoT: winning acclaim from both critics and audiences and breaking sales records.
You don't have to be a fan of the direction Nintendo is taking the series, though. Hopefully Nintendo releases new 2D games that will help to sate your desire for more traditional Zelda gameplay.
Currently Playing on January 13, 2026: The Hundred Line: Last Defense Academy (PC)
I liked Crash: Wrath of Cortex. There were tons of "gimmick" levels (and the developers had an weird fetish for the sphere levels, I swear there were more than 10 of those levels), but I liked the normal ground levels. They reminded me of the original trilogy in a good way. Also I found the racing levels way more fun than in Crash 3.
The PS2 version of the game has awful loading times, from what I know its because it was released in a CD instead of a DVD like a PS2 game usually would be. The GC version of the game loads normally and runs smoothly though.
This blue eye perceives all things conjoined. The past, the future, and the present. Everything flows and all is connected. This eye is not merely seen reality. It is touching the truth. Open the eye of truth... There is nothing to fear.
I don't like competitive games. I like games because I use them for escapism so I don't need and I don't care about the challenge. Some challenge can be useful often because usually it make it easier to avoid most kind of games becoming boring too soon, but I'm absolutely not a competitive guy and I prefer the challenge to be rather low and enjoy everything else games have to offer.
I used to be a ripple user like you, then I took The Arrow in the knee
I really don't like Bayonetta 2. I really enjoyed Wonderful 101 and Nier Automata, I even had a laugh with Transformers Devastation, but I can't get on with Bayonetta, and I feel a bit bad about it - because it's such a big exclusive for Nintendo fans and I'm a big Nintendo fan. I put my copy on ebay last night, and I've started thinking maybe I should give it another try, but I've bought it on Wii U and Switch now and both times it's failed to capture me. I thought being able to play portable would help me get into it, but it hasn't. I find Bayonetta over sexualised without be sexy. I don't like the character design of Bayonetta or the demons she fights. I find the cut scenes with the wise guy gangster and that little boy very annoying. I don't even like her accent and the repetitive things she says during the action really grate on me - and I am English. I love the over the top scale of the game, but I can get that with Nier Automata and without the things that bug me.
I really don't like Bayonetta 2. I really enjoyed Wonderful 101 and Nier Automata, I even had a laugh with Transformers Devastation, but I can't get on with Bayonetta, and I feel a bit bad about it - because it's such a big exclusive for Nintendo fans and I'm a big Nintendo fan. I put my copy on ebay last night, and I've started thinking maybe I should give it another try, but I've bought it on Wii U and Switch now and both times it's failed to capture me. I thought being able to play portable would help me get into it, but it hasn't. I find Bayonetta over sexualised without be sexy. I don't like the character design of Bayonetta or the demons she fights. I find the cut scenes with the wise guy gangster and that little boy very annoying. I don't even like her accent and the repetitive things she says during the action really grate on me - and I am English. I love the over the top scale of the game, but I can get that with Nier Automata and without the things that bug me.
Me too. I don't even like other games from Kamiya and/or Platinum games either. I don't like Devil May Cry, I don't like Mad World, I don't like Vanquish... I just don't even try games by them anymore. Everybody loves them and everytime I just don't, after a while it is just pointless to try again. I never tried their Starfox game, this is the only one I could do an exception for since it is not really created by them, it is a Nintendo game and they just have been hired for the development.
I used to be a ripple user like you, then I took The Arrow in the knee
Killzone is a really boring franchise, I've tried to give this franchise so many chances and I've always dropped it quickly out of boredom, including franchise darling Killzone 2. I'm so glad Guerrilla Games went a different route with Horizon
In my opinion Super Mario World is the worst 2D Mario game ever (except Super Mario 2 Jap / Lost levels probably)
I'd actually agree with you there. It's rougher around the edges than the others I've played, particularly in the controls department - something about it always felt off to me, and just so we're clear: It was my first 2D Mario game. Even after growing up with it, I still feel like the overall movement is looser than it needs to be. In addition, it's not as good at conveying info as previous Mario games, and there are a few sections that, while unique, felt like something that was meant to punish those who don't buy the strategy guides or read Nintendo Power (and don't have friends with access to these things). I'm thinking of those ghost houses and the...4th world? 5th world? The one where there are levels that loop until you find the right exit. They are the only ones that do that of course, you get no warnings or hints...it's just the wrong way to subvert expectations, IMO.
@CreamyDream Fun, is, of course, subjective. Every game is fun for somebody. I didn't think Earthbound was particularly fun.
You're strawmanning my position here. I didn't say "drain it of any and all personality and nobody would like it." If you can't imagine a middle point between kids with esper powers fighting hippies and aliens and stick figures jumping on gray blobs, then you lack imagination.
You could retort "[Insert game] just isn't for you" for ANY game a person doesn't like that isn't pure, undiluted trash. It's true, but pointless, like informing someone: "Well, that's just YOUR opinion."
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