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Topic: Unpopular Gaming Opinions

Posts 5,801 to 5,820 of 12,963

Dogorilla

@CreamyDream How long did it take you to finish Star Allies? I'd like to play it but I wasn't sure if it would be long enough to justify paying full price for.

Thank you Nintendo for giving us Donkey Kong Jr Math on Nintendo Music

Mana_Knight

I like Sonic Boom.
Not a joke. I accept its faults. The music isn't great, the ending is terrible, Sonic could be faster and I wish Knuckles could glide, but I found great enjoyment in it. I enjoyed walking around the tranquil environments and just had fun with it. No way near as bad as everyone makes it out.

SW-2955-4696-6969

DanteSolablood

Pokémon Colosseum & Gales of Darkness were crimes against Pokémon and I hope Pokémon Switch doesn't turn out that bad. Seriously, both games were boring slogs with limited battling & they were just... plain... ugly. Now Gamefreak's main team are working on the Switch version I have some hope, but if we get another Colosseum i'm out.

Danté: Old, cool & wise (the latter two are lies)
3DS FC: 1461-6243-5395
Switch FC: SW-4146-5915-6308
"Friendship is rare, hand me that shotgun buddy, hand me that chair."

X:

Dogorilla

@CreamyDream Thanks. I think I'll wait for the price to go down a little before I get it because I don't tend to revisit games much once I've finished them. I haven't played the 3DS Kirby games (though I keep meaning to pick them up one day), but I've played a few older ones and I like them, just not as much as Mario, Rayman, etc.

Thank you Nintendo for giving us Donkey Kong Jr Math on Nintendo Music

Tiefseemiez

I could not stand Bravely Default.
The artstyle was beautiful, the music was good, the themes of the worlds were rather standard, the story was lazy and boring and the characters were painfully cliché and plain and dumb.
The gameplay was alright, not revolutionary, but fun. Even though I found the "dungeons" really bland aswell, especially because you tried to explore them, but hardly were ever rewarded. Exploration thus became a chore.
I really wanted to like the game, but just had to stop because of the story and characters in the middle of it and never returned.
Since I played that game and recognised how loved it is, I am avoiding Square-Enix-RPGs. Even though they all look appealing. But Bravely Default was just sooo cheesy.

Never want to come down, never want to put my feet back down on the ground.

I agree that playing the first BD was enough for me, I have no desire to start BS (heh). I also felt like there were only very specific jobs that you pretty much needed to defeat certain bosses. And obviously that whole repeat thing.

Though it could be argued that the cliche writing/setting/battle type were intentional. After all, it was a game designed to see if people still liked classic JRPG type games. It succeeded, so I think something like Octopath Traveler will be an evolution of it in terms of writing. I hope so, at least.

TuVictus

CreamyDream wrote:

I think Octopath Traveler's art style is very unappealing and just different for the sake of being different without any thoughtful reasoning.
The sprites and the environments simply dont look like they mix well at all. I know "that's the point" but that doesnt change the fact that it doesnt mix well at all.

It's a cheap style gimmick

I agree actually. I wouldn't say that the game is ugly but the combination of sprites and more realistic lighting is quite jarring. I'd rather they either just went with classic sprites or a HD art style.

At least 2'8".

kkslider5552000

MisterPi wrote:

Though it could be argued that the cliche writing/setting/battle type were intentional. After all, it was a game designed to see if people still liked classic JRPG type games.

I'm calling bs on this. That's honestly one of my big problems, for as much as it supposedly wants to be a classic style JRPG, it still felt the need to put some half-***ed, anime-light, Tales of style characterization at points. Like what's his name is just a poor, poor man's Zelos from Symphonia.

Non-binary, demiguy, making LPs, still alive

Megaman Legends 2 Let's Play!:
LeT's PlAy MEGAMAN LEGENDS 2 < Link to LP

Tiefseemiez

@Chandlero
Maybe the opinion is not THAT unpopular (as most of the ones represented here), but I did get the strong impression that people in this forum loved the game a lot.
The reviews were stellar too and I read a lot of recommendations on the forums suggesting those games. Though a lot of people said that there was some issue later on with repeating boss fights (I think) I never saw anyone criticise the plot and characters in general. Or the dungeon design...or anything else basically than that issue.

Never want to come down, never want to put my feet back down on the ground.

dew12333

I have many unpopular opinions, but today it is regarding nindies, or as I call it shovelwere! Droves and droves of copycat games with little imagination, usually funded by kickstarter because no one with any business sense would give it the time of day. Mostly falling to the 5-6 out of 10 category and offering little to the future of the switch. Someone did point out to me how good shovelknight is, but I put that down to the one exception to the rule.

dew12333

HappyAxiom

@dew12333
There are many indie games that are considered equally good or even better than their big AAA brothers.
Shovel Knight is one example, but there's also Axiom Verge, Celeste, Owlboy, Stardew Valley, Hollow Knight, Azure Striker Gunvolt, Enter the Gungeon, Super Meat Boy, Cave Story, Night in the Woods, Steamworld Dig, Golf Story, Shantae, Fast RMX, The Binding of Isaac,... just to name a few. And that's only counting those that are on Switch. There's many more great ones on other consoles.

I'd also like to add that Indies innovate more than the average AAA game. Just sayin'.

[Edited by HappyAxiom]

HappyAxiom

LuckyLand

@Buizel I agree. Lighting effects were too invasive even in a completely HD game like Dragon's crown imho.
And I agree on the fact that Octopath wants to be different without any thoughtful reason too... but probably without realistic lighting and effects it would have looked less bad.

I used to be a ripple user like you, then I took The Arrow in the knee

Tiefseemiez

@dew12333
That is not really an opinion, I'd say.
I think "Nindie" is a term only used for specific games supported by Nintendo (even if that only means curating and advertising them in some way). It does not refer to all digital-only games on the e-shop.
One may discuss the quality of a lot of e-shop-games, but those called "Nindies" usually offer something interesting or a certain degree of quality.
At the moment I would think that there is only 50% or less of what I would call shovelware (maybe score 5 or below, if rated at all) on the e-shop. But that may totally be a subjective impression (=I didn't research the numbers and what to call "shovelware" already is pretty subjective).

Never want to come down, never want to put my feet back down on the ground.

Eel

Ok let's change the subject.... unpopular opinions... Lemme see... Oh.

I've never liked Donkey Kong. Nor his games. Specially the SNES ones.

Somehow this extends to Rare as a whole, the only one of their games I have actually liked is Viva Piñata.

[Edited by Eel]

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok

HappyAxiom

@Meowpheel
I agree about Rare. Somehow their games never struck a chord with me.

HappyAxiom

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