@OdnetninAges Shh...this isn't the place for that...
But yeah, Christian Whitehead had been known in the community for his work but Mania was in no way a complete game brought to Sega. Sega made Mania happen. Although they do not deserve any form of credit for the game and everything they do is terrible.
Where my friends and I usually get stupid:
https://www.twitch.tv/MUDWALLHOLLER - Come by hang and visit our Discord. The link for Discord is on the Twitch page.
Olala Sonic opinions in an unpopular forum! Aka, if you say any of the games are overrated automatic no no. I still love Adventure 2, no matter what the people say.
Honestly I wanna talk about another series that I really do have an unpopular opinion of, Pokemon Mystery Dungeon. Honestly, I think this subseries is a LOT better than the main series (minus gates to infinity). The main series feels like a stagnant mess no matter how much they try. I commend their efforts in Sun/Moon but it still just feels like a complete slog
On the other hand I cannot get enough of Mystery Dungeon. Blue, Time, Darkness, Sky and Super are such great games and they just have this hook to them in the recruitment of Pokemon. I also still think Hunger was something great, it made me actually strategize and organize my inventory for items. Its probably not for everyone but arceus damn do I love these games.
People might think I'm childish for my picture, and I am.
Favorite games: Super Mario Odyssey, Super Metroid, Mass Effect 2, Red Dead Redemption, and Sonic Generations
If you like Kirby, then you are a person I can trust.
@OdnetninAges Shh...this isn't the place for that...
But yeah, Christian Whitehead had been known in the community for his work but Mania was in no way a complete game brought to Sega. Sega made Mania happen. Although they do not deserve any form of credit for the game and everything they do is terrible.
@TheLZdragon Whataboutism doesn't work with me and I hate it. Sure they deserve credit when something goes wrong but that doesn't mean they should be stripped of credit for the good titles either which is exactly what people on here are trying to do. So, my point of them being in the wrong no matter what they do stands. But way to think you had a 'gotcha' moment on me.
Where my friends and I usually get stupid:
https://www.twitch.tv/MUDWALLHOLLER - Come by hang and visit our Discord. The link for Discord is on the Twitch page.
@TheLZdragon Whataboutism doesn't work with me and I hate it. Sure they deserve credit when something goes wrong but that doesn't mean they should be stripped of credit for the good titles either which is exactly what people on here are trying to do. So, my point of them being in the wrong no matter what they do stands. But way to think you had a 'gotcha' moment on me.
Except this is Sonic, their main mascot. Sonic Forces was supposed to be Sonic's next big game. This isn't an isolated incident and is the main driving factor for Sega's constantly being ridiculed. And aside from publishing PC and mobile games, what else does Sega really do?
@TheLZdragon I already covered other games and every Atlus release is also a Sega release.
Again, you think every bad Sonic title Sega should be blamed for but get no recognition for the good titles.
I'm getting tired of this. So, to end it, you are right and I'm wrong. Sega is awful and hasn't done anything right since early 90's. They are possibly the most garbage company in gaming and all they do is release terrible Sonic games (which none have been good since Sonic 3).
Where my friends and I usually get stupid:
https://www.twitch.tv/MUDWALLHOLLER - Come by hang and visit our Discord. The link for Discord is on the Twitch page.
But congrats on finding Sega doing one time and that makes them overbearing.
Hey, everyone thinks they're legends for that one time they licensed a fan game. Although if it makes you unhappier, here's a second time they shut down a fan project.
@RancidVomit86 I think that he said "no" about the fact that Sega should be praised for having published a game much more acclaimed than anything they could have done. It is a good thing for Sega. Sonic and Sega gained a lot from this game. You don't praise someone for getting help from others. Those fans made a great game and Sega is gaining much more benefit from it than it would have gained shutting it down (basically nothing). I don't think there's anything to praise about that.
Of course Nintendo wouldn't have published a Mario fan game and would have shut it down instead. We all are aware of this. The fact is Ninte do can afford to behave this way Sega don't. That's why there's no reason to praise Sega for this
@LuckyLand@shaneoh@Tsurii Again, you are right and I'm wrong. Sega is awful and hasn't done anything right since early 90's. They are possibly the most garbage company in gaming and all they do is release terrible Sonic games (which none have been good since Sonic 3).
Where my friends and I usually get stupid:
https://www.twitch.tv/MUDWALLHOLLER - Come by hang and visit our Discord. The link for Discord is on the Twitch page.
@RancidVomit86 We simply have explained why we don't think Sega deserve credit in this situation (nobody would, it's not just a Sega thing it's the situation itself) but think whatever you want anyway
I used to be a ripple user like you, then I took The Arrow in the knee
@RancidVomit86 I think that he said "no" about the fact that Sega should be praised for having published a game much more acclaimed than anything they could have done. It is a good thing for Sega. Sonic and Sega gained a lot from this game. You don't praise someone for getting help from others. Those fans made a great game and Sega is gaining much more benefit from it than it would have gained shutting it down (basically nothing). I don't think there's anything to praise about that.
Here's my problem. This is like saying, for example, the company I work for deserves no credit for my work even though they saw my qualifications and hired me, provide the resources and product.
They do deserve credit for all those things even though I'm the guy actually doing the work. Without them my part never would be where it is.
Sega did the same thing. They saw the talent, hired them, provided the resources and put the product to market.
Not only do I disagree with the thought that this is not an enormous contribution to the game from them but I also think it is morally wrong to deny it just like I think it would be morally wrong for me to deny my employers roll in my work and pretend like it is not a meaningful contribution.
But I guess we all have different values and an idea of what it takes to make any project a success.
Edit: Thought of a better example that might connect with you guys more. Although I still feel praise will be heaped on Nintendo and Sega will be bashed but it's just a shotI guess.
Nintendo recognised the potential of Bayonetta and Platinum Games, Nintendo invest the resources in Platinum Games and Nintendo brought the product to market. Nintendo deserves credit for their role in bringing us a great game. Platinum Games did the work but it would not had happened without Nintendo and they deserve credit for their contributions to the game.
Edit 2: Also according to you guys Sega deserves no credit for Mania cause it wasn't developed in-house which means they also have no blame for Sonic Boom cause it wasn't developed in-house. So, this is at least some sort of a win for Sega.
Where my friends and I usually get stupid:
https://www.twitch.tv/MUDWALLHOLLER - Come by hang and visit our Discord. The link for Discord is on the Twitch page.
I think that he said "no" about the fact that Sega should be praised for having published a game much more acclaimed than anything they could have done. It is a good thing for Sega. Sonic and Sega gained a lot from this game. You don't praise someone for getting help from others. Those fans made a great game and Sega is gaining much more benefit from it than it would have gained shutting it down (basically nothing). I don't think there's anything to praise about that.
Well the point was that Sonic Mania is the exception, not the rule.
Here's my problem. This is like saying, for example, the company I work for deserves no credit for my work even though they saw my qualifications and hired me, provide the resources and product.
They do deserve credit for all those things even though I'm the guy actually doing the work. Without them my part never would be where it is.
Well they do deserve credit. I was more or less attacking Sega's gross mismanagement of Sonic for every other release.
Sega did the same thing. They saw the talent, hired them, provided the resources and put the product to market.
And followed up with a very questionable game of their own making.
Not only do I disagree with the thought that this is not an enormous contribution to the game from them but I also think it is morally wrong to deny it just like I think it would be morally wrong for me to deny my employers roll in my work and pretend like it is not a meaningful contribution.
But I guess we all have different values and an idea of what it takes to make any project a success.
Edit: Thought of a better example that might connect with you guys more. Although I still feel praise will be heaped on Nintendo and Sega will be bashed but it's just a shotI guess.
Nintendo recognised the potential of Bayonetta and Platinum Games, Nintendo invest the resources in Platinum Games and Nintendo brought the product to market. Nintendo deserves credit for their role in bringing us a great game. Platinum Games did the work but it would not had happened without Nintendo and they deserve credit for their contributions to the game.
Edit 2: Also according to you guys Sega deserves no credit for Mania cause it wasn't developed in-house which means they also have no blame for Sonic Boom cause it wasn't developed in-house. So, this is at least some sort of a win for Sega.
No one but you even made this point. And no, they deserve a win after screwing over Sonic so many times. Actually let me rephrase that: Sonic deserves a win after Sega's inconsistent handling of his franchise.
People constantly bash Sega mostly because of how they mishandle Sonic. Some Sonic games are good because they have good ideas in them, but Sega throws those ideas out the window for the next game and we get another stinker. Like the 90s and early 2000s, they grossly mismanaged their products by making Sonic look like a joke.
The problem is also that Sega has very little to back up their failures. Yes, they own Atlus, but Atlus did not change and thus people don't recognize it as part of Sega. Also, Sega's reasons for pulling out of the console market and then console games was because they screwed up so many times. Aside from a couple of IPs, it seems they keep trying to latch onto Sonic, but they refuse to admit that maybe someone else should develop Sonic games. This is why people bash Sega so much.
If you want more info, read their Wikipedia page. It explains how utterly stupid their management can be...sometimes.
Current games: Everything on Switch
Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky
@TheLZdragon If your going to be involved then be involved enough to read all the post. The point was made and that's why I made my post to say Sega does deserve credit for Mania. You even used one of LuckyLand's post in your post but quoted it as being from me.
I think that he said "no" about the fact that Sega should be praised for having published a game much more acclaimed than anything they could have done. It is a good thing for Sega. Sonic and Sega gained a lot from this game. You don't praise someone for getting help from others.
Sega did the same thing. They saw the talent, hired them, provided the resources and put the product to market.
And followed up with a very questionable game of their own making.
Again, whataboutism is terrible so please stop. Mania is it's own release and Forces is it's own. I was speaking of Mania. What Forces is doesn't matter in context to my post.
Also, Sega's reasons for pulling out of the console market and then console games was because they screwed up so many times.
They said a long time ago they were slowing release because they were releasing too much and spreading themselves thin which was hurting the company financially. Every Sega fan knew releases would slow because they told us they would.
If you want more info, read their Wikipedia page. It explains how utterly stupid their management can be...sometimes.
Everyone is aware of Sega's management issues, especially Sega of Japan but it still doesn't mean they deserve to be dragged through the mud so much. If all the people on the internet who claim they love JSR, Shenmue, Crazy Taxi, Panzer Dragoon and more had actually bought these game then we wouldn't have this discussion because those franchises would be wildly successful but they weren't. They sold poorly which made decisions from Sega management happen of not investing in some of these IP's anymore.
Where my friends and I usually get stupid:
https://www.twitch.tv/MUDWALLHOLLER - Come by hang and visit our Discord. The link for Discord is on the Twitch page.
@CanisWolfred Battle Royale games I only find to be fun with friends.
As for the post above, I'm done with it guys. It's not like it is going anywhere cause no one is going to change anyone's mind. It's a thread for unpopular opinions and I had an unpopular opinion so you guys keep your popular opinions.
Where my friends and I usually get stupid:
https://www.twitch.tv/MUDWALLHOLLER - Come by hang and visit our Discord. The link for Discord is on the Twitch page.
While we're on the 'Battle Royale' theme, I recently watched a video on BBC iPlayer about PUBG, in which Player Unknown (himself) had the cheek, when being interviewed, to voice his frustration about 'not being able to protect his concept' from copy cats ..which concept does he want to protect exactly?!
Battle Royale? Not his idea
Shooting? Not his idea
Survival? Not his idea
Last Man Standing? Not his idea
Open world? Not his idea
...now I actually like the 'Battle Royale' format - and I think that PUBG (as janky as it is) executes it pretty well - but there's nothing about the concept that isn't 'borrowed' from somewhere else!
Don't get me wrong, I get as frustrated as the next guy when a genre of game becomes 'on trend' (like Battle Royale or 'Games as a service') and we get a flood of nondescript copycats hitting the market - but, equally, I don't think the developer of a game containing next-to-no original ideas should be complaining that others are copying his copied concept!
To quote the immortal words of Tina Turner, just make your game "simply the best, better than all the rest" - then other Battle Royale games won't be a threat!
(ie. perhaps focus on fixing the game before adding new content? ..might be a good place to start! #Priorities **grumble grumble**)
[/rant]
...probably not strictly an 'unpopular opinion' - but I just had to get it off my chest!
I agree with your unpopular gaming opinion. Most people are not ready for consoles and games that provide original content. It is why Dreamcast suffered and why the Wii U suffered. They didn't tow the line of what people were looking for and suffered from not bringing enough tried and true franchises with entries that people were comfortable with. In 10 years the Wii U will be hailed as an amazing console and sought after by collectors (just like the Dreamcast).
Sega continues to receive harsh criticism because they like to shuffle the formula up and do crazy things. People get upset because it is not what they were expecting or wanting. Maybe Sega's greatest sin is that they need to ditch the naming conventions and character recognition and release their games with new banners. This I assume would backfire too because no one is going to pick up Valkyria Revolution without the name recognition, but then are disappointed when it doesn't tow the line of the last release.
@RancidVomit86
"If all the people on the internet who claim they love JSR, Shenmue, Crazy Taxi, Panzer Dragoon and more had actually bought these game then we wouldn't have this discussion because those franchises would be wildly successful but they weren't"
I don't think you realize how much a software has to sell to be considered succesful. I think that if all the people and only those people who claim on the net to love those games actually bought them those games would have sold even less copies
I don't think a person can read as much internet posts in his life as are the copies sold for a game to be considered succesful. Maybe one could if he don't do anything else in his life, not even play games himself...
Sega continues to receive harsh criticism because they like to shuffle the formula up and do crazy things. People get upset because it is not what they were expecting or wanting. Maybe Sega's greatest sin is that they need to ditch the naming conventions and character recognition and release their games with new banners. This I assume would backfire too because no one is going to pick up Valkyria Revolution without the name recognition, but then are disappointed when it doesn't tow the line of the last release.
Last point here is that Sega has very little to their name now. Yes, they own Atlus, but no one really associates Atlus with Sega. Yes, they make PC and mobile games, but most remember their games from the 1990s and 2000s.
The only really recognizable association is Sonic the Hedgehog, and the constant screw ups aren't helping Sega's image.
Nintendo was a punching bag during the Wii U era, but the Switch's runaway success reversed that. Sega would need the same to stop being a punching bag.
Current games: Everything on Switch
Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky
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