As they are also building brands like Yakuza and Valkyria in the West and with recent revivals of Daytona USA, Virtual-On and House of the Dead it shows they are interested in return of past I.P.'s.
They are a company forever stuck in they can do no right. If they promote Sonic, their largest and most profitable I.P., then people will bash them for it. If they shelf Sonic for bit and make efforts with others I.P.'s then no one will credit that. This is why they are the internet punching bag.
Where my friends and I usually get stupid:
https://www.twitch.tv/MUDWALLHOLLER - Come by hang and visit our Discord. The link for Discord is on the Twitch page.
In my opinion, the problem is just that in the past it happened to them to create some very iconic, great and influential games but they have never been able to turn this "inspiration of a moment" into a real, productive workflow. They have never been able to turn some great ideas and visions they had into something that could get reiterated and survive the test of time. There was a time when they were great artists but they've never been able to become good enough as artisans, as journeymans, to support in the long run the good things they made. It takes a good balance of both to do what Nintendo have been able to do, Sega completely lacked in the skills to turn it all into an efficient work system, that's why people despise them. People always compare Sega as a simple worker to what Sega can be (or at least was back then) as an artist, and as just a worker Sega can't live up to its reputation.
Sega have just become the internet punching bag and mostly without cause. I think it a lot of stims from youtubers who make ranting videos on games and are always just looking for something to complain about. Its almost as bad as the "this game is one of the worst ever but I've never played it" people who just say that cause they see it on the internet but that's another post for another day.
Reason 2: Sega royally screwed up the Sonic anniversary celebration. Matter of fact, Sonic makes up a plurality of their physical games lately.
Reason 3: A history of gross mismanagement made the current company a shell of their former self. I dare say their Japanese HQ sabotaged the entire company in the early 2000s.
Reason 4: Fans made a Sonic game that was critically acclaimed. Team Sonic followed up with a not-so-acclaimed game.
If Sonic Mania was 'Mario Mania' - Nintendo would've shut it down (no question about it) ..do SEGA not deserve any credit for deciding to pick the game up and publish it instead? ..it doesn't really matter whether it was developed by fans or in-house as far as I'm concerned - the end result is still the same; the game exists and people are enjoying it! ..if SEGA hadn't given it the green light, it'd have never seen the light of day - and that would've been a greater shame, surely?
I'm also a huge fan of the Football Manager series - again, not developed by SEGA themselves, but not ruined by SEGA either...many publishers get their hands on a franchise and run it in to the ground - SEGA, instead, have shown admirable faith and trust in the developers - and the series is still alive and kicking (and arguably better than ever) as a result. I've lost many a beloved series over the years to poor publishers - so I can only credit the ones that get it right (..I don't know whether that's true of all SEGA published games - but they get a 'thumbs up' for the way they've handled FM from me at least )
I wonder which of these opinions will annoy someone:
1) I think USUM (gen 7 as a whole really) gets way too much hate from the Pokemon fanbase and is just as good as the previous expanded games (e.g. Crystal, Emerald, Platinum)
2) I honestly think Other M is a decent game and is nowhere near as bad as the fanbase played it up to be
3) Link to the Past is my least favourite 2D Zelda Game while the Oracle games are my favourite 2D ones
4) Paper Jam was a really solid game that was treated very unfairly because it posed some resemblances to Sticker Star (e.g. generic landscapes, Toads being the only friendly NPCs, no new characters, very light on story)
5) The Fire Emblem Elitists are far more annoying than the Fire Emblem 3DS fans (which are bad as well but I always found the elitists to be much more insufferable)
6) Persona 3 is my favourite Persona game, while Persona 4 is probably my least favourite one
If Sonic Mania was 'Mario Mania' - Nintendo would've shut it down (no question about it) ..do SEGA not deserve any credit for deciding to pick the game up and publish it instead? ..it doesn't really matter whether it was developed by fans or in-house as far as I'm concerned - the end result is still the same; the game exists and people are enjoying it! ..if SEGA hadn't given it the green light, it'd have never seen the light of day - and that would've been a greater shame, surely?
The point was against Sonic Forces really. I have no problems with Sonic Mania. These past few years have not been kind to the hedgehog, and Sega certainly isn't helping much.
I'm also a huge fan of the Football Manager series - again, not developed by SEGA themselves, but not ruined by SEGA either...many publishers get their hands on a franchise and run it in to the ground - SEGA, instead, have shown admirable faith and trust in the developers - and the series is still alive and kicking (and arguably better than ever) as a result. I've lost many a beloved series over the years to poor publishers - so I can only credit the ones that get it right (..I don't know whether that's true of all SEGA published games - but they get a 'thumbs up' for the way they've handled FM from me at least )
Sega does seem to be more hands-off compared to other publishers. However, I noted in the link above that they do not publish console games that often anymore.
4) Paper Jam was a really solid game that was treated very unfairly because it posed some resemblances to Sticker Star (e.g. generic landscapes, Toads being the only friendly NPCs, no new characters, very light on story)
Paper Jam gets treated poorly because it is sloppy, generic, and mediocre compared to the other games. Matter of fact, Nintendo seemed hell-bent on making the Mario RPG series very mediocre during the 3DS/Wii U era.
Current games: Everything on Switch
Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky
@TheLZdragon While I agree that Paper Jam is much more generic compared to other games in the series (I still enjoy but I can't deny it) and some people have genuine reasons for disliking it (such disliking the overabundance of toad minigames and the tediousness of those paper craft battles) I have seen plenty of people on social media websites such as Twitter and YouTube lambasting the game solely because it had similar problems with Sticker Star. I do agree with your last statement that Nintendo did have a real obsession with making the Mario RPG games extremely safe and generic during the 3DS/Wii U era but, in my opinion, I feel like Sticker Star was the only game that deserved the massive backlash it got.
@TheLZdragon Yeah, that's fair - I mean, looking at my games collection, the last SEGA developed game that I bought and can honestly say that I enjoyed was Sonic Colours (way back in the Wii era!) ..not great!
I just wanted to mention a couple of positives, that's all - it's kind of sad where they've ended up, but they're not all bad!
I stand my opinions that they don't deserve all the flack they catch and it's just popular to poke at them. So, we will just have to agree to disagree on this one. Seems like most of my opinions aren't the most popular around here anyway so I'm used to it.
@DarthNocturnal is also correct. Sega is a force in the PC market for sure.
Where my friends and I usually get stupid:
https://www.twitch.tv/MUDWALLHOLLER - Come by hang and visit our Discord. The link for Discord is on the Twitch page.
I'm tired of seeing people use the "Sega only cares about mediocre Sonic games" b.s. While Sega is terrible at utilizing their backlog of I.P.'s it's still just foolish to say that and shows me 2 things.
1. You don't follow Sega releases and shouldn't be speaking on the matter.
Or
2. You just latch onto whatever you see people saying on the internet.
As they are also building brands like Yakuza and Valkyria in the West and with recent revivals of Daytona USA, Virtual-On and House of the Dead it shows they are interested in return of past I.P.'s.
They are a company forever stuck in they can do no right. If they promote Sonic, their largest and most profitable I.P., then people will bash them for it. If they shelf Sonic for bit and make efforts with others I.P.'s then no one will credit that. This is why they are the internet punching bag.
THANK. YOU.
FINALLY someone else brings attention to this.
Heck, one of my favorite games from 2016 was 7th Dragon III, but of course nobody paid any attention to it.
If Sonic Mania was 'Mario Mania' - Nintendo would've shut it down (no question about it) ..do SEGA not deserve any credit for deciding to pick the game up and publish it instead?
@shaneoh Let's not pretend like Nintendo are not Nazi's about anyone even remotely doing anything with any of their properties. People have been jumping through hoops to even stream Nintendo games for a long time. But congrats on finding Sega doing one time and that makes them overbearing.
Where my friends and I usually get stupid:
https://www.twitch.tv/MUDWALLHOLLER - Come by hang and visit our Discord. The link for Discord is on the Twitch page.
Nintendo don't need to rely on games made by fan, Sega on the opposite does. Sega does what Nintendon't, except the fact that this time is a bad thing. There already is an enormous amount of fan made Sonic games, Sega just published the best one, a game so good that is far better than anything they could think of today by themselves. Those fans and their games are a blessing for Sega and their most recognizable IP. Sega gains a lot by publishing such a game. They did the right thing - good, they needed to do so - this is not that good.
@LuckyLand I get it you're going to bash Sega and defend Nintendo. I'm past that. It's the point that he is saying "No." to Nintendo shutting down a fan made Mario game and they completely would have.
Where my friends and I usually get stupid:
https://www.twitch.tv/MUDWALLHOLLER - Come by hang and visit our Discord. The link for Discord is on the Twitch page.
There seems to be a misconception that Sonic Mania was always a fan game, and Sega decided to just publish it after it was made, like Capcom and Mega Man vs. Street Fighter.
This isn't the case. It started as a pitch to Takashi Iizuka under the title of "Sonic Discovery", with only Studiopolis Zone Act 2 playable, although in an unfinished state. It got approved, but Iizuka suggested various things, such as incorporating remixed stages from Sonic 1, 2, 3, & Knuckles, and CD, and renaming the game to "Sonic Mania." At no point was it a fan game.
It's not really that much different than Sumo Digital pitching Sonic & All-Stars Racing Transformed, and that being a success.
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