@Ralizah
But it does nothing new or groundbreaking? There have been games where you can body snatch, or use an item as an attack or as a platform. The new super Mario Brothers games while similar to the original formula added much more depth and abilities.
@GameOtaku I mean, you're entitled to your opinion, but if you can seriously look at something stale like NSMB and praise it for "adding depth" while simultaneously saying SMO does nothing new or groundbreaking, when it looks like the most creative Mario platformer ever... I don't know what to say to you. I cannot, in any way, shape, or form, make sense of your opinion. So I'll just say that we will never, ever see eye-to-eye on this.
1. My favourite Zelda is Ocarina of Time and nothing will dethrone it. Most likely because there are only so many times you can enter the Zora or Goron Kingdom with that feeling of newness and wonder.
2. The Switch is a great handheld hampered by the low expectations of its fans. Ports and a certain set of mediocre indies are celebrated and picked up/double dipped to support the development of further games in the genre etc... Yuck
3. Trophies are an excellent addition to add replay value to games. As an adult I find it difficult sometimes to make my own fun, especially with how little time I have to play. I need goals, meta or otherwise.
4. I actually like Nintendo lol (guess this doesn't fit in with the theme).
@MegaTen The first Driver was a lot of fun on PS1. Of course, I never did any of the missions: I just went into the free roam mode and caused havoc to get a police chase going. Good times!
Currently Playing on January 13, 2026: The Hundred Line: Last Defense Academy (PC)
@Ralizah
But it does nothing new or groundbreaking? There have been games where you can body snatch, or use an item as an attack or as a platform. The new super Mario Brothers games while similar to the original formula added much more depth and abilities.
@NaviAndMii ok so I guess that my opinion that not only OOT isn't my favourite Zelda, but it is not even amongst my favourite games is unpopular right? (just kidding I already know it is unpopular lol)
I used to be a ripple user like you, then I took The Arrow in the knee
@GameOtaku I mean, you're entitled to your opinion, but if you can seriously look at something stale like NSMB and praise it for "adding depth" while simultaneously saying SMO does nothing new or groundbreaking, when it looks like the most creative Mario platformer ever... I don't know what to say to you. I cannot, in any way, shape, or form, make sense of your opinion. So I'll just say that we will never, ever see eye-to-eye on this.
Considering how many times I've seen "overhyped" refer to games people are just tired of hearing about one way or another (especially upcoming games where people are more excited about a game's potential), and anything else they say is simply meant to justify what would otherwise come off as petty...don't even bother. That's my advice.
@CanisWolfred@Ralizah
Don't get me wrong I love the Mario series but I just don't see what the big excitement is about Odyssey. It really does nothing exceptionally groundbreaking or new.
@CanisWolfred@Ralizah
Don't get me wrong I love the Mario series but I just don't see what the big excitement is about Odyssey. It really does nothing exceptionally groundbreaking or new.
It isn't so much that it's doing anything new, it's the fact that it's doing something that we haven't truly seen since 2002 with Mario Sunshine.
-The Uncharted games are nothing to write home about.
-God of War was decent, but not GotY worthy.
-Paper Mario n64 > Paper Mario TYD
-Paper Mario Sticker Star, Mario and Luigi Paper Jam and Triforce Heroes were all enjoyable.
-Pokemon Sun/Moon are in my top 3 Pokemon games.
-Star Fox Zero and Kid Icarus Uprising controls weren't bad.
@GameOtaku It does the Super Mario Sunshine sandbox platformer thing, but on a vastly bigger scale. Its central mechanic turns how you interact with enemies and the world itself into an extended form of puzzle solving. It brings back mechanics, characters, etc. from all throughout Nintendo's history and combines them in all sorts of weird and wonderful ways. And that's just what I've gathered from the bits of footage we've seen: who knows how much more there is to this game!
Creativity isn't just about coming up with stuff that nobody has ever seen before. That almost never happens, as almost every development in a medium builds upon earlier innovations. It's an impossible standard of creativity that nothing can reach. Creativity also arises from combining existing things in new ways to create new experiences. Timers in video games are nothing new. Neither are apocalyptic settings. Neither is the concept of changing one's form to resemble someone else. Yet that doesn't mean that Majora's Mask wasn't an exceptionally creative Zelda game. Same applies to Mario Odyssey.
If you don't dig the look of the game, that's perfectly fine. Not everybody has to like the same stuff. But let's not pretend that SMO isn't creative just because it's not inventing brand new concepts that nobody has ever attempted before.
Currently Playing on January 13, 2026: The Hundred Line: Last Defense Academy (PC)
@CreamyDream@Ralizah
Sunshine improves over what Luigis Mansion did and both were fun games and fresh. There are other switch games coming out at the same time as this and aren't get the hype they deserve just because Mario runs on the beach stirring controversy .
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