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Topic: Unpopular Gaming Opinions

Posts 5,121 to 5,140 of 12,253

Haru17

CanisWolfred wrote:

Haru17 wrote:

@Canis Wolfred Are you being sarcastic?

No. That's how I remember them all, at least...am I wrong? I'll admit I haven't played through a Metroid game in at least 6 years...

Nnnnooooooo... I'm pretty sure all of the Ridley fights, even back to Prime 1, are about weak points. Corruption's Meta Ridley elevator shaft fight is more of an early game set piece than a boss and it still has points you're supposed to target.

Don't hate me because I'm bnahabulous.

kkslider5552000

Ridley in Metroid: Zero Mission is one of the most bizarre boss battles. While Zero Mission is the easiest Metroid game (which I feel is almost clever, considering it's a remake of the first game that is also the first game chronologically), at least the other boss fights are usually actual boss fights. Kraid is still Kraid, Mother Brain is still Mother Brain. Ridley is missile spammy in the 2d games but in both Super and Fusion, it still takes long enough to spam those missiles that you need to dodge some attacks! There's still effort involved. Zero Mission Ridley is almost like a joke boss, except they forgot the joke. Whispy Woods I think takes longer to beat in most Kirby games.

Non-binary, demiguy, making LPs, still alive

Megaman Legends 2 Let's Play!:
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CanisWolfred

Haru17 wrote:

CanisWolfred wrote:

Haru17 wrote:

@Canis Wolfred Are you being sarcastic?

No. That's how I remember them all, at least...am I wrong? I'll admit I haven't played through a Metroid game in at least 6 years...

Nnnnooooooo... I'm pretty sure all of the Ridley fights, even back to Prime 1, are about weak points. Corruption's Meta Ridley elevator shaft fight is more of an early game set piece than a boss and it still has points you're supposed to target.

...I'm aware of that. I just mean...attacking those parts was usually easiest when he grabbed you. But I'll admit that I've only played through Super Metroid once, so maybe it was harder in that one and I just forgot. Metroid Fusion I've played through twice, but not recently, and I barely remember any Ridley fight in that one, and I could've sworn it was near the beginning, and requires very little effort. Nevermind, it was the one near the end. That one was tough, just like every single boss in that game.

I never beat the original Metroid, but I got far. That one I remember being tricky, but mostly because getting hit in that game is a royal pain at any point, since you can't easily recover it at save points like you can in the rest. I don't think Ridley ever showed up in Metroid II, but I got majorly lost near the end last time I played and I could never beat it...

I don't recall them being very complicated in the Prime games, but I could just be remember it wrong. Obviously MP3 was the most recent one I played, so...

Edited on by CanisWolfred

I am the Wolf...Red
Backloggery | DeviantArt
Wolfrun?

Whydoievenbother

@DarthNocturnal But Nintendo needed to take down AM2R so that they can release their own Metroid II remake that's nowhere near as good .

"I'll take a potato chip... AND EAT IT!"
Light Yagami, Death Note
"Ah, the Breakfast Club soundtrack! I can't wait 'til I'm old enough to feel ways about stuff!"
Phillip J. Fry, Futurama

Whydoievenbother

For everyone complaining about the FFXV delay, since when did people go from "who cares about Final Fantasy XV?" to "I was so excited for Final Fantasy XV!" ? Either way, Square Enix did it. They made people actually give a crap about Final Fantasy XV.

"I'll take a potato chip... AND EAT IT!"
Light Yagami, Death Note
"Ah, the Breakfast Club soundtrack! I can't wait 'til I'm old enough to feel ways about stuff!"
Phillip J. Fry, Futurama

Haru17

@MrMario02 If they couldn't get people excited about a game that looks like that, then Square would have problems.

Don't hate me because I'm bnahabulous.

kkslider5552000

Uh, people have been excited about XV since the moment they announced it as XV...

I mean, I think you should automatically assume people were excited, considering people still get excited over Sonic games.

Non-binary, demiguy, making LPs, still alive

Megaman Legends 2 Let's Play!:
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AlliMeadow

People need to realize that remaking copyrighted material and distributing it to other people is stealing. To download said copyrighted material is a passive participation in the theft. There is nothing worth discussing there, that's just how it is. Whether or not you think it's okay to steal is another question, but let's not pretend that's not what is happening.

AlliMeadow

Nintendo Network ID: Alli-V-Meadow

Haru17

@CanisWolfred Noice! I actually like a lot of the aesthetic from way back. The nighttime city sequence with Luna in particular looked very ambitious.

Don't hate me because I'm bnahabulous.

CanisWolfred

^Unless Episode Duscae was a complete and utter lie, you won't have to worry about that. If FF13 was a field trip through London, then FF15 should be like Backpacking through Europe in comparison.

Haru17 wrote:

@CanisWolfred Noice! I actually like a lot of the aesthetic from way back. The nighttime city sequence with Luna in particular looked very ambitious.

Too ambitious, arccording to interviews. The things they tried to do there are supposedly one of the main reasons it was stalled for so long. Oh well.

Edited on by CanisWolfred

I am the Wolf...Red
Backloggery | DeviantArt
Wolfrun?

Whydoievenbother

Here's a list of things that gaming needs to get over:
1. Using feminist as an insult. It's a generally vague term that only means that a person believes in women's rights.
2. Freaking out over anything that sounds even close to tangentially related to an insult to games.
3. Looking at everything related to games through the rose-tinted goggles of nostalgia.
4. Accusing people who like different platforms of gaming than you of being "fanboys" and "blind followers" of whatever platform they use, even if it's not their preferred platform.
5. (this one's a Nintendo specific one) blame specific members of Nintendo's TreeHouse staff for decisions they never made.

"I'll take a potato chip... AND EAT IT!"
Light Yagami, Death Note
"Ah, the Breakfast Club soundtrack! I can't wait 'til I'm old enough to feel ways about stuff!"
Phillip J. Fry, Futurama

SuperPaperLuigi

Mechanical keyboards are inherently less responsive because of the throw on the keys. Insistence among gamers on the usage of them is some strange kind of collective hysteria...

...for similar reasons the gamecube controller with its eight-way gated thumb-stick is basically more responsive than any kind of arcade stick will probably ever be...it stands to reason...it's just dependant of the laws of physics.

Edited on by SuperPaperLuigi

"I try to put good out into the world, that way I can believe it's out there". --CKN

Buizel

SuperPaperLuigi wrote:

...for similar reasons the gamecube controller with its eight-way gated thumb-stick is basically more responsive than any kind of arcade stick will probably ever be...it stands to reason...it's just dependant of the laws of physics.

On this topic...I have no idea why the 8-way analogue stick didn't stick. It makes playing 2D games, or anything where you need precise directional movement, so much easier.

At least 2'8".

SuperPaperLuigi

@Buizel I think it's mainly because thumbsticks brought analog control along with them, but yeah...the only fighting games I have bar (.hack because it's 3D) and Ultimate Marvel V.s Capcom & BattleFantasia (for the art-style and design) are all on Wii, basically because of its eight-way gated stick. Until the gamecube adapter works with more than just Pokken and Smash Bros I'm going to be hanging on to my Wii...

...but totally: for example, Skate would be so so much better with an eight-way gated stick...don't give me a plastic skateboard, give me an eight-way gated stick as an optional skate game peripheral.

Edited on by SuperPaperLuigi

"I try to put good out into the world, that way I can believe it's out there". --CKN

Haru17

MrMario02 wrote:

Here's a [cropped] list of things that gaming needs to get over:
1. Using feminist as an insult. It's a generally vague term that only means that a person believes in women's rights.

Yes, unfortunately that is an unpopular opinion. Many gamers need to chill and stop exploding into sexist vitriol whenever women are brought up in or around the medium. The stigma ascribed to feminism is a problem larger than gaming, unfortunately. But even in the industry there's a lot of sexist people who would tell you otherwise, and they need to be brought into the fold (the fold being equality and mutual respect).

And I say this as someone who has a bad relationship with my mother. Like, JFC, guys, get it together! This may still be the boy's treehouse, but there's no reason to throw a "no girls allowed" sign on it.

Don't hate me because I'm bnahabulous.

Whydoievenbother

@Haru17 Exactly. Also, here's some additions for every gamer who's used "feminist" as an insult who's about to rage over this:
1. We know that you are talking about Anita Sarkeesian when you say that.
2. "I know a girl who doesn't think it's sexist to say that!" is not a legitimate excuse.
3. "WAAAH! POLITICALLY CORRECT!" is an even worse excuse.

"I'll take a potato chip... AND EAT IT!"
Light Yagami, Death Note
"Ah, the Breakfast Club soundtrack! I can't wait 'til I'm old enough to feel ways about stuff!"
Phillip J. Fry, Futurama

Haru17

Lol, true. People try to use tokenism in a backwards defense of bigotry all too often.

Don't hate me because I'm bnahabulous.

YoshiParty

I liked Sonic Unleashed more than both Colors and Generations.

I'm just a person on this site, I guess.

Nintendo Network ID: anthonysea

Buizel

YoshiParty wrote:

I liked Sonic Unleashed more than both Colors and Generations.

Completely disagree with Generations (I reckon it's the best Sonic game in 20 years!), but I definitely prefer Unleashed to Colors. In fact, I never really understood why Colors received so much praise... I just find it very bland and tedious whereas Unleashed and Generations have more moments of exhilaration.

Edited on by Buizel

At least 2'8".

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