@Tyranexx 2 reasons story and gameplay. Ans this dosen’t apply to all of them I enjoy some open wold games and am open to trying red dead, the Witcher, Gta and of course dark souls extra pain addition. When I criticize open world games ai’m usually speaking about the assassins creed formula
Story- story in open world games pretty much sucks. They are not well paced on account of you being able to go anywhere. The story is just a reason to toss you into an open world full of side quests. Some games have amazingly written side quests and other games are horizon Zero dawn. In alot of open world games side quests are poorly written on account of there being hundreds of them. You aren’t going to have 200 well written short stories they just flop. That’s not to say all open world games have bad stories or side quests I was overwhelmed by all the ones in Xenoblade 3 I just did because I wanted and would have enjoyed without a reward. Compared to something like assassins creed where you do it for Exp and never look back
Gameplay- most open world games are travel long distance without gameplay to do the same thing over and over again take BOTW for an example. When playing it there are very few genuine discoveries you can make. You either find a camp with the exact same enemies you fought a dozen times already, a shrine, a tower or a korok. There isn’t alot of variation. And while BOTW is extremely well polished alot of games have technical issues like pokemon there are some open world games I adore gameplay wise. MGS5’s open world is a backdrop to its incredible gameplay. MGS5 just lets you play the game how you want to and unlike alot of open world games the mission structure makes it really replayable to get S ranks every time. A mission can really be played 10 times with different loadouts and go differently every time. Spiderman Ps4 the traversal is fun like it’s just enjoyable to be in the world. And Days gone it’s the opposite traversal is a gameplay mechanic going from point A to B requires though and planning or you will “have a bad time”.
This of course is just the Assassin's Creed formula as you say. Ubisoft just designs lazy open worlds with lazy interactions. But there are games that pull off an open world super well, like Breath of the Wild. That game is held back by lazy enemy variety and repetitive shrines but the world design is a "backdrop" to its physics, sound and chemistry engines, which are some of the best I've seen in a video game.
It's also about developer expectations as to what players do. Do they do all the side quests; some, none? Horizon Zero Dawn has weird level progression; the cap is 60 but the final story mission was level 34. These sidequest heavy games come with certain expectations that you'd do some of the quests otherwise you'd end up being underleveled.
Thing I've noticed between all the Western and Japanese open world RPGs I've played is that there's an imbalance between the quality of the main story and side quests. Western, or western-style RPGs, like HZD, tend to have a passable story and amazing side content whereas JRPGs, like Xenoblade, Persona, Death Stranding tend to have amazing story campaigns and lacklustre sidequests. There's a few games that manage to straddle the line super well however; Ghost of Tsushima being a good example, because there's new skills to explore, and the quests take you to regions you'd otherwise never see. Marvel's Spider-Man similarly has a great story and good side quests.
Currently playing:
Final Fantasy VII Rebirth
Persona 4 Golden
Dragon Quest XI S
F1 23
Xenoblade Chronicles 2
@EaglyTheKawaiiShika I have quite a few things on your list:
1. Shin Megami Tensei IV (my sister has V.)
2. Fire Emblem: Three Houses
3. I don't have MGRR, but I do have the MGS collection on PS3 (and someone will get me the first one for Christmas)
4. Astral Chain
5.I've played Persona 4 (and will play the others on Switch at some point.)
6. I've been planning on playing Bayonetta for a while now.
And I'll take your advice on the others some time.
Currently playing: Metal Gear Solid
Back burner: Hollow Knight, Undertale
@Anti-Matter It's just I think if you like FFX, you should at least give the first Xenoblade game a chance. It doesn't have ridiculous fan-service like the second and it has some beautiful locations, sure the battle style might not appeal to you very much, but it is pretty fun and it's nice to hear a game with an English dub that doesn't have American accents. The story's pretty good too.
Currently playing: Metal Gear Solid
Back burner: Hollow Knight, Undertale
@Anti-Matter Where I am both Xenoblade and FFX are rated 12, as I said the first one doesn't contain any more fan-service than FFX (unless you choose to make everyone go around in their underwear, can't see why anyone would, since it looks awful), it's not overly bloody, I can only think of one bit with blood in off the top of my head, and whilst it has some bad language it doesn't have that much.
Also, I can understand hating some things that are rated 18 (Mortal Kombat and GTA are pretty distasteful in my opinion.)
Sorry if I'm annoying you, I just think everyone should try some things outside their comfort zone.
Currently playing: Metal Gear Solid
Back burner: Hollow Knight, Undertale
@Anti-Matter All right, I'm sorry. I just think you might be missing out on a ton of great stuff, due to it being too popular for you. Popular does not automatically mean bad.
Currently playing: Metal Gear Solid
Back burner: Hollow Knight, Undertale
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