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Topic: The Chit-Chat Thread

Posts 26,561 to 26,580 of 96,525

Tyranexx

I'd watch The Princess and the Frog again, but it's pretty telling when it's a Disney movie that I don't own. I'm pretty fond of the soundtrack overall but found the film itself rather predictable.

Friends On The Other Side is a decent villain song IMO. Probably the only other recent-ish Disney movie villain songs that I like more are Shiny and Mother Knows Best (Well, out of the Disney films I've seen anyway; still need to catch up on a few newer ones).

Edited on by Tyranexx

Currently playing: Layton's Mystery Journey: Katrielle and the Millionaires' Conspiracy (Switch)

"Love your neighbor as yourself." Mark 12:31

Eel

I like Tiana's friend and her insufferably hyper behavior.

Also beignets. My brother's face lighted up when we visited Disneyland and found beignets in one of the restaurants.

I do like Mother Knows Best, but my favorite disney villain theme might be Poor Unfortunate Souls.

Edited on by Eel

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok | Nintendo Network ID: Abgarok

ThanosReXXX

@Link-Hero For me personally, the nuance in the equation is little/moderate emotions vs bigger emotions,
if I compare animations to real movies. It's not that I don't feel anything at ALL, but like I said earlier,
I just don't get that moved by animated movies, no matter how good or engaging they are. I still enjoy them nonetheless, but I won't shed a single tear over them, simply because I can't emotionally relate to puppets or animated characters in the same way or on the same level as real life movies.

And no offense, but to me, it IS weird that a grown man, well into his thirties, can cry about that.
Especially if the material in question is geared towards little children...

By the way, I probably don't have to mention to you, that you might wanna censor the d word, since that'll trigger the mods. And besides: I think that I already explained myself in detail, and I would hope that this would be more than enough to show my actual intent.

Mind you, no major offense taken, because regardless of my age, I'm not THAT old-fashioned, but a little decency does go a long way, so name calling isn't really on my list of things that are considered to be okay...

Edited on by ThanosReXXX

'The console wars are like boobs: Sony and Microsoft fight over which ones look the nicest and Nintendo's are the most fun to play with.'

Nintendo Network ID: ThanosReXX

puddinggirl

Octane wrote:

@puddinggirl
No, but honestly, exclusive amiibo content is in a way worse than micro-transactions; because they're micro-transactions that can sell out, can be hard to find, or become incredibly expensive over time.

Amiibo is a physical item that has real world value; in-game microtransactions don't.

JackEatsSparrows wrote:

I don't really understand the loot-box outrage anyway. It's not like everyone is forced to buy them, yeah? I bought a few Spectre Packs with real money in Mass Effect 3 because that was the only game I bought for months after it came out.

Imagine BotW with loot-boxes, instead of only finding your weapons and armor, the prompt to pay $10 to possibly roll for them pops up everywhere in the menu. It takes more $ to unlock many trials and Korok seeds randomly. It's extremely immersion breaking and annoying even if someone isn't susceptible to the exploitation.

It's also insidious. Yes, no one forces players to buy them but it prays on people's weaknesses under the disguise of innocent gaming. It is gambling but gambling has regulations but loot-box has none and is accessible to everyone. Most games that implement the system make sure you SEE and remind you to pay ALL THE TIME.

Edited on by puddinggirl

puddinggirl

Anti-Matter

@ThanosReXXX
"And no offense, but to me, it IS weird that a grown man, well into his thirties, can cry about that.
Especially if the material in question is geared towards little children..."

It's okay for grown up man cry or shed a single tear. 😉

"Crying helps me slow down and obsess over the weight of life's problems."
Quote from Sadness (Inside Out, Disney Pixar)

"Everyone needs a shoulder to cry on
Everyone needs a friend to rely on
When the whole world is gone
You won't be alone cause I'll be there
I'll be your shoulder to cry on
I'll be there
I'll be the one you rely on
When the whole world's gone
You won't be alone
'Cause I'll be there
And when the whole world is gone
You'll always have my shoulder to cry on"

Shoulder to cry on - Tommy Page

Anti-Matter

Octane

@JackEatsSparrows You're not forced to buy them, but they still impact the overall game. No game has ever been better with micro-transactions. And you can bet they'll put incentives in the game to get you to buy them. Assassin's Creed and their $10 EXP boost is a good example. If you ignore most of the side content you're going to hit an EXP wall. So your choice is either grinding for more EXP, or buying the EXP boost. The problem is that it's a paid solution to a problem they created themselves. Why not allow people to skip the side quests and only focus on the main quest? Many RPGs allow for that; and after all, it was Ubisoft who went full ''player's choice'' with their latest AC, then why not give the player the choice to play the game they way they want to play it? For someone like you and I it may not be that big of a deal when you're going after most of the content anyway, but that doesn't mean you can always ignore them. That's why I try to avoid games that have them; there are (still) plenty of games without any MTX available.

@puddinggirl Doesn't really matter. DLC that can be sold out is a terrible practice in theory. It belongs with loot boxes and exclusive pre-order content in the big NO pile.

Octane

HobbitGamer

@puddinggirl @Octane Ah, I hadn’t realized it’s gotten so blatant. The last game I played that had something like that was multiplayer in ME Andromeda, and it doesn’t pop up or feel hampered to make you buy boxes. Sorry to hear it’s gotten worse! Sounds like some freemium mobile games.
Now that I think about it, I have been in a store and overheard a parent asking staff about currency to buy things in CoD.

#MudStrongs

Switch Friend Code: SW-7842-2075-5515 | My Nintendo: HobbitGamr | Nintendo Network ID: HobbitGamr

ThanosReXXX

@Anti-Matter Oh, dear. You misunderstand, AGAIN. If you want to react to one of my comments, then please do me the pleasure of really understanding what it is that I'm trying to tell you.

I mean that I personally, as in MY opinion, find it weird for a full grown man to cry over an animation movie that has content which is primarily meant for little kids.

Of course it is okay for adults to cry, but not because of some childish animated creature...

@Link-Hero Fair enough. Let's move on to more interesting topics then. The whole crying game is water under the bridge for me now...

'The console wars are like boobs: Sony and Microsoft fight over which ones look the nicest and Nintendo's are the most fun to play with.'

Nintendo Network ID: ThanosReXX

HobbitGamer

Gonna have to work on the pickup some this weekend. I already know I need to replace the tension pulley arm, but now I'm hearing a noise at low speeds that's driving me crazy because I don't know what it is. I don't like mystery noise.

#MudStrongs

Switch Friend Code: SW-7842-2075-5515 | My Nintendo: HobbitGamr | Nintendo Network ID: HobbitGamr

ThanosReXXX

@JackEatsSparrows That pickup seems to be a regular continuous work in progress, seeing as I frequently see you mentioning repairing and/or cleaning some part of it...

As far as you going crazy over noises: you should talk to @NEStalgia, seeing as that's something that you two might have in common...

'The console wars are like boobs: Sony and Microsoft fight over which ones look the nicest and Nintendo's are the most fun to play with.'

Nintendo Network ID: ThanosReXX

HobbitGamer

Yeah, it's a '98 Dodge Dakota. It's a great vehicle, but I'm slowly replacing all the factory items that age out over time. Hence all the wheel bearings and control arms and bushings. The engine and transmission are still great, and that's important for all my rural daily driving. Almost as good as my old Cherokee motor, but without the factory defect (that's an entire monologue).
It's only had 2 previous owners, and it was primarily driven on the interstates. That alternator I pulled off a few months back was the factory install, so 22 years for most of these parts isn't bad at all
I love the truck, it's just the right size. More like the old Ford F-100s or Chevy Chevelles than these new giant things. It helps that I've been working on cars since I was 16, so I really don't mind the work and I save oodles of money. Instead of replacing an $80 starter, I spent $9 on some carb cleaner, brushings and a couple hours to break down and rebuild the factory started. World of difference and just as shiny.

Man, I could go on all day. Just one of those things that feels fulfilling when I can do it myself. It's getting to be a lost talent.

#MudStrongs

Switch Friend Code: SW-7842-2075-5515 | My Nintendo: HobbitGamr | Nintendo Network ID: HobbitGamr

ThanosReXXX

@JackEatsSparrows Well, you've certainly earned my respect for being able to do that. I really love cars, especially old-timers and muscle cars, but I wouldn't be able to repair one, even if my life depended on it.

'The console wars are like boobs: Sony and Microsoft fight over which ones look the nicest and Nintendo's are the most fun to play with.'

Nintendo Network ID: ThanosReXX

NEStalgia

@Octane I generally agree with you with microtrans and all, but I still feel like the AC: Odyssey exp boost thing was overblown by a factor of ten for the very reason you state: " If you ignore most of the side content you're going to hit an EXP wall. " - I can't really think of a single RPG that doesn't work the exact same way. The exp boost thing is for weird lazy western gamers that just want a movie without playing the darned game. From FF1 through DQXI and SMT1 through Persona 5, if you ignore most of the side content you're going to have a really bad time, so I don't think the existence of the exp boost breaks it as a game. Similarly FE: Awakening and SMTIV had a pay-to-get-DLC-levels-to-break-leveling cheat.....but there wasn't the same level of outrage. Because everyone expected those to be grindy RPGs while people expected AC to be an interactive cinema and specifically not a grindy RPG.

@ThanosReXXX I believe you have me confused with @Zuljaras , I don't go crazy over noises, I just listen to my HDDs to see if MS's bad patches are burning their servo life away 20 times an hour. Zul is the one that hears the screams of the ghost of the CDi inside his consoles.

NEStalgia

Octane

@NEStalgia Grinding in games is stupid anyway.

The problem is the grind though, it's them offering a paid solution to it. If they thought the game was too grindy (and they did realise that by offering the EXP boost), why not make it less grindy in the first place? Or offer the EXP boost for free, as an easy mode or whatever. Because let's be honest, you're not even paying for a cosmetic design, you're just paying for different numbers. It's so abstract, and they had the audacity to charge $10 for it.

And referring back to my ''player's choice'' argument. If you want to allow people to play the game in any way they like, then why not do so?

I honestly didn't know any of that was in those games. But I hardly play JPRGs, so don't expect me to know it.

Octane

HobbitGamer

@ThanosReXXX Oh yeah, I'd love to have an old truck from the 40's-60's. Carburetor motors are my jam! I had a carburetor 4-cyl '87 Honda CRX in college, the last generation before they moved away from the boxy design. Yanked out all the California emissions redundancies and rerouted vacuum lines, replaced and removed some heavy exhaust piping with lighter versions. That thing got 41 mpg when gas was $1.35.

#MudStrongs

Switch Friend Code: SW-7842-2075-5515 | My Nintendo: HobbitGamr | Nintendo Network ID: HobbitGamr

ThanosReXXX

@NEStalgia You DO realize I was kidding, right? Then again, a guy putting his ear to his hard drives, is probably not considered to be the average person...

@Octane Grinding in games in and of itself isn't stupid, it's actually quite logical and natural, seeing as it just represents what you'd also need to do in real life: get experienced at stuff, and hone your skills, which can only happen if you repeatedly try to improve them, so as long as it's not overdone, I'm perfectly fine with a grinding element in a game.

Edited on by ThanosReXXX

'The console wars are like boobs: Sony and Microsoft fight over which ones look the nicest and Nintendo's are the most fun to play with.'

Nintendo Network ID: ThanosReXX

NEStalgia

@Octane Don't get me wrong, I was uncomfortable with SMTIV and the paid "break the leveling" antics as well considering how notorious SMT is for difficulty. The game did include an easy mode that was easier than traditional SMT, so the DLC was kind of "baby mode" to get a ton of levels fast. (Similarly Bravely Default sells you what's basically "temporary super power mode" potions...for real money. Not a fan of that either.

BUT while I dislike it, the one thing these "pay to cheat" options have in common is they're selling modes that severely break the pacing of the game. It's basically a per-game officially sanctioned Game Genie. It costs extra but you can cheat to victory with it. I'd rather it be included for free, but while I"d prefer that, I can't hold as criticism for a game a "hard cheat" mode that otherwise wouldn't have been included in the game anyway for being sold separately. Honestly AC:O does it better with a single pay DLC than S-E did with the "buy a potion every time you want to cheat" garbage.

The criticism I initally heard for AC:O was that they made the game too grindy with damage sponges if you don't have the DLC, but then I started hearing that if you do the sidequests your levels are fine. Personally I feel like AC:O wouldn't have received that criticism if it wasn't weirdly shoehorning a mass market action game into a niche RPG. RPG fans expect the game to play as it does and don't see the point of the DLC. It's milking action game fans that don't like playing RPGs for a "make the new RPG more like an action game" mode. The devs should have made it turn based battles just to seal the deal.

Their "crime" was selling known audience a game in a different genre than they expected, then charging them to break the new game to make it more like the old games, even though that's not what it was trying to be.

There's a LOT of bad examples of microtrans, and even within RPGs S-E is a lot uglier with it, but I still feel bad for AC:O with all that. It's a victim of trying something different.

NEStalgia

HobbitGamer

@NEStalgia Sounds like AC:O should have tried the gameplay style selection that ME did, where you could choose for it to play out like an RPG or Action genre, and the rest of the dialogue and combat encounters would be affected accordingly.

#MudStrongs

Switch Friend Code: SW-7842-2075-5515 | My Nintendo: HobbitGamr | Nintendo Network ID: HobbitGamr

puddinggirl

Octane wrote:

The problem is that it's a paid solution to a problem they created themselves.

This is probably the best one-line summary on the concept of micro-transactions.

They created problems which are best resolved by paying. (And the illusion of choice that you could overcome by playing) The focus is no longer on good immersive game design but a constant revenue generating system with a gaming mechanism.

Edited on by puddinggirl

puddinggirl

NEStalgia

@JackEatsSparrows That's really expensive to do though, and it worked better in a "simpler" game design like ME1. Personally I love the idea of AC as an RPG, but in retrospect I'll never understand what inspired them to take a huge, mainstream, popular, massively profitable and famous franchise, and change it from a mainstream casual genre to a niche nerdy genre. I love that they did it. But I can't fathom why. OTOH, it reminds me why Ubisoft is the only one of the big Western publishers I still love.....for all their faults they still have that Nintendo streak of upending the tea table and doing whatever you'd least expect. Turning their cinematic "HBO-treated" action brawler and making it a stat based NerdPG is not what you expect a Western publisher to do. EA would not ever do that. Activision would not ever do that. It's like Nintendo making a new Mario game and making it an RTS.

@puddinggirl I agree with that for mots of the microtrans garbage. Just not AC:O where I don't think they actually created a problem....it's a properly designed RPG, IMO. They just sold the "un-RPG-ify-it option. Not a fan of that idea, but it's not problematic like BFII etc.

NEStalgia

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