@ThanosReXXX: I haven't gotten around to the others yet. I had only intended to watch one of the aforementioned videos last night and ended up just watching the other three as well. XD
I've never done webcam roulette stuff since I'm one of those private types, but the amount of people that seemed to be high in those videos....
@ReaderRagfihs: I probably would have enjoyed that for a little while as a kid. The first game I recall playing that involved talking to something was one of the Nintendo games on the DS. They weren't always the best with commands.
@ReaderRagfihs I've only ever known of three people: Mark, the other guy in the Seaman video, and the one with the annoying voice that did CGR Undertow. I basically only enjoyed Mark's videos, and still do.
@Blitzenexx The two videos I posted, aren't webcam videos, though. Nor did I ever watch or participate in webcam roulette myself, but in this case, I too found them quite entertaining to watch. But yeah, quite a few stoners in there...
As for that DS game, you've said it exactly right: you would have enjoyed that as a KID, but not as an adult, no sane person would or should, far as I'm concerned.
Fun fact: there were more games where you had to say things or even shout into the microphone of the DS, but in quite a few of them, you could also simply blow into the microphone instead of shout, because it ultimately had the same effect. Much like basically only having to wrist-flick a Wii remote to play Wii Sports tennis, instead of making the entire arm and body movement of an actual tennis player...
@ThanosReXXX
"but shouting into a DS microphone was a bridge too far for me personally... "
I have a Pomeranian puppy from Nintendogs + Cats 3DS Toy Poodle named by Gemini, played on my Old 3DS XL.
He will answer to me by calling its name "Gemini ! " via 3DS microphone. 🤓
Also, i have trained another puppy on Nintendogs + Cats to do some tricks like Right Paw, Spin, Sit Down, etc but in Indonesian language. So, i said "Duduk !" for Sit down, "Putar !" for Spin, "Kanan !" for Right paw.
He will not understand English since i taught him with Indonesian words. 😅
In other news, when I ordered Chinese food, all they gave me was rice buried in vegetates which didn't even look like vegetates with a tiny amount of chicken on top.
It was like getting pineapple on my pizza from the past or something.
I made Sheldon & Mr. Randoms back on Flipnote Hatena, now i'm a kangaroo mod that has a funko pop collection!
I'm not keen politics since that stuff is spooky, I'd rather watch SpongeBob over Fox News anyways!
@ReaderRagfihs: Yep, that was supposed to be Nintendogs. Autocorrect is pretty touchy on my phone today....
@ThanosReXXX: Right, I know that what you linked wasn't the webcam roulette stuff.
As for the blowing into the mic: I did figure that out at one point, but it seemed prudent to use actual voice bits when training the dogs in those games. Other than lazy commands, none of mine were raunchy to my knowledge.
The only other games I recall heavily using the mic on were WarioWare: Touched! and The Legend of Zelda: Spirit Tracks. As much as I like some of the tunes of that Spirit Flute, I'm not sure that it's wise to make the player of your game lightheaded.
@ThanosReXXX I've thankfully not run into that in real life.....i can't even imagine. Headphones loud enough to hear, while on a head no less, externally have got to be loud enough to cause hearing loss within minutes when worn. Even open back ones let alone closed. Only time mine get loud enough to hear externally would be classical in highly dynamic passages... That can get mighty loud in contrast to the rest of the content just as it does live... But it also lasts seconds before sinking quiet again, thus not sustained SPL like modern brick wall limited mastering garbage.
Other than unamplified acoustic music i can't even do live music anymore. I used to... But the modern geriatric 25 year old both engineers seem to think anything quieter than the tarmac at LaGuardia is just too quiet. Last time i tried any live show my ears were in all out pain under pressure and sounded "hollow" for half a day after (insert dark souls pun). Never again. I'll listen to my cables..... And hard drives.... In quiet instead
@Ninfan You were spamming by reviving a thread that has been active for almost 2 years just to post your friend code. Some of the people you mentioned aren’t even allowed on this site anymore.
@NEStalgia That reminds me of a motor cycle someone owned near where I grew up. It was so loud that it actually overpower my headphones at the highest volume I could stand and that was just the guy driving by. I can't imagine how loud it was riding it. Why anyone would want that is beyond me. I have to imagine they just wanted to bother everyone.
Nintendo Switch FC: 4867-2891-2493
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@Anti-Matter Well, that was not shouting into the microphone, you could simply call the dogs in a normal way. But shouting was too ridiculous for me, and should be for any adult. But even talking into the microphone was just not my thing, and you know by now that I'm just not into all these cutesy games. It's just no fun for me. We all have our own tastes, and mine are different than yours.
@Blitzenexx For Nintendogs, yes, that would only be logical, but there were also cheaper, more shovelware-like games, in which you just had to shout, like battle cries for example, and these you could easily replace by blowing into the microphone.
I actually own the two Zelda games on the DS, but I never played them enough to find out about the 'musical instrument blowing' part...
@NEStalgia Haha, yeah, with headphones that would be VERY difficult. I should have written that down a bit clearer: the listening in on what moron has on his music player only happens with earplugs. Earphones more than sufficiently cover the ears, so no outside noises there.
I can relate to the live concert feeling, although I'd just say that my ears were still beeping for at least half a day afterwards. A little over a week ago, I went to a family party, of my aunt celebrating her 65th birthday, and they rented this club, with a band. Except the club was actually rather modest in size, and I get the feeling that the band's sound equipment was kinda calibrated towards a location with... well, to put it mildly, a little more space to fill the room with their music...
So, afterwards, half of the visitors had to pop the dents out of their eardrums...
So, if any of you inquisitive peeps want to join in on my first-born forum topic, you're more than welcome.
Bring your thinking caps along. It's going to be a bumpy ride...
(as was mentioned) Any ds game that asked you to shout, would literally only check for noise levels. Any sudden loud noise, like blowing close to the microphone, would register as a "shout".
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