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Topic: Moments in Nintendo games that scares or unsettles you?

Posts 21 to 40 of 48

Ryu_Niiyama

The Zant/Gannondorf scene. You know the one. crack

I was playing in the dark too…

Edited on by Ryu_Niiyama

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WaffleBoat

@Eel
oh I'm dumb. lol

I fear no man
but that thing:
The carrot minigame from bowser's inside story
it scares me

MarioVillager92

The explosion sound effect from the original F-Zero (for if your vehicle blows up) used to scare the daylights out of me when I was young. Mainly because of how loud it is! Bowser's clown copter from Super Mario World was a bit unsettling for my child self too, with that ominous music going and even how it flies toward the camera. It's almost like Bowser's gonna break out of the TV! Those don't scare me anymore, but they were the most memorable moments I can think of.

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blindsquirrel

That one scene after the third dungeon in twighlight princess. You know which one I am talking about. It is the only cutscene I skip in the series.

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TommyTendo

Not a Nintendo game, but the drowning music in Sonic Adventure 2 scared the crap out of me

Magician

The blue screen of death in Eternal Darkness.

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NotTelevision

Hyrule Castle’s Market Square as adult Link. The sound of the wind and the redeads lend a real feeling of desolation.

NotTelevision

Tyranexx

Twilight Princess is indeed dark for a Zelda game, more blatantly so compared to most other entries. I believe it's still the only Zelda title that earned a T rating when originally released?

Kermit1 wrote:

@Eel wait... him
Untitled

Honestly, the blockiness kinda adds to the unsettling feeling lol.

NotTelevision wrote:

Hyrule Castle’s Market Square as adult Link. The sound of the wind and the redeads lend a real feeling of desolation.

This falls towards the top of my "Most Impactful Zelda Moments" list...and I've only played OoT 3D. The bustling, lively, colorful Hyrule of Link's childhood was replaced by drabness, death, and desolation. How much Hyrule went to $41T under Ganondorf's boot is conveyed so well in this scene.

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Fizza

Kermit1 wrote:

@Eel wait... him
Untitled

Wait till you see Odyssey's rendition shudders
Untitled

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BabyYoda71

Seeing all the Mario 64 eels made me want to post the Odyssey ones because those horrified me when I first played SMO, but @Fizza beat me to it. Let me think of another…

Heigh Ho Heigh Ho. It’s off to work (from home) I go.

NotTelevision

@Tyranexx “ How much Hyrule went to $41T under Ganondorf's boot is conveyed so well in this scene.”

Yeah definitely. So much is left up to the imagination of the player. Are the redeads the wandering corpses of the shopkeepers? What horrible events must have occurred here?

It’s too bad that a similar sense of loss doesn’t come from visiting the other areas of Hyrule. Though maybe it would’ve made the game too depressing.

NotTelevision

Fizza

@Eel OH PLEASE, ANYTHING BUT THAT!
Untitled
On a more.....chipper note, I assume you'll bring back an old friend when SV come out now that the eel maestro himself has returned (without the stupid floating at that!).
Untitled

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Tyranexx

@Eel I love it!

@NotTelevision I always figured the ReDeads were former residents of Castle Town, shopkeepers and otherwise. What was once a bustling square is now full of the growling, listless dead.

As for this version of Hyrule, there are definitely no other areas that convey what changed in 7 years nearly so well. I think they left some (though not all) of the darker themes to the direct sequel, Majora's Mask.

Currently playing: Mario & Luigi: Bowser's Inside Story + Bowser Jr's Journey, Ys VIII: Lacrimosa of Dana (Switch)

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Eel

I think it's implied somewhere that ReDeads are not of human origin, and since it's possible to find most of the unique characters from Castle Town hiding in Kakariko, I assume that's true.

Edited on by Eel

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