While this is awesome, and I will probably get Blue (Brother getting Yellow, My Wife is getting Red) I am disappointed that there isn't a Pokemon Bank function. Even if the Pokemon had to completely change for the new style, it would have helped getting some pretty rare Gen 1 pokemon.
If we had Pokemon Bank functions, then we'd be getting a ton of glitch Mews, among others.
I had nothing better to do, so here's a quick idea of what a censored jynx would probably end up looking like:
(edited on top, original below)
That's actually not bad. With Pokémon TCG, I think they had applied a filter or just quickly changed the hex value of the card in order to change its palette. It's really jarring because all of the black outlines had become purple as well. It was very lazily done.
"Gee, that's really persuasive. Do you have any actual points to make other than to essentially say 'me Tarzan, physical bad, digital good'?"
Wait, they changed that card on the Virtual Console version of Pokemon TCG? I noticed it looked weird all purple... But... I totally never ever thought it's because it was censored lol
Edit: and according to this, it was already censored in the original! They censored the censored version, that's quite something.
Well, I'd like to believe they'll have more care and actually modify the sprites for the main games. It's what they did with Gold, Silver and Crystal, after all.
But of course, they could totally just change all the black for purple and leave it like that.... Though it would certainly look odd in the Red/Blue Sprite, since there's no other colors to choose from.
and according to this, it was already censored in the original! They censored the censored version, that's quite something.
I had no idea that the international version was already censored. I had played the game back in the day and just assumed that it was uncensored because Jynx still appeared to be black.
"Gee, that's really persuasive. Do you have any actual points to make other than to essentially say 'me Tarzan, physical bad, digital good'?"
With Pokémon TCG, I think they had applied a filter or just quickly changed the hex value of the card in order to change its palette. It's really jarring because all of the black outlines had become purple as well. It was very lazily done.
The English card is censored too. In Japanese she was black.
And apparently they even changed the pokedex entry on the card to talk about her psychic powers, instead of the usual "hips and kisses" that her pokedex entries usually focus on.
I never ever attended any event during those days (there were none here as far as I know, and I was just 9), but I recall hearing that you had to place the cartridge in a machine that then added the pokemon to your save file.
Edit: aparently there were also events where you could just do a normal trade with a special version of the games loaded with several mews.
And save states are standard issue for VC. To remove a feature just because someone might use it to their advantage... might as well remove it from every VC title then.
It's not that someone might use it to their advantage, someone WILL use it to take advantage of someone else
But then we don't get the original experience (or as close as we can on different hardware).
That was never intended to be part of the "original experience", nor does Game Freak openly acknowledge it. If these glitches are so integral and significant to some people, then the only way that they should be experienced is on the original hardware. I'd rather see Game Freak put in a little extra care and remove these anomalies from the VC release. If patching was possible during the GB era, then Game Freak would certainly have done so. The Gen VI games have been patched for a LOT less.
"Gee, that's really persuasive. Do you have any actual points to make other than to essentially say 'me Tarzan, physical bad, digital good'?"
The Gen VI games have been patched for a LOT less.
The Gen VI have a lot more online than Gen I. Cutting out MissingNo is like putting Hayden Christensen in Return of the Jedi. Also do they make Psychic types weak to ghost like it was meant to be?
@DarthNocturnal: The answer is really simple: these are main pokemon games, and game freak takes them much much more seriously than one would be inclined to believe.
That's probably the reason they took so long to get released, game freak simply wasn't happy about the emulator used, because it disabled multiplayer and enabled save states, it would be like "lessening" their cherished past software (and probably because it would mean selling them for less than 30 dollars).
I mean, I really have no idea if that's what theyll do, it's just what I find most likely.
Cutting out MissingNo is like putting Hayden Christensen in Return of the Jedi
What a ridiculous comparison. Editing a film retroactively due to a lack of foresight is another matter altogether. Missingno. was never intended to be in the original games. Some of you guys speak about MissingNo. as if it is the end all and be all, the pinnacle, the highlight of the Generation I games. It is a data corrupting glitch. Game Freak would be absolutely mad to leave it in. In-battle glitches or field glitches that are incidental and do not adversely affect gameplay are fine, but a glitch of this magnitude must be removed (and I suspect that fixing the bugs across all of the different language versions is one of the reasons why the VC release has taken as long as it has).
"Gee, that's really persuasive. Do you have any actual points to make other than to essentially say 'me Tarzan, physical bad, digital good'?"
Cutting out MissingNo is like putting Hayden Christensen in Return of the Jedi
What a ridiculous comparison. Editing a film retroactively due to a lack of foresight is another matter altogether. Missingno. was never intended to be in the original games. Some of you guys speak about MissingNo. as if it is the end all and be all, the pinnacle, the highlight of the Generation I games. It is a data corrupting glitch. Game Freak would be absolutely mad to leave it in. In-battle glitches or field glitches that are incidental and do not adversely affect gameplay are fine, but a glitch of this magnitude must be removed (and I suspect that fixing the bugs across all of the different language versions is one of the reasons why the VC release has taken as long as it has).
Nor was HC meant to be in RotJ, but it happened and the fans had a fit. Pokemon made waves back when it was originally released and when MissingNo was discovered it was an important thing for a player to know. It is a piece of gaming culture, even if it wasn't meant to be. As for data corrupting: other than scrambling the hall of fame, I never had it happen once, no data deleted, and I used it more than a hundred times easily. Two hundred times even. But so what? It's a risk you take. The circumstances for triggering the glitch are so specific that only dumb luck, and lots of it, could cause someone to stumble across it by accident.
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