Or they could do more as promotional releases (dragon warrior 1-4 before dragon quest 8 releases, or the Power Rangers Gameboy games before the reboot movie).
@GameOtaku
They can't because those aren't Nintendo's property. How thick can you get?
If Dragon Warrior were to be released, its up to S-E. And if they aren't interested, they will never appear. As to why some games are in Wii U and not 3DS, the contract probably was made only for Wii U because it as easier to port, due to it being a home console with far more power than the 3DS.
If Nintendo doesn't go with a sack of money to, say, Konami for Castlevania, we won't see Legends available on the VC - add to that the costs of porting the code and making it compatible with the emulator, most likely it isn't convenient for any company involved.
At the end of the day, which games are available are down to cost and expected returns for the company, not fan whining.
@Luna_110
Of course I know they aren't Nintendos property! 3ds can handle VC titles just as easy as the WiiU how is it easier! I swear people think the only way to emulate games is to have 2000x more power! All that extra power does nothing, yeah I can go from 0-60 a lot faster on a v8 compared to a v6 but that's about it. Both get from point a to point b.
@Ichi
The PSP's processor (without hacking it) is clocked at 222 MHz. It can emulate ps1 games, the ps1 has a processor of 33Mhz, meaning the psp is only 6x more powerful yet it can emulate the ps1. The Sega Genesis actually does have "blast" processing a whooping 7.6 MHz processor compared to the 3.5 of the SNES. Sega created an emulator for its 3D classics called the gigadrive, and those games run no different on the "new" 3ds than the old, and so Nintendo could have gone that too much like they added enhanced features to other VC titles. Frankly your argument is not any stronger than mine you say it needs more power just like I keep saying it's more powerful than.
Yet Sega. They do what Nintendon't or wont. After the VC came out yes SNES VC, still waiting, ok slightly better hardware alteration and here you go. Then everyone was like yeah the 3ds was too weak to do it (said no one before the new 3ds).
Still no excuse to discontinue NES, Gameboy, Gamegear (or TG16) VC. I ask you @Ichi if they continued those would you partake? More than likely yes.
@Ichi
Why are you defending poor decisions? Even if what you say is true that doesn't excuse Nintendo for making it exclusive. They could simply have continued to let Arika do the 3D classics or M2 like Sega did. $200 for a slight upgrade, no charger, only takes mini sd. Yes I'm disappointed that they are not on old 3ds but that's no excuse not to release other VC titles. I e been more of s handheld gamer so I'd prefer more Gameboy and Gamegear.
Considering how Hyrule Warriors runs on old 3ds speaks volumes about what Nintendo considers good enough.
@Ichi
I'm surprised you've never heard of Arika. They did the 3D classics for Nintendo (urban champion, Kirbys adventure, xevious). Pure laziness for not simply seek other avenues other than hardware emu. Just look at the GBA ambassador games, most people wouldn't mind having them despite not having restore functions. If I remember right Natsume wanted to continue its VC support, it was Nintendo that stopped them.
Really most people don't play consoles any more. I've got a PS3 and don't have very many hours on it, especially since I live in an area where you can't get good internet service. (Heck the desktop at home is on dial up).
I didn't make this a posting war about SNES VC you did. This is only discussion for any other VC. Or do you just like to tell people how wrong they are?
And there's no reason to even try to get into a discussion on this with the OP. As the other thread as shown, he has no desire to discuss these issues rationally, just to repeat the same complain-points over and over. Kudos to you for trying, though.
@Ichi
I've been willing to talk rationally, but all you've spewed is techno babble. True I started this thread off with that line, because it's the truth. They could have made it possible on any number of ways, but nope it can only be by hardware emulation and that it would cost them more money to do that (yeah right) There's no reason for NES games to only be exclusive to one platform but not the other. They should have had that in place from the get go.
My proposal would be to just continue releasing VC on 3ds and WiiU, then when the Switch releases all those VC games will be up on the switch VC from the start. (I swear if Sony can do it so can Nintendo, the ps1 Classics I bought on psp were ready and waiting for free on the vita.)
Unless they're remaking the game from the ground up, that's the only way they can do it. They have to program a digital SNES, the hardware that the games originally played on, in order to read the ROM files. The bulk of Nintendo's NES library is on both console and handheld, all third party games are their owner's responsibility, not Nintendo's.
@shaneoh
Sorry. That's all I could think of off hand. Correct me if I'm wrong but doesn't the license from when the game was first produced not apply. (This is the reason people hate lawyers and legalize) example: Castlevania Legends licensed on Gameboy, technically is it still not if it's being emulated.
Very basic crash-course summation: Typically, the license for a game is specific to the platform that the game is released on. It is similar to music rights in older tv shows, and why certain tv shows with a lot of licensed music don't get dvd releases (or they replace the songs with sound-alikes). When the licensing rights were negotiated back then, there was no thought of things like future re-releases on other platforms or digital services, so the contract does not cover them, requiring a new licensing contract — and thus more money involved.
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Topic: Nintendo needs to continue VC for old 3ds
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