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Topic: Why Are 3DS E-Shop Games So Overpriced Lately?

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the_shpydar

They're not overpriced. People are just whiny about actually paying appropriate prices for things.

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LzWinky

Bankai wrote:

the_shpydar wrote:

They're not overpriced. People are just whiny about actually paying appropriate prices for things.

Well there's also the lack of competition (aside from PSN, but even that's a stretch).

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rayword45

But some aren't appropriate prices. Mutant Mudds is $9 on 3DS, $5 on PC and $1 on iOS. $8 is a big difference for buttons, and the PC only offers improvements.

VVVVVV is $5 on Steam and contains a level editor and downloadable levels. It's $8 on the eShop without a level editor or the possibility of downloading levels.

Some games are better, offering what are full retail titles in some regions for cheap prices (Order Up and Outdoors Unleashed are the first 2 I can think of) or offering full packages at downloadable prices (EscapeVektor would've cost $20 on WiiWare).

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Kyloctopus

A $15 Pokedex does sound "Farfetch'd" after all, Bulbapedia/Serebii offers a great amount of that content for free.
And there are eShop Retail games that are too expensive. Pilotwings Resort and Pokemon Rumble Blast being great examples.
Other than that I would say the titles are accurately priced.

Edited on by Kyloctopus

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LzWinky

rayword45 wrote:

But some aren't appropriate prices. Mutant Mudds is $9 on 3DS, $5 on PC and $1 on iOS. $8 is a big difference for buttons, and the PC only offers improvements.

That's because of the markets they are in. It's difficult to sell games on iOS that are high priced due to the high number of cheap games (unless you're Angry Birds). As for PC, it's not quite as severe, but still the same situation.

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rayword45

That doesn't really give a reason to charge more for it. At all.

If a game on the PS3 is $60 and $10 on Steam (and analog movement doesn't matter) then I'd buy the Steam version, who with a capable PC wouldn't? Those situations you described are redundant, because if I wanted any form of the game, I could pirate it on those 2 platforms.

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LzWinky

rayword45 wrote:

That doesn't really give a reason to charge more for it. At all.

If a game on the PS3 is $60 and $10 on Steam (and analog movement doesn't matter) then I'd buy the Steam version, who with a capable PC wouldn't? Those situations you described are redundant, because if I wanted any form of the game, I could pirate it on those 2 platforms.

First of all, he released it on eShop last year and iOS recently. Second, what does pirating have to do with anything?

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Gamesake

the_shpydar wrote:

They're not overpriced. People are just whiny about actually paying appropriate prices for things.

In a free market there are no such things as appropriate prices or perceived value. People are the ones who dictate the value of things. For example, if you're selling your game for X dollars and next to no one buys it because people felt it wasn't worth the money, you obviously didn't appropriately price it.

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Hokori

The iPad version of Pokedex (non) 3D Pro is $27

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Bankai

rayword45 wrote:

But some aren't appropriate prices. Mutant Mudds is $9 on 3DS, $5 on PC and $1 on iOS. $8 is a big difference for buttons, and the PC only offers improvements.

VVVVVV is $5 on Steam and contains a level editor and downloadable levels. It's $8 on the eShop without a level editor or the possibility of downloading levels.

Some games are better, offering what are full retail titles in some regions for cheap prices (Order Up and Outdoors Unleashed are the first 2 I can think of) or offering full packages at downloadable prices (EscapeVektor would've cost $20 on WiiWare).

The iOS version is underpriced. Why do people immediately assume that the lowest price is the fair one? It's not fair when it's unsustainably cheap. The only real problem with iOS for gaming is that is has spearheaded a flight to the bottom where people now thing that a game that runs for hours should cost $0.99

It's not a good thing. I am glad that Nintendo is trying to insist that games have value.

rayword45

Because we're poor.

Also who expects that out of a 99 cent game? Don't the best games run for more usually?

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Chrono_Cross

rayword45 wrote:

That doesn't really give a reason to charge more for it. At all.

If a game on the PS3 is $60 and $10 on Steam (and analog movement doesn't matter) then I'd buy the Steam version, who with a capable PC wouldn't? Those situations you described are redundant, because if I wanted any form of the game, I could pirate it on those 2 platforms.

That's actually the best reason there is. And I don't recall a newly released game on Xbox 360 being $10 on Steam. Maybe $40 but even then, that's rare.

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rayword45

Then why would someone choose 3DS over PC? No real loss besides 3D and superior resolution.

Also I can't think.of that Steam example either, which is why this is especially ludicrous (900 percent price increase between platforms)

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Chrono_Cross

Because some people enjoy Nintendo games so much they buy its systems.

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rayword45

Clarify that please? I'm talking about Mutant Mudds, and I'm pretty sure everyone with a 3DS and internet has a computer.

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Chrono_Cross

Maybe those people want to spend those few extra dollars on that version so they can play Mutant Mudds and all their Nintendo favorites in one convenient place. Then there's the 3D function and portability.

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CerealKiller528

I could've sworn we had a topic like this a few months back. As for the topic, I don't think the games are overpriced. I may be poor, but when I spend money on eShop games, it's money well spent. Unless its Dillons Rolling Western. Or Bird Mania 3D. If I hadn't bought that game, I could've bought Gunman Clive. Oh well.

Edited on by CerealKiller528

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Mordresh

Bankai wrote:

The iOS version is underpriced. Why do people immediately assume that the lowest price is the fair one? It's not fair when it's unsustainably cheap. The only real problem with iOS for gaming is that is has spearheaded a flight to the bottom where people now thing that a game that runs for hours should cost $0.99

It's not a good thing. I am glad that Nintendo is trying to insist that games have value.

Couldn't agree more.

Mordresh

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