December2012

  • Review Real Bout Fatal Fury (Wii Virtual Console / Neo Geo)

    In the beginning...

    After several releases in the Fatal Fury franchise, SNK decided to create a sub-series with the release of Real Bout Fatal Fury. The game didn't deviate too far from the experience that fans had come to expect, but there was a certain intensity and flair that needed to be explored and perhaps that was the reasoning behind the...

November2012

  • Review Sengoku 2 (Wii Virtual Console / Neo Geo)

    Transformations and annihilations

    SNK may have dedicated a large portion of their efforts to the one-on-one fighting genre, but occasionally they would branch out into other game types, sometimes with rather successful results. The original Sengoku was praised for its unique use of character transformations, but the play controls weren't always the...

  • Review Shock Troopers (Wii Virtual Console / Neo Geo)

    Don't think, just shoot!

    While the run-and-gun genre generally evolved into the side-scrolling blast-a-thons we all know and love, there were a few titles during the early arcade days that took a more overhead perspective like Capcom's popular Commando arcade release. It was this direction that developer Saurus took when it came time to put together...

October2012

August2012

July2012

  • Review World Heroes Perfect (Wii Virtual Console / Neo Geo)

    Not quite perfect

    When World Heroes was first released on SNK's Neo Geo arcade and home console system, it was yet another attempt to capture the popularity of Capcom's Street Fighter, this time by developer ADK. While the game featured some unique gameplay and visual features, it was still regarded more as a nice attempt at the genre than any type...

  • Review The King of Fighters '96 (Wii Virtual Console / Neo Geo)

    A step in the right direction

    King of the Fighters '96 marks the third release in the popular SNK fighting game series, and while we've already seen KoF releases from both before and after this title, SNK has finally decided to go back and release this pivotal release in the series. With a host of new gameplay additions, many of which help balance...

  • Review 2020 Super Baseball (Wii Virtual Console / Neo Geo)

    Step up to the plate

    Taking a popular sport and fusing it together with a futuristic theme is certainly nothing new in the world of video games. Atari managed quite a bit of success with its robotic football release Cyberball, so it comes as no surprise that other companies would follow suit. Back in 1991 SNK took a page out of Atari's book and...

June2012

  • Review The Last Blade (Wii Virtual Console / Neo Geo)

    Neo Geo fighting at its finest

    There are very few game consoles in existence that can compete with the diverse fighting game library of SNK's Neo Geo system. While some of the earlier efforts came up short of reaching the quality of Capcom's Street Fighter II series, many later efforts ended up being some of the best 2D fighting releases of the era...

March2012

  • Review Samurai Shodown IV (Neo Geo)

    Another victoly

    It's only taken 18 months since Samurai Shodown III for the fourth instalment, Samurai Shodown IV, to reach Virtual Console in Europe. As part of something of a Neo Geo resurgence following King of Fighters '97, Sam Sho IV is another strong addition to VC's fighter library. SSIV takes the basic three strengths of slash from its pre

February2012

  • Review The King of Fighters '97 (Wii Virtual Console / Neo Geo)

    The once and future king

    Despite being the fourth in the series, The King of Fighters '97 is only the third to reach the Wii Virtual Console, SNK Playmore having skipped King of Fighters '96 in favour of its bigger, beefier brother. Without '96 to bridge the gap, the jump from King of Fighters '95 to '97 is huge: there are six more characters for a...

November2010

  • Review Spin Master (Virtual Console / Neo Geo)

    Not masterful, but still pretty good

    With probably about half of the Neo Geo's library of games consisting of fighting games, it's always nice to see another platformer for the system released on VC. In Spin Master, you take control of either Johnny or Tom as you try to recover five pieces of a lost treasure map and rescue Johnny's girlfriend. It's...

September2010

  • Review Samurai Shodown III (Virtual Console / Neo Geo)

    A new spin on the popular fighting series

    It's no secret that the Samurai Shodown series played a huge role in vaulting SNK up to the big boy fighting game table. And as popular as the original release was, it was the sequel that would set the standard by which all future titles of the franchise would be judged. Samurai Shodown III would mark the...

August2010

May2010

  • Review The King of Fighters '95 (Virtual Console / Neo Geo)

    For those who like having their asses handed to them

    After having some solid success in arcades with the inaugural game in the series The King of Fighters '94, SNK wanted to try to address some of the complaints players had with the game in the sequel. Two of the biggest complaints were the inability to customise your own team lineups and the...

March2010

  • Review Fatal Fury Special (Virtual Console / Neo Geo)

    Is it really all that special?

    There's no question that Fatal Fury 2 was quite a step up in quality from the original, but it seems SNK still wasn't completely satisfied with the game and decided to release an upgrade in the form of Fatal Fury Special. Rather than start from scratch, they basically took Fatal Fury 2, added in the ability to play as...

April2009

  • Review Samurai Shodown Anthology (Wii)

    Victoly!

    You certainly can’t accuse SNK Playmore of ignoring its past. Recently we’ve been blessed with the retro-themed duo of King of Fighters Collection and SNK Arcade Classics, and the Japanese veteran is now following up with yet another compilation of top-notch vintage action. Samurai Shodown Anthology contains six slices of weapon-based...

March2009

  • Review SNK Arcade Classics Vol. 1 (Wii)

    One of the arcade world's most respected brands touches down on Wii with a 16-hit combo of a collection

    Back when it was first released in the early ‘90s SNK’s Neo-Geo Advanced Entertainment System (or AES for short) was the undisputed Rolls Royce of video game consoles. Because the Japanese firm had decided to base the machine on the exact same...

  • Review King of Fighters Collection: The Orochi Saga (Wii)

    Five legendary fighting games for the price of one - surely too good to be true?

    Born out of the union of two of SNK’s notable coin-op series – Fatal Fury and Art of Fighting - King of Fighters has always had to live in the shadow of the illustrious Street Fighter franchise here in the west; although it has a cult following, it’s never been...

February2009

  • Review Metal Slug 7 (DS)

    Europe has had to endure a painful wait for the seventh entry in SNK's epic 2D blaster franchise - but has it been worth it?

    As you may already be aware, we’re massive fans of SNK’s Metal Slug series. The Wii Anthology went down a storm in the Nintendo Life office and when we became aware of plans for a seventh instalment we became very animated...

August2008

  • Review Samurai Shodown II (Virtual Console / Neo Geo)

    First released in 1994, this fighting game follows 15 samurai in their individual quests.

    Let's face it, the majority of SNKs existence is based around their unrelenting quest to come up with a fighting game for their system that could stand toe-to-toe with Capcom's immensely popular Street Fighter II arcade game. Samurai Shodown has the unique...

July2008

  • Review Neo Turf Masters (Virtual Console / Neo Geo)

    Golf in Neo Geo style.

    There are basically two good golf games available for the Neo Geo. Top Player's Golf was released in 1990 and is a solid and playable golf game in and of itself, but Neo Turf Masters, which was released 6 years later, is clearly a much more refined and enjoyable golfing experience. The game features some very playable game...

  • Review Art of Fighting 2 (Virtual Console / Neo Geo)

    Garcia is back

    The original Art of Fighting may not have threatened Street Fighter II in terms of gameplay but it certainly turned a few heads and stole some of the trade away from Capcom’s seminal 2D fighter. This second game takes the core concept of the first title and gently refines several aspects to create a far more enjoyable (but sadly...

  • Review Ninja Commando (Virtual Console / Neo Geo)

    Ikari Warriors with ninjas - awesome!

    Ninja Commando is often confused for Ninja Combat or even its sequel, but in fact, it's neither. Ninja Commando is basically an overheard run 'n gun game that feels a lot like the arcade classic Ikari Warriors at times, although it doesn't quite have the same level of playability. While the game is an earlier...