July2016

  • Review Bonk's Adventure (Wii U eShop / TG-16)

    The third (stone) wheel

    Woe is the child who grew up with a TurboGrafx-16. Whereas battles of words and wills cropped up endlessly in the schoolyard by stalwart Nintendo and Sega fans in the great console wars of the early 90s, anybody with NEC's home rendition of the PC Engine was the gaming equivalent of Switzerland, a neutral entity that was more...

August2007

July2007

  • Review Air Zonk (Virtual Console / TurboGrafx-16)

    A fun shmup

    Air Zonk is a horizontally scrolling shoot-em-up with the cuteness factor cranked up to 10 in much the same way as Konami's Parodius. Hudson essentially took the Bonk character and renamed him Zonk for this one which makes the game even stranger. Perhaps they felt it wasn't appropriate for a caveman to be jetting around in the sky...

April2007

  • Review Bonk's Revenge (Virtual Console / TurboGrafx-16)

    I love a good bonk!

    Hudson struck gold with Bonk's Adventure, following its success a sequel was inevitable and we couldn't have asked for a much better follow-up than this. In addition to the usual headbutting caveman antics our hero can now swim up waterfalls (?!!) and swing around on poles.  To vary things a little from the former game the...

November2006

  • Review Bonk's Adventure (TG-16)

    Prehistoric bonking fun

    The Super NES had Mario, the Genesis had Sonic, so you knew it was only a matter of time before Hudson would be looking to create a mascot game for their Turbografx-16 system as well. Hudson went old school, and I mean really old-school to find their man. Like prehistoric old school. The result was Bonk, a loveable but rather...