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  • Video Behind the Scenes of Battletoads with David Wise

    Blast from the past

    Rare is a studio that's known for putting out multiple classics on Nintendo's older hardware. Though the studio is arguably best known for its Nintendo 64 games and its work on the Donkey Kong series, it also put out Battletoads way back on the NES. Known for being a great example of 'Nintendo Hard' gameplay – especially with...

  • Feature Why We're Still Playing... GoldenEye 007

    Steven Smith revives the laser watch on N64

    In the latest entry in this series we have Nintendo Life newcomer Steven Smith (@N64Memories) talking about GoldenEye 007; no, not that one on Wii, but the N64 original. GoldenEye 007 was my first true experience of a first-person shooter (FPS). Yes, I had played Doom – a classic, o

  • News Unreal Engine GoldenEye 007 Tech Demo Gains The Approval Of Game's Designer

    He loves only gold!

    Rare's prolific N64 output is the stuff of legend, but one title tends to stand out from the rest, primarily because it was such a curve-ball at the time that it took the entire gaming world by surprise. Prior to the release of GoldenEye 007, two things were true: licenced James Bond games had been pretty forgettable and...

  • News Rare Wanted To Do amiibo-Style Toys During The N64 Era

    Ahead of the curve

    UK studio Rare has always had a habit of being ahead of the curve. The company - founded by Tim and Chris Stamper in the '80s - was one of the first western developers to work on the NES hardware, and in the '90s the firm would pioneer the use of CGI graphics in 2D games with the likes of Donkey Kong Country and Killer Instinct...

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