WiiWare Features - Page 2

First Impressions: Aya and the Cubes of Light

Aya and the Cubes of Light

It'll make your head spin

There may not be the huge numbers of incoming WiiWare titles we've seen in the past, but we'll take quality over quantity any day. One of the more interesting titles coming to WiiWare is Object Vision's Aya and the Cubes of Light, a puzzle platformer that's quite unlike anything on the service so far. As you might expect, Aya's levels are cubic in nature, suspended in..

First Impressions: FAST - Racing League

FAST - Racing League

Taking Shin'en's latest for a spin

Plenty of Nintendo fan ire has been drawn by the lack of an F-Zero game for the Wii, and with Wipeout exclusive to Sony consoles there's a huge gap in the market for sleek-looking futuristic racers. WiiWare developer Shin'en Multimedia is hoping to fill that with its upcoming WiiWare title FAST – Racing League, due to reach Europe on 27th May. On the surface,..

Features: The Vehicles of MotoHeroz

The Vehicles of MotoHeroz

Get behind the wheel

Continuing our exclusive look at upcoming WiiWare physics-racer MotoHeroz from Trials HD developer RedLynx, we have a look at the cars you'll be racing around in when the game launches on WiiWare this summer. Be sure to read our previous articles: The World of MotoHeroz, The Characters of MotoHeroz and The Power-Ups of MotoHeroz.

Features: The Power-Ups of MotoHeroz

The Power-Ups of MotoHeroz

Sounds like a blast

MotoHeroz is a WiiWare game being created by Trials HD developer RedLynx, of Helsinki, Finland. We've teamed up with the Finnish developer to bring you a series of exclusive articles, starting with The World of MotoHeroz and The Characters of MotoHeroz. The Power-Ups of MotoHerozWhat's a fun arcade racing game without power-ups? That's like a car without wheels. Of

Features: The Characters of MotoHeroz

The Characters of MotoHeroz

Meet the racers

In anticipation of MotoHeroz's June 2011 release on WiiWare, we've teamed up with Trials HD developer RedLynx to bring you a series of exclusive articles. Last week we brought you The World of MotoHeroz, and now it's time to meet its inhabitants. The Characters of MotoHerozThere are four characters in the story of MotoHeroz, and all four are competing in the Great World Race of..

First Impressions: BurgerTime HD - MonkeyPaw Games

BurgerTime HD - MonkeyPaw Games

Time to build some burgers!

If you spent any significant amount of time at arcades during the early 80's, chances are you played BurgerTime at one point. While not as blisteringly popular as Pac-Man or Donkey Kong, the game did gain quite a following and even became a staple in many grocery stores. We've seen quite a few of these classic 80's arcade titles get updated versions many times before, so..

Features: The World of MotoHeroz

The World of MotoHeroz

Part one of our exclusive series

MotoHeroz is a new WiiWare game from Finnish developer RedLynx, developers of the highly acclaimed Xbox Live Arcade hit Trials HD. According to RedLynx: The game takes the fun, fast gameplay of physics-based racers, adds it to a frantic rally race, and delivers a fresh new kind of side-scrolling, platform racing game. As MotoHeroz is one of the most promising..

Features: The History of BIT.TRIP, Part 3

The History of BIT.TRIP, Part 3

In this installment, Gaijin explains their carefully laid plan for game four's runaway popularity, go through BIT.TRIP hell and reflect on the end of the series.

Be sure to read Part 1 and Part 2 of our look at the history of BIT.TRIP and Gaijin Games. EYEBALL REVOLUTION: The team somewhat jokingly chalks RUNNER’s popularity, apart from being very...

Interviews: Ben Geisler - Jam City Rollergirls

Ben Geisler - Jam City Rollergirls

We go all post-mortem

Cast your minds back several years to the announcement of WiiWare, and its promise to bring smaller, riskier titles to Wii owners. Over the years there's no doubt the service has seen some pretty unique games, and the latest in that line is Jam City Rollergirls, the only video game ever based on roller derby. Our Jam City Rollergirls review awarded the game a deserved 7/10, so..

Features: Nintendo Life Reader's Choice Awards 2010

Nintendo Life Reader's Choice Awards 2010

The top Wii and DS games of the year, as voted by you

We showed you ours, now it's time for you to show your favorite games of 2010. The categories may have been limited, but your response wasn't. Here are the Wii (including WiiWare), DS (including DSiWare) and overall Reader Games of the Year. Reader Wii Game of the Year: Winner: Super Mario Galaxy...

Features: Vote For Nintendo Life Reader's Choice Award 2010

Vote For Nintendo Life Reader's Choice Award 2010

Make sure your favorite game of the year gets the acclaim you feel it deserves

It wouldn't be too much of an understatement to say that Nintendo platforms had a mammoth year in 2010 with regards to excellent software. But we play by Thunderdome rules here at Nintendo Life around award season, and we're handing over a cache of weapons to you. Which is deserving of your Wii or DS Game of the Year?..

Features: NES Homebrew Is Where The Heart Is

NES Homebrew Is Where The Heart Is

How two indie developers are keeping the system kicking after all these years

It’s nigh impossible to overstate the importance of the Nintendo Entertainment System in video game history: its popularity pretty much single-handedly revived the home game console market in the US, which had crashed a few years before the NES’s October 18th, 1985...

Interviews: Frozen Codebase - Jam City Rollergirls

Frozen Codebase - Jam City Rollergirls

Jammers, blue shells and water bombs - welcome to roller derby

Some games have thrilling stories of inspiration: a childhood nightmare overcome, fresh eyes on a new hobby. Jam City Rollergirls does not have quite such noble origins: it's the offspring of the fast-paced sport of roller derby and lots of drinking. We chatted to developer Frozen Codebase about the game, its fans and hitting players..

Interviews: Sega - Sonic the Hedgehog 4: Episode 1

Sega - Sonic the Hedgehog 4: Episode 1

We chat about the hedgehog's 2D return

It's nearly here: Sonic the Hedgehog 4: Episode 1 is released on WiiWare in North America on October 11th, with a European release following on Friday October 15th. With the game now finished and so very nearly here, we caught up with Ken Balough, Digital Brand Manager for Sonic the Hedgehog 4: Episode I, to pose some questions about the hedgehog's impending..

Interviews: Brian Provinciano - Retro City Rampage

Brian Provinciano - Retro City Rampage

Vblank Entertainment's open-world game looks set to hijack your 8-bit heart

Grand Theftendo may have started out as a pet project of Vblank Entertainment's Brian Provinciano, but eight years later it's turned into one of the most intriguing games slated to hit WiiWare in the form of Retro City Rampage. The novelty of an 8-bit open-world game was enough to put it on our radar, and the amount of..

Feature: The Making of Furry Legends - Video 3

The Making of Furry Legends - Video 3

Get the lowdown on the game's programming

It won't be long before Furry Legends: Chapter One is unleashed upon WiiWare gamers everywhere, so you may be interested in this Making Of video giving more information about how the game was actually programmed. We've already given you videos on the game's design and production, and will bring you more exclusive behind the scenes videos from Gamelion as..

Feature: The Making of Furry Legends - Video 2

The Making of Furry Legends - Video 2

Learn more about the game's production

A week ago we brought you the first making of video from our exclusive series behind the scenes at Gamelion Studios in Poland. This time we're taking you deeper into the production process with producer Lukasz Szczepanski, as he talks more about the planning that went into the game and the importance of the game's fans to its development. Head over to the..

Feature: The Making of Furry Legends - Video 1

The Making of Furry Legends - Video 1

The first in our series of exclusive behind-the-scenes documentaries

Earlier this month we brought you exclusive First Impressions of Furry Legends: Chapter One and an interview with its creators, Gamelion Studios. As the game nears its release for WiiWare we're teaming up with Gamelion again to bring you a series of exclusive behind-the-scenes documentaries giving more details about the game's..

Interviews: Gamelion Studios - Furry Legends

Gamelion Studios - Furry Legends

We get answers from the Producer and Game Designer

We've already told you what we thought based on our playtime with WiiWare rollerball adventure Furry Legends, but we still had plenty of questions, so we sat down with Game Designer Adam Kramarzewski, Producer Lukasz Szczepanski and Gamelion VP Sebastian Szczygiel to get some answers. Nintendo Life: Why the decision to use a furry ball instead of a..

Feature: For Your Consideration - LostWinds: Winter of the Melodias

For Your Consideration - LostWinds: Winter of the Melodias

Why Toku and Enril need your vote!

As part of our Game of the Year Awards, Nintendo Life is inviting you to choose one game as your Reader’s Game of the Year. You can vote for anything released on a Nintendo platform in 2009, be it WiiWare, DSiWare, Wii or DS, but you only get one vote, so use it wisely! To remind you of some of the stellar titles we’ve seen in 2009, we’ll be writing a series..

Features: Looking Back At BIT.TRIP BEAT, Pt. 2

Looking Back At BIT.TRIP BEAT, Pt. 2

Our Looking Back series of features aims to explore prominent Wii and DS titles from conception to reception. First up: Bit.Trip Beat.

Continuing on from the first part of our look back at the development process behind WiiWare hit BIT.TRIP BEAT, Alex Neuse of Gaijin Games warns of the dangers of games going soft, explains the series' brutal...