Wii U Interviews - Page 2

Developer Interview: Ambient Studios On The Possibility Of Bringing Death Inc. To Wii U

Ambient Studios On The Possibility Of Bringing Death Inc. To Wii U

"Vote with your wallets!"

Last week, we reported that Ambient Studios — the team behind Kickstarter title Death Inc. — were considering bringing the game to the Wii U eShop. Soon after the story went live, Ambient director and co-founder Jonny Hopper got in touch with us to explain a bit more about his company and the long-term aspirati

Developer Interview: Why The 90's Arcade Racer Is The Ultimate Love Letter To Sega's Daytona USA

Why The 90's Arcade Racer Is The Ultimate Love Letter To Sega's Daytona USA

Antonis Pelekanos talks exclusively about the hottest racer on the Wii U eShop

The news that The 90's Arcade Racer is coming to the Wii U eShop courtesy of Nicalis has pretty much made our week — this colourful love letter to Sega's arcade racers is shaping up to be one of our most eagerly-awaited download releases of 2013. We spoke to the...

Developer Interview: Rebellion On Why Sniper Elite V2 Wii U Is The Definitive Version

Rebellion On Why Sniper Elite V2 Wii U Is The Definitive Version

"The GamePad offers something completely new to developers that you just don’t see elsewhere"

The news that Sniper Elite V2 is coming to the Wii U has us very excited indeed. The WW2 epic launched on PS3, Xbox 360 and PC last year, and gained positive reviews for its tense action and innovative "Kill Cam". We were understandably keen to speak to...

Developer Interview: WaterMelon On Kickstarter, Nintendo And Bringing Pier Solar To The Wii U

WaterMelon On Kickstarter, Nintendo And Bringing Pier Solar To The Wii U

"Working with Nintendo is much easier than one would think"

We reported last year that WaterMelon's 16-bit RPG Pier Solar would be gracing the Wii U in the near future, having secured funding for a HD remake via Kickstarter. The team is busy working on the HD version as we speak, so we thought it would be a good time to get in touch and talk...

News: Neko Entertainment Discusses The Possibility Of Further Wii U Support

Neko Entertainment Discusses The Possibility Of Further Wii U Support

Games for 3DS not ruled out, either

Neko Entertainment released Puddle on the Wii U eShop in time for the launch of the the next generation console across Europe, and since then has been making quite a splash with gamers. It's only been over a month since its release, but that hasn't stopped Neko's QA Manager Sébastien Chipot-Delys discussing...

Developer Interview: Fuzzy Wuzzy Games Talks Armillo And Developing For The Wii U eShop

Fuzzy Wuzzy Games Talks Armillo And Developing For The Wii U eShop

Rolling ever onwards

Yesterday we exclusively broke the news that Fuzzy Wuzzy Games' Armillo is coming to the Wii U eShop. Keen to know more about the development and history of this interesting title, we sat down with James Saito and Yanni Fyssas for a little chat. Nintendo Life: Can you give us a bit of information on your respective...

News: ZombiU Now Populated By Over 300,000 Undead Players

ZombiU Now Populated By Over 300,000 Undead Players

Back from the dead

We reported earlier that Ubisoft is open to the idea of more ZombiU games - which is good news of fans of the Wii U launch title. However, this might come as slightly less positive news to the 300,000 players who have already fallen foul of the game's stern difficulty level and nerve-shredding atmosphere. In the same interview...

News: Nano Assault Neo Developer Lavishes More Praise On Wii U

Nano Assault Neo Developer Lavishes More Praise On Wii U

Shin'en clearly pleased with Nintendo's new hardware

We know that Shin'en Multimedia - the studio behind the Wii U eShop title Nano Assault Neo - is fond of Nintendo's latest console, because we spoke to the company recently about developing for it. However, Shin'en is clearly a very pro-Wii U firm, as the Manfred Linzner has recently spoken to...

Developer Interview: Tomorrow Corporation on the First Days of the Wii U eShop

Tomorrow Corporation on the First Days of the Wii U eShop

It's Little Inferno just for Wii (U, and PC)

So, Little Inferno, what can be said about it? Our own review stated that "it's as much a sandbox or digital toy as it is a game", with the simple fact that the experience can basically be summarised as burning stuff. There's money to earn and collect, as well as puzzle combos to figure out, but it's a...

Developer Interview: WayForward Technologies on the First Days of the Wii U eShop

WayForward Technologies on the First Days of the Wii U eShop

High and Mighty

Californian developer WayForward Technologies is a long-time supporter of Nintendo and its hardware. Often noted for its proficiency with 2D, the company has worked on all manner of titles on several Nintendo platforms, from licenced games to its own original properties such as Shantae and the Mighty series. For the launch of the...

Developer Interview: Broken Rules on the First Days of the Wii U eShop

Broken Rules on the First Days of the Wii U eShop

Taking flight

While the launch line-up of download-only games on the Wii U eShop features some multi-platform releases or exclusives from studios well-known to Nintendo enthusiasts, Chasing Aurora is potentially in a category of its own. Broken Rules had previously released its highly regarded PC title And Yet It Moves on WiiWare, but may not...

Developer Interview: Shin'en Multimedia on the First Days of the Wii U eShop

Shin'en Multimedia on the First Days of the Wii U eShop

Neo beginnings

Shin'en Multimedia is a developer likely to be well-known to Nintendo download enthusiasts, with the company having made multiple appearances on Wii and 3DS, in particular. Some of its releases, such as Jett Rocket and Art of Balance TOUCH!, have been among the best titles on WiiWare and the 3DS eShop, respectively, while the small...

Developer Interview: Neko Entertainment on the First Days of the Wii U eShop

Neko Entertainment on the First Days of the Wii U eShop

The cat meows

Neko Entertainment has been ever-present on Nintendo consoles since it was formed in 1999. Based near Paris, France, the developer has created both retail and digital download games for most major systems of the last decade, from Nintendo 64 right through to Wii U. In something of a coup for the outfit, Neko secured a place in Wii U...

Developer Interview: Frozenbyte on the First Days of the Wii U eShop

Frozenbyte on the First Days of the Wii U eShop

A not-so frosty reception

Over the last few months, Nintendo has displayed a significant shift in its attitude towards digital distribution and online in general. On 3DS we've seen the addition of downloadable retail games, a more regular stream of demos and downloadable content for first party titles. Wii U looks set to extend this approach...

Developer Interview: ZombiU Producer Talks About Beginnings, Reactions and Survival Horror

ZombiU Producer Talks About Beginnings, Reactions and Survival Horror

"Some players are not into survival, and that’s totally fine"

In terms of high-profile third-party exclusives on Wii U launch day, ZombiU was comfortably the biggest show in town. While a number of multi-platform titles brought their HD shine to a Nintendo platform for the first time, those looking for a new experience that was hardcore in...

News: System Faults Didn't Stop THQ From Bringing Metro: Last Light To Wii U

System Faults Didn't Stop THQ From Bringing Metro: Last Light To Wii U

Clarification incoming!

We reported last month that A4 Games - developer of Metro: Last Light - had found that the Wii U had a "horrible, slow CPU", with Huw Beynon of THQ elaborating that the console wasn't "worth pursuing at this time". The end result is that Wii U owners aren't going to see the first person shooter on their consoles next year...

News: Nintendo Land Was Originally Going To Feature Star Fox And Excitebike

Nintendo Land Was Originally Going To Feature Star Fox And Excitebike

Developers reveal the ideas that didn't make it into the final game

In this week's issue of Japanese magazine Famitsu, the developers behind the Wii U title Nintendo Land have spoken about its creation in a roundtable interview. Interestingly, they revealed that ideas for potential mini-game settings had to be put aside as development progressed...

News: BioShock Creator Has A Wii U, But It's For Pleasure And Not Business

BioShock Creator Has A Wii U, But It's For Pleasure And Not Business

"Nothing is brewing right now"

Ken Levine is a pretty big name in the video game industry. The mind behind such seminal titles as Thief: The Dark Project, System Shock 2 and BioShock, Levine's one of those figures who could potentially make third party support for the Wii U explode if he decided to jump on board himself - but sadly, that doesn't...

News: How A Modified Wii Zapper Inspired The Wii U

How A Modified Wii Zapper Inspired The Wii U

Prototype also impacted the development of the 3DS

With the Wii U launching in Japan tomorrow, the latest edition of Iwata Asks focuses on Nintendo Land, one of the console's most significant first-party titles. During the interview, Takayuki Shimamura from EAD's Software Development Department revealed a prototype Wii Zapper - with a screen...

News: Molyneux: Wii U Is Good, But It's Not Great

Molyneux: Wii U Is Good, But It's Not Great

Industry veteran has "unbelievable respect" for its creator, though

Co-founder of 22 Cans and industry legend Peter Molyneux has already spoken out a few times saying he doesn't think modern day consoles are equipped properly for the ever-changing gaming market. Recently the former Bullfrog and Lionhead boss said he "struggles to see anything...

News: Reggie: Sony and Microsoft Need To React To What Nintendo Is Doing With Wii U

Reggie: Sony and Microsoft Need To React To What Nintendo Is Doing With Wii U

"Faster processors and pretty pictures won't be enough"

The Wii U has its fair share of plaudits but its fair to say it also has an equal share of doubters as well. Since the new console has launched many developers have taken a swipe at it claiming its lack of power will make it outdated and irrelevant once Sony and Microsoft throw their new...

News: 2K Boss Has No Doubts That Wii U Will Be Successful

2K Boss Has No Doubts That Wii U Will Be Successful

"Nintendo always impresses and surprises me"

2K Games president Christoph Hartmann is clearly something of a Nintendo fan, and has made some incredibly positive noises to UK trade publication MCV. Speaking in an interview which goes live on MCV tomorrow, Hartmann was effusive in his praise: Nintendo always impresses and surprises me. The team...

Developer Interview: KnapNok On Spinning The Bottle For Wii U And Creating Innocent Social Games For Adults

KnapNok On Spinning The Bottle For Wii U And Creating Innocent Social Games For Adults

"Wii U is a revolution of the social space of the play situation"

Spin The Bottle certainly isn't your average run-of-the-mill video game - but then the studio behind it is unique, as well. Spawned from the development hotbed of the Copenhagen Game Collective, KnapNok Games is all about creating unique experiences with modern technology, with a...