Interviews News - Page 2

Interview: Hideki Kamiya on The Wonderful 101, Bayonetta 2 and Working With Nintendo

Hideki Kamiya on The Wonderful 101, Bayonetta 2 and Working With Nintendo

Talks with us about inspiration, sequels, and Internet meltdowns

Hideki Kamiya's personality ripples across everything he touches, growing in strength as it travels and comes out like a roar. His signature, hardcore style is found in a long line of original gems like Viewtiful Joe and Bayonetta; these are titles that, arguably, couldn't have come...

News: Kamiya: Nintendo "Totally Respected" The Creativity Of Platinum During Wonderful 101 Development

Kamiya: Nintendo "Totally Respected" The Creativity Of Platinum During Wonderful 101 Development

Famed designer still wants to work on Star Fox, too

The Wonderful 101 is Platinum's first title for the Wii U and has met with widespread critical acclaim, scoring 9/10 in our review. Eurogamer recently sat down with director Hideki Kamiya to chat about the production of the title and Platinum's relationship with Nintendo, and the resultant comments...

Developer Interview: Mathew Solie on Disney Infinity, Toy Box Inspiration and Future Potential

Mathew Solie on Disney Infinity, Toy Box Inspiration and Future Potential

Producer sheds light on infinite possibilities

At the time of writing, Disney Infinity has just recently launched in both North America and Europe. With its use of collectible figurines that can be used as playable characters in-game and the inclusion of cross-platform user generated content, the new title from Disney Interactive is making leaps...

Interview: Ubisoft On Splinter Cell Blacklist, Taking the Series Forward and Wii U Features

Ubisoft On Splinter Cell Blacklist, Taking the Series Forward and Wii U Features

Going for a triple-A sneak kill

Splinter Cell Blacklist is, at the time of writing, just a few short weeks from sneaking onto the Wii U. This is the sixth home console game in the series, with just one of those games — Conviction — skipping the Wii in 2010; all others featured on the GameCube or Nintendo's last-gen system. Its arrival on Wii U...

News: Ubisoft: The Wii U GamePad "Feels Like a Natural Extension" in Splinter Cell Blacklist

Ubisoft: The Wii U GamePad "Feels Like a Natural Extension" in Splinter Cell Blacklist

Ubisoft producer tells us about the upcoming blockbuster

It may be having a relatively quiet build-up, but the arrival of Splinter Cell Blacklist later this month will be eagerly anticipated by fans of the franchise. It's also a return for the series on a Nintendo home console, after previous entry Conviction skipped the Wii. The Wii U version of...

News: SteamWorld Dig Dev: Wii U Is "Very Powerful", But Nintendo Is Struggling To Explain Its Appeal

SteamWorld Dig Dev: Wii U Is "Very Powerful", But Nintendo Is Struggling To Explain Its Appeal

Studio has ideas in the works for the console

Brjann Sigurgeirsson — CEO of Image & Form — has been talking to Nintendo Difference about his company's forthcoming 3DS title SteamWorld Dig, and was predictably asked about the chances of it coming to the Wii U eShop. He replied: We are still considering SteamWorld Dig for Wii U, but I also...

News: Kickstarter J-RPG Soul Saga: Episode I Heading to the Wii U, if Funded

Kickstarter J-RPG Soul Saga: Episode I Heading to the Wii U, if Funded

We catch up with the developer for more details

The one-man-band behind Indie development studio, Disastercake, is hoping to bring its J-RPG style Kickstarter project to the Wii U eShop in Q4 2014. Described as a "love letter to J-RPG classics from the Playstation era like Final Fantasy, Breath of Fire, Suikoden, and Persona", Soul Saga: Episode I...

Interview: Zelda Producer Eiji Aonuma Talks DLC, Missing Dungeons And Majora's Mask

Zelda Producer Eiji Aonuma Talks DLC, Missing Dungeons And Majora's Mask

Exclusive access to Link's protector

Eiji Aonuma has presided over the The Legend of Zelda series for the past 15 years and has overseen some of the franchise's most iconic entries. We got the chance to sit down and speak with him during this year's E3 event, where he was promoting the two forthcoming instalments: The Legend of Zelda: Wind Waker...

News: Shin'en: Wii U Has Enough Power For Years To Come, GPU Is "Several Generations" Ahead of Current Consoles

Shin'en: Wii U Has Enough Power For Years To Come, GPU Is "Several Generations" Ahead of Current Consoles

German developer heaps more praise on Nintendo's system

Recently, we reported that Martin Sauter of Shin'en Multimedia — the studio responsible for the Nano Assault and Jett Rocket series — had made very positive comments regarding the Wii U. Now it's the turn of Shin'en's Manfred Linzner to make encouraging noises about the platform. Speaking...

Developer Interview: Dark Tonic Games On The "Awesome Potential" Of The Wii U

Dark Tonic Games On The "Awesome Potential" Of The Wii U

"Nintendo has been making it easier and easier for smaller studios"

Dark Tonic Games may be a young studio, but it's made up of seasoned developers with plenty of experience under their belts. We can exclusively reveal that Dark Tonic has been approved as a Wii U eShop developer, and we've secured an interview with Creative Director Eric Boosman...

Interview: Michael Pachter On Wii U, 3DS And The Challenges Facing Nintendo This Generation

Michael Pachter On Wii U, 3DS And The Challenges Facing Nintendo This Generation

"I don’t hate Nintendo at all"

Michael Pachter has been called a lot of things — not all of them repeatable on a family-friendly site such as this — but many of his harshest critics seem to miss the point of what he is actually saying; his job is to ensure that people invest their cash wisely and not to placate over-zealous fans...

Interview: TT Fusion On Building LEGO City: Undercover

TT Fusion On Building LEGO City: Undercover

One brick at a time

As you may have seen from our LEGO City: Undercover first impressions, we recently visited TT Fusion to go hands-on with the upcoming Wii U title and to learn more about its development. We also had the opportunity to talk in detail with four members of the development team: executive producer Loz Doyle, script writer Graham...

News: TT Fusion: LEGO City Undercover Could Take 40-50 Hours To Beat Fully

TT Fusion: LEGO City Undercover Could Take 40-50 Hours To Beat Fully

GamePad is a "central and a core element of the game"

We recently had the opportunity to spend a day at TT Fusion games in Wilmslow, England, to learn more about LEGO City: Undercover and have an extensive play-through on a close-to-final build. You can check out our first impressions of LEGO City: Undercover here, but our day at the studio also...

Developer Interview: Ambient Studios On The Possibility Of Bringing Death Inc. To Wii U

Ambient Studios On The Possibility Of Bringing Death Inc. To Wii U

"Vote with your wallets!"

Last week, we reported that Ambient Studios — the team behind Kickstarter title Death Inc. — were considering bringing the game to the Wii U eShop. Soon after the story went live, Ambient director and co-founder Jonny Hopper got in touch with us to explain a bit more about his company and the long-term aspirati

News: Renegade Kid "Certain The Wii U Will Have an Excellent Future"

Renegade Kid "Certain The Wii U Will Have an Excellent Future"

Mutant Mudds 2 looks like it "will be a 2014 release"

Renegade Kid may be a developer best known for Mutant Mudds on the 3DS eShop, but it's a studio with a lot of experience in the industry, with team members working in game development long before the company was formed. As its increasing output on Nintendo's download platforms is also showing...

Developer Interview: Why The 90's Arcade Racer Is The Ultimate Love Letter To Sega's Daytona USA

Why The 90's Arcade Racer Is The Ultimate Love Letter To Sega's Daytona USA

Antonis Pelekanos talks exclusively about the hottest racer on the Wii U eShop

The news that The 90's Arcade Racer is coming to the Wii U eShop courtesy of Nicalis has pretty much made our week — this colourful love letter to Sega's arcade racers is shaping up to be one of our most eagerly-awaited download releases of 2013. We spoke to the...

Developer Interview: Rebellion On Why Sniper Elite V2 Wii U Is The Definitive Version

Rebellion On Why Sniper Elite V2 Wii U Is The Definitive Version

"The GamePad offers something completely new to developers that you just don’t see elsewhere"

The news that Sniper Elite V2 is coming to the Wii U has us very excited indeed. The WW2 epic launched on PS3, Xbox 360 and PC last year, and gained positive reviews for its tense action and innovative "Kill Cam". We were understandably keen to speak to...

Developer Interview: WaterMelon On Kickstarter, Nintendo And Bringing Pier Solar To The Wii U

WaterMelon On Kickstarter, Nintendo And Bringing Pier Solar To The Wii U

"Working with Nintendo is much easier than one would think"

We reported last year that WaterMelon's 16-bit RPG Pier Solar would be gracing the Wii U in the near future, having secured funding for a HD remake via Kickstarter. The team is busy working on the HD version as we speak, so we thought it would be a good time to get in touch and talk...

News: Neko Entertainment Discusses The Possibility Of Further Wii U Support

Neko Entertainment Discusses The Possibility Of Further Wii U Support

Games for 3DS not ruled out, either

Neko Entertainment released Puddle on the Wii U eShop in time for the launch of the the next generation console across Europe, and since then has been making quite a splash with gamers. It's only been over a month since its release, but that hasn't stopped Neko's QA Manager Sébastien Chipot-Delys discussing...

Developer Interview: Fuzzy Wuzzy Games Talks Armillo And Developing For The Wii U eShop

Fuzzy Wuzzy Games Talks Armillo And Developing For The Wii U eShop

Rolling ever onwards

Yesterday we exclusively broke the news that Fuzzy Wuzzy Games' Armillo is coming to the Wii U eShop. Keen to know more about the development and history of this interesting title, we sat down with James Saito and Yanni Fyssas for a little chat. Nintendo Life: Can you give us a bit of information on your respective...

News: ZombiU Now Populated By Over 300,000 Undead Players

ZombiU Now Populated By Over 300,000 Undead Players

Back from the dead

We reported earlier that Ubisoft is open to the idea of more ZombiU games - which is good news of fans of the Wii U launch title. However, this might come as slightly less positive news to the 300,000 players who have already fallen foul of the game's stern difficulty level and nerve-shredding atmosphere. In the same interview...