Wii U Features - Page 16

Reaction: The Big Wii U Rumour Round-Up

The Big Wii U Rumour Round-Up

Future prospects

We’re now less than a week out from Nintendo’s E3 conference where the cover will finally be pulled off so many mysteries surrounding Wii U. Since debuting the console at last year’s conference Nintendo has been tight-lipped on the subject, and when excitement is high and valid information is low, it can only lead to one...

Feature: Why EA and Nintendo's Partnership Is Big News

Why EA and Nintendo's Partnership Is Big News

Crowd pleaser

Last year at E3, Nintendo promised a lot to core gamers. "Wii U will be right just for you," Nintendo of America president Reggie Fils-Aime said, playing a showreel of hardcore shooters and action games to win over the crowd. Talking heads from big publishers all crowed about the machine's capabilities and its new controller — top...

Feature: The Evolution of Nintendo's Controllers

The Evolution of Nintendo's Controllers

From NES to Wii U

In over 25 years of home consoles, Nintendo's done more than just produce ever-improving gaming systems that give us more complex, better-looking games: it's also been a major influence on how we play our games. The company has often been responsible for bringing new control schemes to the mainstream, or adapting ideas from others...

Feature: The Magic of Console Launches

The Magic of Console Launches

It’s all about day one

In the coming weeks, as we build up to the excitement and madness of E3 2012, we’re going to reflect on some major Nintendo console launches from the past. We won’t necessarily cover them all in this series, but we’ll be looking at some notable console arrivals and thinking about why these system launches were...

Feature: Nintendo Banks on Its Old Money Makers

Nintendo Banks on Its Old Money Makers

If in doubt…

Nintendo is set to announce its latest financial results that will cover the past year, and it’s anticipated that, for the first time in its history, the company will record a yearly loss. It’s an obvious blow for Nintendo, particularly as the past five to six years have brought staggering success. Even the results for 2010-2011...

Talking Point: The Inevitability of Digital Retail Games

The Inevitability of Digital Retail Games

How will it affect our gaming?

For Nintendo gamers, the video game market is currently a simple, relatively traditional place. If you want to buy a retail title, you hit the high street or visit your online retailer of choice and pick up a box with a disc or game cart inside. Pop that media into your Wii, 3DS or DS and you’re immediately playing...

Talking Point: Achievements, Trophies and Wii U

Achievements, Trophies and Wii U

Achievement unlocked?

Back in 2005, Microsoft kick-started the HD console era with Xbox 360, at the time a technical marvel with online capabilities that were one of the jewels in its creamy white, far-too-easily overheating crown. However, while online play, reams of downloadable content (DLC) and a single, unified community were indeed admirable...

Talking Point: Wii U and the Future of the Online Pass

Wii U and the Future of the Online Pass

'Project $10' and what it could mean

With the number of gamers indulging in online play on Xbox 360 and PlayStation 3 at an all-time high, it’s disheartening sometimes to observe how far Nintendo has been lagging behind, as far as online functionality goes. For those lucky enough to own more than one console, the Wii isn’t exactly the go-to...

Talking Point: NFC and the Latest Wii U Wizardry

NFC and the Latest Wii U Wizardry

Near Field Communication: cooler than it sounds

As you may have noticed, we've seen a flurry of news stories coming out of Nintendo HQ in the past few days. We started with bad news, that Nintendo expects to make a loss in the current financial year, though the news that Wii U will launch in time for Christmas 2012 helped ease the pain. Of course,...

Feature: Nintendo in 2011 - Part Two

Nintendo in 2011 - Part Two

Disaster and redemption

Following on from Nintendo in 2011 — Part One, it's time to look at the latter half of the year. The gaming world quickly moves on, as the 3DS enjoys positive sales and the Wii U hype begins to build. It’s easy to forget that the tail-end of 2011 was particularly dramatic and eventful for Nintendo, leaving us with plenty...

Round Table: Looking Ahead to Nintendo in 2012

Looking Ahead to Nintendo in 2012

Should be a good 'un

It's a new year, with a recovering 3DS and a fresh home console on the way from Nintendo: these are certainly interesting times. We decided to have a chat about the prospects for Nintendo in 2012, including our thoughts on the company's prospects, as well as our hopes, dreams and fears. Joining features editor Thomas Whitehead...

Feature: Nintendo in 2011 - Part One

Nintendo in 2011 - Part One

An important year begins

It’s now 2012, which promises to be an eventful year for Nintendo. We’ll be giving our thoughts soon on what to expect in the coming year, but it's now time to look back at a dramatic 2011. There were plenty of major headlines and game releases, and we’ll pinpoint some of the key moments that defined the year. We'll...

Feature: What About Pikmin 3?

What About Pikmin 3?

The future of Captain Olimar's intergalactic journeys

Last week marked ten years since the original Pikmin released in Japan. In the decade since we've had just a single sequel, but Olimar's adventures are far from over. The story of an alien who crash lands on a mysterious planet and must recruit tiny plants to work for him, like many of Shigeru Miyamoto's franchises Pikmin is inspired by a..

Feature: Resident Evil's Nintendo History

Resident Evil's Nintendo History

Undead on the big N, past, present and future

The claustrophobic darkness. The creeping undead. The hideous monsters. The Resident Evil series has brought such thrills and chills to our TVs since 1996, and it’s taken quite a unique path when it comes to Nintendo consoles. With the month of All Hallows’ Eve upon us, we decided to take a look at...

Interview: Tanukii Studios - Go! Go! Kokopolo and Beyond

Tanukii Studios - Go! Go! Kokopolo and Beyond

We sit down with the sole member of the young DSiWare dev

Here at Nintendo Life, two things we love are creative independent developers and unique game designs. One great example of the latter is the recently released Go! Go! Kokopolo, a quirky, challenging downloadable title that hit the DSi Shop a little while ago and scored an 8/10 in our Go!...

Talking Point: What If Nintendo Became a Third Party?

What If Nintendo Became a Third Party?

And would it prove a wise move to embrace the smartphone?

It's no secret that the 3DS sold far below expectations, even after Nintendo wowed us at E3 and promised to clean up its online act. Many are going as far as to suggest that the Ambassador programme and slashed pricing is as good as a death knell, while investors argue that Ninty should do...

Talking Point: The Future of Metroid

The Future of Metroid

Where next, Samus?

It’s a big anniversary for Metroid, joining Mario and Zelda in the 25 year club. It’s interesting to note that there hasn’t been much fanfare from Nintendo, with the upcoming 3DS ‘Ambassador’ release of GBA classic Metroid Fusion being the only sign of Samus this year. It seems that as a franchise, Metroid is very much...

Feature: The Future of Nintendo Gaming - 2D or Not 2D?

The Future of Nintendo Gaming - 2D or Not 2D?

That is the question

It’s been a busy year for Nintendo as it seeks to move onto a new generation of consoles. The 3DS is already here and, despite a sluggish start, has some big releases ahead. Then of course there is the Wii U, boasting a unique touch screen controller and the promise of much greater processing power than the Wii. Both devices are showing a lot of potential for new and..