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Poll: Are You Confident About Nintendo's 3DS Focus f...
6 days ago
Talking Point: What Would You Like to See From Po...
5 days ago
Nintendo Life Weekly: New Splatoon amiibo Burst Fort...
4 days ago
Talking Point: The 3DS Faces the Challenge of Taking...
3 days ago
Editorial: Nintendo Should Shamelessly Exploit Its I...
2 days ago
Review: Pokémon Yellow Version: Special Pikachu Edi...
Wii U eShop
Affordable Space Adventures
Swords & Soldiers II
Mini Mario & Friends: amiibo Challenge
Five Ways FAST Racing NEO Isn't F-Zero
6,415 views | Wed 9th Dec 2015
F-Zero Reborn in Hero Mode | FAST Racing NEO
21,441 views | Fri 4th Dec 2015
FAST Racing NEO Speed Comparison
18,626 views | Thu 3rd Dec 2015
Splatoon Luna Blaster Neo Gameplay Showcase 60fps
2,122 views | Fri 30th Oct 2015
14th - 16th Jun, 2016
15th - 17th Jul, 2016
Tokyo Game Show 2016
15th - 18th Sep, 2016
22nd - 25th Sep, 2016
Lost Reavers [Wii U eShop]
193 replies | 2 hours ago
Wii U Pro controller compatibility [Wii U eShop]
3 replies | 1 day ago
Little Devil Inside [Wii U eShop]
14 replies | 1 day ago
Super Meat Boy [Wii U eShop]
5 replies | 3 days ago
The Deer God ~ The Adventure Platformer Starring An Antlered Deity ~ [Wii U eShop]
2 replies | 4 days ago
Xenoblade Chronicles Coming to NA eshop! [Wii U eShop]
16 replies | 4 days ago
Star Fox Guard [Wii U eShop]
48 replies | 4 days ago
bloodstained: ritual of the night [Wii U eShop]
117 replies | 4 days ago
Chronicles of Teddy: Harmony of Exidus Discussion ~Cuddling Onto The Wii U eShop On March 31st~ [Wii U eShop]
39 replies | 6 days ago
Video Here's a Child Of Light Hands On And Interview With The Creative Director
There's a light and it never goes out
Interview Renegade Kid Discusses Its Cult County Kickstarter Adventure, With Wii U Included
We’re told why the 3DS version has been replaced
Feature VooFoo Studios and Ripstone on Pure Chess and Opening Up a New World of Cross-Platform Multiplayer
Nintendo was "open minded, forward thinking" with networking challenges
Interview Nocturnal on Flowerworks HD's Blossoming Development for Wii U
"The eShop is much improved over the Wii Shop"
Developer Interview Causal Bit Games On Scratching That Hardcore Itch With Insanity's Blade
"This is how I want to feel while I split my enemies in half"
Interview BNC Design Studios on Gemology, the Wii U eShop and Utilising the System's Capabilities
"There is no other platform that could support our games"
Interview HullBreach Studios Outlines Its Ambitions for a Wii U Space Epic
Wants to "give reason to go back to the console day after day"
Interview Ripstone and Zoink on Prioritising Fun in Stick It To The Man
"I just did something I thought looked cool"
News Stick It To The Man on Wii U "Feels Funnier" Thanks to GamePad Functionality
Klaus Lyngeled tells us "it's like you get the gold version"
Developer Interview PhobosLab on XType Plus, Impact and Why the Nintendo Web Framework Matters
The HTML5 revolution begins
News HTML5 Impact Engine Developer Talks Up The Value of the Nintendo Web Framework
"The NWF can provide a lot of features that a typical Web Browser can't"
Interview We Chat to BNC Design Studios, A New Wii U Developer With An Eye on Licensed Products
"Mario is still the greatest name in entertainment"
Interview Shin'en Multimedia on the Wii U Difference for Art of Balance
We break down what's new, including numerous multiplayer modes
Interview Rainy Frog Talks About eShop Publishing in Japan
"The Wii U in Japan is more family orientated"
Interview Wales Interactive on its Upcoming Wii U eShop Games and Working With Nintendo
"We love the GamePad concept and being able to connect to another display"
Interview Codemasters - F1 Race Stars: Powered Up Edition
Interview RCMADIAX on BLOK DROP U and Working On the Nintendo Web Framework
"At $1.99, that's about the cost of a pack of gum!"
News BLOK DROP U Developer Shares Perspective on HTML5 Web Framework Development for Wii U
Also outlines level release plans
Interview Child of Light Team Tells Us About Storytelling, UbiArt And Stepping Back From Blockbusters
"Child of Light has many unique and distinctive features"
Developer Session We Chat to Nifflas About His Knytt Underground Vision
"I would say it’s a beautiful, slow-paced experience, very ambient."
Interview Dakko Dakko on Scram Kitty and his Buddy on Rails, Clever Cats and Utilising the Wii U
"We’re making an interesting hybrid of some of our favourite games"
Interview Rain Games Tells Us About Teslagrad, Envisioning a Series and the Excitement of Working with Nintendo
Working on Nintendo hardware "makes you feel legit"
Interview KinifiGames on Bringing Imagine Me to Wii U, Small Studio Challenges and Getting the Call From Nintendo
"Think of Spelunky mixed with Zelda"