Wii Interviews

News: More Metroid Prime in the Pipeline?

More Metroid Prime in the Pipeline?

Developer interview hints that the series is far from over

When Retro Studios put the finishing touches to Metroid Prime 3: Corruption, it stated that it would be the final game in the series. The announcement of Metroid: Other M - which is being handled by Tecmo's Team Ninja - seemed to confirm this, despite the recent repackaging of all three Prime games in Metroid Prime Trilogy. However, in a..

Interviews: Spaceball Revolution - Virtual Toys

Spaceball Revolution - Virtual Toys

The Director answers a few questions for us about the past, present and future of Virtual Toys.

After reviewing their most recent game Spaceball Revolution, it seemed a good time to find out a little more about veteran developer Virtual Toys. Corporate Director Fabriciano Bayo was kind enough to answer a few questions for us and give us some insight into the history of the company and where..

Features: Metroid's Metal Makeover

Metroid's Metal Makeover

How five guys blasted the series' haunting soundtrack into a whole different genre - without sucking

The trouble with covering beloved music is that it’s so easy to lose something in the translation. Successfully capturing the original work’s intent and mood is atypical; what most often happens when things go south is the heart and soul of the piece are mangled with good intentions. It’s not..

News: Miyamoto: Have Confidence in Us

Miyamoto: Have Confidence in Us

Nintendo legend Shigeru Miyamoto has urged fans to keep the faith

In an interview with Mercury News, Miyamoto has reasserted that the company has plenty of ideas with the much-maligned Wii Vitality Sensor. For those of you that don't know, the Vitality Sensor is a fingertip pulse oximeter sensor that connects through the Wii Remote and was announced...

Interviews: Red Steel 2 Developer Videos

Red Steel 2 Developer Videos

Ubisoft throw us a bone with some excellent insight videos into the upcoming Red Steel 2 for Wii.

If you're a regular to Nintendo Life you'll already know our newly married James Newton has already visited Ubisoft to play their upcoming Red Steel follow up. Well now we've got some lovely new videos to show you detailing more of the 'behind the scenes' action that makes Red Steel 2 possible. The..

News: Shia LaBeouf Disses the Wii

Shia LaBeouf Disses the Wii

Tranformers actor not a big fan of the Wii or its fans.

It seems that actor Shia LaBeouf isn't much of a Nintendo Wii fan. In fact, it appears he's not even that fond of Wii gamers in general. Below is a snippet taken from the Big Download interview with Shia LaBeouf, in which he's asked about the Wii Transformers game and then decides to unload on...

News: Little King's Story's Inspirations Revealed

Little King's Story's Inspirations Revealed

Game designer speaks of Animal Crossing and lots of drinking

We're huge fans of Little King's Story here at NintendoLife, partly because of its phenomenally addictive gameplay but also its bizarre vision of the world and the citizens and enemies that inhabit it. When the game's designer Yoshiro Kimura spoke to N-Sider recently about his inspiration for the game, there was no mention of the obvious..

News: Miyamoto: You Need A Controller For True Immersion

Miyamoto: You Need A Controller For True Immersion

Mario's dad isn't sure Project Natal is a step forward

Microsoft is pretty smug with itself right now. Project Natal has gone down a storm at E3 and the company clearly sees it as the 'next step' in motion control; holding controllers in your hand is so last year, dude. However, Nintendo's Shigeru Miyamoto isn't so sure and insists that for true immersion you need to have something in your hand..

News: Iwata: Nintendo Will Not Be Standing Still

Iwata: Nintendo Will Not Be Standing Still

Nintendo's big boss warns rivals after motion-control announcements at E3

This year's E3 was all about motion control as both Sony and Microsoft decided to jump on the bandwagon that Nintendo got rolling when the Wii was released some time ago. However, Nintendo president Satoru Iwata - speaking in an interview with British newspaper The Times - revealed that he actually expected rival firms to..

Interviews: Red Steel 2's Roman Campos Oriola

Red Steel 2's Roman Campos Oriola

Plus your chance to pitch your questions to the developers!

Before I got the MotionPlus add-on in my sweaty hands, we had an in-depth presentation from the game's development team outlining the game's story to us. The original Red Steel revolved around an American entering the seedy underbelly of the Japanese mob world, but the second title tells a totally different tale that'll be familiar to fans..

Interviews: Red Steel 2's Jason VandenBerghe

Red Steel 2's Jason VandenBerghe

In the great man's words, "f***ing A!"

After my extremely enjoyable but all-too short time spent playing the game I was bursting with questions, and luckily I got to sit down with just the man to answer them - Red Steel 2's Creative Director, Jason VandenBerghe. Nintendo Life: It seems almost compulsory for every Wii game these days to include minigames. We've already seen the safe-cracking..

Interviews: Matt Bozon, Adam Tierney, and Sean Velasco of WayForward - Part Two

Matt Bozon, Adam Tierney, and Sean Velasco of WayForward - Part Two

Matt, Adam, and Sean talk about their respective projects at WayForward, among other things.

Here's part two of the WayForward interview where the guys talk a bit more about some of their all-time favorite video game classics, as well as shed some new light on their upcoming A Boy and His Blob game. Q. We saw in the interview with G4TV where Voldi...

Interviews: Matt Bozon, Adam Tierney, and Sean Velasco of WayForward - Part One

Matt Bozon, Adam Tierney, and Sean Velasco of WayForward - Part One

Matt, Adam, and Sean talk about their respective projects at WayForward, among other things.

WayForward, the company behind such stand out titles as Shantae and Contra 4, have already released their LIT title on Nintendo's WiiWare serivce, and are currently hard at work on several new projects for Nintendo's Wii console. We recently got the chance to catch up with three of the creative forces..

Podcast: Episode 3 - The Conduit Interview

Episode 3 - The Conduit Interview

We recently visited SEGA's HQ in London to play The Conduit. Feast your ears on the results!

As you might have read in the earlier feature on the Conduit Multiplayer event at Sega, Nintendo Life staff member Tom had the opportunity to interview two of the chaps from High Voltage Software – Kerry Ganofsky (CEO) and Eric Nofsinger (CCO). Armed with a couple of questions the community wanted to know..

News: Factor 5 Speak About Secret Wii Project

Factor 5 Speak About Secret Wii Project

Julian Eggebrecht spills the beans, but still no name as yet

They won’t reveal the name of the top secret project they’re working on, but those fine chaps at Factor 5 have still given us a few juicy pieces of information to chew on for the time being. Speaking to IGN, Factor 5 president Julian Eggebrecht shed a little light on this mysterious Wii title. We want to push the hardware. I think..

News: Samba De Amigo Wii - Gearbox Speaks

Samba De Amigo Wii - Gearbox Speaks

The FPS expert is bringing the Dreamcast classic bang up to date, so dust off your maracas, people

Brothers in Arms developer Gearbox Software may not be a name that instantly springs to mind when considering which software house should be tasked with updating the Sega classic Samba de Amiga, but the company has nevertheless been awarded that opportunity and recently spoke to Kotaku about the..

News: Sega Hint At More Wii-based NiGHTS Titles

Sega Hint At More Wii-based NiGHTS Titles

After waiting over a decade it seems that Sega are willing to milk the franchise for all it's worth

It may not have lived up to the expectations of many fans, but Sega’s NiGHTS: Journey into Dreams has obviously performed well enough at retail for its developers to be considering future titles and it would appear that the Wii is the favoured platform to receive them. In a recent interview Takashi..

News: Iwata Asks About Super Mario Galaxy

Iwata Asks About Super Mario Galaxy

The head honcho of Nintendo talks to the developers of Super Mario Galaxy in a series of interviews.

Following on from the 'Iwata asks' series of interviews around the launch of the Wii, the top dog of Nintendo talks to the developers of Super Mario Galaxy about the latest Mario game. Here's a short extract: Shimizu:So we had quite a few members of the public play test Super Mario Galaxy, and in a..

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