Latest Reviews - Page 5

Zaxxon (Virtual Console / Virtual Console Arcade)

Zaxxon (Virtual Console / Virtual Console Arcade)

One for the history books, but not for everyone

In 1982 Sega made a little gaming history with Zaxxon: the first 3D arcade game to use an isometric perspective – even more shockingly, it used sprite-based graphics at a time when 3D games were pretty much all being done with vectors. Whilst Zaxxon got a lot of attention due to its flashy graphics...

Sonic & Knuckles (Virtual Console / Sega Mega Drive)

Sonic & Knuckles (Virtual Console / Sega Mega Drive)

Lock-on, baby

It's widely known that Sonic and Knuckles (S&K) started out as the latter half of Sonic 3, but development constraints forced SEGA to split the game in two, putting S&K onto an innovative Lock-On cartridge that, when combined with Sonic 3, pieced the game back together into its original state. Now, with the announcement that...

Princess Tomato in the Salad Kingdom (Virtual Console / NES)

Princess Tomato in the Salad Kingdom (Virtual Console / NES)

A Virtual Console vegetable medley

After making several appearances on various Japanese personal computers and then being ported to the Famicom system, Hudson decided to bring the unique vegetable-themed text adventure Princess Tomato in the Salad Kingdom over to American NES gamers. The game was obviously quite a change of pace from the majority of...

Ghoul Patrol (Virtual Console / Super Nintendo)

Ghoul Patrol (Virtual Console / Super Nintendo)

Bustin' makes me feel alright, I suppose

When it came time to follow Zombies Ate My Neighbors, LucasArts decided to go with a third-party developer. Using basically the same gameplay engine as the one found in Zombies, the developer was able to successfully create a game that looked and played very similarly to the original release called Ghoul Patrol. Unfortunately, the addition of a few sloppy..

Ai Chō Aniki (Virtual Console / TurboGrafx-16)

Ai Chō Aniki (Virtual Console / TurboGrafx-16)

Possibly the maddest shooter of all time

Thanks to Nintendo making imports available on the Virtual Console, you've probably come across Chō Aniki: a shooter on the PC Engine in the same mold as Gradius and other side-scrollers, but with some rather unconventional enemies and a lot of muscles. You may be less familiar with this sequel, which was released on the PC Engine CD format and has probably..

Shadow Dancer: The Secret of Shinobi (Virtual Console / Sega Mega Drive)

Shadow Dancer: The Secret of Shinobi (Virtual Console / Sega Mega Drive)

Shinobi Joe is back, and this time he’s brought his dog

Shadow Dancer started out life in 1989 in the arcades as the sequel to the ever-popular Shinobi, which was a sizable hit for creator Sega. In the same year the company also released the rather excellent Revenge of Shinobi as an early title for the fledgling Mega Drive/Genesis. It strayed from the classic arcade formula by introducing an..

Final Fight 3 (Wii Virtual Console / Super Nintendo)

Final Fight 3 (Wii Virtual Console / Super Nintendo)

Is the third time the charm?

Final Fight 3 came along fairly late in the Super Nintendo's lifespan, but that certainly didn't bother fans of the series who were looking for one more heavy dose of beat-'em-up action. Capcom decided it was time to spice up the gameplay some and the end result was something that would appeal to classic fans of the...

Space Manbow (Virtual Console / MSX)

Space Manbow (Virtual Console / MSX)

Old school shooting fun on the PC standard that wasn't.

Don't feel bad if you've never heard of the MSX. It was an early-80s Microsoft-driven initiative to create a hardware standard for home computers to transform software development in the same way that the VHS standard transformed home video: by removing the need to develop for multiple hardware platforms. Unfortunately for the backers of MSX,..

Blaster Master (Wii Virtual Console / NES)

Blaster Master (Wii Virtual Console / NES)

It's a blast!

We saw a lot of legendary titles come out of the 8-bit era of gaming, but probably none quite as ahead of its time as Blaster Master. The game combined so many different gameplay ideas into one amazing adventure that offered up more playability than probably any other title of its kind at that time. There was platforming, exploration,...

Ironclad (Virtual Console / Neo Geo)

Ironclad (Virtual Console / Neo Geo)

A rare Neo Geo CD gem comes to the Japanese Virtual Console

You can be forgiven for not having heard of Chotetsu Brikin'ger (often referred to as Ironclad Brikin'ger on the web) as it's one of a handful of Neo Geo CD titles that was never released in MVS cartridge form for arcades or outside of Japan (though according to message boards this VC release is based upon the unreleased MVS ROM). Assuming..

Alex Kidd in Shinobi World (Virtual Console / Master System)

Alex Kidd in Shinobi World (Virtual Console / Master System)

Does Sega's original mascot go out with a bang or a whimper?

Poor Alex Kidd. The pint-sized, big-eared wonder never really caught on as a mascot, although it was not through lack of trying on Sega's part. Alex appeared in a number of games featuring vastly different forms of gameplay and, with this last throw of the dice, Sega tried to pair the ailing character with one of their more successful..

Street Fighter Alpha 2 (Virtual Console / Super Nintendo)

Street Fighter Alpha 2 (Virtual Console / Super Nintendo)

Stunning achievement or a conversion too far?

No company in the storied history of video gaming has tried harder to not create a true sequel to one of their hit games quite like Capcom did with the myriad releases that followed their hit fighting game Street Fighter 2. Not only did they create a number of tweaked releases of game itself, but they also managed to find time to create a spin-off..

Earthworm Jim 2 (Virtual Console / Sega Mega Drive)

Earthworm Jim 2 (Virtual Console / Sega Mega Drive)

Groovy!

After creating the excellent Earthworm Jim videogame and subsequently making an awesome cartoon based on it, it was quite logical that Interplay would not give up on the franchise just yet. Not too long after the cartoon, they released Earthworm Jim 2, which was intended to be even better than the original game. As Queen Slug-for-a-Butt was...

The Combatribes (Virtual Console / Super Nintendo)

The Combatribes (Virtual Console / Super Nintendo)

A beat 'em up that packs very little punch

There was a time when Technos ruled the beat-'em-up genre of fighting games during the 8-bit era with their Double Dragon and River City Ransom titles, but sadly the 16-bit generation wasn't as kind to the company. Once Capcom's Final Fight hit the scene, there was little room left for any other beat-'em-up, not even a port of their popular The Combatribes..

Shanghai II: Dragon's Eye (Virtual Console / Sega Mega Drive)

Shanghai II: Dragon's Eye (Virtual Console / Sega Mega Drive)

A history lesson in the failure of PC-to-console ports.

Activision was the first to sell a mahjong solitaire (for lack of a better term) game for IBM PCs and Apple Macs in 1986 under the name Shanghai. They even got the programmer of the original game -- which was created on University of Illinois mainframes -- to do the programming and create backgrounds. That release was a big enough hit that a..

A Boy and His Blob: Trouble on Blobolonia (Virtual Console / NES)

A Boy and His Blob: Trouble on Blobolonia (Virtual Console / NES)

An innovative gameplay idea that's beginning to feel a bit dated.

There's no denying that the original NES release of A Boy and His Blob brought some fairly unique gameplay ideas to the table when it was released in 1989. David Crane, who'd already seen success with his Atari 2600 hit Pitfall, brought a few ideas from his classic and combined it...

Street Fighter II': Champion Edition (Virtual Console / TurboGrafx-16)

Street Fighter II': Champion Edition (Virtual Console / TurboGrafx-16)

A very solid, albeit unknown port of the Capcom arcade fighter.

After seeing releases on both the Super Nintendo and Sega Genesis consoles, Capcom figured they could capitalize one more time with a release on NEC's PC Engine system in Japan. While the game was considered a very faithful port of the arcade hit, waning sales and licensing issues kept the game from seeing a much-needed release on the..

Indiana Jones' Greatest Adventures (Virtual Console / Super Nintendo)

Indiana Jones' Greatest Adventures (Virtual Console / Super Nintendo)

Another fantastic movie trilogy gets another fantastic game

By the end of 1994, Sculptured Software had already created two SNES games based on the Star Wars games, and were hard at work on a third. But of course movie fanatics noticed something - Star Wars already had a lot of representation, but where was everybody's favourite archaeologist? LucasArts must've noticed the same, because they gave..

Ninja Gaiden (Virtual Console / Virtual Console Arcade)

Ninja Gaiden (Virtual Console / Virtual Console Arcade)

The original, but possibly not the best.

Ninja Gaiden is a game best known to many as a series of action-platformers that started out on the NES and has continued into the present day on the current crop of HD systems as a 3rd-person action game. It's worth remembering that it started out as an unforgiving beat-em up in arcades and thanks to Tecmo's...