Latest Reviews - Page 6

Shadow of the Ninja (Wii Virtual Console / NES)

Shadow of the Ninja (Wii Virtual Console / NES)

Ninja master or a shadow of glory?

Ninjas suddenly gained popularity during the 1980s, what with their cool moves, cool clothes and unashamed ability to kick ass. It's murky as to why exactly this happened but the legacy left within the fields of media was huge, ranging from the American Ninja films, the Teenage Mutant Ninja Turtles, the Last Ninja...

Wild Guns (Wii Virtual Console / Super Nintendo)

Wild Guns (Wii Virtual Console / Super Nintendo)

Wild West or limp at best?

Whether the game had any influence over the film Wild Wild West is debatable, but what can't be denied is that the two have a similar, inextricable link between cowboys and steampunk. While the traditional steampunk time period might still be Victorian England in the late 19th Century, the setting for both is somewhat...

Kirby Super Star (Wii Virtual Console / Super Nintendo)

Kirby Super Star (Wii Virtual Console / Super Nintendo)

Suck on this!

Kirby Super Star made its debut on the Super Nintendo console in 1996, and although the game came late in the system's lifecycle, it's gone on to become one of the most sought-after games in the series. Now with the release of the game on the Virtual Console, Wii fans can enjoy the classic in all of its original glory. The gameplay of...

The King of Fighters '95 (Virtual Console / Neo Geo)

The King of Fighters '95 (Virtual Console / Neo Geo)

For those who like having their asses handed to them

After having some solid success in arcades with the inaugural game in the series The King of Fighters '94, SNK wanted to try to address some of the complaints players had with the game in the sequel. Two of the biggest complaints were the inability to customise your own team lineups and the...

Mega Man 4 (Wii Virtual Console / NES)

Mega Man 4 (Wii Virtual Console / NES)

A bit weak, but still a good game

With both Mega Man 2 and Mega Man 3 ranking among the best NES games ever made, many people were quite excited when Capcom announced a fourth entry in the series back in 1991. After all, if they managed to make it even better, it would be pretty much near perfection! Sadly, it didn't quite turn out as people hoped...

Wonder Momo (Virtual Console / TurboGrafx-16)

Wonder Momo (Virtual Console / TurboGrafx-16)

A guilty pleasure for import PC Engine fans

You cannot be blamed for not having heard of Wonder Momo, a Namco arcade game from the mid-late 80s which was never released outside of Japan. It belongs in the box of "odd" Japanese games, being a beat-em-up with the unusual setting of a Super Sentai (Power Rangers to the gaijin amongst you) stage show, like you'd find performed in Japanese..

Castlevania: Rondo of Blood (Virtual Console / TurboGrafx-16)

Castlevania: Rondo of Blood (Virtual Console / TurboGrafx-16)

The PC Engine classic finally arrives on the Virtual Console

The Castlevania titles have seen releases on a variety of game consoles over the years, but it's this PC Engine release that's garnered a lot of attention and focus among diehard game fans and collectors over the years. Since the game was only released in Japan, gamers who wanted to play...

Final Fantasy II (Virtual Console / Super Nintendo)

Final Fantasy II (Virtual Console / Super Nintendo)

Still a timeless RPG classic.

While the game was the second numbered Final Fantasy when it was released in North America back in 1991, it's actually the fourth entry in the series due to the second and third 8-bit releases remaining in Japan at the time. It marked the series debut on Nintendo's 16-bit console and added quite a few new gameplay elements to the mix, namely Square's new Active-Time..

Fatal Fury Special (Virtual Console / Neo Geo)

Fatal Fury Special (Virtual Console / Neo Geo)

Is it really all that special?

There's no question that Fatal Fury 2 was quite a step up in quality from the original, but it seems SNK still wasn't completely satisfied with the game and decided to release an upgrade in the form of Fatal Fury Special. Rather than start from scratch, they basically took Fatal Fury 2, added in the ability to play as...

Zaxxon (Virtual Console / Virtual Console Arcade)

Zaxxon (Virtual Console / Virtual Console Arcade)

One for the history books, but not for everyone

In 1982 Sega made a little gaming history with Zaxxon: the first 3D arcade game to use an isometric perspective – even more shockingly, it used sprite-based graphics at a time when 3D games were pretty much all being done with vectors. Whilst Zaxxon got a lot of attention due to its flashy graphics...

Sonic & Knuckles (Virtual Console / Sega Mega Drive)

Sonic & Knuckles (Virtual Console / Sega Mega Drive)

Lock-on, baby

It's widely known that Sonic and Knuckles (S&K) started out as the latter half of Sonic 3, but development constraints forced SEGA to split the game in two, putting S&K onto an innovative Lock-On cartridge that, when combined with Sonic 3, pieced the game back together into its original state. Now, with the announcement that...

Princess Tomato in the Salad Kingdom (Virtual Console / NES)

Princess Tomato in the Salad Kingdom (Virtual Console / NES)

A Virtual Console vegetable medley

After making several appearances on various Japanese personal computers and then being ported to the Famicom system, Hudson decided to bring the unique vegetable-themed text adventure Princess Tomato in the Salad Kingdom over to American NES gamers. The game was obviously quite a change of pace from the majority of...

Ghoul Patrol (Virtual Console / Super Nintendo)

Ghoul Patrol (Virtual Console / Super Nintendo)

Bustin' makes me feel alright, I suppose

When it came time to follow Zombies Ate My Neighbors, LucasArts decided to go with a third-party developer. Using basically the same gameplay engine as the one found in Zombies, the developer was able to successfully create a game that looked and played very similarly to the original release called Ghoul Patrol. Unfortunately, the addition of a few sloppy..

Ai Chō Aniki (Virtual Console / TurboGrafx-16)

Ai Chō Aniki (Virtual Console / TurboGrafx-16)

Possibly the maddest shooter of all time

Thanks to Nintendo making imports available on the Virtual Console, you've probably come across Chō Aniki: a shooter on the PC Engine in the same mold as Gradius and other side-scrollers, but with some rather unconventional enemies and a lot of muscles. You may be less familiar with this sequel, which was released on the PC Engine CD format and has probably..

Shadow Dancer: The Secret of Shinobi (Virtual Console / Sega Mega Drive)

Shadow Dancer: The Secret of Shinobi (Virtual Console / Sega Mega Drive)

Shinobi Joe is back, and this time he’s brought his dog

Shadow Dancer started out life in 1989 in the arcades as the sequel to the ever-popular Shinobi, which was a sizable hit for creator Sega. In the same year the company also released the rather excellent Revenge of Shinobi as an early title for the fledgling Mega Drive/Genesis. It strayed from the classic arcade formula by introducing an..

Final Fight 3 (Wii Virtual Console / Super Nintendo)

Final Fight 3 (Wii Virtual Console / Super Nintendo)

Is the third time the charm?

Final Fight 3 came along fairly late in the Super Nintendo's lifespan, but that certainly didn't bother fans of the series who were looking for one more heavy dose of beat-'em-up action. Capcom decided it was time to spice up the gameplay some and the end result was something that would appeal to classic fans of the...

Space Manbow (Virtual Console / MSX)

Space Manbow (Virtual Console / MSX)

Old school shooting fun on the PC standard that wasn't.

Don't feel bad if you've never heard of the MSX. It was an early-80s Microsoft-driven initiative to create a hardware standard for home computers to transform software development in the same way that the VHS standard transformed home video: by removing the need to develop for multiple hardware...

Blaster Master (Wii Virtual Console / NES)

Blaster Master (Wii Virtual Console / NES)

It's a blast!

We saw a lot of legendary titles come out of the 8-bit era of gaming, but probably none quite as ahead of its time as Blaster Master. The game combined so many different gameplay ideas into one amazing adventure that offered up more playability than probably any other title of its kind at that time. There was platforming, exploration,...

Ironclad (Virtual Console / Neo Geo)

Ironclad (Virtual Console / Neo Geo)

A rare Neo Geo CD gem comes to the Japanese Virtual Console

You can be forgiven for not having heard of Chotetsu Brikin'ger (often referred to as Ironclad Brikin'ger on the web) as it's one of a handful of Neo Geo CD titles that was never released in MVS cartridge form for arcades or outside of Japan (though according to message boards this VC release is based upon the unreleased MVS ROM). Assuming..