If you count yourself as a hardcore gamer then you will have read our recent news piece about April’s Japanese Virtual Console games with marked interest. Sure, there’s the usual amount of filler in there, like Famicom Detective Club Part II and Bokosuka Wars (neither of which are likely to make the leap over to the US/Euro VC service), but there’s a trio of games that should cause your pulse to race uncontrollably – Dracula X: Rondo of Blood, MUSHA Aleste and Metal Slug.
Since the end of last year there’s been an unpleasant undercurrent of tension in the world of the Virtual Console. It all started when Nintendo’s VC releases began to strangely dry up, with the usual three-game weeks becoming a thing of the past. This controversial move then kick-started a tirade of anger, with each week’s announcements being greeted with almost predictable cries of derision.
In the early days of the Virtual Console it looked likely that although timing differences existing between US and European releases, most (if not all) games would make an appearance in both regions. However, as the US passes the 200 game mark (leaving Europe trailing at 187) we’re seeing a massive disparity between the software available in the two territories – and both sets of gamers are equally annoyed about it.
With over 200 games currently available on the Virtual Console service and the impending arrival of WiiWare, one thing seems to be concerning a vast number of Wii owners (if the comments on VC:R are anything to go by) and that’s internal memory storage.
Here at VC Reviews we keenly appreciate the advantages of owning Virtual Console games as opposed to tracking down the original cartridge releases from car boot sales and eBay. If anything it frees up our living room from all those consoles, controllers and wires which used to once dominate. However are we getting a good deal? Is it better value for money to track down the original carts of games we used to play back in the days rather than cough up for downloads from the Wii Shop?
It’s safe to say that the Virtual Console has been a massive success for Nintendo. The company has confirmed that an astonishing number of gamers are delving into the past and gleefully downloading retro content to their Wii consoles. So long as Nintendo can keep a steady flow of quality titles then the future of the service is all but assured.
Every good retro gamer enjoys a good shmup (shoot-em-ups to the uninitiated). During the late 80s and early 90s almost every other game was a shmup. They were very much the FPS of the day! The gaming history books are littered with many failures and uninspired clones but we'll cut through the crap and bring you the cream of the crop that we one day hope to see on the Virtual Console.
Platformers. They're one of the most popular videogame genres, and for a good reason: They're simple, fun and easy to get in to. VC's already packed with quite a bit of them, but there's still many greats that are missing. Here's a selection of platformers I feel should be added to VC soon, because it'd be a shame to not have them on there:
Now that the Virtual Console Archive has a commenting facility we thought what better time to ask what are the games you would most like to see on the Virtual Console. The catch is you can only pick ONE game per format and you have to give a brief reason why this should be released before any other games.