Wii Virtual Console Features

  • Features Games That Should Already Be on Virtual Console

    Four years later, which great titles still aren't available?

  • Talking Point The Virtual Console's PAL Problem

    60Hz and the confusing state of Virtual Console emulation

  • Talking Point Copyright and Video Games

    What is stopping us from experiencing the entire history of video games?

  • Talking Point Is the Virtual Console On The Slide?

    Since the birth of the Virtual Console a couple of years back we’ve been granted some truly amazing slices of retro-related brilliance. Zelda, Phantasy Star, Street Fighter, Alex Kidd, Mario, Castlevania, Sonic…all of these franchises (plus many others) have been reborn in a blaze of glory thanks to Nintendo’s download portal.

  • News Virtual Console Reviews - Best of 2008

    This year brought two new systems to the Virtual Console with the Commodore 64 computer added to the European Virtual Console and the Sega Master System added to both the European and North American Virtual Console services. We also saw a host of new releases on the systems already available on the service including some very high profile titles.

  • News Corbie's Top 20 Virtual Console Releases - Part 2

    We've already done quite a few Top 10 lists of games we'd like to see hit the Virtual Console, but now that we're quickly approaching 300 Virtual Console releases, we thought it might be a good time to come up with a list of our favorite Virtual Console releases already available for the service.

  • News Corbie's Top 20 Virtual Console Releases - Part 1

    We've already done quite a few Top 10 lists of games we'd like to see hit the Virtual Console, but now that we're quickly approaching 300 Virtual Console releases, we thought it might be a good time to come up with a list of our favorite Virtual Console releases already available for the service.

  • News Hardware Focus - NEC SuperGrafx

    In 1989 the PC Engine was still selling quite well in Japan, but Sega's 16-bit Mega Drive system was beginning to pick up steam and Nintendo's Super Famicom console was looming just around the corner. Sensing this, NEC decided that they needed a true 16-bit console if they were to have any hope of continuing their success in the Japanese console wars.

  • News Top 10 Racing Games We Want To Come To The Virtual Console

    Racing or driving games are sorely underrepresented on the Virtual Console. Why is that we ask? They’ve always been popular with gamers since Pole Position on the Atari 2600. In the vain hope that powers that be at Nintendo ever visit this site for inspiration, here are the driving games which we feel deserve consideration for the Virtual Console.

  • News Top 10 Puzzlers We Want To Come To The Virtual Console

    Following the series of Top 10 lists we've already done, we've made a selection of puzzle games we would like to see! It should be noted that there's a bunch of great puzzlers already on VC - The likes of Puyo Puyo, Adventures of Lolo, Wrecking Crew, Solomon's Key and Pokémon Puzzle League are all top-notch and very much worth a purchase. Still, here's 10 that would make great additions as well.

  • News Top 10 Shmups We Want To Come To The Virtual Console

    Since I've been fortunate enough to witness all of the shooter love in the comments lately, I thought I'd take a moment to share the love with a new top ten list chock full of shoot 'em ups. Although there have already been quite a few outstanding shooters released on the Virtual Console, there are still a lot of great titles left between the various consoles. Today we'll take a look at ten of the best. No need to thank me, just enjoy the list. :P

  • News Top 10 Neo Geo Games We Want To Come To The Virtual Console

    The Neo Geo console was a lot like a Rolls-Royce.

  • News Secret of Evermore - Brian Fehdrau Interview

    Our resident reviewer Corbie Dillard has been busy securing some fresh content for his SNES fansite. He really struck gold with a recent interview which he did with Brian Fehdrau, the lead programmer on the Squaresoft USA team that developed the Super Nintendo rpg hit Secret of Evermore.

  • News Square-Enix Changes Its Mind About The Virtual Console?

    Highly respected Japanese developer Square-Enix has broken its silence regarding the lack of support for Nintendo’s Virtual Console service in a recent interview at the 2008 Game Developers Conference.

  • News Playtest: The Shaft Virtual Console joystick

    As old school gamers on Wii the only thing we missed was a joystick peripheral for that authentic arcade feel

  • News Top 10 C64 games wanted on the Virtual Console

    Now that the Commodore 64 is firmly established on the Virtual Console (at least for Europe) it seemed like an opportune time to compile a list of C64 games that I feel deserve a home on the Virtual Console.

  • News Top 10 RPGs We Want To Come To The Virtual Console

    Role-playing games have always been extremely popular in Japan, but over the years they've become quite popular in other parts of the world as well. There's just something amazing about getting to take part in an epic story line and watching as it all unfolds in front of you. I personally own over 130 role-playing games at last count, so I decided to take a moment to put together a list of the top 10 role-playing games I'd most like to see released on the Virtual Console.

  • News Will Sega CD Support Ever Come To The Virtual Console?

    Since the very welcome introduction of TG-16 CD-ROM games to Nintendo’s Virtual Console service we’ve seen a steady flow of requests for the same treatment to be given to Sega’s ill-fated Sega CD add-on (also known as the Mega CD in Europe and Japan).

  • News Why April Is A Massive Month For the Virtual Console

    If you count yourself as a hardcore gamer then you will have read our recent news piece about April’s Japanese Virtual Console games with marked interest. Sure, there’s the usual amount of filler in there, like Famicom Detective Club Part II and Bokosuka Wars (neither of which are likely to make the leap over to the US/Euro VC service), but there’s a trio of games that should cause your pulse to race uncontrollably – Dracula X: Rondo of Blood, MUSHA Aleste and Metal Slug.

  • Talking Point The State of Play of the Virtual Console

    Since the end of last year there’s been an unpleasant undercurrent of tension in the world of the Virtual Console. It all started when Nintendo’s VC releases began to strangely dry up, with the usual three-game weeks becoming a thing of the past. This controversial move then kick-started a tirade of anger, with each week’s announcements being greeted with almost predictable cries of derision.

  • News Global Inequality on the Virtual Console

    In the early days of the Virtual Console it looked likely that although timing differences existing between US and European releases, most (if not all) games would make an appearance in both regions. However, as the US passes the 200 game mark (leaving Europe trailing at 187) we’re seeing a massive disparity between the software available in the two territories – and both sets of gamers are equally annoyed about it.