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Zombie_Barioth

Zombie_Barioth

Male, 22, United States

Joined:
Thu 6th September, 2012

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Zombie_Barioth

#1

Zombie_Barioth commented on Video: Pokémon Gold & Silver Glitches Deliver...:

@RegalSin
You wouldn't happen to actually have a source for that, would you? The only method I'm aware of is using save editors to see the stats, calculate the changes, and copy them onto a hacked mon for newer games. Its basically substituting hacked Pokemon, so if the method you're describing works the same way then its not legit, but eh.

As for the rest, "less than human" is a bit extreme for games not being deemed profitable to localize, don't you think? We didn't get the mobile phone service because we didn't get the adapter either, which you need to do the event. It's likely another failed add-on issue.

Zombie_Barioth

#3

Zombie_Barioth commented on Reminder: Grab a Mythical Diancie in Pokémon...:

@Haru17
The fact that they're still having events alone proves you wrong, they wouldn't bother if not enough people were still playing. Game Freak would easily know how many people are based off of server access, and how many event downloads there have been in this case.

Zombie_Barioth

#4

Zombie_Barioth commented on Reminder: Grab a Mythical Diancie in Pokémon...:

@KingMike
It didn't do that for the DS games, not sure about 3DS. I don't think it does at least.

Never had it happen myself, but it might be because of how the system downloads the cards that tells you and the network you got the gift Pokemon. The system must download the card separately before it downloads the Pokemon, so if you disconnect you'll end up with the card but not the Pokemon or something. That's just my guess anyway.

Zombie_Barioth

#5

Zombie_Barioth commented on Video: The Original Starter Pokémon Look Simp...:

@Dr_Lugae
I'd say you're spot on there. They actually addressed this issue with Monster Rancher, which topped out at 390 monsters for 3D games (2D ones used pallet swaps). Each monster took about a month to animate. That's with PS1/PS2 level graphics, and Pokemon has almost twice as many monsters, so even half that amount of work is still a lot.

It'd take a team of around 20-30 guys doing nothing but animations to get that done in a reasonable amount of time, which is 1/4 to nearly 1/3 of Game Freak's staff.

That's not even considering how many people only care for playing Pokemon on handhelds. Only the main series on handhelds gets anywhere near the 20mil. or so sales Pokemon usually does. Its not the no-brainer cash cow people think it is.

Zombie_Barioth

#6

Zombie_Barioth commented on Nintendo Quality Of Life Patent Applications A...:

@Captain_Gonru
Some alarm clock apps allow you to set it to make you do math problems to turn off the alarm. So maybe they would use some Brain Age or Wario Ware style mini-games instead.

I have no idea what they could do to make getting ready for be fun, since you're actually supposed to 'unplug' for about 30-60min. before bed to avoid stimulation from the LCD lighting. Maybe that's what the projector is for.

Zombie_Barioth

#8

Zombie_Barioth commented on New Pokémon May Be On the Way Following Movie...:

@Anthy
What people are actually hoping for is that the games get spaced out more. They've been coming out yearly for a while now, so extending that to bi-yearly would be nice.

I'd rather they take their time with each new release than constantly churn out games with small updates and tweaks trying to keep up with the fickle competitive scene. What you're proposing would quickly alienate everyone but, and frankly, it won't do much good if most of them will be ignored for top tier mons as usual. There's plenty of variety, what needs to be done is balance what we already have so more Pokemon are viable at higher levels of play.

Zombie_Barioth

#9

Zombie_Barioth commented on New Pokémon May Be On the Way Following Movie...:

@Mona-Reggie
Actually, no, they didn't do any of the games outside of the main handheld series. Genius Sonority handled Colosseum and XD, Game Freak only provided the formulas for the game mechanics.

So its not that we can't or won't see traditional Pokemon Gameplay on a home console, it just won't have badges and gym leaders. I still wouldn't get my hopes up though, allegedly they don't see a point in 3D Pokemon games on consoles either now that handhelds can handle that too. They claim that the "wow factor" of it is gone now because of it.

Zombie_Barioth

#10

Zombie_Barioth commented on New Pokémon May Be On the Way Following Movie...:

@Porky
If you have such good reasons for hating the newer generations, then why not lead with those rather than the petty blanket statement of "it needs to die" and other such inflammatory remarks, then calling somebody an jerk for taking offense to them? Pot calling the kettle black much?:P

As for your timeline issue, in the Delta episode chapter in ORAS the various retcons are explained as parallel worlds. Before you even think of sighing, its nothing new, Gen I, II, and their remakes were explained in much the same way. R/B/Y and G/S/C take place in one universe, Gen III through V in another, and I presume Gen VI and up are in their own as well.

So, either you weren't paying attention, or you haven't actually played the games you're getting your panties in a bunch over in the first place.

Zombie_Barioth

#11

Zombie_Barioth commented on Genyo Takeda and Shigeru Miyamoto Share Belief...:

@BinaryFragger
They may be really passionate about what they do, but at the end of the day its still just a job. Unfortunately a lot of fanboys don't seem to understand that.

Whats really sickening, is some people are actually using Iwata's passing as ammo for their petty squabbling. It takes a special kind of person to sink that low.

Zombie_Barioth

#12

Zombie_Barioth commented on Nintendo President Satoru Iwata Passes Away Ag...:

Its not really all that surprising knowing his health has been failing for quite some time, but its still shocking how quickly things can go south and how frail life can be. Say what you want about his recent business decisions, but there aren't many people like him. How many CEO's can claim to have had a hand in so many aspects of the company during his time there? Not many, certainly not within this industry.

Its funny, he may be "just a CEO" but it still feels weird knowing we won't be seeing him around anymore. It may be a bad meme now, but I really will miss hearing him say "please understand".:(

Zombie_Barioth

#13

Zombie_Barioth commented on Sony's Shuhei Yoshida Plays It Cool With The S...:

@RegalSin
You might want to clarify point no.3, unless of course you mean to say Capcom, Konami, Namco, Tecmo, Acclaim, and From Software aren't eastern companies.;)

Oh, and don't forget SFA wasn't originally a StarFox game, so its very much a SMB USA sort of situation. If Miyamoto hadn't made that crack about the male character from Dinosaur Planet looking like Fox McCloud, it might not have been a StarFox game to begin with. They though he was dropping a hint. Personally, I'm glad he did..

Zombie_Barioth

#14

Zombie_Barioth commented on Gunpei Yokoi Discusses The Struggle To Make Th...:

Definitely can't say I agree with him on RPGs (my favorite genre), but at least he put more thought into than "they're for depressed gamers who like to sit alone in their dark room and play slow games".;)

To be fair though, he came from an era where arcades we're popular, so to him that'd be what real games are. I wonder what he thinks of games like Zelda or Metroid though, seeing as they're not competitive either.

@DR_Lugae
That isn't an issue with graphics or realistic visuals though, but rather the particular developer or publisher (never mind the journalism side of things). Wasn't exactly @Bass_X 's point though, you could say the same thing about movies. How many visually stunning, successful, yet mediocre movies are there? That's what I presume he was getting at anyway.

Zombie_Barioth

#15

Zombie_Barioth commented on Rumour: Nintendo NX Won't Be As Powerful As Pl...:

@DanteSolablood
The thing is though, the Gamecube is actually all-around stronger. The only thing it lacked compared to the PS2 was the disc space and 2GB of SRAM, the former being its biggest flaw. I'm not even talking about graphics, just raw power. The only point where graphics are an apples to apples comparison is with multiplats.

You're right about how it doesn't require as much horse power for things like big worlds, but the kicker is the bigger and more complex the game, the more compromises usually have to be made in other areas. You need more power to push a prettier game, and more time and resources to put into it.

There's a reason Fallout 4, or any of the Fallout games for that matter, don't look all that impressive for a AAA game. They didn't start out AAA either. Unlike COD, its an RPG first. "Elder Scrolls with guns" is actually pretty accurate, in a good way. They're big games, with a lot going on, it just so happens the gameplay is solid enough to appeal to people who wouldn't normally touch an RPG. Skyrim did the same thing actually, and so did FFVII with it's story.

Oh, and you might want to quite over-generalizing, if you don't like people doing to with Nintendo fans, then don't do it to them.

Zombie_Barioth

#16

Zombie_Barioth commented on Prototype SNES PlayStation Found In The Wild, ...:

@SethNintendo
Nintendo's lawyers didn't exactly miss that clause. Reportedly, Sony added the part about them owning the rights to any and all IP developed for the CD format after the initial deal was made, among other things.

Nintendo actually did double cross Sony, but in all reality, they double crossed the double crosser. Its likely the reason they made the deal with Philips first was to ensure the deal was a sure thing beforehand. The backstab came when they announced it publicly before informing Sony. That had to be out of spite.

Even if they didn't piss off Sony though, there's a good chance they would have made the Playstation anyway. They wouldn't want to waste all that R&D, and they chose to partner with Nintendo in the first place because gaming was proven to be very profitable.

Zombie_Barioth

#17

Zombie_Barioth commented on Natsume Promises a Return to Basics in Harvest...:

@JesWood13
Sorry, I misread your post. I read it as "buy Natsume" (as in, buy them to get the IP) not just "buy Harvest Moon". I didn't mean it in a rude way though, it was an honest question. I supposed its moot now.

To properly answer your question, Natsume only own the rights to the name "Harvest Moon". The series is actually made by Marvelous AQL, and is known as Bokujo Monogatari in Japan. Harvest Moon is just the localization name. When Marvelous switched publishing to in house through XSEED Natsume kept the name. Story of Seasons is the newest game in the Bokujo Monogatari series, and what would otherwise have been known as Harvest Moon.

Zombie_Barioth

#18

Zombie_Barioth commented on First Impressions: Digging Up Details on Harve...:

Ugh, it actually looks like a copyright-infringement evading ios game knock-off of a more popular/successful series. I can see what they were going for, something like Friends/More Friends of Mineral Town, but everything is too clean and static looking. I can't believe I'm saying this, but it feels like more care and effort was put into Lost Valley than this one.

Zombie_Barioth

#19

Zombie_Barioth commented on Natsume Promises a Return to Basics in Harvest...:

I like how they've been conveniently avoiding mentioning anything to do with the switcheroo between them and Marvelous. I'm pretty sure that's also been a big concern fans have had.

Its also funny how they had to be asked to put the Witch and Wizard in, 2 series staples at this point, never mind towns and such. How long have they been localizing the series again?:P

@JesWood13
What is it with people wanting Nintendo to buy up companies, or any company to do so for that matter? Why not just have the Animal Crossing team implement more Harvest Moon like features instead? Gardening is already a thing, and so is fishing and chopping trees. They just need to expand on those things.

Zombie_Barioth

#20

Zombie_Barioth commented on Video: Avert Your Eyes, This Japanese Animal C...:

I don't see how this is considered to be groping. With that cheesy grin its more like playfully pinching the 'cute' little forest animal's big round belly. There wasn't anything sexual about it, but I guess because its Japan people automatically assume that's the intent.

If this is groping, then what do you call poking the Pillsbury Doughboy?

Zombie_Barioth

#21

Zombie_Barioth commented on Pokémon Jukebox Arrives For Free on Android D...:

@KTT
That's true, however, there's only so much you can learn from observation alone. Its no substitute for actual experience, which Game Freak doesn't have. I think at most they helped with voices and character models for the stadium games, although I'm not sure.

That's likely whole reason the games feel like they're on modified DS engines, Game Freak is still figuring out what does and doesn't work for the series. Notice the change in camera perspective between X&Y and ORAS for example.

I think they did a good job all things considered, the only grip I have is them not delaying X&Y to fix the frame-rate, and not catching the Luminos gltich. They seem to be getting better at it, so I would expect 7th gen to be clear of any growing pains.

Zombie_Barioth

#22

Zombie_Barioth commented on Pokémon Jukebox Arrives For Free on Android D...:

@Jenraux
Yeah, I saw that too. Like I said, I have no clue where people are getting that, I assume people just assume they own Game Freak since they've been exclusive to Nintendo for so long. Its a similar situation to Insomniac I guess.

@BLPs
That would be because X&Y are literally their very first 3D games. The only thing they've done for the other 3D games was provide the formulas for the game mechanics. They were basically learning on the fly while figuring out how to transition the series into 3D. That's quite a bit of work for a company that's actually smaller than Atlus.

Zombie_Barioth

#23

Zombie_Barioth commented on Pokémon Jukebox Arrives For Free on Android D...:

@Jenraux
Actually, Game Freak is a private company, so Nintendo most certainly doesn't own majority share. They've actually developed several games on non-Nintendo hardware, such as Pulseman, which they wouldn't have been able to do if Nintendo owned them. I haveno clue where people are getting the idea they do, much less specifically 1/3 of the shares. Anybody mind sharing their source?

As for why they only make Pokemon on handhelds, they see Pokemon as a handheld series. Its their series, and without knowing what sort of deal they and Nintendo have going, all that can really be said is they see no need to upset the order of things. Its possibly they have exclusive rights over main series or something though.

Zombie_Barioth

#24

Zombie_Barioth commented on Editorial: Nintendo's Approach to amiibo is In...:

@Area57
That'd be all well and good if these were just figurines. The problem is they also happen to have content locked behind them, and its availibility is also tied to that of the Amiibo.

Nintendo is supposed to also have Amiibo cards for those who just want the content, but so far only the Animal Crossing ones were anounced. I have a sneaking suspicion they're holding off on them in order to maximize sales of the figurines by leveraging said unlockable content.

Zombie_Barioth

#25

Zombie_Barioth commented on Poll: We Need to Talk About amiibo - Where Do ...:

@RegalSin
I don't even own, much less buy them, nice try though. This might be a good time to dismount that 'enlightened' high-horse of yours.:P

I certainly agree that NFC figures (again, not just Amiibo) are gimmicky, I'm not defending anything, I just take issue with your over-generalizations. Its the sum of the parts I'm looking at, not the one thing they all have in common.

That's why I keep insisting they're not the same, its like comparing charcoal to propane. Go tell someone who knows a thing or two about grilling that they're "the same thing" and see what you get.;)

Zombie_Barioth

#26

Zombie_Barioth commented on Poll: We Need to Talk About amiibo - Where Do ...:

@RegalSin
No, what we have here is a case of finer details vs the big picture.

They may do similar things, but a ROM chip is not a microchip, just as a fish is not a bird or vice versa. They work differently, they have their own advantages and disadvantages. What you're referring to would be considered common ground.

You're also wrong about cocaine and amphetamines, the former was a surgical numbing agent/anesthetic, the latter as a nervous system stimulant for ADHD and narcolepsy. That actually supports my point.

You do know the very technology NFC is based on (RFID), which I referenced before, has been around since the early 80's don't you? I never said it was new, its use in games is.

Zombie_Barioth

#27

Zombie_Barioth commented on Poll: We Need to Talk About amiibo - Where Do ...:

@RegalSin
No its not, and I'm not, you don't seem to understand what I'm getting at.

Your comparing two similar devices and claiming they do the exact same thing when they in-fact don't. They may share one common ability or trait, but that doesn't make them the same. Thave they're own specific purpose and limitations. By your logic, fish, birds, and amphibians are the exact same things, because they all lay eggs. Does that make sense to you? Are birds is to fish is to amphibians?

Let me make this perfectly clear, I'm not saying anything about Amiibo is original. What I AM saying is the way NFC figures (not just Amiibo) bring the various technologies together is unique. Those Gameboy cartridges you mentioned for example, have never had all those features at once. They had to make specialized cartridges with them built in. Hu-cards certainly can't anything either do, nor can the E-reader. They're similar, they're all technogies, but not the same thing.

Zombie_Barioth

#29

Zombie_Barioth commented on Feature: Nintendo Franchises We Want to See at...:

@Williaint
The thing is, Game Freak have only ever made the mainline games, and they're the only ones who do. They also partially own Pokemon, so they have a fair amount of say in what goes on with the series. I imagine that must be apart of their end of the bargain with Nintendo. Another studio would have to do a side game.

As for how well it'd sell, the spin-offs don't sell anywhere near as well as the mainline games. Just look at how well the Gamecube games did, and they were far from crappy. They certainly didn't help the Gamecube, and they had GBA games to compete with. That's not to say I don't want 'em, they're just much more likely to be made for handhelds now that Nintendo's can handle 3D.

Zombie_Barioth

#30

Zombie_Barioth commented on Rare Co-Founder Tim Stamper Is Tweeting Some C...:

@EverythingAmiibo
I think its more about the "5min. I'll never get back" remark and the overall tone of your post, it comes off as rude, disrespectful, and just all around negetive. Its not about being "sworn in on" anything. You don't have to personally like something to learn from and appreciate it after all. You can apprecite history can't you?

That, and well, its an article about a Rare co-founder. If you should know anything about Rare, its how integral they were to Nintendo. Needless to say Rare has a very strong following, as does their games. You might as well be dissing Sakurai or Miyamoto.

Zombie_Barioth

#31

Zombie_Barioth commented on Poll: We Need to Talk About amiibo - Where Do ...:

@RegalSin
You call me a cry baby, meanwhile, your the one getting all bent out of shape. Ad hominems are fun, aren't they?

You claim its been done to death, when really, few have done it until Skylanders. You're arguing that they could do the same thing, not that they have.You know what that sounds like, don't you? You're also cherry-picking just the one feature of the NFC figures, so you're either claiming it can do all, or dismissing everything but. Either way, its a poor argument. Either it can "do the exact same thing" or it can't.

Can you put code on a Hu-card? Sure, doesn't mean you'll be able to get the game and system to handle scanning it. There's likely a reason nobody has tried it until the PS1. Space, the cost of the carts and memory, and the way the system works are all probable explanations. In other words, the technology wasn't there yet, or it just wasn't practical.

Zombie_Barioth

#32

Zombie_Barioth commented on Poll: We Need to Talk About amiibo - Where Do ...:

@RegalSin
They really aren't, and no offense, but all you're doing is proving you don't know what you're talking about. NFC utilizes electromagnetic induction between a set of antennas. Its based off radio-frequency identification. Ever seen those microchips for pets? That's basically what it is. Its definitely not new.

There's no PCB involved, the whole point is the ability to unobtrusively hide it in objects such as cards to store and share data, like with electronic transit passes if you've ever used one. You can't do that with Hu/Bee-cards.

https://www.google.com/search?q=NFC+tags&source=lnms&tbm=isch&sa=X&ei=IQp1Vd_FK4moogSqxIGAAw&ved=0CAkQ_AUoAw&biw=1360&bih=655
That's most likely what's inside the Amiibo, an NFC tag.

Zombie_Barioth

#33

Zombie_Barioth commented on Poll: We Need to Talk About amiibo - Where Do ...:

@RegalSin
Except that its not. The Bee/Hu-cards are ROM carts, they're basically giant non-rewritable SD cards. NFC is radio based.

You can't do "exactly the same thing" with them, just by virtue of NFC being read/re-writable. Cart swapping you could do, like for bigger games, unlocking content though I seriously doubt it. Unlockable/hidden content wasn't even a thing back then, nevermind having physical keys. The latter didn't become a thing untill Monster Rancher came out on the PS1 in 1997, although its not quite the same as what Amiibo does either.

Zombie_Barioth

#34

Zombie_Barioth commented on Harvest Moon: Seeds of Memories Heading to Wii...:

@Donjwolf
Its not so much that its "not made by Marvelous" but rather that what fans have come to enjoy and generally expect from Harvest Moon is actually a separate series developed solely by them.

Just because Natsume localized them doesn't mean they can successfully replicate them, which s exactly what they're thinking. Most of the hate is from people who see Lost Valley as a poor attempt at doing so, not just from fans who see it as Natsume milking the name, but from people who actually played it. The game seems to have scored horribly across the board, that includes retailers such as Amazon.

Personally, I'm one of the former, but while I may not like that they're reusing the name I still would like to see them make a good game. If they're going to do it, they best do the series' name justice after all. Ruining the name it is exactly what fans are concerned about in the first place.

Zombie_Barioth

#35

Zombie_Barioth commented on Matters Of Import: Fire Emblem (Sort Of) Exist...:

@RegalSin
Actually, no it isn't. Sakurai was with HAL until Aug 5, 2003 when he quite after he had criticized Nintendo for the handling of Air Ride. The thing is though, the only games he personally directed after Adventure were Dreamland, Super Star, Nightmare in Dreamland, Amazing Mirror, and of course Air Ride. He also voiced King Dedede in Kirby 64.

It wouldn't be an IP issue, it would be Sakurai feeling dissatisfied working on sequel after sequel, which he's well known for.

You're right about Kirby not being solely Nintendo's, but not because of Sakuria. Kirby is partly owned by HAL, which Sakuria of course worked for as did Iwata at the time. Although, technicaly HAL is a subsidiary of Nintendo.

Also, the creator and developers do get credit for their work, there's this thing in the back of the manual and at the end of the game called "credits". If they didn't receive credit they wouldn't have such a following now would they? What they don't have is legal rights to what they've created while on the clock (and in many cases, while employed).

Zombie_Barioth

#36

Zombie_Barioth commented on Monster Hunter Diary: Poka Poka Palico Village...:

@ollietaro
Ya know, I feel the same way. I hadn't noticed before, but I've apparently become quite accustomed to the 3D. It took forgetting to turn it on and wondering why I'm suddenly getting my butt handed to me farming Seltas Queen to realize it. It was the poorer depth perception.

I don't really want a remake of MHFU though, I'd just rather they bring the rest of the monsters into the newer generation. Unless of course they completely revamp everything, add new monsters, and all good that stuff.

Zombie_Barioth

#37

Zombie_Barioth commented on Monster Hunter Diary: Poka Poka Palico Village...:

@ollietaro
Monster Hunter isn't really "theirs" though, the only reason they got it at all was the PS2's popularity and the DS was too weak to handle it. They actually wanted to put it on Nintendo's handhelds all along, and the Wii got it because making it look like a fully HD "console game" would be too costly.

Also, part of the reason Capcom 'jumped ship' from Sony was a dispute over server upgrades and supposedly a general lack of support on their part. A lot of the series' expansion is due in-part to Nintendo's support in the first place.

Zombie_Barioth

#38

Zombie_Barioth commented on Monster Hunter X (Cross) Confirmed for Japanes...:

@Ichiban
Monster Hunter and Monster Hunter Frontier. I know it sounds silly, but while they're apart of the same franchise, they're made and handled by separate teams. Its sorta like how Atlus handles Shin Megami Tensei/Persona.

I take it they're just bringing MH Frontier settings and monsters into MH4/4U's engine, which is good. They have a lot of cool monsters, its just that frontier is still on the old pre-MH3 engine, and from what I've heard its a lot more grindy.

Zombie_Barioth

#39

Zombie_Barioth commented on Video: The Game Theorists Plot Out Mario's Tim...:

@RegalSin
I'm not saying Jumpman is mimicking Popeye, I'm saying they were trying to keep that same sort of group dynamic you'd see in the Popeye cartoons. Anybody who's seen them knows what I'm talking about.

As for Peach, all I'm saying is her and Toadstool are literally one and the same. Peach is Toadstool and Toadstool is Peach, so the character you're praising as "Princess Toadstool" is still Princess Peach.

Oh, and in regards to Mario USA, its because its not actually the real Super Mario Bros. 2, its the version the US got. Its only known as that in Japan, so its basically "Super Mario Bros. 2 USA version" to them.

Zombie_Barioth

#40

Zombie_Barioth commented on Video: The Game Theorists Plot Out Mario's Tim...:

@RegalSin
Please tell me that's sarcasm, seeing as Peach and "Toadstool" are literally the same person. In Japan her name has always been Peach, she was only known as Princess Toadstool in the west. They changed it for consistency.

As for Pauline, no @nintendawesome, she isn't Mario's mother. Donkey Kong was originally going to be a Popeye game, so it would have featured Popeye, Bluto,and Olive Oyl. The deal didn't work out so they had to create their own characters, meaning that Jumpman (Mario) Donkey Kong, and Pauline had to stand in for the Popeye cast.

Zombie_Barioth

#41

Zombie_Barioth commented on Video: The Game Theorists Plot Out Mario's Tim...:

I like a good game theory, but the problem with Game Theory is the videos don't have a solid conclusion. They read way too much into things, usually pulling things from their rear-ends that the game series itself doesn't even support like they did here, and at best its losely-linked controversal topics that only fit if you choose to see it that way.

I will say this though, they do really good research. Ironically, those parts make more sense than the theory itself.

Zombie_Barioth

#42

Zombie_Barioth commented on Natsume Planning Wii U and 3DS E3 Reveals, Mor...:

@DarthNocturnal
You're correct, the ones from Natsume starting from Lost Valley are only Harvest Moon in name alone now. They own the name, but not the franchise they've been publishing under it all these years (Bokujo Monogatari). I don't know if they still have rights to the old games or not, but it seems so since VC/PSN games are still up and listed under their name.

As for DS/Wii games not feeling like Harvest Moon, I'd say they generally do, they've just experimented with most of the handheld ones a bit too much. Animal Parade is probably one of my favorites through.

Zombie_Barioth

#43

Zombie_Barioth commented on Gawk at the Dragon Quest VIII Promotional Post...:

@rockman_zero
Yep, although that speaks more to the FFXIII trilogy's qualities than Bravely Default's.

I don't think FFXV will have that problem though, since its basically FF Versus XIII re-branded, which people have actually been eagerly anticipating. It doesn't seem to have much of anything to do with FFXIII either, besides the universe its set in, so if it flops it won't be because of those games.

Zombie_Barioth

#44

Zombie_Barioth commented on Gawk at the Dragon Quest VIII Promotional Post...:

@minotaurgamer
Bravely Default sold worse than even the best selling Dragon Quest games though, and that's the game that made SE rethink the viability of more traditional games. So the popularity argument doesn't work, its a double-standard, towards one of their biggest franchises no less.

They could make the series work over here, just look at Monster Hunter, Tales of, or any other niche series. They just don't want to put the effort in. DQIX sold a combined 1.28mil., they should be able to top that.

Zombie_Barioth

#45

Zombie_Barioth commented on Pokémon Super Mystery Dungeon is Adventuring ...:

@RegalSin
You mean the "mystery dungeon" games? No, they're not gauntlet clones. Chunsoft created the sub-genre, and they're actually based on the game Rogue. The former is a hack n' slash, the latter is, well, a Rogue-like.

If we're talking RPGs in general, early games such as Wizardry are what inspired Dragon Quest and Ultima, while ones like Gaunlet inspired the likes of Diablo.

Zombie_Barioth

#46

Zombie_Barioth commented on Video: This New PoPoLoCrois: Harvest Moon Tra...:

@Todd102030
That's exactly what I had in mind with the subject matter. With the scripted events I was referring to how things are triggered or unlocked, they really do play more like RPGS. For most games being successful/prosperous means unlock/complete everything, sims tend to be more open-ended than that.

Zombie_Barioth

#47

Zombie_Barioth commented on Video: This New PoPoLoCrois: Harvest Moon Tra...:

@ALinkttPresent
Harvest Moon has actually been known as as an RPG for a while now, to the point both the creators and journalists alike questioned the viability of a farming RPG with the original game.

The thing I'd have to question it being if anything is a sim, since most events in the games are scripted and expansions/upgrades have a limited and set path. They play more like RPGs than sims, the only sim-like part is the subject matter and how you progress in the game. RPG/life sim would still be apt though imo.

Zombie_Barioth

#48

Zombie_Barioth commented on Pokémon Super Mystery Dungeon is Adventuring ...:

@James_mussell98
There's no way to make gen I or II compatible with the newer games without a full-on remake, which we already got. The way Pokemon's stats are setup and calculated is completely different from gen III and above, there are stats in the newer games which are completely different or even non-existent in the old games.

As for no main games, we just got ORAS at the end of last year, and X&Y the year before that, why do we need a new one already? Its only been 6 months. If they release them on the VC is shouldn't be as an apology for not releasing them yearly.

Zombie_Barioth

#49

Zombie_Barioth commented on Nintendo of America's Newest Recruit Is Bowser:

@RegalSin
So? Reggie was a manager at Pizza Hut wasn't he? It doesn't really matter what he did, only how applicable the skills he picked up is to the job. Since he'll be in marketing and retail his experiences at P&G would actually be useful, and he won't be doing anything where his history with EA might be an issue.

His "advantage" would be he's an experienced businessman, and new blood which Nintendo seriously needs. EA is actually really good in the areas he's being hired for, which NOA has been pretty poor at, its the other aspects of EA that are a problem.

Zombie_Barioth

#50

Zombie_Barioth commented on Exclusive: eShop Publishers Are Dropping Relea...:

@arronishere
Not all parts though, according to the PEGI official site. For the ones where its not its the same as in the US, its voluntary. Mosy places just play it safe and go the "you need a parent" route. Heaven forbid it should get out that a retailer isn't enforcing it with the way people go nuts over game content.