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YoshiSage

YoshiSage

Joined:
Mon 31st May, 2010
Status:
Banned

Recent Comments

YoshiSage

#21

YoshiSage commented on Review: Luigi's Mansion (GameCube):

^No. FLUDD actually worked.

And by "it was devoid of a soul," I mean that the game wasn't even trying to be fun.

And another thing. While the "gameplay" of Luigi's Mansion is original, it is terrible. Besides, I think you mean "the story is original." Stuffing a guy in a haunted mansion with a vacuum has nothing to do with the gameplay. It is the plot.

YoshiSage

#23

YoshiSage commented on Review: Luigi's Mansion (GameCube):

@mjc0961: At least Mario Sunshine was actually fun to play. At least Mario Sunshine wasn't horrifically broken and awkward. At least Mario Sunshine was fun to look at and to listen to. At least Mario Sunshine had a soul.

YoshiSage

#27

YoshiSage commented on Review: Luigi's Mansion (GameCube):

Good god, I hated this game. It was kind of humorous, but it was just so BLAND, and the only things giving the game any life were the ghosts with all their colors. It was laughably easy and could be beaten in a single day. Controls were rather awkward, and it was completely devoid of a soul, from start to finish. The only thing even mildly entertaining was the last boss. (Well, that, and the one-liners that came from the Boos were kind of funny.) Oh, and hunting for Boos was incredibly frustrating, because they could go through a wall and then you'd have no clue where they went. The ghosts were kind of fun to look at, but otherwise a broken game.

YoshiSage

#29

YoshiSage commented on Sega Strikes Poor Sonic Games from Catalogue t...:

Wow. I've got a lot to say about what you guys had to say. Let's go down the list.

@1: You forget the DC title and the Advance titles.
@2 and 4: Lol :D
@6: Are you implying that Sonic has always been terrible?
@14: True, true.
@18: You forget the Advance and DS titles.
@19: You forget the Advance titles.
@20: "Playable" does not mean "good." The best of the three that you mentioned was Dark Brotherhood, and even then, I still traded it back because it's essentially not fit to be called a Sonic game. Black Knight sucked.
@23: Because an awkward soundtrack, blandish graphics, a frustrating camera, frustrating gameplay, frustrating controls, and frustrating everything is so much fun, amirite?
@30: Completely untrue. You forget the Advance and DS titles. And Unleashed.
@34: :|
@35: :|
@38: Because... well, I don't know why. My best guess is that they were trying to cater to ten-year-olds... and we all know that little kids have the worst tastes known to humans (and not just in video games). Sorry, but it's an almost proven fact.
@39: And for the umpteenth time... You forget Advance titles, DS titles, Adventure titles, and Unleashed. :|

YoshiSage

#34

YoshiSage commented on Review: Gods vs. Humans (WiiWare):

Well... I've always hated humans. I've always wanted to play a god, too. So, naturally, the game piqued my interests.

But I'm still passing. What with the high pricetag and the repetitive level design, it doesn't seem to be worth a lot. Gyrostarr, a WiiWare release from two or three years ago, is similar to Gods vs. Humans in that the levels are pretty much identical, but you can get that for less than half the price of this.

YoshiSage

#43

YoshiSage commented on 3DS Launches Feb. 26 in Japan:

$300 IN JAPAN. There's still hope for a lesser price here.

But even so, it might be a while before I can afford it. I was looking forward to a pre-Christmas release too :(