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Yorumi

Yorumi

Male, 32, United States

Joined:
Fri 7th June, 2013

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Yorumi

#1

Yorumi commented on Video: Fan Recreates Stunning Build Of Ocarina...:

@Blastcorp64 probably eyeball it, though you could extract the mesh data out of the game's code too. It's actually not hard to eyeball stuff when 3d modeling. You use link as a basic unit of measure, then create a "player" object in the modeler and use it for measurement.

Yorumi

#3

Yorumi commented on Interview: Candlelight Studios and Bold RPG Am...:

Well all I can really say is it looks interesting and good luck. I really do hope you accomplish the goal of making the world more dynamic, lot of people have talking about doing that and so far none really have. I definitely want to see more dynamic rpgs.

Yorumi

#4

Yorumi commented on Talking Point: Nintendo Continues to Shift Its...:

The nintendo and indies have two big problems, first most of them are available on other platforms so you're still only buying the nintendo console for nintendo's output. And second, most of them just arn't the kind of games you buy a console for. I mean I've sung the praises of freedom planet, but it's available everywhere, and it can run on about a 15 year old pc. Not something you buy a $300 console for.

I buy a lot of indie games but if nintendo wants them to actually be a selling point they need to get much more aggressive. Invest in the promising companies and get it so their games look like a game released at least in the 6th or 7th console gen. They don't need to be system busters but at least get them to gamecube level. With that investment secure some as exclusives. Essentially make these indies into the new 3rd party devs.

Yorumi

#7

Yorumi commented on Gorgeous Xenoblade Chronicles X Special Editio...:

come on really, this article was posted barely 13 hours ago and it's already sold out. They couldn't even print enough special editions to last 24 hours. Hopefully they put more up, or gamestop gets some available but would it kill nintendo do a modicum of market research?

Yorumi

#8

Yorumi commented on Shovel Knight amiibo Confirms "Evolving" Relat...:

@JaxonH I mostly value both but value the game experience over the item. I like seeing all my old carts on the shelf certainly but I'm not buying like daikatana to have it on my shelf. I can even play short games, they just better be epic games. I have all the starfox games for example.

Yorumi

#9

Yorumi commented on Shovel Knight amiibo Confirms "Evolving" Relat...:

@JaxonH for me I don't like a game that I blow through in a few days for $60. It's actually the main reason I got into MMOs, a $12 a month subscription is better than buying 4 $60 games a month. In many cases a $60 can't even last me a month. This is why I gravitate toward games like etrian odyssey, toukiden, MH, and SAO:LS, I play more than rpgs I promise. Freedom planet was a $15 that I still play now, I'm going through metroid prime again on my GC, and doing a run of all 4 megaman zero games on my gba.

I guess after playing games for nearly 30 years I've become extremely picky in what I buy. I have the money I just feel like it was a waste when I buy a game for $60 or even $40 and finish it in a few days. Then they throw all the dlc at you from day one I'm thinking why would I pay $100 for a game when I can buy a nes, genesis, snes or n64 game for $20 and get more play time as well.

Yorumi

#10

Yorumi commented on Shovel Knight amiibo Confirms "Evolving" Relat...:

@JaxonH I think yes it is possible to keep increasing content to a degree because increasing technology does make things easier. For example Unity, for far less money you can create far better looking games that people could have dreamed of 15 years ago. The physics and lighting that comes packed into a game engine license today would have taken a team of programmers months to create years ago.

Of course with this cost saving we then dump it into increasingly more and more expensive things like ultra high poly count game models.

Also just to make sure I'm also not saying every new game necessarily needs to be a huge jump forward, in my previous exampleps obviously the jp smb2, and MM are examples of games that wern't massive leaps forward.

What I see is the market telling devs they don't need to push things forward and will accept less content. Without that pressure to improve devs are losing their ambition and innovation. I'm just overall down on present day gaming, as much as I'm down on nintendo I don't have any real desire to get a ps4 or xone, I might consider it when star ocean 5 and kh3 are out but even then I don't know. I'm spending a ton of money on retro gaming, getting to me far higher quality games, with far more content, and even the more rare carts tend to still be cheaper than new game. The more we get nickle and dimed, the less content is delivered, the less I want to bother spending money on new games.

Yorumi

#11

Yorumi commented on Shovel Knight amiibo Confirms "Evolving" Relat...:

@JaxonH it's like everything with amiibo it's the slippery slope. I'm not really going to miss co-op mode or anything, there's all of one person near me who would even play it. It's just watching the shift in things, amiibo went from unlocking some cosmetic things to now unlocking entire game modes.

I don't even really blame nintendo for this, the market is eating it up of course they're going to do more and more with amiibo and give you less and less in a game. That's basic economics. I just hate that the market IS eating this up. It feels like devs including nintendo are just losing all their ambition.

They plan from the beginning to just make what they did before, and anything on top of that is dlc. I'll grant there are exceptions, xenoblade x for example despite having day one dlc is still a massive game. But consider before, mario 3 wasn't just smb, it was bigger and better, same for smw, starfox 64 wasn't just starfox it was a bigger and better game, link to the past was a bigger and better zelda 1, and OOT was a massive game for it's time.

Now you have nsmb that has hardly changed in 5 iterations, pikmin is the same as always, animal crossing hardly adds anything new, MK just ups the graphics, dkc is a template stamp.

I know companies need to make money, I'm all for that, I just don't like seeing a static, stagnant game industry that appears more interested in nickle and diming than making improvements with each new game. I'm not even really opposed to dlc, expansions have always been a thing and I play MMOs. I would just like to see companies make games that improve with each iteration in significant ways, and then build dlc after the game releases and sell it as an expansion.

Yorumi

#12

Yorumi commented on Shovel Knight amiibo Confirms "Evolving" Relat...:

@JaxonH oh so am I now allowed to talk to you?

Perhaps you're the one person that's ever been consistent on this but development costs for something like shovel knight have not gone up. What is killing development costs is the massive increase in graphics taking far more time for artists to create and thus salaries drive costs up. There's some other factors in it as well but a game like shovel knight isn't suffering from increased development costs.

Indies make games like these specifically to keep costs down. One of the main reasons nintendo has gone with lower power is to keep costs down, and despite that they still want to nickle and dime us to death. It's just sad I can buy a huge rpg on the snes like tactics ogre, but an 8-bit sprite game needs $15 dlc to unlock co-op.

Yorumi

#13

Yorumi commented on Shovel Knight amiibo Confirms "Evolving" Relat...:

I think what's more disturbing to me is not so much the amiibo locking a mode, that's just a symptom, it's the fact that games seem to have lowered their standards so much. We now just accept that companies will put forth minimal effort and then nickle and dime you with dlc. Co-op was something that came with NES games, now you're expected to pay $15 for it. That alone is as expensive as the entire game.

We just accept when mario kart has less content and pay dlc, we accept when smash has fewer modes and content and pay expensive dlc, we pay for a game twice just to get co-op. We accept day one dlc, on disc dlc, amiibo scalping and more.

What ever happened to the company that prided themselves on delivering complete games? And whatever happened to the fans who so vocally criticized other developers for nickle and diming their customers to death?

Yorumi

#14

Yorumi commented on Nintendo Download: 27th August (North America):

I'm interested in sin and punishment cause I always hear good things about it but I don't think I want to play a treasure game with input lag. That's one of the reasons I ended up getting an n64. It's really too bad there was never an english cart made.

Yorumi

#15

Yorumi commented on Potential Massacre Averted At Pokémon World C...:

@Phle well drugs like cocaine are completely illegal in the entire US but millions of people have it, how is that possible? If your solution is so great how come when we said drugs are illegal it didn't stop people from getting drugs? How come a gun free zone doesn't stop people from having guns? Sex slavery is totally illegal yet it hasn't stopped it. So what do you do, find literally every single gun in all existence, destroy it, then find every means of data storage that shows how to make guns and destroy it(books, magazines, computers, including personal ones photographs etc), and then find every person on the planet with the knowledge to make a gun and what round them up and put them in a camp?

Here's an interesting thought, generally speaking women and physically weaker than men, we know the average man can overpower the average woman. A gun makes that physical difference disappear. So in your solution you're saying women shouldn't have a means of defending themselves against men who intend them harm? You're also saying we should take away people's right to defend themselves and they should totally place all their faith in the ability of the police to eliminate every single gun on the planet and to eliminate all knowledge of how to build them? Something that has never been accomplished with any item in the history of mankind this time will be different right? I just want to make sure this is what you're saying. This is your solution leave women especially defenceless and law abiding citizens in general, those are the people who should be punished?

Yorumi

#17

Yorumi commented on Potential Massacre Averted At Pokémon World C...:

@luke88 at this exact moment in time? No, but it would be too late to start arming if it did. In 1920 would you have thought that 20 years later germany would be involved in genocide and be run by an absolute dictator? In a world of global terrorism it's also good when people are armed. We have the example in Tennessee, we stupidly disarm military officers even while on base and their military related work. How long you think that guy would have lasted if everyone around there was armed?

This becomes a lot of chicken and egg though, could we say the government isn't as bad as the nazis because they're afraid of the citizens? Given the state of the US government and how little anyone cares about the constitution imagine the president signs an executive order that requires all citizens to turn in their guns and says they can't own them. Federal officials start showing up at everyone's house to get their guns.

There would be full blown war in the US and it would be a bloodbath like you've never seen. Politicians know this, and because of that they know there's no way in hell they could get away with something like that. Remember the 2nd amendment exists specifically because the founders had just kicked the ass of the most powerful military in the world and wanted the government they were forming to be absolutely terrified of the average citizen.

Yorumi

#20

Yorumi commented on Potential Massacre Averted At Pokémon World C...:

@PlywoodStick you keep using the term assault rifle but I doubt you even know what it means. For example earlier you said: "Those things are not self defense weapons, they are unwieldly mass killing machines."

Actually something like an AR-15 is a far more stable weapon and far more likely to hit it's target than something like a pistol. What's worse is many of the attachment are banned because people like you who think they look scary banned them without knowing anything about the weapon. Those attachments further stabilize the weapon so that while firing you're less likely to hit the wrong target.

You also seem to be under the impression that they're fully automatic, they are not, they are semi-automatic, fully automatic weapons are illegal in america. A few states allow the ownership of automatic weapons but only after you go through some extreme measures to acquire the license for the weapon.

Finally did you know a hundred years ago you could order any kind of gun through the mail in america? Boy I bet there was just mass killing all over right? Oh wait there wasn't? Gun crime was lower at that time when there wasn't licensing, background checks, mandatory waiting periods and all that? Huh weird.

Here's why this annoys people, it's because people like you are utterly ignorant of what you're talking about. You just spout off attacks and insults and say things about guns when you have absolutely no idea what you're talking about. Half your talking points look like they come directly out of conspiracy websites. If you want to talk about gun control at least do it from an informed position rather than just screaming pure ignorance.

Yorumi

#21

Yorumi commented on Potential Massacre Averted At Pokémon World C...:

@LoveSugoi "I don't feel strongly about gun control one way or the other, but at what level of tragedy does it need to reach before it's obvious something needs to be done?"

The issue ends up fairly biased because the media will never cover, at least not to anywhere near the same degree, a positive gun story. You never see coverage of the woman who uses a gun to protect her children, or fends off a rapist, you don't hear about the elderly man who stops a home invasion and other such things. All that makes the news is "look at this crazy shooter here, and look at that one over there" so you end up with a very very biased presentation of the issue.

The comment implies that nothing is done about this stuff but it is, the problem is like all crime it's impossible to stop all of it.

Yorumi

#24

Yorumi commented on Pokémon Brawler Pokkén Tournament Coming To ...:

@Darknyht one thing you can be sure of with me, if I speak generally I understand it doesn't apply to everyone. I'm mainly just going off sales and the general attitude you see regarding 3rd party games on nintendo sites.

I guess my main point is just that the impression you get of the nintendo fanbase is that they are very very closed minded about video games and that's something that is really doing a lot of harm.

Yorumi

#26

Yorumi commented on Pokémon Brawler Pokkén Tournament Coming To ...:

@Darknyht I do honestly hope it gets more people interested in these games, and I am glad they made it, just like I was glad hyrule warriors was made. I just wish the nintendo fanbase would realize they shouldn't be so down on everything not nintendo. There's a lot of factors and I don't hold anyone without guilt, 3rd parties could have put more effort in, nintendo could actually advertise and promote something that's not their own etc.

It's just frustrating watching nintendo repeatedly shoot themselves in the foot and the fanbase go right along with it and bash anything not nintendo, until nintendo does it then it becomes the greatest thing ever.

Yorumi

#27

Yorumi commented on Pokémon Brawler Pokkén Tournament Coming To ...:

@Darknyht I'm commenting on the nintendo fanbase not nintendo themselves. I just think it's a little sad that this is proven the nintendo fanbase generally doesn't care about the games themselves just that nintendo is slapped on it. Lets be honest here the only reason most of the people in this comment section care about this game and are hyped for it is because it has pokemon in it.

The remaining nintendo fanbase is just killing nintendo. We have the serious problem of lack of games because of no 3rd party support. It seems now that the only reason 3rd party games arn't selling isn't because of the gameplay but simply because they do not have nintendo characters in them. That's kind of sad really.

Yorumi

#29

Yorumi commented on Pokémon Brawler Pokkén Tournament Coming To ...:

@TwilightAngel that's the problem with the nintendo fanbase. It's worse with all the time they spend bashing 3rd parties. I understand getting people interested in something, not saying these kinds of crossovers shouldn't happen. At some point I just wonder if nintendo fans actually care about games, or only care that something associated with nintendo is in it.

Yorumi

#30

Yorumi commented on Pokémon Brawler Pokkén Tournament Coming To ...:

Don't get me wrong I'm glad the wiiU is getting more games but did anyone buy tekken tag tournament? You never saw anyone hyped about that game, so they reskin tekking with pokemon and people are flipping over the game?

I suppose time will tell when we can compare it's sales to tekken but why do 3rd party games go ignored until they're merely reskinned?

Yorumi

#31

Yorumi commented on Freedom Planet Release Bound by Bug:

I've had other games on my wiiU crash occasionally, finding out it might have been due to some bug in the retail console is frustrating. This is something that nintendo should be fixing not galaxy trail. They made a game that works and passes all tests in the development environment nintendo provided, the fact that this is caused by a bug in the retail console means it should be up to nintendo to fix it.

The moment nintendo learned of this they should have had their engineers preparing a system update. It really reflects badly on nintendo, think about it you're a small business and want to make a wiiU game, now you know the development tools nintendo provides arn't sufficient. After investing time and money in the project it might end up delayed indefinitely because of a bug in nintendo's hardware.

Yorumi

#34

Yorumi commented on Chris Prangar, Nintendo Treehouse Staffer Who ...:

@Kirk also you're going to learn this lesson the hard way but when it comes to a private entity you don't have a right to work them or anything like that and they are perfectly allowed to hire and fire who they choose. Much like if nintendolife so chose they could shut down any one of our accounts any time they want without any reason.

Yorumi

#35

Yorumi commented on Chris Prangar, Nintendo Treehouse Staffer Who ...:

@Kirk he claimed sakurai balances smash in a vindictive manner, nintendo hates the competitive scene, and spoke of nintendo's fans in a mocking way. The NDA violation is enough for a firing but he wasn't presenting a positive image for nintendo at all.

Yorumi

#36

Yorumi commented on Chris Prangar, Nintendo Treehouse Staffer Who ...:

@TwilightAngel the main reason corporations come down so hard on this is it can be pretty devastating. The problem is once you have a known leaker you never know when they're going to leak something that causes huge harm to the company and it's too late once it's already leaked. So the only way to guarantee that doesn't happen is to stop the leak.

You know how the public reacts to things, I'm not a huge fan of secrets but at the same time I don't think a corporation needs to air all their dirty laundry for the public to see.

Yorumi

#37

Yorumi commented on Chris Prangar, Nintendo Treehouse Staffer Who ...:

@doll i hadn't listed to it either but some of the articles mention his tone in their transcript so I wanted to listen myself to verify before I said that. The interesting thing about it so far is the comments that were most quoted were actually to me not the most problematic.

He presents Sakurai as really vindictive in the way he balances smash. Saying that sakurai nerfed and buffed characters in smash just based on if he lost or like the character. Also says the nintendo and sakurai specially hates the competitive scene. Whether it's true or not a corporation wouldn't want someone talking like that.

When you listen to it he really comes off as someone essentially trying to revel in celebrity. Basically I'm special I work at nintendo and you don't.

Yorumi

#38

Yorumi commented on Chris Prangar, Nintendo Treehouse Staffer Who ...:

@doll the way he said it was pretty insulting. I'm not the kind of person that actually cares what some guy at a corporation thinks about me but I do understand how this stuff works. When you actually listen to the podcast and when he's doing the voice of the fans it's a very whiny and insulting voice. And he repeats it many times.

He just shows a general disdain for nintendo's customers and his comments are rather insulting. That's not something a company wants out there at all. One of the primary things about corporate PR is that even if you don't like your customers you absolutely do not show it to the public.

Yorumi

#39

Yorumi commented on Chris Prangar, Nintendo Treehouse Staffer Who ...:

@BinaryFragger reading that tells me the last job he should have honestly had is one at nintendo. It also very much explains the comments he made in the podcast. He's clearly a worshiper, he wanted to white knight for nintendo and did so by attacking their customers. He can't separate his identity from nintendo and as much as it sucks to get fired it will actually probably do him a lot of good to hopefully have his vision of nintendo shattered a bit. I don't say that to be mean in any way but the guy really needs someone to wake him up and bring him back to reality.

@MoonKnight7 corporations are nothing if not hypocritical, but reggie and other higher ups have considerably more power than some translator. It's really not that hard to find someone who can do translation.

Yorumi

#40

Yorumi commented on Nintendo's Awesome Super Mario Maker Overview ...:

@ikki5 no it should be all unlocked, nintendo's servers basically just sent unlock notices to the game when they connected. But once those updates went live you never downloaded anything it just unlocked so it was all on the disc.

that's a big reason why this gets me so upset, it's the second game now to lock content behind a timewall arbitrarily.

One thing I thought of though that hasn't been addressed, what if your save data gets deleted? Do you have to wait 9 days again before you can create levels?

Yorumi

#41

Yorumi commented on Nintendo's Awesome Super Mario Maker Overview ...:

@bennyt I'm perfectly prepared to walk away from nintendo and not look back. But right now I still have a wiiU so I want to see things through to the end. The reason I'm vocal about it is because tens of millions of fans have walked away from nintendo over the years. I have emailed them, when club nintendo was still up I honestly filled out surveys. Nintendo has at times paid attention to fans and while I still have a current nintendo system I'm going to voice my concerns in hopes that maybe something will finally get through.

the wiiU is by a good margin their absolute worst console to date, if we really like nintendo shouldn't we say something rather than burying our head in the sand or just quietly disappearing?

@ikki5 I would have had less of a problem with splatoon if it was rushed. Splatoon is a problem because all the content was on disc so they wern't making it they just locked behind a time constraint because they thought we've be overwhelmed with everything.

Yorumi

#42

Yorumi commented on Nintendo's Awesome Super Mario Maker Overview ...:

@Resh I didn't they wern't complicated tools, I said they don't time lock and people figure it out. You know how pissed I would be if every time I installed visual studio I have to wait 30 days before it would let me compile a program? I'm a flash developer, my job is the write code for an AS3 game client that communicates with a c# server.

You're absolutely out of your mind if you think it's a good thing to just have a program say "nope not allowed to learn or do anything new today, have to wait 24 hours."

@ikki5 the reason I used the comparison is specifically because of how complicated they are. Kids figure out how to use photoshop, they're not masters but they figure it out. The far less complicated mario maker thinks it's a good idea to lock people out of content or they'll run away crying.

I would perfectly understand the inclusion of extensive tutorials, including guided level building in a progressive manner to really teach people. That makes total sense.

Yorumi

#43

Yorumi commented on Nintendo's Awesome Super Mario Maker Overview ...:

@OorWullie it's not about finding ways to kill time, it's about nintendo and their idiotic decision making. I've spent far more time unlocking things in games just from the gameplay requirements than 9 days. This helps no one, if a person is overwhelmed they need tutorials and guided level making sections, not lock outs.

Yorumi

#44

Yorumi commented on Nintendo's Awesome Super Mario Maker Overview ...:

@OorWullie you don't have to be good at making levels to experiment with tools, but nintendo won't let you.

I really have to know now, how does anyone on this site use commercial software? Photoshop doesn't time lock everything, nor does visual studio, or gimp, or flash, or vim or anything else. Why is everyone suddenly petrified at the thought of a mario level editor having options?

Yorumi

#45

Yorumi commented on Nintendo's Awesome Super Mario Maker Overview ...:

@MadAdam81 something no one ever answers, why can't it be optional? Why does it have to be forced on everyone? And really how exactly does it even help? Ok you stared at paint drying for 24 hours, guess you're ready for more tools.

No matter how you slice it forcing people to just wait arbitrarily is pretty much the worst possible system you could use to prevent people from getting overwhelmed(how did I beat dragon warrior 4 when i was 9 and today's kids get scared of icons?). Tutorials, option selection and challenges would all be better.

Yorumi

#46

Yorumi commented on Nintendo's Awesome Super Mario Maker Overview ...:

While we're at it, for those of you defending then, do you think nintendo you start making it so in a mario game you can only do 1 level per day? Or would it be a good idea if you had to wait a week between temples in zelda? If you won't defend that, why do you defend this?

Yorumi

#49

Yorumi commented on Nintendo's Awesome Super Mario Maker Overview ...:

@deucezulu22 just couple months ago nintendo so enraged their fans they got a video with a majority dislike and a petition to cancel a game. They've got a console they failed to deliver on pretty much every promise, lost virtually all 3rd party support, appears to be getting dumped early, and are now forced to do something they said for years would totally devalue and destroy their products(go mobile). Yeah things are just all rosy at nintendo an we should just pretend like nothing is wrong.

Is it really too much to ask nintendo, who everyone says are great designers, to you know make smart design decisions?