User Profile

Yomerodes

Yomerodes

Mexico

Joined:
Sun 30th Jun 2013

Recent Comments

Yomerodes

#3

Yomerodes commented on Editorial: Let's Make 2016 a Year of Nintendo ...:

3DS 2016 is looking sweet, so I can't disagree.

But I seriously wonder how the Wii U only users can try to muster optimism right now...even in the kickstarter front, they should know that any Kickstarter this year is a lost cause, either the projects ignore the Wii U, or they promise a port, and release it far too late when everybody else has already jumped into the new machine.

Yomerodes

#5

Yomerodes commented on Feature: The Biggest 3DS Games of 2016:

Zero Time Dilemma by far.

Second place would be a tie between Shin Megami Tensei IV Final and Fire Emblem Fates.

2016 is looking great, after all, my top 3 favorite games in 3DS are Virtue's Last Reward, Shin Megami Tensei IV and Fire EMblem Awakening, and all three of them are getting sequels.

Yomerodes

#7

Yomerodes commented on Feature: Time to Vote for Your Nintendo Life G...:

@SakuraHaruka

Agree. Had to use the 'other' slot to give my GOTY vote to Project Mirai.

It also made me think how exactly were the 'slotted' 20 entries in the overall GOTY category chosen, because it was obviously not according to Nintendolife opinnion about them. Case in point, Mario Party 10 and Ironfll Invasion (both were given a good score of 7/10 here in this very site) were included instead of other games that got 8 or 9/10 from this site. Were they chosen because of sales?

Yomerodes

#8

Yomerodes commented on Code Of Princess And Yumi's Odd Odyssey Studio...:

To the people worried about the sales, and whatsoever, you need to remember that this is about the company that published both games in Japan.
In America, Code of Princess was published by Atlus (so keep expecting a sale every two weeks), and Yumi by Natsume (expect a sale once a year).

ANd that is also the reason why any copy we might have gotten means squat for this piece of news. The copies sold in a certain region brings money to the publisher of that region, As far as Agatsuma was concerned only the sales in Japan mattered.

Yomerodes

#11

Yomerodes commented on Feature: The Making Of Red Alarm, The Virtual ...:

The interview being cut at the E3 reveal seems anticlimatic. I was expecting some more insight on the actual release of the game, sales expectations and realities, or how it felt for a developer that made what is easily one of the best virtual boy games to see the system infamous first and only year at the marketplace, and the knowledge aquired to develop in such a specific piece of hardware going to waste.

Yomerodes

#13

Yomerodes commented on Nintendo Download: 3rd December (North America):

While I have Trauma Team for Wii since it was released 5 years ago, I would still download that digital release if I had a Wii U, the game is that good. Even disregarding the surgery and medical themes, there is a whole 'Phoenix Wright' style gameplay mode that takes hours to finish with more than 5 cases.

As for now, Pokemon Picross right now, and tomorrow Ninja Battle Heroes...I have waited a sale for that one since it was released, got a great review here and a very nice artstyle.

Yomerodes

#15

Yomerodes commented on Story of Seasons Hits Europe on 8th January, A...:

Evil twin hahaha, never heard that one about this two.

I was wondering about the name issue for Europe. As far as I knew, Natsume was a non entity in that region, and the Harvest Moon franchise have been published there by many companies using the HM brand since ever. In short, they most likely can legally use the Harvest Moon name... but will they?

Yomerodes

#17

Yomerodes commented on Hands On: Getting Pinned Down By Nintendo Badg...:

Some 20+ badges, most of them useless. Haven't spend a cent for them of course.

You see, my problem with the badges is that I want them for my folders and that is...so I got a couple of Game boys for my GB folders, an 8 bit Mario for my NES folder, a Mario coin for my Free to play folder, etc.
ANd that's it. I have no need for Splatoon badges, or most Animal Crossing badges, or most random enemies from the Mario franchise. I want icons to represent my folders, and I can wait until something pops up them. Frankly, when I got the initial 5 free plays I basically wasted most of them because there were simply no badges useful for my folders.

Yomerodes

#18

Yomerodes commented on Video: Check Out a Graphical Comparison for Th...:

@JaxonH

Well there you have the problem. Going by your definition, a remaster doesn't include a change in textures, so technically speaking, that would put this game in the Remake category, if even for that small details. And as a remake, a lot of people will call it a lazy job.

That's the problem when people try to catalogue something.

Yomerodes

#19

Yomerodes commented on Final Fantasy's Cloud Is Set To Cause Some Str...:

The only requisite, mentioned back then when Snake was first announced for Brawl, was for third party characters to have appeared at least ONCE on a Nintendo system.

Cloud have appeared in games for the GBA (KH Chain of Memories), DS (KH Re:coded) and 3DS (Theathrythm Final Fantasy, Curtain Call Theathrythm Final Fantasy and the upcoming Final Fantasy explorers)

Yomerodes

#20

Yomerodes commented on Capcom "Will Consider The Possibility" Of Supp...:

@Ventilator
I find strange how something like this could have started in the Dreamcast, when Capcom was a big (if not the biggest) supporter of that console. The demise of the DC could be blamed to many parties, EA being one of them, but Capcom? definitely not.

@FeedingTheWheel
Kinu Nishimura, long standing Capcom colaborator (at least as far as the Capcom vs SNK series back in the early 2000s). Also credited with the design for the Zero Escape series (DS, 3DS and Vita), and Code of Princess (3DS).

Yomerodes

#21

Yomerodes commented on Sega Scrapped A Golden Axe Remake With Odin Sp...:

I would be fine with something as an updated release of The Revenge of Death Adder for arcade, IMO the best game in the franchise and yet most likely the only one that was never ported into ANY home console. Now that was a great scrolling fighter.

Yomerodes

#23

Yomerodes commented on Feature: A Pokémon Retrospective: Generation ...:

I always find hilarious how Nintendo decided at the third generation to partition the utilities of the Pokemon Stadium games into three separate pieces of software:
-3D Battles went to Colloseum and XD, with an added dash of storyline.
-Minigames went to Pokemon Channel, with an added dash of Hey you Pikachu.
-Storage and playing on the TV went to Pokemon Box.

It was as if someone at Nintendo/The Pokemon Company suddenly saw Pokemon Stadium and though "Hey guys, we are giving players way too much content with this cartridges, I'm sure we could get two or three games out of this one"

Yomerodes

#24

Yomerodes commented on Review: Dragon Ball Z: Extreme Butoden (3DS):

@BulbasaurusRex

Perhaps they are talking about a gap in time. Just look at it, all the fighting games that you mentioned were released around the system first year at 2011-2012...and then nothing until Smash and now this. It is curious how developers where so quick to jump into the 3DS bandwagon with fighting games, and later abandoned the genre altogether in a flash.

Yomerodes

#27

Yomerodes commented on Review: SENRAN KAGURA 2: Deep Crimson (3DS):

Got this after greatly enjoying the first one.

I do will say that (a couple of hours into the game) the gameplay just doesn't feel as tight and addictive as the first one. The camera and the locking mechanic just don't click as nicely as the left/right restriction of the first game for me. The full 3D movement sure is a nice change of pace and no doubt was a big jump for the developers, but it feels more like a change for change sake, instead using the mechanics that worked in Burst and improving them. Having said that, the improvements in graphics, options, interface and game modes are massive and very well done.

In the end putting in balance the good and not so good changes of this sequel, I would say this game is a fitting companion to the first Senran Kagura instead of an all superior replacement.

Yomerodes

#28

Yomerodes commented on Review: SENRAN KAGURA 2: Deep Crimson (3DS):

From the gameplay videos I sorta expect this one to be somewhat more repetitive than the first.

Yet, since I liked Burst quite a lot (both story and gameplay wise) I'm confident on getting this. Any luck and I actually find the gameplay more addicting than the first, on the contrary if the game does play worse it surely can't be that big of a difference going by the review.

Yomerodes

#29

Yomerodes commented on FAST Racing NEO Developer Shin’en Multimedia...:

@Jimtaro

I think you are just looking too much into it. The truth is, most of the time bad games get bad sequels, bad books get bad sequels, bad movies get bad sequels and viceversa good things get good sequels.

If something is bad, and it by fair reasons sells bad, why would you or anyone else want anything with a sequel to it? Either the idea or the team sucks so most likely a sequel would suck. ERGO, you let it rot and don't pester the team asking for a sequel.

Bad game + bad sales: Sequel is not made and it shouldn't be "demanded" from a logical standpoint. Who would want more bad games?
Bad game + good sales: A sequel is made, most likely just as bad. This is the basis for every developer to believe that any game no matter how bad or lazy can justify a sequel given enough sales.
Good product + bad sales: The sequel is not made, there is some logical demand for it, but the developer has even more logical reasons to avoid a sequel.
Good product + good sales: Everyone is happy.

Of course there are many variables (kick starter, IP acquisitions, deaths and firings inside a company, publishing deals) but in the end, sales are sequels, as it should be.

Yomerodes

#30

Yomerodes commented on Review: Picross e6 (3DS eShop):

The eshop already has 6 games, across multiple years...and I have none of them because they have NEVER been on sale (at least in America) not even once.

Yomerodes

#32

Yomerodes commented on Nintendo Is Licensing Hudson Soft IP From Konami:

I always find weirdly naive the beliefe of many fans that Nintendo could purchase random third party "dead" IPs, and even better, start develop truckloads of games with those properties.

That's when I remember that the most recent original F-Zero game is older than the most recent original Bomberman, Silent Hill, Goemon, Castlevania, Megaman, B&K, etc.

Yomerodes

#33

Yomerodes commented on Interview: Senran Kagura Producer Kenichirō T...:

As I see it, the developer has guts. He is using a concept that is obviously alienating a lot of gamers, but tries to make the a good enough game of it, and shut up the people that can't believe tha a game with a premise so dsipleasing (to them) could still be good.

Say you create a game in which MOST characters are either:
-Morbidly Obese humans.
-Oversexed underage girls
-Bigoted racists
-Blatant homosexual estereotypes
-Long etc
And yet, the quality would still be completely independent from those factors.

Sure, many people will be turned off for morality or aesthetic reasons. But that only speaks in favor to the game...as in, even against the odds, the game still manages to shine and be good.

Yomerodes

#35

Yomerodes commented on New Skylanders SuperChargers Trailer Plays Up ...:

What a shame, Nintendo missed a golden chance to troll everyone with this production.

E3 Digital Event
Footage is shown of Donkey Kong walking in the 3D worlds throwing barrels at everything "OMG A 3D DONKEY KONG PLATFORMER, FINALLY, THANK YOU NINTENDO!"

Then the footage shows Bowser and DK walking alongside in this 3D Worlds sreading chaos "OMG AND BOWSER IS IN THE GAME TOO WITH CO-OP PLAY!...wait a sec...could this be...the long awaited toys to life adventure game with amiibo?"

Then the video shows the new figures of DK and Bowser with an amiibo logo on the screen "OMG IT IS! AN ADVENTURE GAME WITH AMIIBO, TAKE ALL MY MONEY NINTENDO!"

And finally, the Skylanders SuperChargers logo appears on screen alongside the Activision brand "WAAAAAAAAAAAAAAAAAT?"

Iwata: (laughs)

Yomerodes

#37

Yomerodes commented on Review: Flying Warriors (Wii U eShop / NES):

Always knew that Flying Dragon on the N64 was part of a bigger series, but this is the first time I see an actual game from it. FD was a decent enough figthing game on the N64, too bad Nintendo was never able to emulate Controller Pack support on the virtual console.

Yomerodes

#38

Yomerodes commented on Harvest Moon: Seeds of Memories Heading to Wii...:

@Donjwolf

It goes both ways. The reception for the recent Marvelous games is improving, and Story of Seasons in particular attained the best overall reviews HM has received in a long time (78 at metacritic right now, against 63 from ToTT and 74 from ANB). Fan reception has been equally positive, particularly with the people that hated the slower pace of the other recent games (on the other hand, the people that loved ToTT and ANB were not that happy with SoS new fast and streamlined approach to farming).

And yet, the fact that you are downright dismissing EVERY present and future game from the franchise as long as it is made by Marvelous, and at the same time you are accusing people of not even giving a chance to Lost Valley makes your advice seem contradictory if not downright hypocrite.

And speaking of giving a chance, a lot, if not most of the people that hate The Lost Valley do so because they played the game, and were massively dissapointed by it (the ones that did not played it on the other hand, mostly ignore it). And since that is the only precedent we all have as far as farming games developed by Natsume, they have fair reasons to be visibly dissapointed that this game is again made by them. . And if they give a chance to the "true Harvest Moon" despite of some horrible recent offerings, is because they know the Marvelous team still has what it takes to create the ocassional decent enough farming game.

Yomerodes

#39

Yomerodes commented on Capcom Is Bringing The Nintendo Exclusive Resi...:

It is Resident Evil 0...it remained exclusive for more than a decade, was released in two consecutive Nintendo platforms, and do you know anyone who cherished that particular game as crowning example of the franchise or the gamecube? Not me, and probably not you.

No one cared for this game, nor the players and certainly not Capcom, Rebbeca biggest achievement in the long hiatus was to be included on some Mercenearies mini-games, with the same look of always, we don't even know if she is dead or alive after the Racoon City incident. And bad boy Billy Cohen fared even worse.

Next time you will tell me that P.N.03 was a "cherished" Nintendo exclusive and people should be sad if a potential HD remake comes to every home console save Wii U.

Yomerodes

#41

Yomerodes commented on Wii U Stretch Goal Seemingly Teased for Bloods...:

@ikki5

So, the PS4, XBO, PC guys (that supposedly don't love Castlevania as much as Nintendo fans, or so I have read in many sites) were able to give 2 millions and a half so far in a couple of weeks.

But the Wii U guys (that supposdly love Castlevania far more than anyone else because the series have more games on Nintendo systems) will not able to gather half a million in 20 days?

Yomerodes

#42

Yomerodes commented on Feature: The Full Story Behind Star Fox 2, Nin...:

Nice to see developers that are not afraid to praise Miyamoto and Nintendo, while at the same time praising Sony and the Playstation family of systems. It seems this days too many developers are afraid of hurting either side of the fandumb and try to overly praise one of the two, or neither of them... when they are by definition, a third party, and hold no loyalty to them.

@Yorumi
I think it makes perfect sense. Check the early 2D games for Saturn or PSX like Clockwork Knight, or the early RPG for both consoles...sure, they seem nice, but not that super duper improved compared with your regular still shot from the DKC trilogy or Super Mario RPG. In the realm 2D, while the 32 bit systems were obviously more powerful, the difference was not as notable to the average gamer (and particularly not in still shots, which were the main form of circulation in those days, it was all about the magazine articles and ads), and Nintendo could slip the idea that the new fancy systems were not that better than the SNES. On the contrary, a still shot of any polygonal SNES game (Star Fox, Vortex, Stunt Race FX, even the last gen SF2 prototype) was noticeable inferior to most still shots for any polygonal game on the new systems (to use the most famous example, Ridge Racer).

Yomerodes

#44

Yomerodes commented on Review: Paper Mario (Wii U eShop / Nintendo 64):

The strength of this first Paper Mario came in the setting. The Mushroom kingdom used in this game felt big and expansive, with a lot of towns, castles, dungeons, villages and roads. In contrast, the world in TYY while great, felt far more cramped and disconnected, instead of traveling across roads and forests, most of the time you just used warp pipes to reach new places.

BUT, aside from the setting, everything else is much better in TYY. The difficulty, the humor, the party members (seriously, the party members in the first PM were a buch of non-entities that you coulnd't care less about them if you tried), the battle system, the sidequests, the music, and of course, the graphics but that was a given considering the systems.

Yomerodes

#45

Yomerodes commented on Nintendo Hoping That Splatoon Will Tempt Lapse...:

It is really depressing to visit Nintendo Life and notice that right now there are only two retail reviews done in 2015 (MP 10 and Kirby), we will reach the entire first half of the year with a staggering quantity of three adding the upcoming Splatoon review. The games might be good, but relapsed fans that did not got the system in 2014 and 2013 need to see improved support, and so far save the same promises of always and unconfirmed dates that have plagued the system since its very release, the sheer output of games is alarmingly diminishing.

At this rate many of those relapsed fans are going to end up getting the system when it goes on liquidation sales across the globe for a hundred bucks or similar prices, in preparation for the release of the NX.

Yomerodes

#46

Yomerodes commented on Nintendo Download: 14th May (North America):

@Lizuka

In all fairness, the lack of 3DS VC releases is balanced with the current stream of Sega 3D Classics.

The 3D Classics are basically VC games...from more advanced systems than what Nintendo currently offers (GB, GBC and NES)...with more options and improvements (including the main attraction of 3D effect)...and better price points than your average virtual console game.

Yomerodes

#47

Yomerodes commented on Former Castlevania Producer Koji Igarashi's Ki...:

Funded in 4 hours. Fitting that the Kickstarter smacked everyone who thought that without the Nintendo systems on the core target they would struggle to get the money.

At any rate, a Wii U port will most likely be funded as a stretch goal, I don't get why the fanboys are getting so mad, they should be happy, they might get the game and they didn't even had to back the campaign, unlike Yooka Laylee.

Yomerodes

#48

Yomerodes commented on Review: Karous -The Beast of Re:Eden- (3DS eShop):

I played Karous back on Wii (when it was released in the pompously named 'Ultimate Shooting Collection' compilation disc) and did not liked it in the slightest.

Circle is the go to publisher for localizing niche digital games on 3DS (like a smaller XSEED) but yeah, not everything they touch is gold. And I say that as someone who got Demon King Box and Dark Witch at the first chance. While Karous is not my taste, I will always keep an eye on everything Circle decides to bring.

Yomerodes

#49

Yomerodes commented on Rodea: The Sky Soldier Confirmed For Release I...:

@unrandomsam

Sorry I was not clear enough, I was referring to Kadokawa when I was talking about the developer. While they had a fairly strong resume to them too much of their products have been Japan exclusives, in the western world their name is basically meaningless for the people that think the only Japanese third parties with anything worth of attention are the big names like Capcom, Sega, Square Enix, Konami etc.

Yomerodes

#50

Yomerodes commented on Review: Best of Arcade Games - Air Hockey (3DS...:

The title is a clever trick, they are talking as in the "best of arcade games" referring to air hockey in general, which certainly is one of the best and most enduring games you can find in any arcade.

But they are not promising that they are bringing the best air hockey experience, just that air hockey is one of the best arcade games in history and they are just making a game based on that. Cunning trick, they will most likely fool a few people.