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Yomerodes

Yomerodes

Mexico

Joined:
Sun 30th June, 2013

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Yomerodes

#1

Yomerodes commented on Capcom Is Bringing The Nintendo Exclusive Resi...:

It is Resident Evil 0...it remained exclusive for more than a decade, was released in two consecutive Nintendo platforms, and do you know anyone who cherished that particular game as crowning example of the franchise or the gamecube? Not me, and probably not you.

No one cared for this game, nor the players and certainly not Capcom, Rebbeca biggest achievement in the long hiatus was to be included on some Mercenearies mini-games, with the same look of always, we don't even know if she is dead or alive after the Racoon City incident. And bad boy Billy Cohen fared even worse.

Next time you will tell me that P.N.03 was a "cherished" Nintendo exclusive and people should be sad if a potential HD remake comes to every home console save Wii U.

Yomerodes

#3

Yomerodes commented on Wii U Stretch Goal Seemingly Teased for Bloods...:

@ikki5

So, the PS4, XBO, PC guys (that supposedly don't love Castlevania as much as Nintendo fans, or so I have read in many sites) were able to give 2 millions and a half so far in a couple of weeks.

But the Wii U guys (that supposdly love Castlevania far more than anyone else because the series have more games on Nintendo systems) will not able to gather half a million in 20 days?

Yomerodes

#4

Yomerodes commented on Feature: The Full Story Behind Star Fox 2, Nin...:

Nice to see developers that are not afraid to praise Miyamoto and Nintendo, while at the same time praising Sony and the Playstation family of systems. It seems this days too many developers are afraid of hurting either side of the fandumb and try to overly praise one of the two, or neither of them... when they are by definition, a third party, and hold no loyalty to them.

@Yorumi
I think it makes perfect sense. Check the early 2D games for Saturn or PSX like Clockwork Knight, or the early RPG for both consoles...sure, they seem nice, but not that super duper improved compared with your regular still shot from the DKC trilogy or Super Mario RPG. In the realm 2D, while the 32 bit systems were obviously more powerful, the difference was not as notable to the average gamer (and particularly not in still shots, which were the main form of circulation in those days, it was all about the magazine articles and ads), and Nintendo could slip the idea that the new fancy systems were not that better than the SNES. On the contrary, a still shot of any polygonal SNES game (Star Fox, Vortex, Stunt Race FX, even the last gen SF2 prototype) was noticeable inferior to most still shots for any polygonal game on the new systems (to use the most famous example, Ridge Racer).

Yomerodes

#6

Yomerodes commented on Review: Paper Mario (Wii U eShop / Nintendo 64):

The strength of this first Paper Mario came in the setting. The Mushroom kingdom used in this game felt big and expansive, with a lot of towns, castles, dungeons, villages and roads. In contrast, the world in TYY while great, felt far more cramped and disconnected, instead of traveling across roads and forests, most of the time you just used warp pipes to reach new places.

BUT, aside from the setting, everything else is much better in TYY. The difficulty, the humor, the party members (seriously, the party members in the first PM were a buch of non-entities that you coulnd't care less about them if you tried), the battle system, the sidequests, the music, and of course, the graphics but that was a given considering the systems.

Yomerodes

#7

Yomerodes commented on Nintendo Hoping That Splatoon Will Tempt Lapse...:

It is really depressing to visit Nintendo Life and notice that right now there are only two retail reviews done in 2015 (MP 10 and Kirby), we will reach the entire first half of the year with a staggering quantity of three adding the upcoming Splatoon review. The games might be good, but relapsed fans that did not got the system in 2014 and 2013 need to see improved support, and so far save the same promises of always and unconfirmed dates that have plagued the system since its very release, the sheer output of games is alarmingly diminishing.

At this rate many of those relapsed fans are going to end up getting the system when it goes on liquidation sales across the globe for a hundred bucks or similar prices, in preparation for the release of the NX.

Yomerodes

#8

Yomerodes commented on Nintendo Download: 14th May (North America):

@Lizuka

In all fairness, the lack of 3DS VC releases is balanced with the current stream of Sega 3D Classics.

The 3D Classics are basically VC games...from more advanced systems than what Nintendo currently offers (GB, GBC and NES)...with more options and improvements (including the main attraction of 3D effect)...and better price points than your average virtual console game.

Yomerodes

#9

Yomerodes commented on Former Castlevania Producer Koji Igarashi's Ki...:

Funded in 4 hours. Fitting that the Kickstarter smacked everyone who thought that without the Nintendo systems on the core target they would struggle to get the money.

At any rate, a Wii U port will most likely be funded as a stretch goal, I don't get why the fanboys are getting so mad, they should be happy, they might get the game and they didn't even had to back the campaign, unlike Yooka Laylee.

Yomerodes

#10

Yomerodes commented on Review: Karous -The Beast of Re:Eden- (3DS eShop):

I played Karous back on Wii (when it was released in the pompously named 'Ultimate Shooting Collection' compilation disc) and did not liked it in the slightest.

Circle is the go to publisher for localizing niche digital games on 3DS (like a smaller XSEED) but yeah, not everything they touch is gold. And I say that as someone who got Demon King Box and Dark Witch at the first chance. While Karous is not my taste, I will always keep an eye on everything Circle decides to bring.

Yomerodes

#11

Yomerodes commented on Rodea: The Sky Soldier Confirmed For Release I...:

@unrandomsam

Sorry I was not clear enough, I was referring to Kadokawa when I was talking about the developer. While they had a fairly strong resume to them too much of their products have been Japan exclusives, in the western world their name is basically meaningless for the people that think the only Japanese third parties with anything worth of attention are the big names like Capcom, Sega, Square Enix, Konami etc.

Yomerodes

#12

Yomerodes commented on Review: Best of Arcade Games - Air Hockey (3DS...:

The title is a clever trick, they are talking as in the "best of arcade games" referring to air hockey in general, which certainly is one of the best and most enduring games you can find in any arcade.

But they are not promising that they are bringing the best air hockey experience, just that air hockey is one of the best arcade games in history and they are just making a game based on that. Cunning trick, they will most likely fool a few people.

Yomerodes

#13

Yomerodes commented on Rodea: The Sky Soldier Confirmed For Release I...:

Oh man, I have the hunch that this game is going to be a massive bomb.

There will by default a very small percentage of Wii U owners interested in this kind of niche third party games by a noname japanese developer.
Then, you have to substract the people from that small group that will dismiss the game because it has Wii upscaled graphics.
Then, you have to substract the people from that smaller group that will dismiss it (or wait for the good old bargain bin) when they read the 7/8 at best reviews scores.

And still NISA will try. Now THAT is trust on the system gentlemen.

Yomerodes

#15

Yomerodes commented on Review: Kirby and the Rainbow Curse (Wii U):

Ah the magical 7/10
Give it to a random no name indie game, and you have a modern masterpiece and a must have in any system.
Give it to Mario, Halo, Zelda, Destiny, Call of Duty, Pokemon, and you have an utter piece of trash that is a shame to the industry.

@Artwark

Lack of integration between the graphics and the gameplay is not something that makes a game worse...but is something that makes a game better, and that is harshly more evident in Kirby case, with the recent precedent of Epic Yarn.

As they said in the review, Epic Yarn used the yarn motif in many game play elements, something that you couldn't expect or see in a game without such graphic presentation. Epic Yarn incredibly good scores are in a big way, thanks to such integration, without it, the scores would had been great, but lower.

Hell, even the prequel of this game (Kirby Canvas Curse/Power Paintbrush) have bigger integration of gameplay and graphics, considering the whole game had a motif about paintings, Kirby being turn into a painting and you playing by painting lines on the screen as if it was your art canvas. Contrast how in this game Kirby is made of clay and you play...by painting lines again.

Yomerodes

#16

Yomerodes commented on Yokai Watch Trading Card Game Deals 100 Millio...:

@ikki5

That's apples to oranges. Pokemon was a videogame property, Yu Gi Oh was card game property first and Digimon was an anime/tamagotchi hybrid property. The fact that all three of those had anime adaptions that were very popular in the western world during a certain timeframe is sheer coincidende. The money behind them and the long time expectations for each one of those is quite different and not comparable at all.

Having said that, Yokai Watch long lasting success is still up in the air.
There are many videogame properties that have enjoyed continued long lasting success on the Japanese market, Monster Hunter for one, is going already for a decade of everlasting Japanese popularity. On the other hand, franchises like Love Plus or Nintendo very own Nintendogs start with a thunder and become Japanese darlings...but are soon ditched by the very same people years later.

Yomerodes

#17

Yomerodes commented on Rodea The Sky Soldier Looks Set To Spread Its ...:

Man, here we go, people rave about a game they know nothing about, little to none marketing is done for it, the game bombs horribly both in western markets and Japan, people blame the failure on the developers/producers/publishers for releasing an upscaled wii game and declare that the game had no chance whatsoever. Optionally, the game might, or might not be great/horrible, but hilariously that is the least important thing in this crazed days when everyone interest is just games that can "save" the Wii U.

Might as well jump all the steps and go straight to the part were the public just utterly ignores this game.

Yomerodes

#20

Yomerodes commented on Feature: 20 Wii Games We'd Love To Download Fr...:

How ironic that the third party with the most produced games on the whole list (Marvelous, with a few other that could slip into a bigger list, like Rune Factory Frontier or the first NMH) has yet to release a single Wii U title.

Yomerodes

#22

Yomerodes commented on Talking Point: Nintendo's Had a Strong Start W...:

As we know, they are optional, and the function is not all that neccesary, so you don't need all the figures. But that precisely is what makes the price all the more ridiculous. The whole Smash Bros amiibo collection at the current SRP would go for more than 500 bucks when they all get released (and considering how well the things are selling, no doubt they will). Let's play something safe and say that someone has only a reasonable quantity of 6 favorite characters in smash, which converted into amiibo cash would be around 72 bucks in order to get those favorites (again, being lucky enough to find them at suggested retail price). And what you get for all that money? The permission to enable a gameplay mode that allows you to configure an AI fighter based on the figures you decided to pay that you can personalize and root for. And of course, some keys to unlock on Disc DLC on other games.
On the other hand, for 60 bucks you can get I don't know, the Smash bros for Wii U game, with all 49 characters fully playable, with lots of options, modes and extras.

That's where the prices logic implodes. That is, for the people that want the most value for their money in this industry...why would one pay so much for little inconsequential features when you can instead spend that cash in rather you know, full games or entire videogame systems.
To put it into perspective...suppose Nintendo told Wii U owners that enabling each and every one of the Smash Bros characters to be playable would cost them more than 500 bucks for all of them. Seems unfair right?
But instead, Nintendo is telling Wii U owners that enabling each and every one of the Smash Bros characters to be AI controlled and customizable will cost them more than 500 bucks for all of them. Less relevant, more expensive...it just seems wrong.

Yomerodes

#23

Yomerodes commented on Video: TreeFall Studios Releases Its First Eve...:

@MoonKnight7

Well, of course they are not looking to do the worst game ever, no company has that kind of guts (well...Big Rigs Over the Road racing could be an exception). My point is that they can find success doing horrible cheap games, because there are people that like to laugh at those attempts. And they are doing the earnest best effort? All the best, as they say, mocking someone is just worth it when they have some dignity to begin with.

The worst visual novel, the worst platformer, the worst game by two bucks, the worst game by one buck, the worst game by half a buck. All those titles are sure to become a beacon for a lot of people. Sure, they might never do the actual worst game every, but if they are in the competition on purpose or by sheer incompetence, that is by itself a selling point.

Returning to the Best/Worst duality...look at Nintendo and Kirby and the Rainbow Curse...or look at Square Enix with Theatrythm Dragon Quest...or look at Capcom with Great Ace Attorney...they are aware those games are good ones, brilliant ones, well crafted, with big budget and with a lot of care behind. They also should be aware that those games (for multiple, if not many unfair reasons) have NO CHANCE of ever becoming the "best game ever" no matter how much money the companies pour into them (hell, Kirby is going to be cheaper than most Wii U games precisely because Nintendo acknowledges that it is not on the same level at least as other first party retail Wii U sofwtare). The fact that they are not trying to be the best ever is not going to stop any of the millions interested from getting them, since they are without a shadow of doubt, well made. Well, in Treefall case, the fact that none of their projects will be the worst game ever is not going to stop any of the dozens interested in getting them because without a shadow of doubt, they all will be hilariously bad.

Yomerodes

#24

Yomerodes commented on Video: TreeFall Studios Releases Its First Eve...:

More than five dozens of comments seems like a lot for a public that supposedly doesn't want to give promotion to this studio.

Yes, this studio is cheap, and the games are at the very best basic, to most all around bad. Yes, they cost as much as other games that are actually great (or should I say, great game in singular, since Gunman Clive 2 is still not out). Yes, they can be used as examples by Sony and Microsoft examples when they want to laugh about "the most recent Wii U releases"

But you see, there is a market for horrible games. There is a niche in the market for this kind of things, Treefall studios and other developers saw that market and they want to give those people what they want. There are a lot of people that just for morbid curiosity, just for sheer hilarity or just to be even more indignant, are going to keep tabs in every one of this games.

They want to see how bad this games could be. They want to see how they sell. They are interested in reading reviews of them, seeing walktroughs of them, and even buying them (since they are cheap) just in order to see how horrible they are. I mean, visual novel from the makers of The Letter!? Man, that sounds like a recipe for disaster...but to know how much of a disaster it is, I have to pay 2 bucks? Well, there are people that will.

Asylum films...the Cherry Sisters... (google/wiki those two if you don't know them) they made a name of themselves not from being famously good, but instead infamously bad. It is human nature to be interested in the extremes...the promise of the "best game ever" calls them like a beacon, just as much as the promise of the "worst game ever" does.

Yomerodes

#26

Yomerodes commented on Resident Evil 4 Was Almost A Very Different Ex...:

@No-longer-postin

It was more like Xbox>Gamecube>PS2 in matters of raw power.

Having said that, the three consoles were very evenly matched, and it would be the same story in all of them. He just named the gamecube because the game was developed from the ground up with that specific system limitations in mind, anything the GCN couldn't do, was not going to be on RE4.

Yomerodes

#27

Yomerodes commented on Details of Next Level Games' Cancelled Project...:

Makes me wonder what the world reaction would be if say, Retro Studios revealed their next game was a puzzler new IP about two old men.

Sure, a vocal minority with cool heads would be all understanding going all "A new IP, fantastic"...but the fanrage of the rest of the Nintendo userbase would be a sight to behold.

Yomerodes

#28

Yomerodes commented on Capcom Licenses a Mega Man Runner for Android ...:

What surprises me is to see this reported here in Nintendo Life...it is not a Nintendo franchise (appearing in Smash not makes a character a Nintendo property last time I checked), and it is not a game for any Nintendo system.

What's the purpose, just to unnerve people around here?

Yomerodes

#30

Yomerodes commented on Feature: The Biggest 3DS Games of 2015:

My top picks are not on the list, but again like Xenoblade most of them are not confirmed for localization yet
-Senran Kagura 2 (good chances, given the decent success of the brand on 3DS and Vita)
-Theathrythm Dragon Quest (low chances, given the recent DQ experiences)
-Forbidden/Lord of Magna (average chance, given the companies involved and the western domain registered)

  • Etrian Mystery Dungeon (now this one thankfully is confirmed already)

From the list, Story of Seasons is the only game that I am actually interested. I doubt that MM will have meaningful extras, but I am more hopeful with Xenoblade, depending on what do they add I might consider it.

Yomerodes

#31

Yomerodes commented on Feature: A Year in Development - Renegade Kid:

I still wonder about the Cult County reasoning...if the rights for the Dementium brand was going to revert to them this very year, why go with such an ambitious new IP project like Cult County, which according to the video and other info, solely existed because they couldn't do Dementium 3. Considering the scope of the project, the game would be released a long time after they got the Dementium rights, defeating the very foundation of its existence.

Yomerodes

#32

Yomerodes commented on Review: Pokémon Puzzle Challenge (3DS eShop /...:

@Dr_Corndog

The screen size might strike some points against this particular version of Panel de Pon, the game zone in this one is 6x9 (width x height), against 6x12 in most games of the franchise (SNES, GBA, DS, N64 in 2D) and a freaking 18x12 in the 3D mode of N64. For people accustomed to the series, the play zone feels cramped from the get go.

Yomerodes

#35

Yomerodes commented on Video: The Top Ten Worst Designed Pokémon Ever:

As someone who got introduced to GEN 3,4,5 and 6 Pokemon at the same time (and therefore I have not positive or negative perceptions derived from the games that introduced them), I would say my personal ranking for the design of those four gens goes like this: 5>6>3>4.

Yomerodes

#36

Yomerodes commented on Talking Point: The Time Is Right For A Nintend...:

@Damo

Reading most comments here I picture in my mind a father speaking to his son...

"NO. Don't enter the football team. You are overweight and way out of shape right now, you have barely any talent and even doing things you are good for you are hardly something to write about. If by some lucky chance you were half decent at football and enter the team, you still shouldn't do it because there are far better and more experienced players out there that would crush you in a second."

Yomerodes

#37

Yomerodes commented on Talking Point: The Time Is Right For A Nintend...:

Always curious to see that most of the reasons against the idea are not because they wouldn't want it, but because they think Nintendo would be completely out of their league and would be crushed the first moment they take a step into the market.
Where is people leaving the pride and confidence on the Nintendo brand?

Yomerodes

#39

Yomerodes commented on Nintendo's Official Japanese Site Suggests Dis...:

Compare and contrast with some other old Nintendo portables, the GBA SP and the GBA Micro lost some features from the previous models (SP had no standard headphone jack, Micro couldn't play original GB/C games) and the DSi also lost features of the earlier DS models (not being able to run GBA games being the most important). In those cases, the older models were allowed to stick for years because the old exclusive features were preferred over the new by some. In the 3DS case, the vanilla models have not a single exclusive feature, so the idea was replacing them ASAP.

Yomerodes

#41

Yomerodes commented on Review: Tetris Ultimate (3DS):

As silly as it might sound, one of my favorite elements from Tetris Axis was the 3D effect and the camera moving options...sure, it was nothing than a visual element that at the end of the day it could make the game harder, but sure seemed nice. It is a shame that this game have nothing of the sort...though it is also good news that it doesn't have a silly dancing mii being campy every single second of gameplay.

Yomerodes

#42

Yomerodes commented on Review: Xavier (Wii U eShop):

The Letter shows how you do an horrible game...nonsensical, austere, hilariously short, easy, cheap, narmstastic...an infamous cult classic of bad games.

This shows you how you don't do a bad game...designwise just plain aesthetically horrible, bad controls, tries to pass as something better than it is (a 5 dollars game with an original new character, which tries to pass as some kind of mascot platformer carrying the name of said character as the entire title, dog please).
Also man, does his caveman attire looks like a dress, what where they thinking?

Yomerodes

#43

Yomerodes commented on Review: Castlevania: Aria of Sorrow (Wii U eSh...:

My favorite Castlevania game from all systems IMO, and a true GBA masterpiece.

@Kaze_Memaryu

I can get behind the androgynous criticism...I thought for the entirety of my AoS run that Soma was a girl...back then I was still not that good at english, so I missed the male pronouns, plus a very early preview in a regional Nintendo magazine mentioned the proagonist was female...ironically by the end of the game I was thinking "Man, Konami sure has guts to use a lesbian protagonist in a franchise like Castlevania"

@soma
I'm in the group that prefers AoS to DoS. Aside from the artistic shift, Aria just felt much better in regards of plot, pace, creativity and music. Dawn had the better graphics of course (that finally put something SoTN level on a portable) but for the system limits Aria seemed like the better work. The balance and equipment system also worked better in Aria as I see it, where many weapons categories were better tailored for specific hardships, while in Dawn you could ignore most weapons and go straight for the best one and use it during most of the game.

Yomerodes

#44

Yomerodes commented on Review: Castlevania: Harmony of Dissonance (Wi...:

This game tried IMO too hard to be like SOTN without much success...many reused graphics assets and ideas from that game only with far less quality, spectral albino Belmont that looks a lot like Alucard and unlike anyone else in the family for some reason, shadow behind the character while moving, relic system, two castles for 200%, etc.

Yomerodes

#46

Yomerodes commented on Feature: Ten Games That Are Perfect For Hallow...:

How ironic that I am just about to give my copy of Luigi's Mansion Dark Moon to a nephew...just finished it a few weeks ago, and IMO it is a game that I never wish to play again, neither I wish to play the couple of extra missions that I missed.

Yomerodes

#48

Yomerodes commented on Review: Shantae And The Pirate's Curse (3DS eS...:

I get what the review is getting at...is not so much about the sexualization (I have and really liked Senran Kagura Burst, for starters) but the overall aesthetics of the characters in this franchise and most of the Wayforward original IPs (the Mighty series) just puts me off, and that is that.

I skipped the GBC game, the DSiware game, and this one is firmly on the bracket "when it goes on a good sale...maybe"

Yomerodes

#49

Yomerodes commented on Nintendo 64x64: Pokemon Snap:

@drich255

Well, look at the Pokepark wii games, two games that in combination contain a couple of hundreds more pokemon than Snap from the first five generations in far better polygonal models than the ones seen in Snap, doing pokespeak and everything. And both games allow you to take pictures of everything and everyone, save them on the Wii SD memory, and give you complete freedom of movement instead of being on rails.

When those two spinoffs failed to take the world by storm, perhaps that is the reason that no one in Nintendo has faith on a game solely focused on the taking photos mechanic.