User Profile

weirdwonz

weirdwonz

United States

Before console games, there was pinball. Yup, I've been gaming that long! And no, I won't share what year I was born in.

Joined:
Mon 28th July, 2014

Recent Comments

weirdwonz

#1

weirdwonz commented on Take Pleasure In The Stupidity Of Your Friends...:

@ninjapigstudios
My son bought your game today, and I have enjoyed hearing him laugh from the other room. I don't want any spoilers, so I am waiting to play it until after he beats it.

It looks like you have lots of MiiVerse followers already with lots of positive feedback! Love all the fan art being posted! Thanks for joining in and being part of the Wii community. My son is really enjoying seeing you on the Wii. He will always remember emailing you and getting his gun selected for your gun app on Nook. The stickers you sent him are still on his bedroom door. Hope you will consider uploading more games on the Wii. Thank you again for being a positive role model to young children. My son said he is interested in taking some coding classes in hopes of creating games some day. Thank you for being an inspiration.

weirdwonz

#2

weirdwonz commented on Take Pleasure In The Stupidity Of Your Friends...:

@Iggly in the Nook version, the average game play in our family varied depending upon the persons age, and or their experience with mobile devices. No idea what the game play time will be for this new version. The developer has already been commenting on this thread, so hopefully the studio will respond to your comments.

weirdwonz

#3

weirdwonz commented on Take Pleasure In The Stupidity Of Your Friends...:

@DBPirate

Thanks DB, I wasn't offended. Very kind of you to chime in and address the dialog, so thank you. I just wanted to point out that the game play is different even though some of the art/graphics may be similar. When I first played Flappy Birds, I thought the tubes were wildly similar to other games we all know. I wasn't the only one that noticed those similarities. But.....it didn't change the craze that followed.

The Subway quote was in reference to this entire thread and wasn't necessarily directed at you. My point being, what in the heck can we buy for 5 bucks anymore? Lol. Not much right? If I can get a few hours or a few days worth of entertainment for 5 bucks or less, bring it on!

This thread seemed to take a really ugly turn about an Indie game that hasn't even come out yet. Even the reviewer said he had to get help with a question because he couldn't figure it out. It makes me wonder how long it would have taken the reviewer to beat the game if he had not received that help? So does that mean its a good game or a bad game? No, it means that the review is somewhat jaded because the reviewer didn't really completely beat the game on his/her own. Is that going to stop me from buying and trying the game? No, I already played the first version, and enjoyed it. So it makes perfect sense if there are new questions, and new game play for me to make the same investment I would make if I went to Subway for lunch. That's where I am comin from.

weirdwonz

#4

weirdwonz commented on Take Pleasure In The Stupidity Of Your Friends...:

@TG1

Thank you TG1 for your response. I do look forward to the Wii U version of IQ Test, and am excited for the new questions. I hope the Wii U users enjoy the game as much as the Nook users have. I bought the game on Nook the first day it was out, and enjoyed playing it. Obviously others on Nook liked it also since it maintained a very high rating. I am looking forward to more Indie games on my Wii U, and am glad Nintendo is branching out to give users more choices. Nintendo has been listening to their users. Way to go Nintendo!

weirdwonz

#5

weirdwonz commented on Take Pleasure In The Stupidity Of Your Friends...:

@TG1

How do you define replay value? When I beat Super Mario Brothers, I did not go back and play the game again. When I beat IQ test on Nook, I didn't go back and play the game again either, but I did give my Nook to other people when they came over, and watched while they played it. So I guess replay value is determined by the user. Several of my friends played Super Mario Bros over and over again. I guess the game had replay value to them. But after I beat it, I didn't play it a second time. So does that mean Super Mario does, or does not have replay value? Does it have replay value to others and just not to me? I personally think replay value depends on the individual buying the game.

Fun Run is an Indie game that came out a few years ago. I downloaded it for free on my phone, and still play on again off again today. It is a game which was inspired by Mario Kart. A few of my friends no longer play it, so does that mean the game does or does not have replay value? I think giving a replay value to a game is subjective. And if the end user makes their primary buying decision on what others say on a forum about "replay value", they may be missing a bigger picture.

I am glad that there are more Indie games to choose from these days, and we as players are not limited to just what the big box stores THINK we should play. @accc said they want games to be vetted by Nintendo. I feel quite the opposite, I am glad to see Nintendo offer more Indie games. I don't want to be limited or told what I should and should not like, nor do I want to spend $50 on a game. I want options. I think Nintendo is taking a step in the right direction. That's my $.02.

weirdwonz

#6

weirdwonz commented on Take Pleasure In The Stupidity Of Your Friends...:

@DBPirate

Read my comment above your post. The Nook version of IQ Test is nothing like Impossible Test. They may fall in the same category of puzzle/brain teaser games, but the content is not the same.

Did you also comment that the tubes in the Flappy Birds game are just like many of the Mario games? Did the fact it had similar tubes prevent the international Flappy Birds craze?

Just because IQ test may be in the same category as other games, it doesn't mean that it isn't worthwhile entertainment. There are plenty of racing games and other first person shooters that are similar in nature, but different game play. So what's the big deal with IQ test falling in the same category as other brain teasers/puzzle games?

I can go to Subway and buy a sandwich for lunch for $5. I buy IQ test for slightly less, beat the game myself, then let my friends and cousins play it when they come over for entertainment. Next week I won't remember the $5 Subway sandwich, but I will remember I have a game to watch my family, friends and cousins play when we hang out.

weirdwonz

#7

weirdwonz commented on Take Pleasure In The Stupidity Of Your Friends...:

@FJOJR @Lucs100 @accc @TG1 @mike_intv @burninmylight @SurferClock @iphys @Kyloctopus @Noonch @NickieBoy @KodyDawg @Iggly @TreesenHauser @JusticeColde
From reading the posts here, there is a lot of confusion surrounding what IQ test actually is. The game is not actually an IQ test, but rather a series of puzzle teasers that build upon one another. If you miss one of the questions, you have to start from the very beginning to get back to the question you missed. So lets say you get question #1 and #2 correct, if you fail #3, you have to go back and recall and redo the correct answers for #1 and #2 before you can get back to #3.

Although the title is the same, the questions on the game published on Nook, are NOT the same as the questions for the Wii U. This is a completely new game, with new questions. Those of us that enjoyed the game on the Nook, have been reassured by the developer that all the questions for Wii U are new, and are not repetitive from the original Nook game.

The Nook version was a family friendly game for all ages. The amount of game play time varied from person to person. But what difference does the game play time really amount to? I have beat games that I have bought on Steam in one day, which cost a lot more than the few bucks the developer is charging for IQ test. It didn't upset me that I beat the Steam games in one day, because I enjoyed my time playing the game. In my opinion, it's about the entertainment value, not the amount of game play time.