User Profile

ueI

ueI

United States

Joined:
Sun 21st June, 2009

Recent Comments

ueI

#2

ueI commented on Sakurai Explains Why Chrom Didn't Make It Into...:

"Although Robin doesn't use dark magic in FE:A, I decided to assign it as his down special." He could have used light magic; Awakening has a single light tome. ;)
I would rather have Roy than Chrom or Lucina.

ueI

#5

ueI commented on Review: Yu-Gi-Oh! Zexal World Duel Carnival (3DS):

"this mode you take charge of one from a selection of up to twelve unlockable characters (a distinct reduction from the possible forty available in the original Japanese release)." This made me do a double take.
Is America not getting this game?

ueI

#22

ueI commented on Review: Grinsia (3DS eShop):

Recent Final Fantasy ports feature an autobattle. I agree that there is an underlying problem if the devs think you'd want to skip battles.

ueI

#27

ueI commented on Reaction: Mario Kart 8 Accused Of Poor Sales P...:

My opinion is that nothing done to battle mode can be worse than Mario Kart Wii's forced teams and scoring system. Though I have to wonder why 8 doesn't include retro battle arenas at the very least.

And Toadstools are not human, FYI.

ueI

#50

ueI commented on Feature: How A Team Of Dedicated Fans Is Fixin...:

This feature fails to mention that Project M is MISSING content from Brawl. I'd like Brawl to play like Melee too, but not if I have to sacrifice my favorite stages. Mecha_Boo is right in that people are ignoring Brawl's merits, and I find that alienating.