User Profile



Editor, gamer and bookworm

Male, 29, United Kingdom

Features editor of Nintendo Life since August 2011, editor since March 2014; love video games and Nintendo. I've previously completed two degrees in Literature and the History of the Book, which haven't been helpful at all...

Fri 28th August, 2009

Recent Comments



ThomasBW84 commented on Tomodachi Life is Big on Character, But Modest...:

@DadOfFour1972 Monster Hunter 3 Ultimate - 14,284 blocks
Castlevania: Lords of Shadow - Mirror of Fate is 11,658
Donkey Kong Country Returns 3D is 17,693 blocks

Ultimately, this is pretty small, and is under a quarter of a 2GB SD of a standard 3DS, under an eighth of the standard 4GB card in a 3DS XL.



ThomasBW84 commented on Review: Pure Chess (3DS eShop):

@shigulicious I think there's a forum thread of keen chess players too :)

I'm logging in once a day at the moment, so once I have a free slot I'll invite you to a game!

Update: I had an opponent bail on me, so I've sent you an invite.



ThomasBW84 commented on Review: Pure Chess (3DS eShop):

@cfgk24 I don't mean it to insult the system, in fact it's my favourite on the market right now; if I had to choose just one console the 3DS would win at the moment. The point I was making is that, even at launch, there were elements of it behind smart devices, and it's less technically capable than Vita. For playing games, however, I'd argue the 3DS is the best portable system available.

So it's graphical processor etc may be ageing, but thankfully there are plenty of games where that doesn't matter much. It's that Nintendo thing of the experience being more important than raw power.

Its tech is perhaps relevant for Pure Chess because the online is still slow (slower than on Android or Wii U) and the viewing angle is fixed. Perhaps they could have been dealt with better by the devs.



ThomasBW84 commented on Nintendo Provides Some Context to 2013's Tomod...:

Many of these comments are already doing so, but if we can maintain common courtesy, that's vital here. Whichever side of the debate you're on, respect for all other users is a requirement, whether you agree with them or not.



ThomasBW84 commented on Feature: Kickstarter's Wii U and 3DS Campaigns...:

I've added Earthlock and Tom Sparks. I can't believe I forgot Earthlock! That's one of the reasons I've started this feature, as with so much happening it can be tricky to keep track of all these projects.

As for Tom Sparks, thanks for the comment on this @maximo_jd, it's the first I'd heard of it; judging by its current progress it seems I'm not the only one. That seems a shame as it looks pretty slick; that Wii U goal is absolutely miles away, unfortunately.



ThomasBW84 commented on Round Table: Let's Talk Endlessly About Mario ...:

@rjejr The idea was to leave some of the foibles of live chat in there, not edit it to within an inch of its existence. Conversations are rarely of impeccable grammar and punctuation. Plus Friday, video games, fun, not taking everything too seriously all of the time...

On the split screen visuals point that was made elsewhere, I certainly thought there were some compression problems that could be handled better; it's very clear that there have been technical issues on that score. That said, a valid point was made in the article that 3-4 player split just shows how spoiled we are in 1-2 player. The four player split does have a solid frame rate, and is miles more enjoyable / playable than on MK Wii.

I'm just picky, sorry :)



ThomasBW84 commented on Super Smash Bros. Direct Will Bring the Hype o...:

@King47 Now that we have decent advance warning - for pretty much the first time ever! - we'll do our best to find and use the best option. Last time around the NA broadcast was OK, from what I understand, but the EU one was a nightmare. It wasn't just us with the EU one though, but also Nintendo's main stream, plus there was no live YouTube alternative in the region (unlike NA). Hopefully NoE will do a better job with it this time :)



ThomasBW84 commented on Preview: Mario Kart 8:

@K-Gamer The weird ones that have emerged (figure of 8?) weren't in the build, only the piranha plant, boomerang and coin were playable. I don't think Metal Mario was in the roster, he was a trailer reveal, I think :)

I covered as much as I could!



ThomasBW84 commented on Preview: Mario Kart 8:

@Diddy_kong The GamePad was set up as the default single player controller, so I don't know. There are noise warnings, arrows etc when an item's coming up behind you, though, as normal.

@luke88 'Online - 2 players' is a mode in the game, so it looks 99% likely, yes. We weren't allowed to test it in the build, like all of the online play.

@Moshugan Myself or whoever reviews this would need a lot more time to say definitively. What I will say is that single player races felt quite fair, and certainly not as brutal as Mario Kart Wii.



ThomasBW84 commented on Preview: Mario Kart 8:

Pretty similar, and actually quite hard in single player. We were jumping between single and multiplayer, but I didn't actually manage to win a grand prix in single player 150cc, so it seemed like a nice challenge. The smooth framerate makes a big difference too — like many MK games, it feels fast but manageable, with the challenge being in making some trickier turns are the higher speed.