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TheRealThanos

TheRealThanos

American/Dutch halfblood

Male, 45, Netherlands

Nothing wrong with your eyes: I'm a 45yo gaming dinosaur. Started gaming at 5yo (Atari2600). Used to play NES/SNES at a cousins', but never owned any. Had an Amiga500 & GBC, after that my 1st console: N64. Besides Dreamcast & Xbox360 I own most Nintendo systems, because of the 'Nintendo difference'.

Joined:
Fri 19th October, 2012

Recent Comments

TheRealThanos

#1

TheRealThanos commented on Dragon Quest XI Is Coming To The Nintendo 3DS ...:

@rjejr Call you out? Nah, I'm not that malevolent... ;)
(to be honest, I didn't even read it, since the headline already looked like something I've read before, so I took the topic from there)
And I regret asking you about Riki English... ouch... I had to stop at the two minute mark and had to recuperate by soothing my brain with this:
https://www.youtube.com/watch?v=M806iBgMuFo
Phew...
My favorite was the Ultimate Warrior, another one that has gone before his time. I'm not into it at all anymore: I could care less about the current roster of "super stars". And when I was young I still believed it was real, so after that bubble burst, all that was left was the comedic acting and some admiration on my part for the athletic feats they perform with these bulky bodies, but other than that...

TheRealThanos

#3

TheRealThanos commented on Dragon Quest XI Is Coming To The Nintendo 3DS ...:

@rjejr Obviously on paper, those figures you gave would be WAY better than what they are now, but the thing with the GamePad was that, as I said before, it was INTEGRAL to the whole concept that Nintendo wanted to convey.
Taking that away and making it optional, would make it just another HD console, except for it still being weaker than the competition, so nothing would have changed. Except for nearly nobody buying the GamePad, because who would buy that if you could play almost every game with the Pro Controller? And the few games that do make a lot of use of the GamePad certainly aren't very popular, so imho those wouldn't sway the customers.
They certainly dropped the ball several times, both in marketing and in showing other developers AND the public how the GamePad should have been implemented, because even Nintendo themselves haven't done all that much with it, but still...
And that's what I mean with it would have bombed. As in "even more than it did now" simply because of the fact that it wouldn't have anything differentiating them from the other two anymore, and since they won't go for an all powerful piece of hardware, they need to go for unique, different or even something quirky. Anything that sets them apart and makes them fun, as Nintendo nearly always does.
Obviously the games are a part of that, but it isn't only about the games. The hardware in combination with those games is what makes "The Nintendo Difference" and nobody will ever make me believe otherwise.

P.S.

Paying tribute to Rowdy Roddy Piper, I see? ;)

TheRealThanos

#5

TheRealThanos commented on Zombi Reveal Trailer Suggests That Wii U Gamer...:

@Kirk Some weeks ago I watched a program, I think it was on Discovery, where they showed a bit about frame rates and how it compares to the old days. In the age of the silent film they sometimes used cameras that had to be operated by turning a lever manually, so frame rates were all over the place. They invented some projector/reel system so that when the movie was displayed in theaters, the effect was a bit less obvious, but it is still very noticeable if you watch them, especially to us, since we're used to a much higher quality nowadays.

And I also enjoyed House of the Dead Overkill, but my point was that it was so much over the top that it was truly making fun of the sort of movie it tried to emulate, for example by overstating all the cliches that movie characters blurted out back then. It was serious (more or less) back then, in a "so bad it was good" manner, but it fitted the era.

The game took it an ran with it, but made it comical. And I also think the lower frame rate was intentional to recreate part of that feel. The other House of the Dead games on Wii (The House of the Dead 2 & 3 Return) ran smoother, and Overkill also used some screen filter to make it look older. I remember seeing an interview with the programmers on YouTube where they explained how they achieved that effect. Having said all that, it was a great little zombie shooter, and I finished it several times, both in single and in multiplayer.

TheRealThanos

#6

TheRealThanos commented on Dragon Quest XI Is Coming To The Nintendo 3DS ...:

@rjejr Riki English? What's that?
I honestly don't think we can compare the GamePad to the balance board, or even to the two other examples: like I already said, even though Nintendo haven't done nearly enough to market or implement the GamePad, it was so much more of an essential part to the whole concept than GameCube compatibility was to the Wii or 3D was to the 3DS, that I don't feel you can see that as similar examples. Leaving GameCube compatibility out of the Wii literally changed nothing about being able to use the Wii mini as a Wii, and leaving 3D out of the 2DS didn't mean that you couldn't play the same games. And the balance board is only obligatory in two games...
Leaving the GamePad out of the Wii U means no Off TV Play, no asynchronous multiplayer, no touch screen controls for games that were built up around that etcetera, etcetera. There's so many examples, so it's a totally different situation, imho. The fact that Nintendo didn't succeed in bringing the idea across doesn't change anything about the intentions of the concept, so if they would have left it out or would have made it an optional peripheral it would have completely bombed, for reasons I already described in my previous comment.

TheRealThanos

#7

TheRealThanos commented on Zombi Reveal Trailer Suggests That Wii U Gamer...:

@Kirk I get you and I completely agree, but because we do not know what the programmers were thinking or going for at the time, it may have been a thing, As for movies: my previous jest may have some truth to it because if I'm not mistaken, movies are filmed at considerably higher frame rates now, and the original Romero zombie movies are from the 70's, so to recreate that exact feel, dropping the frame rate might actually do the trick to accurately replicate that, although I'm not very knowledgeable in that field, so feel free to correct me if I'm wrong.
I know it is possible to artificially recreate it, although it kind of goes over the top most of the time instead of being a realistic representation.
House of the Dead Overkill on Wii is a good example of that, I don't know if you ever played that game, but it was made in the 70's style but also kind of made fun of it, so in that aspect it wasn't a genuine effort towards recreating 70's zombie flicks, if you know what I mean...

TheRealThanos

#8

TheRealThanos commented on Dragon Quest XI Is Coming To The Nintendo 3DS ...:

@rjejr I understand what you're saying, but I certainly wouldn't want Nintendo to have just another similar console. I also think selling the Wii U without the GamePad, even though it is sorely underused, would be a CAPITAL mistake. If they would do that now (as a sort of budget bundle) it will insult a lot of early adopters, and if they would have done it earlier, then the whole idea behind the GamePad would be even less understood as it is today and it would probably only have been bought by the most loyal Nintendo supporters, making it a money bleeding peripheral.
Similar architecture (x86) for the upcoming NX is fine by me and probably a smart choice, but besides that I certainly do hope that they once again come up with something innovative and fun to make me crack a big smile and unlock my inner child. They are the only ones that can achieve that, even though I certainly also had (and have) a lot of fun with my other consoles, Nintendo is indeed something special, and they should remain that way and not conform (too much) to the general idea of what people think they should do. Let them be quirky, more often than not they deliver the goods.

TheRealThanos

#9

TheRealThanos commented on Zombi Reveal Trailer Suggests That Wii U Gamer...:

@Kirk Or that could be the reason. Then again: while lowering the frame rate, they could also add the "film reel vibe" by displaying dust and dirt particles on screen, shuddering images, shaky cam and what not, to give it that whole original, George A. Romero zombie vibe...
But that would probably be WAY too American for a zombie game taking place in London made by the French, of all people... (which is a bit of a shocker already, knowing how a lot of English people still feel about them)

TheRealThanos

#11

TheRealThanos commented on Nintendo Stock Value Rises Following Better Th...:

@Cyber-BLP-- You mean the Windows 10 upgrade? I'm not on board with that yet. Running a modified (Black) version of Vista that works great. Gets most of the later updates too. I'm not that into PC, other than surfing and playing some offline games, so I'm not about to give Microsoft all my data. You can switch it all off after install, but during installation, a lot of data will probably already be read, and I don't like that at all.
@Superryanworld Honestly, I haven't got the slightest idea. I used to have a different Thanos avatar pic (something like this, I believe: http://images2.wikia.nocookie.net/__cb20051206000315/marveldatabase/images/c/cf/Thanos_002.gif), but somewhere in 2002 I decided to change it, so I just Googled images for Thanos. The fact that I still know when I changed that, is because I still have the original picture on my PC, so I checked the date it was stored on there...
By the way: I can't find the current picture anymore either. Maybe I should take a page from Cyber-BLP--'s book and change it. It's well past it's best before date... ;)

TheRealThanos

#12

TheRealThanos commented on Zombi Reveal Trailer Suggests That Wii U Gamer...:

@kingofthesofa Interesting, but although I can understand the intentions of the developers, I agree with @Kirk that they have not gone about it in the correct manner. But it is typical that the option to reduce the field of view is also in this version, so the developers themselves probably still believe in it being a correct design choice...

TheRealThanos

#13

TheRealThanos commented on Nintendo Stock Value Rises Following Better Th...:

@Cyber-BLP-- Ah, yes that makes sense. I only gave my Nintendo network and Xbox Live data, since they are exactly the same as my name here, so no secrets there, but no personal data indeed. It's a shame that there's no option on NLife to send PM's to people, since there are some people that I can get along with quite well and it would be nice to not have other people interfere in some discussions. Probably not going to happen, though. Just like adding smileys and text manipulation buttons to the "leave a comment" window. In this day and age, you shouldn't have to add these things manually... ;)

TheRealThanos

#20

TheRealThanos commented on Zombi Reveal Trailer Suggests That Wii U Gamer...:

@Ootfan98 Yeah, they had some nifty tricks back then to mask all sorts of technical limitations of various systems. Using scanlines was another one. Of course the hardware was way less complicated back then, but sometimes it does feel as if they put in a lot more effort to make games work back then than they do nowadays.
EDIT:
Using scanlines to create certain effects, I mean. I tried to find you some documentation on 16 bit programming tricks, but I came up empty handed. Amazing that articles that I found online somewhere last year are already gone or have vanished under a mountain of new search results...
Should have put that page in my favorites... Oh, well.

TheRealThanos

#21

TheRealThanos commented on Zombi Reveal Trailer Suggests That Wii U Gamer...:

@Ootfan98 None taken. Another great example was Sega using the "rainbow colored spots" from antenna interference on the Genesis that appeared because of the CRT filter effect from the cables that connected it to the TV. They added all kinds of colors, hues and some other tricks to games that are partially lost when you play these games on a Hi-def/HD TV.

TheRealThanos

#22

TheRealThanos commented on Zombi Reveal Trailer Suggests That Wii U Gamer...:

@Ootfan98 I never said anything about the first stage containing fog. I don't know the exact differences between the stages and why some had fogging as a "solution" and why not, but maybe I'll look it up later. I just vividly remember reading an article on it. (not specifically that game, just the use of fogging in 16bit games as a whole)

TheRealThanos

#25

TheRealThanos commented on Nintendo Stock Value Rises Following Better Th...:

@XCWarrior My money is on Genyo Takeda. Miyamoto is too much of a creative mind to be a CEO. He would probably be able to do it, but he is at his best on the work floor, interacting with the developers. Even though he hasn't been at the top of his game as much as he used to, I still expect some pleasant surprises from him in the years to come.
If it is going to be Genyo Takeda, then he will just continue on from where mr. Iwata left off, as has already been reported (also here on NLife in a previous article). Mr. Iwata has carefully outlined plans for several years to come before his passing and both Reggie Fils-Aime and Shigeru Miyamoto have explicitly stated that they would execute these plans according to that schedule, so we can more or less assume that these plans are set in stone.
@Platypus101 I fully agree, but then I already did, so I think you misread me. I've always defended Nintendo's way of doing business, and over the past few days I've done so again in several articles. Also from my own point of view because I know a little bit of doing business with Asian companies myself, so I can relate to their way of seeing things to a certain point.
@JaxonH Fully agreed. Mr. Iwata (or rather: Nintendo as a whole) may have made some mistakes, but he did way more good and/or brilliant things in comparison, and we will probably get to see some more of his ultimate vision in the years to come.

TheRealThanos

#26

TheRealThanos commented on Zombi Reveal Trailer Suggests That Wii U Gamer...:

@bezerker99 You should probably be able to pick it up for around ten bucks now, which in my humble opinion is definitely worth it. The graphics may not be the best on the Wii U, but it is definitely one of the few games on the Wii U that makes good use of the GamePad, in versatile ways that really add to the experience, if you really take the time to get into it. And local multiplayer "King of Zombies" is great fun...

TheRealThanos

#27

TheRealThanos commented on Nintendo Stock Value Rises Following Better Th...:

@XCWarrior That's not what I implied, I just thought that saying it like you did was rude, and I don't think people were relieved that because of his passing, someone else would take his place.
As far as stockholders are concerned, @Platypus101 already correctly explained that, so their influence would literally be null and void, since any idiot with a single share could voice his or her opinion, but that isn't going to change one iota in the way things are done by Nintendo's management.
I could copy/paste some relevant articles that I found earlier with conclusive info on that while I was looking for that TechCrunch interview that I quoted, but it's very well documented so you can easily find the exact story online for yourself.
As for the mobile games: in partnership with DeNA, there are only 5 games planned in total, until 2017. And only one will be released this year.
So yeah: I will definitely be surprised if that changes, since they need all their efforts to make both the NX and the Quality of Life project a success. It is true that once things are up and running on mobile, they will only act as advisers, but to get things started, they would have to get involved to set things up right and that is why only a modest amount of mobile games will be released.
The only reason for me NOT being surprised to see more mobile Nintendo games would be if they are going to be really successful in that area and then it would of course be very stupid not to capitalize upon that success.

TheRealThanos

#28

TheRealThanos commented on Team17 Is Publishing Yooka-Laylee And Wants To...:

@antonvaltaz I already knew that they self-published a lot. I've been a long time Team17 fan and I have nearly all their games, and still own several Amiga computers. (A500, A500+, A1200 and CD32)
You are right about some games being developed by others, but the Alien Breed series, Body Blows series, Full Contact, Project-X, F17 Challenge, Arcade Pool, ATR: All-Terrain Racing and Superfrog were all developed (and published) by Team17 themselves.
EDIT:
Just looked it up to make sure I didn't shoot myself in the foot there... ;)

TheRealThanos

#29

TheRealThanos commented on Zombi Reveal Trailer Suggests That Wii U Gamer...:

@Kirk Well, I can't do anything but agree with your elaborate explanation of the field of view changes, so I stand corrected on that part.
But as a Resident Evil purist, I strongly feel that we mustn't touch upon its control mechanics: that's utter blasphemy! :P
So, should I get from your arguments that you didn't like the original Resi games?
Of course I agree with you that, like the field of view, it was by and large more of a technical shortcoming, but (as with many technical shortcomings throughout the existence of game consoles/platforms) more often than not, programmers found interesting and/or ingenious ways to use them in such a way that they could implement them in games to add to the experience. That's obviously besides the fact that not everyone was equally enthusiastic about it all the time, as our disagreement on the Resi control scheme clearly illustrates. To me, not being able to immediately get away from the zombies was indeed an added value where tension/fear was concerned.
And as a programmer yourself, you probably also know about a lot more of these tricks to either hide or incorporate technical shortcomings into games. (fog levels in 16 bit racing games, anyone?)

TheRealThanos

#30

TheRealThanos commented on Zombi Reveal Trailer Suggests That Wii U Gamer...:

@shaneoh "This will just be another generic zombie game without the gamepad."
Yep, it definitely will. In my humble opinion the only slightly interesting left will be the perma-death mechanic, but with so many things missing, also local multiplayer and so on, it sure doesn't have a whole lot going for it...

TheRealThanos

#31

TheRealThanos commented on Nintendo Stock Value Rises Following Better Th...:

@XCWarrior Wow, I'm sorry to say this, but besides it being very short sighted it was also incredibly rude and disrespectful to say something like that. I don't even know you, but I couldn't imagine saying something like that about you.
And you were wrong: after having received a proposal from Mr. Isao Moriyasu, president of DeNA Co., Ltd., to use Nintendo IP in their mobile games, it was Mr. Iwata that initiated the negotiations with DeNA, so it was him that has set the whole Nintendo IP on mobile in motion and since then, stocks have been on the rise, resulting in what is written in the article above. That stockholder story you mentioned was just one of the many, many false rumors and has long since been debunked. It was actually just shareholders not being happy with the company as a whole, not specifically with management and/or Iwata and it was over a year ago.
According to official transcripts, negotiations with DeNA already began in 2010. From an interview with TechCrunch (March 17th, 2015):

"Nintendo is finally bringing its games and characters to mobile after the company surprised the tech world with an alliance with Japanese mobile gaming firm DeNA.

The duo announced a collaboration that will see them jointly develop games for “smart devices.” Secondly, a service that lets users play games across a variety of devices, including mobile devices, PCs and Nintendo’s own consoles like the 3DS and Wii U is slated to launch “in the fall of 2015″.

Nintendo said that it will create new titles from the ground up, rather than porting existing games from its consoles so as to “ensure the quality of game experience that consumers expect” from the coming together.

In what may be music to Nintendo fans — like this one — the companies said that “all Nintendo IP will be eligible for development and exploration by the alliance.” That said, the duo will not flood the market with vast numbers of games, the approach appears to be qualitative rather than quantitative.

At a joint-press conference, Nintendo President Satoru Iwata revealed that talks began as early as the summer of 2010, but became more concrete last year. Iwata admitted that Nintendo wasn’t able to transition to its handheld consoles “as smoothly as expected.” He denied that the growth of mobile means that the business of dedicated games consoles is dead but said it would be a waste to not look at opportunities with smartphones."

TheRealThanos

#32

TheRealThanos commented on Nintendo Stock Value Rises Following Better Th...:

This is good news, people. What the f*** is with all the negativity? I actually just wanted to post: "and so it begins... " to mark the slow but steady uprise that I'm pretty confident we're going to see happening from now on, but my disgust for all the negativity prompted me to emphasize what this article is about, and that can only be seen as a good thing, even if it is only a modest rise, it's still a positive thing.

TheRealThanos

#35

TheRealThanos commented on Zombi Reveal Trailer Suggests That Wii U Gamer...:

@Kirk well, I'm not going into the whole immersion/GamePad thing again, since I already tackled that earlier, but I think that the original field of view was also part of creating tension and thus more immersion or at least a bit more fear, same as the turn character mechanics of the original Resident Evil games. A lot of people were irritated about that because "nobody turns like that in real life" but failed to see how that added to the tension in a MASSIVE way.
The expanded field of view, and even the added weapons (shovel and baseball bat with spikes) stink of making the game easier, so I would almost say that the Xbox One and PS4 owners are getting the kiddie version... ;)
From the article:

"The shovel has a longer range than the original cricket bat, plus the ability to smack multiple zombies in one swing. The nail-embedded bat can also hit more than one zombie at a time, and it offers more damage and a better chance of scoring a critical hit.

Yep, I called it: the "hardcore" gamers are getting the care bear version.
They even upgraded the flashlight to give you a stronger light beam, and even though it also depletes the battery faster, that's another safety blanket adding to making the game less intense. But I don't have to worry about getting that inferior version since I own neither of the two adult consoles... ;)

TheRealThanos

#36

TheRealThanos commented on Dragon Quest XI Is Coming To The Nintendo 3DS ...:

@rjejr No, I tried to entertain you by making a story around it and hope you would visualize it as I had intended, not entirely successful, I guess. Should have left story writing up to @Kirk...
Interesting books, I'm sure. I'll look into them. As for Nintendo: I don't feel it's so much that they don't care and obviously as a company they won't think sales be damned, but it's more that they want us to trust them ("please understand" has really become a thing for them in recent times) in knowing their trade and business, even if they do fail from time to time, but like I said before: taking risks or chances comes with failure as well, although it could also mean HUGE successes. And that is what they strife for. I think that the translation of their name "leave luck to heaven" even though it's wrong (http://kotaku.com/5649625/nintendo-might-not-mean-what-you-think) is a very fitting one in that aspect: they are always beavering away and coming up with new ideas, a lot of them great, some not so good or downright bad but at least they are still the ones to try and be innovative, not because they must, but because they genuinely seem to WANT to bring you that other experience that you will only find on their hardware.
The business model for creating hardware also speaks volumes in that aspect: it's a top down model where they first think of the kind of games they would like to play and share with the world and then they build the hardware that they would need for that around those concepts, instead of just building a piece of hardware and having to find out while making games, what the limits of that hardware are. And Nintendo knows full well the limits of the Wii U, so that is why only they themselves and a handful of close partners can squeeze the maximum out of it. And also because they have the time to do that, because their only target is the Wii U, whereas third parties will have much more concern for the whole time/money/effort equation.
The same will probably be true for the NX: they will not want to leave anything to chance, even though that will once again mean taking chances and risking a lot, but they will and they will either fall again, or they will re-seat themselves on the throne they once had and all of a sudden it will once again be cool to own a Nintendo device, be it handheld or home console.
But you're also right, and it's true, you know: none of us will ever really know what they are going to come up with next, and I like it. I like their way of doing business and also how they keep believing in themselves, even in light of all the criticism and negativity, they just keep on coming. Like I always learned: it's not about how many times you fail, but about how many times you get back up again and continue on with renewed effort...

TheRealThanos

#37

TheRealThanos commented on Zombi Reveal Trailer Suggests That Wii U Gamer...:

I find it strange that so many people seem to have forgotten the original trailer. I see comments of this being a cool trailer, trailer having PS4 graphics and what not, while it's THE EXACT SAME TRAILER as on the Wii U!!!
See?: https://www.youtube.com/watch?v=8ZbsXFoCHks
The only thing they added is the wonderful review quotes and they changed the music, actually making it worse. The original music in the Wii U trailer was both fitting and very atmospheric. It really emphasized the whole "this is a zombie game taking place in London" feel. Or maybe that's just me.
Anyway, I hope this will bomb really, REALLY hard. They don't deserve another penny for all the BS they spouted. It's okay to make a business decision about games, but just tell your audience the truth from the get go and don't continue to try and blow smoke in our eyes. And that goes for a lot of other third party developers too. Like they think we can't handle the truth or something.... (or the "truth" comes from "anonymous" developers)
As for the game: it looks exactly like the Wii U version, so nothing spectacular changed there, but like some of you have fortunately already said, the GamePad gave this survival horror that extra bit of tension and immersion that a normal controller/joypad just won't be able to emulate. Pausing to go into an inventory does not equal the feeling of having to look on your GamePad to inspect inventory or bodies while still being in the game and seeing zombies creeping up on your hunched figure on screen. Same as with using it as a search light: just that tiny added bit of immersion that made it different and not just the umpteenth survival horror game. And then there was also another fun bit in the subway: same sort of mechanic where you had to punch in a code on your GamePad to open the electronic door and on the TV you could see the zombies coming towards you. Nerve racking, I tell you.
Here are the two GamePad trailers that show the whole range of functions it offers in ZombiU, for all you slightly forgetful or curious ones...
trailer 1: https://www.youtube.com/watch?v=Ot0bhlVDdSI
trailer 2: https://www.youtube.com/watch?v=aSthBI9onhE
Most of those examples cannot be copied to a joypad without losing the immersion or recreating the same sensation, so people thinking otherwise must either dislike the GamePad, have never played the game, or simply don't know what they're talking about. Take the subway keypad section for example: to still be able to see the zombies creeping up on you, you would have to display the keypad somewhere on the TV, immediately taking away the immersive feeling of having to punch in the numbers on the GamePad like on a real electronic door's keypad and using the TV screen to virtually look over your shoulder at the approaching zombies. And having a clean TV screen without stats displayed on it also adds to the immersion. It just isn't the same. It just isn't the same at ALL...
Having said that, I definitely could have done without all the "swing your GamePad around" motion controls, but the other functions were really well implemented, in my humble opinion.
And the graphics definitely weren't that bad either: a little rough around the edges here and there, but all in all they were very moody and there are quite a few effects and textures in there that you couldn't replicate on a Wii or whatever lower system, even if your life depended on it. And in ZombiU it does... ;)
@Koniec that's because there wasn't. All we had was a trusty cricket bat, which is another sneaky reference to the game taking place in England, but now for all the Xbox One/PS4 dudebro players they've added the all-American (and obviously WAY cooler) baseball bat. Otherwise it probably wouldn't be hardcore enough for all the non-kiddie console gamers... ;)

TheRealThanos

#39

TheRealThanos commented on Team17 Is Publishing Yooka-Laylee And Wants To...:

@ikki5 Why should that be a weird choice?
@XyVoX Hands are up. I remember all the Amiga classics, and especially Team17's. Oh, the memories...
@KirbyKirbyKirby I'm going to assume you're joking, even though the required smiley or /sarcasm is missing...
@antonvaltaz It's the other way around: they were a developer before they were ever a publisher. Nearly all of the Amiga games were from themselves, not from other developers.
@antipop621 Why not? Depending on how long you are still going to use your Wii U, it's definitely worth the purchase, and for the prices they come at nowadays, it shouldn't be that much of a bother, even for the tightest of purses...

TheRealThanos

#42

TheRealThanos commented on Dragon Quest XI Is Coming To The Nintendo 3DS ...:

@rjejr From a professional standpoint I fully agree with you: I would be a lousy sales & marketing professional if I said that numbers do lie (although there is a little something called "creative bookkeeping"... )
I will be the first to tell you that I have no idea what to expect of the sales numbers of the NX, whatever it will be. I only know that Nintendo is a very well-founded company, with a very sturdy base. They are very good at making enough money to still keep them standing, even in the worst of times and no matter how big of a mistake they make, historically they have always bounced back so I sort of expect them to do the same now, so they may very well recapture a chunk of the market.
They could even achieve that by once again becoming the companion console of choice, just like the Wii was. They will not get those numbers because that was indeed a fluke. (they even had one in the retirement home that my grandma lived in)
So neither of the other two have to necessarily screw up, if the companion console scenario becomes reality once again or if they come up with something so unique, that it will create it's own market, completely separate of the console race, since Nintendo themselves continuously keep saying that they indeed don't see themselves as being in the same race. They are obviously in a degree of competition because of being in the console business, but other than that they have a very clear opinion of what they are and what they aren't, regardless of what the media or the public thinks. I think that, in part, that is also their strength.
Besides that, they are and in my humble opinion will remain the absolute kings of the handheld department, and even in light of the smart device market they still come up with solid hardware and games to go along with it.
And all in all, they still made a profit, even being in the situation that they're in with the Wii U.
Off the top of my head I can't even think of any other company that is able to achieve that.
In my mind I see an old Japanese guy being totally relaxed, raking his stone garden (http://api.ning.com/files/MWn52TKWEPhpKSxqPKUBnEwQAs5HMhaGY5yhkce3p5vtqPfY2odY7sgCYcujINEQ64JZDRY9*nc-Gur31I6NsydyhA4f7SK3/AttheEdgeoftheSandandStoneGarden02.jpg - http://www.adamgoerdt.com/wp-content/uploads/2012/03/DSC02545.jpg - https://jornadaparawalden3.files.wordpress.com/2013/03/jardim-10.jpg) not being impressed in the slightest by the current situation because he knows that there is always another day. And while he rakes the stones, he also rakes in the money, even in a situation where the current device isn't performing as well as it should, it still makes them money.
The old man smiles, while continuing to make frighteningly accurate circles in the pebbles with his wooden rake, because he has seen the future and no one but he and his people will see it coming, and it will make them considerably more money than the current device does. They aren't in a race, they don't feel they have to be first, but they do know that hard labor and patience will bring them the quality that they so want to give to the populace, and that will surely come, along with their own good fortune once again being restored. They know the famous words of Sun Tzu, ancient warlord and prophet - "know thy enemy".
That is not always a directive to enable you to defeat your enemy at his own game, but can also be interpreted as what to do differently than them to stand out and win on another field, so you can cut out your own marketing share, something that Nintendo has always done and will continue to do. All the while raking their stone garden and not worrying about all these silly Westerners and so called business analysts that think they know what they're talking about...
Now excuse me while I go outside to dump a couple of sacks of pebbles into my garden. Now where did I leave that traditional Japanese wooden rake?..... ;)

TheRealThanos

#43

TheRealThanos commented on Dragon Quest XI Is Coming To The Nintendo 3DS ...:

@rjejr Aha, the AtGames range of retro consoles. I recently mentioned the Atari one in the forums because someone asked:
http://www.atgames.net/front/bin/ptdetail.phtml?Part=AR2670C&Category=100718

As for the hardware question: If I would HAVE to put them in a tough position, then I would at least expect them to stay in the handheld business, so no: they don't HAVE to make a home console equal to, but by their own words they would rather fall upon the virtual sword than stop making hardware.
And the advantage of AMD/x86 architecture would be compatibility and scalability in league with the other two.
If the Unseen64 rumor is true and it is weaker than PS4 then it is either a handheld or it could be a home console that falls smack dab in the middle of the other two, since it being weaker than PS4 could still mean that it is equal to or slightly more powerful than the Xbox One, since that is also weaker than PS4 but it gets the same multi-platform games regardless, thanks to similar architecture and scalable game engines that can run on practically any device ranging from heavy game PC's to your humble tablet or smart phone.
Only time will tell, I guess...

TheRealThanos

#44

TheRealThanos commented on Dragon Quest XI Is Coming To The Nintendo 3DS ...:

@rjejr I think we can agree upon "cautiously optimistic". That would still almost equate to super enthusiastic in the sh** storm that is blowing across the internet when it concerns Nintendo nowadays... ;)
I should have elaborated on the unified architecture bit, or rather the name:
until somebody proves me wrong, I firmly believe in the unified architecture concept, mainly because of Mr. Iwata's quotes, so to me that's a given for now. That doesn't mean that the codename they use doesn't stand for hardware, because it probably does: thank you Reggie, Eiji Aonuma and Kensuke Tanabe for spilling the beans on that part.
The software/architecture/platform could still be named Nintendo Experience, though, since NX for the console is just a codename so that will be changed eventually. But that bit was more of a figment of my imagination if anything. Would be fun if that turns out to be true...
And you'll have to excuse me but what the hell is a Jakks Pacific box? Haven't been State side for many years, so if that's something only available in the US, chances are I never heard of it or seen it before.
Nintendo is probably never going to stop making hardware, since contrary to the other two it's their core business. This is not directed at you, but to me it's so ridiculous that so many people keep bringing that up. That's like saying the baker is going to stop making bread, cakes and cookies or the butcher would stop selling meat. What else would be left? Other than the baker using his expertise as an advisor in some factory or the butcher turning into a vegetarian shop... Nah... I'm not seeing that as a plausible outcome. They're not Sega: they still make money, even with sales being as little as they are, so they'll be fine.
And they themselves have more than once said that they would sooner get out of the business entirely than stop making hardware. They will also lock away their IP's so no one can abuse them, like some tried in the past. (looking at you, Philips)
But no need to excuse yourself for all the doom and gloom: it's getting harder to keep smiling in the sh** storm that is the internet, like I already previously mentioned. Sometimes you probably feel just like Murtaugh from Lethal Weapon: too old for this sh**. I know I do. All these senseless discussions, people wanting to be right or displaying their ultimate, "greater than thou" knowledge on a topic (which they probably just Googled during the discussion). Give them a keyboard and an internet connection, and even the biggest losers in the world all of a sudden have a voice. And then there's the thing of having to interpret text without sound or without seeing someone's face. (hence my slight confusion on your sarcasm earlier this week)
I also think I'm always very clear and decisive in my online reactions, but still people interpret some parts in their own way and things come across entirely different from what I had intended or people try to read between the lines, when there is no reading between the lines with me: I mean what I say, and I'll say what I mean. That can sometimes come across as rude or pompous, but it is neither. It's just who I am. Almost like a New Yorker. Must be the European influence... ;)
I'd like to think I can fathom Nintendo to some extent: I've done a lot of business with Asian companies in the past, so I had to try and understand them a bit better in order to be able to treat them in the way they were used to instead of like some tunnel-visioned hillbilly with no knowledge of their customs and traditions. A little bit of effort can go a long way towards them appreciating you, I can tell you that. And they have a very different work ethic too. We often blame Nintendo for stuff that in their eyes isn't nearly as strange as to us. To them we are the ones that are acting strange. Often times they will probably just shrug it off as us being silly Westerners, and to be honest, if you read through some comment sections on some of the more fanatical websites, you can't help but think that they may just have a point.
Or maybe I should have just stopped this train of thought at the end of the "too old" part... ;)

TheRealThanos

#47

TheRealThanos commented on The Legend of Zelda on Wii U Still Has a TBC R...:

@readyletsgo No need to apologize, I was just making sure you knew I wasn't on a fantasy trip for the Wii U and blindly discounting all the negatives. (like a true fanboy would) I'm more of an all-round gamer. I'm not a Nintendo exclusive gamer: I have a bunch of different consoles (none of the new ones, by the way) and I do some gaming on the PC, nothing too heavy, mostly RTS, soccer, racing and some puzzle games.

TheRealThanos

#48

TheRealThanos commented on The Legend of Zelda on Wii U Still Has a TBC R...:

@ichiban as a tip to avoid bad playback of the videos when watching online: just download them using a YouTube downloader and watch them on your PC with your own media player. Don't know which browser you use, but in Firefox I either use "Easy YouTube Video Downloader Express" or "Flash Video Downloader".

TheRealThanos

#50

TheRealThanos commented on The Legend of Zelda on Wii U Still Has a TBC R...:

@readyletsgo it's not a trailer, it's 4 minutes of actual gameplay. And I'm not one of those fanboys you describe. Way too old and smart to still be busy with dumb stuff like that... ;)
@Ichiban No worries, man. It's your opinion and I respect that. Personally, I also think it would be better to put this on the NX, I just want to keep a glimmer of hope for Wii U owners (I'm not one of them) that aren't to keen on putting away their Wii U in favor of the NX. And another Twilight Princess deal could happen, we are talking about Nintendo after all...
Also, besides the ground textures, I don't think it looks that bad. If I remember correctly, there's also another demo that is full screen, but I haven't found it yet.