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United States

Fri 10th May 2013

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thelink commented on Rumour: The Recent Wii U System Update Has Boo...:

I have an alternate theory.

A lot of modern CPUs have power saving features that keep the frequency/multiplier as low as possible to run basic functionalities. For example on Android, the frequency while you are browsing the OS remains very low to save power, and only increases as the system needs it.

I think it is likely the 1.24GHz rumor was always wrong. It was a best guess at best, and a complete oversight of how modern CPUs mitigate their power draw. I think it is much more likely that, instead of an overclock, Nintendo disabled the power saving feature on the Wii U OS to allow the CPU to always run at full speed. This will help with all of the loading issues since the CPU would not have to continously spike and then lower its frequency constantly. I believe this is possible even if there was a slight OC. Anyone who has overclocked a CPU before knows how unstable your OC can get if you do not disable power-saving functions.