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Posts: theblackdragon (13,012)

AuthorRe: Next Zelda plot
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theblackdragon

12,651. Posted:

Kizzi wrote:

Did no one like my sidekick idea because i think that could work really well.
Having a group of like 4 characters roaming around like Knights of the Old republic and being able to switch from character to character would be awesome. That would allow for multiplayer and even online maybe.
Also opens the door for extra side games??

i like it, except for the 'sidekick' part. I wouldn't want to see just 'sidekicks', i would want actual characters, like in any other fantasy RPG. in FFIV, you can't call Kain, Rydia, Yang, Rosa, Edge, or anyone else in that game a 'sidekick'... same for CT -- you can't call Lucca, Marle, Frog, Magus, or anyone else in that game a 'sidekick' either. i would want each character to have their own backstory and thus contribute to an overall plot that doesn't focus solely on Link saving Hyrule on his own.

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AuthorRe: Next Zelda plot
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theblackdragon

12,652. Posted:

weirdadam wrote:

A chapters-based game where you alternate characters could be fun, like in Mother 3, allowing Link to be playable but also giving other characters a chance to shine.

Didn't Suikoden III have a system where you could play the game through from the viewpoint of different characters? that would be pretty awesome, IMO. :D

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AuthorRe: Next Zelda plot
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theblackdragon

12,653. Posted:

Kizzi wrote:

I wouldn't mind that either if they changed the title of the game to like "Legend of Zelda the story of..."
But I was more referring to the main series. And you would think most people who enjoy zelda would want link to be a part of it, but who knows?

i'm sure they could come up with something where Link is doing his thing, but the characters who would normally be running around in the background are the actual main protagonists for a particular title, like in Sonic and Knuckles, SMW2: Yoshi's Island, or Super Princess Peach (I know there are more/better examples out there where a normally non-main character becomes playable, especially since S&K was only a separate release because they couldn't finish it all at once as planned, but i'm drawing a blank at the moment lol). i think there's a segment of people out there who would be interested in playing a game that did not solely focus on Link saving the day.

Edited on by theblackdragon

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AuthorRe: Next Zelda plot
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theblackdragon

12,654. Posted:

@Kizzi: perhaps a Zelda appreciator might not say that [anyone but link] outright, but I've certainly been dancing around the idea in my replies to this thread. I'd like to see some of the other LoZ peoples get a chance to shine, even if it's just a side-story or a gaiden.

Edited on by theblackdragon

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AuthorRe: Next Zelda plot
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theblackdragon

12,655. Posted:

The Zora are my favorite LoZ race, so I'd like to see a prominent Zora character that has a pair of living parents and isn't a member of the ruling family somehow.

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AuthorRe: Next Zelda plot
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theblackdragon

12,656. Posted:

__Stevie wrote:

He's wants to hump every female that he meets, like a dog on heat.

He's a bit lewd, but his heart ends up in the right place in the end.

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AuthorRe: Next Zelda plot
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theblackdragon

12,657. Posted:

__Stevie wrote:

What about a game where main characters from games get to kill their annoying sidekicks, it would feature Link and Navi from Ocarina of time, Amaterasu and Issun from Okami, Mario and Tippi from Super Paper Mario, and many more

I like Issun. :(

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AuthorRe: Next Zelda plot
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theblackdragon

12,658. Posted:

@CowLaunch: beer? ha. i usually bring tequila to a party; it's the only way I'm assured I'll actually get to drink any of what I brought. :3

also, why not a Zelda-based sumo game? TP had a little bit in it, and NL just did a review of a sumo game for wiiware or something... :P

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AuthorRe: i got some questions
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theblackdragon

12,659. Posted:

Edwin wrote:

Clarification: Reseting the game will NOT get you out of buzzy-beetle mode. You must delete the SMB1 save file (not the SM1 channel).

is this a bug? resetting through the Home menu has always worked fine for me.

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AuthorRe: i got some questions
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theblackdragon

12,660. Posted:

jangonov wrote:

Thanks theblackdragon you saved me a mouthful, that was a good explanation too

np, it took some getting used to myself. eventually you get tired of the beetles and just want to stomp koopas again. :)

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AuthorRe: Next Zelda plot
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theblackdragon

12,661. Posted:

greyelephant wrote:

@ Kingelemento
That was rude and unnecessary to criticize like that. Everyone is entitled to their own ideas, we just don't need to bash them because we don't like them.

seconded. that was absolutely uncalled for.

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AuthorRe: Problem with Images
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theblackdragon

12,662. Posted:

Here's the official troubleshooting page for Firefox not load...; hopefully something there will work. :)

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AuthorRe: Problem with Images
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theblackdragon

12,663. Posted:

do you have Firefox set to not display images? under Edit>Preferences, under the 'Content' section there's a 'load images automatically' option... make sure that box is checked.

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[16:44] Reala: don't expose the staff to sunlight, don't get them wet and don't feed them after midnight

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AuthorRe: i got some questions
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theblackdragon

12,664. Posted:

flea2say wrote:

oh and one more. i beat mario 1 and it got harder with more shell guys then turtles. i cant get it to go back to normal. i deleted and downloaded it again but nothing? any hints.

The Wii has an auto-save function for VC games. So long as you exit out to the Wii Menu instead of just shutting the Wii off in the middle of playing your game, it will save your place (almost like a snapshot of exactly where you were in the game) so that when you start playing it next time, you can just pick up where you left off. Therefore, if you never reset the game, it's like you've never shut it off.

To get out of the buzzy-beetles-as-turtles mode, it's the same as it was on the NES: reset the game. The option is available in your home menu. :)

Edited on by theblackdragon

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AuthorRe: Club Nintendo Resetting Status
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theblackdragon

12,665. Posted:

@Sean: for the US, it's 10 coins per post-play survey, which is the only survey eligible Wiiware/DSiware/VC games will get you (here, at least). :)

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AuthorRe: Next Zelda plot
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theblackdragon

12,666. Posted:

CowLaunch wrote:

If the next Zelda is a core one, then I'd like it to be more about destiny than a local boy done good. If it's 'alternative' like Awakening or Majora I would quite like the game to centre more around the fate of a particular race (like Gorons or Zoras) throughout the entire game, rather than being a prelude to a particular dungeon.

I wouldn't mind seeing a LoZ offshoot game featuring one of the non-Hylian races as a main character. or heck, a four swords-type game with a party of different creatures/races instead of four Links. and for wi-fi multiplayer, everyone could pick and choose what their character would be before you set out to wreak havoc. :3

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AuthorRe: Your answers to my question!
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theblackdragon

12,667. Posted:

LinktotheFuture wrote:

I believe the Wii version of Twilight Princess came out before the Gamecube version.

The GC version was scheduled to come out a full year before TP was actually released, but it was delayed because they wanted a version of TP for the launch of the Wii. that's why the map is reversed in the Wii version -- they created all the sword gestures and such for a right-handed Link (right-handed wiimote swing = right-handed sword movement), intending to rework the character model before the game's release, but they did not have enough time, so they just flipped everything so that he would remain left-handed. the GC version remained untouched.

Edited on by theblackdragon

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[16:44] Reala: don't expose the staff to sunlight, don't get them wet and don't feed them after midnight

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AuthorRe: Club Nintendo Resetting Status
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theblackdragon

12,668. Posted:

@MDee14: the surveys all have an expiration date listed right next to the game titles in the 'to do' list... all the ones I've seen were for two years-ish. in fact, here's the expiration dates for surveys I have waiting at the moment:
Personal Trainer: Cooking (Expires 11/24/2013)
Kirby Super Star Ultra (Expires 09/22/2013)
Sonic the Hedgehog 2 (Expires 12/08/2013)

also, I have noticed other expiration date weirdness... I accidentally clicked the 'i intend to buy' option for Pokemon Platinum... it was supposed to net me an extra 10 coins after I registered a copy of the game, but I had to do the initial 'register intent to purchase' thing sometime before the game was released (or 4 weeks after the game's release according to the FAQ). I figured it would delete itself from my 'to do' list after the game was released and I hadn't filled it out, but it's still there right now, and it apparently doesn't expire until 03/22/2014? wtf?

Edited on by theblackdragon

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[16:44] Reala: don't expose the staff to sunlight, don't get them wet and don't feed them after midnight

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AuthorRe: Club Nintendo Resetting Status
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theblackdragon

12,669. Posted:

the prize should be announced some time after the Club Nintendo year end, and we should receive them sometime during the latter portion of the calendar year.

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AuthorRe: Club Nintendo Resetting Status
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theblackdragon

12,670. Posted:

your coins are good for two full Nintendo Club years after they're deposited into your account (e.g. if you registered a game in March of this year, they wouldn't be gone until the June 2011 reset). you won't lose them just because your account rolls over, you would have to have not used them in the past two Nintendo Club years, and then they would be gone at the reset.

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AuthorRe: Have you seen the new Wii Shop thing!?!
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theblackdragon

12,671. Posted:

bboy2970 wrote:

Chicken+Brutus wrote:

theblackdragon wrote:

geek-master wrote:

present wrote:

the one for Dsi ware involves characters filling a container of water. :)

it actually involves Mario carecters helping to fill a present

i knew they were filling something... it's been a while since i've downloaded anything from the DSi Shop, though. :P

It's weird, though, because it BECOMES a present, but I think she's right that it's initially water. Or something.

Basically the characters walk on a horizontal plane, and pitch the blue circles they carry into the top of the box. The top of the box is parallel to the top of the screen. (The fact that the blue circles they carry seem to liquefy once their tossed into the box is strange in itself, but no matter.)

Anyway, once the box is full of water, it becomes a present...only now the "top" of the box is facing us, holding the DS. Weird. Shouldn't the gift be capped off at the "top" through which the characters were filling it? It's kind of strange.

I mean, it doesn't really matter, but if you're going to bother with some progress animation, it'd be nice for it to at least make some kind of logical sense within itself.

I always thought it was little magic data bubbles of some kind that they were throwing into the box until it was full and at that time it uses the magic data bubbles to matirialize into a present. Just my take on the situation.

I just DLed pictobits yesterday, and I find myself standing by my initial statement -- they look like they're filling a container with round bubbles of water/liquid, and then the container forms a present.

but whatever is officially happening, whether it be magic data bubbles or liquid or whatever else, i got myself an awesome game yesterday. pictobits is so much fun. :D

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AuthorRe: Your Opinion On Super Mario Galaxy.
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theblackdragon

12,672. Posted:

@Airola: the only way I could beat Cosmic Luigi in the beach/water-race level (and believe me, I tried so hard to beat him the normal way!) was by jumping up onto the right-hand wall edge (it's kinda like a big shell underneath the water, holding it in... it's juuuuuuust wide enough for you to walk on) and running along that to the castle area at the end to get the star. it took two or three tries because I fell off the side, but eventually I made it and got the star.

Cosmic Luigi is just harder to beat overall. He uses long-jumps a lot... would you believe I hadn't used a long-jump at all in the entire game (the entire Mario game, I never had to use it!) until that first cosmic race in Honeyhive Galaxy (or whatever it is with the bee queen)? lucky for me i've played so much Mario 64 that picking it back up was almost instinctive. :3

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[16:44] Reala: don't expose the staff to sunlight, don't get them wet and don't feed them after midnight

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AuthorRe: What is the appeal of the Pokemon series?
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theblackdragon

12,673. Posted:

The main appeal of Pokemon for me is all the fun I had playing it and the friends I made in the process. It came out while I was a sophomore in high school... some of my friends and I would sneak our Game Boys in to school so that we could battle our teams against one another before and after school (while waiting for 7th period or Band practice to start). We'd also play the card game together when it came out too. I used to be involved on an active Pokemon forum back then, too, and I made a lot of friends there (most of us have drifted apart, but there are some I still talk to today).

Come to think of it, that's probably why I don't really like the newer incarnations (anything after G/S) as much as the old ones; it was never really about the actual game itself (which was pretty linear and not really interesting plot-wise), it was about collecting all the Pokemon, battling against my friends, and hanging out on the message boards after school. Color me nostalgic on this one. :)

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AuthorRe: Club Nintendo DSi Web Browser survey weirdness
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theblackdragon

12,674. Posted:

i've got the survey open in a different tab right now... it looks like they just re-used the same form, is all. i doubt it was intentional... i mean, replace 'Virtual Console' with 'DSiWare' and this weirdness would not exist, lol. :)

I'm noticing other problems/weirdness with this survey anyway... 'please tell us you age'? repeatedly calling it a 'game' when it's not really a game at all? asking us what made us decide on purchasing the browser when it was, in fact, free? i'm not really inclined to read anything else into the wording of this survey. :P

Edited on by theblackdragon

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[16:44] Reala: don't expose the staff to sunlight, don't get them wet and don't feed them after midnight

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AuthorRe: The next Zelda - in first person?
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theblackdragon

12,675. Posted:

@Adam: you read my mind. i wouldn't mind having some Motion+ swordfighting in a fps zelda... combine it with some shield-thrusting and dodging-out-of-the-way goodness and i can see myself playing the heck out of it.

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[16:43] James: I should learn these site rules more clearly
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[16:44] Reala: don't expose the staff to sunlight, don't get them wet and don't feed them after midnight

3DS Friend Code: 3136-6802-7042 | Nintendo Network ID: gentlemen_cat | Twitter: theblackdragon