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kaizokuou ni orewa naru!!!!!!!!!!!!


The blunt knight isn't the otaku this city deserves, he is the otaku this city needs right now.

Sat 14th December, 2013

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theBluntKnight commented on ​Super Nintendo Classic Chrono Trigger Gets ...:

Back in the early ninties it's debatable how well the super NES CD would have done given that the extra expense would have given CD quality audio and some FMV cutscenes. For load times that aren't horrendous it would have needed a 4 speed CD drive and some decent ram would have been needed but that would have been really pricey for a home console peripheral back in the nineties.

Having said all that better audio does make for a richer experience and I would love to see square enix do a rerelease that gives this sort of enhanced experience. No need to 3D up the graphics unless it would have the 2D pixel art on the bottom screen like DQ XI on 3DS.



theBluntKnight commented on Interview: Saber Rider Team On Making A Decade...:

If this game comes out on 3DS and it's good I'll definitely get it. I only learned about the show a couple of years ago thanks to YT but it's the kind of show I would have loved as a kid during the golden age of saturday morning cartoons.



theBluntKnight commented on Weirdness: The Bizarre Truth of Bowser Jr.'s M...:

Nah Miyamoto is just too polite to confirm that Peach gave birth to bowser Jr. I've read enough exotic comics to know how that song goes. I think the real question is, is peach also the mother of the koopalings?

I know it's kinda dark for something as light hearted as SMB but in the first SMB Bowser had Peach in his clutches long enough to be doing hentai things to her. For all we know she may have laid a clutch of eggs before Mario could save her. And assuming the first 3 mario games are in chronological order and are part of a continuous timeline then during the events of SM2 the koopalings could have been raised by Bowser taking time off to do the single dad thing and once he was happy with their tyranting skills he gave them castles to rule in different areas to keep Mario busy and to give him more quality time with Peach each time he kidnaps her.



theBluntKnight commented on Production Of Shovel Knight amiibo Is Being Ha...:

"He also goes on to state that the figure will be manufactured in the same factory that produces figures for Disney Infinity - a direct competitor of the amiibo range."

As if that concerns Nintendo. Nintendo just seem to care that quality is maintained to make sure their amiibo brand isn't tarnished by a substandard product. Yacht club have to pay the manufacturer so it's only fair that they select the manufacturer that suits their needs/budget.

All the same It's interesting that an Indie dev became the first to license amiibo tech. Perhaps if Nintendo's banner men hadn't betrayed them during the playstation era there would be amiibo based on square, capcom or konami franchises being the first third party amiibo. Ah well.



theBluntKnight commented on Chris Prangar, Nintendo Treehouse Staffer Who ...:

While senor Pranger may have broke the rules of his employment terminating his employment seems a little harsh given that he didn't leak anything about NX and the stuff that he shared on that podcast are things that fans would like to know.



theBluntKnight commented on Early NX Reveal Was To "Reinforce Commitment" ...:

It's amazing how some folks have over reacted to the NX "reveal". I use that term loosely because the only thing that was really revealed was the codename. And even before we knew it's official codename Nintendo had already mentioned that they were developing ideas for new hardware. In some ways it could prove to be a brilliant move because instead of people saying that Nintendo is giving up on the console market and "going mobile" now people are wondering what will NX be. Although so little is known about NX right now that most people are fearing that it will repeat the wii U's limitations but if Nintendo can get more positive rumblings from third parties that would likely bring about a turn around in people's negative expectations. That DQ XI quasi-announcement certainly got people talking. If Nintendo can get more of that happening and then for that to materialise into games and ongoing support then, hey sky's the limit.



theBluntKnight commented on Dragon Quest XI Is Coming To The Nintendo 3DS ...:

OK there's what seems like a trillion comments here, I'm not gonna read em all so please forgive me if some of what I have to say has already been said.

This quasi announcement has generated a lot of rumblings amongst video game enthusiasts. If someone from Nintendo's upper management or marketing were to read the comments here they could easily see this working out as a hype marketing master stroke in the same league as Super Mario Bros. 3 reveal in the movie the Wizard.

And that 3DS version looks really cool. I want to see it localised as well but if we want that to happen the most we can do is lobby the western offices of square enix. Like what the developer from the Baten Kaitos games said where he urged fans who want more games in the series to contact the publisher and tell them that they would totally throw money at this. They'll probably be able to re use the translations from the PS4 port which seems overwhelmingly likely to get translated given the popularity of it in the west.

I think a western release is likely given that Square Enix needs to harness the global potential of the DQ series. It's always been a smash hit in it's native Japan but it's struggled abroad while the final fantasy series has been tremendously popular in the west since FFVII. Square Enix needs another huge bankable worldwide franchise, they have so much riding of FFXV but having a plan B makes sense as it could cover if plan A doesn't work out as hoped better yet if both succeed then they'll be so flush with cash they'd able to light up cuban cigars with hundred dollar bills should they they so desire.



theBluntKnight commented on Nintendo Stock Value Rises Following Better Th...:

It seems tech investors are rather bullish about Nintendo making games for Smart devices. I think the reason for this is that they anticipate that some or all of these smart device games will be free to start. The whole idea of these games is to give people who might not otherwise look into Nintendo games a taste to get them hooked and then for them to pay up to get access to more content. A game like Pokemon Shuffle is a good example of this even though it copies candy crush almost to the letter. I could picture Nintendo making a mobile version of Mario Kart where the player has the option to pay to unlock more courses/vehicles/characters or they could just get it on 3DS or wii U or NX (eventually). Many smart devices have tilt sensors so that coupled with Nintendo's experience of making games that utilize motion controls should stand them in good stead when making something like a racing game for devices that have so few buttons and which suffer from the use of touchscreen buttons.



theBluntKnight commented on Scathing Nikkei Report Hints At Shameful Treat...:

wow and to think people were saying Nintendo was doomed. Even Capcom didn't get this bad. It amuses me how some critics speak of Nintendo as if they are this great evil that is deserving of every piece of misfortune that comes their way while third parties are these angels who are beyond reproach. Surely stories like this demonstrate that even in Japan the immense and ever growing pressure to have every game that is published and released be a smash hit is taking it's toll on once great publishers and their employees.

I am not the least bit surprised that the rush to high definition and the spiraling costs of developing increasingly grand games to meet the ever increasing expectations and demands of players is having a negative effect on publishers. Perhaps this is why Nintendo didn't go HD in the seventh generation and perhaps this is why Nintendo isn't keen to play the game by microsoft and sony's rules.



theBluntKnight commented on Talking Point: Wii U Gamers Have Been Treated ...:

I wanted to splice this into my previous comment but couldn't so please forgive the double post.
One of the comments I read here was a lack of focus from Nintendo on the wii U. To an extent I kind of agree with this. the problems stemming from having two completely separate development environments for portable console and home console seems to have come back to bite Nintendo. Which is why I strongly believe that with NX they will merge home and portable console into a shared space. How else could they leverage the strengths of their portable console business into their home console business? When it comes to a big install base, third party support the 3DS trumps the wii U. If as some believe the NX is a unified platform capable of playing games on the go or on a big screen at home then in theory Nintendo would have more money to spend on hardware development and marketing as it would be two for the price of one and all of their game development resources could go toward one system rather than two. Of course this is assuming the talk of NX being a third pillar doesn't mean that there'd be a long period of overlap where they're supporting 3 systems simultaneously which I imagine would strain their internal development resources unless easy porting is possible between say NX to wii U.



theBluntKnight commented on Talking Point: Wii U Gamers Have Been Treated ...:

I consider myself one of the lucky ones who didn't buy a wii U at launch so I avoided all the disappointment that came from seeing how third parties flattered to deceive. I bought mine early last year amidst the media doom and gloom and "fusion" rumours because dang it that windwaker console bundle was irresistable. By that point I had seen the wii U at it's lowest ebb but could also see what was on the horizon and games like 3D world, MK8, SSB, Bayonetta 2, Hyrule Warriors, etc had me more interested than what PS4 and Xbone had to offer. It didn't hurt that at that stage of the game a lot of those third party ports were being cleared out at knockdown prices so I was able to determine which ones were worth my time and which ones were complete garbage. So with them I was able to bulk up my wii U library cheaply and quickly as I waited for the real games to arrive. Even the sparseness of the release of big titles wasn't an issue for me because I work and don't have as much time to play games as I used to so it's not like I'm going to finish most games over the course of a weekend. In fact atm my biggest problem isn't enough games it's more a matter of having too many games and not enough time to finish them all lol.

And then there's the issue of collectability that this article hasn't even touched on. Because of it's small user base, niche appeal and under appreciation (from the broader community) during it's lifetime the wii U has a lot of collectable potential that may be fully realised in 10 to 20 years time. Which is why I personally think that it's worth getting as many limited editions of sought after titles now before they go up in price once they're out of print - particularly if the word Zelda is in it. That Wind Waker HD game bundle is a case in point It's only been out of print for a year or so and on the second hand market it's value has already doubled, one can only guess what the asking price for a mint copy will be in ten years time.

TL;dr For me the wii U has been a great investment, haters be damned.



theBluntKnight commented on Yo-Kai Watch Busters and 3DS Continue to Rule ...:

Back in 2001 the late Yamauchi-san is quoted as saying that microsoft for all their billions of dollars do not understand japanese tastes in video games and as such will never conquer the Japanese market. Those words still ring true to this day. In the previous console generation they even went to the extent of getting Hironobu Sakaguchi to make a JRPG exclusively for xbox 360 and still their xbox brand is still as good as mush in the minds of Japanese consumers.



theBluntKnight commented on Devil's Third is Being Published by Nintendo o...:

well if Nintendo helped to fund it's development and had the exclusive publishing rights then they may have agreed a deal with Valhalla that to give up that exclusivity Nintendo would receive a percentage from in game content sold on PC. Without Nintendo's intervention Devils Third would be the sort of cold case to be documented by unseen 64 so they do deserve some remuneration for that loss. Announcing the PC release after E3 may have been a condition of the deal. That might be why there was zero mention of the game at E3.



theBluntKnight commented on Speculation Grows That AMD Will Provide the Ni...:

If the AMD APU rumor is true then it would be bad news for the fusion speculation. Because x86 can't compete with ARM for battery life in portable devices. Not unless AMD has enough technical wizardry to get maximum performance at minimal power usage that it could be feasible for a battery powered device. I suppose they could put solar panels on there so that energy from a light source compensates, which now that I think about it would be pretty cool.



theBluntKnight commented on Rumour: Nintendo Isn't Bringing Devil's Third ...:

While it is unfortunate if true that NoA has lost faith in this game all hope is not lost. Firstly NoA has a more independent remit when it comes to games published compared to NoE which NoJ has on a tighter leash. So unless it's cancelled completely then it should at least see a Japanese and (maybe) European/PAL territory release. And a publisher like XSEED games could publish it in yankeeland if there's enough demand. So to all the disgruntled american wii U owners my advice is to brace for the worst but remain calm. If it gets good reviews and positive word of mouth start a petition or multiple petitions and get organised and get vocal to let publishers know that there is money to be made. NoA is really risk averse when it comes to localising games for some reason. But if it does eventually get localised like Xenoblade Chronicles did on the wii then snap up a copy poste haste as the print run will likely be very limited. Play the game and then wait and watch as it's value due to being rare goes up.



theBluntKnight commented on Prototype SNES PlayStation Found In The Wild, ...:

@StarDust4Ever Amen to that. Sticking with cartridges helped to motivate once loyal third parties to switch allegiances to playstation paticularly Squaresoft with FFVII. However the flipside as you've noted are way faster load times and N64 games are more collectable than playstation games (overall). In fact Nintendo's games seem to be generally more collectable than playstation games across all generations. I believe this has something to do with Nintendo's efforts to thwart software pirates - just a theory.



theBluntKnight commented on Ubisoft's Former Wii U Exclusive ZombiU Confir...:

I'll be interested to see if the PS4/xbone ports are just sloppy or if they decide to put some effort into it. And to see how well it sells when it's been available on wii U for nearly 3 years.

Also worth noting Ubisoft didn't make this game for wii U from scratch. They were originally making it as a PS360 game and decided to repurpose it as a wii U game. Albeit a game that made good use of the gamepad and deserved to sell well, even if it was a fairly average game. At least it wasn't more than just a lazy 360 port with wii U specific bugs and missing features - the wii U's early library sure had enough of those.



theBluntKnight commented on Prototype SNES PlayStation Found In The Wild, ...:

Guys don't forget there was an important twist in the SNES CD story. around 1993 developers started to get fed up with the whole fiasco as it was starting to seem that there would be too many different CD game formats to make games for and they got Nintendo, Sony and Phillips to work out a new agreement that would make life easier for third parties. And they came to an agreement that would give Nintendo the licensing fees for games, Sony would get the licensing for educational software and Phillips would still get to make their $#itty CDi mario and zelda games and the three of them would work together to make the SNES CD and SNES CD games were to be compatible on CDi. However by this point Nintendo had lost interest in CD games after the poor sales of the Mega CD and CDi as well as other expensive CD consoles at the time and their Super FX chip delayed the SNES CD further because Sony and Phillips had to revise the SNES CD to make it able to work with the Super FX chip.

I think that with the benefit of hindsight Nintendo's mistake here was to prevent the SNES CD from seeing the light of day. If anything they should have allowed Sony and Philips to get the SNES into the market ASAP. If it succeeded it could have meant extra revenue as Nintendo had wrestled back their control of licensing fees from games. However if it had failed it would have likely scared Sony out of wanting to get into the home console business. Achieving that would have been hugely beneficial for Nintendo as it would have prevented the creation of their fiercest rival. And without the original playstation to disrupt the market Nintendo's banner men would not have betrayed them as they would have feared paying the iron price.



theBluntKnight commented on Project H.A.M.M.E.R. Exposé Reveals Torrid St...:

It is a grim expose and it's sad to hear about people quitting their job en masse. However as someone previously said there are two sides to every story and if the higher ups in Japan didn't think the game was fun enough they may have been right. It's logical that they wouldn't want to claim an inferior product as something they had made for fear of it diluting their brand's value. The wii had enough shovelware games in it's library, the last thing it needed was a shovelware game made by Nintendo.



theBluntKnight commented on We Can't Release Virtual Console Games Any Fas...:

And this is why I have only ever bought one VC game ever. It was a SNES fire emblem game that I got on the cheap and I still haven't got around to playing it. It's great for NIntendo that people buy VC games and I am happy for them but if I wanna play retro games I'll play them on the original hardware if I can or I'll play em on an emulator. That way I can play any NES or SNES game I want and Nintendo can release as many VC games as their human resources will allow without it impacting too much on development of new games. And with the money I save on VC games I can put that toward buying new games, everyone wins.



theBluntKnight commented on First Impressions: Digging Up Details on Harve...:

However the graphics look like they're from a mobile game. Those trees look like they're made of plastic. They gotta use the wii U's textures and other graphical capabilities more. Am gonna wait and see if they do something about that before committing to buy, ignore the comment I made 4 mins ago that I can't edit for some reason.



theBluntKnight commented on Splatoon is Still Number One in Japan as Wii U...:

Great to see Splatoon doing so well. It's great to see a new nintendo IP be such a hit. I remember the week leading up to it's release there were douchebag trolls in a FB wii U owners group that were talking about Witcher 3. Naturally they got torn a new one for breaking the rules but to do that when a new Nintendo IP was around the corner and is more worth talking about just defies belief



theBluntKnight commented on No FIFA For Nintendo Fans This Year, States EA:

Seeing as you care so much for those other sports sim games that had ports that had sales that didn't meet the lofty expectations of their publishers, what is your theory on why they bombed as you put it?
Lets not forget they were all launch games, The wii U's install base at launch was only around 2 million, did they expect each game to sell 2 million copies on the first day? Has the size of the wii U's install base been a concern for them? Do they believe that a Nintendo console has to have an install base of over one hundred million units for their Nintendo ports to sell a million units? Could it be that because those games were already available on PS360 and PC that the majority of people who bought a wii U when it launched already owned a 360 or a PS3 didn't buy a wii U to play games they had previous versions of on other consoles?



theBluntKnight commented on No FIFA For Nintendo Fans This Year, States EA:

Oh EA why do you do this to yourself? FIFA 13 underperformed commercially on wii U because EA took FIFA 12 tacked on a few gamepad features and called it a day. I'm sure their justification went something along the lines of "those nintendorks will never know the difference." Turns out it doesn't matter who you are if you try to charge full price for an inferior product people wont buy it. It just makes me glad that the one non spectacular round moose EA game I own is one that I didn't even pay for (a hand me down copy of FIFA 15 on PS3). If EA put the time and effort into making a good FIFA game for wii U that took was opitmised to take full advantage of what the wii U can do I would seriously consider buying a copy but I guess EA doesn't want my money, too bad for them I guess.



theBluntKnight commented on Review: Splatoon (Wii U):

I spent 55 dollars on Splatoon and I'm loving it. I haven't even got stuck into the single player campaign. Online turf battles are lots of fun. I look forward to exploring the game further. I also got the amiibo triple pack at the same time so that will add to the gameplay. So far so good.



theBluntKnight commented on Talking Point: Mario Kart 8 DLC is a Winning F...:

I can totally see more cross overs happening in future DLC Starfox would seem the best choice. with Fox being a new character and an arwing kart. Pikmin or Splatoon would also be good choices for cross overs. But something I'd like to see Nintendo put in a free update more than a classic battle mode (I was never hugely into battle mode to begin with) I'd wanna be able to set the game pad screen as a rear view mirror so that I can quickly glance down at it to see what is behind me rather than press x which I find hard to do while holding down A as I end up having to slide my thumb across the A button while holding it down so that the tip of my thum can reach the X button. Meanwhile the gamepad screen goes to waste when I'm using a TV screen to view. It seems like a wasted opportunity to me as that would be a really useful utilization of the wii U's dual screen design. I mean they already give racers the option of having a map screen either on the TV screen or the gamepad screen so why not offer the same with the rear view?



theBluntKnight commented on Mario Kart 8 DLC Pack 2 Available to Download ...:

Fan-freaking-tastic DLC. I've been playing non-stop since yesterday. It's been a blast playing these new courses online. I've barely scratched the surface of 200cc but it really has a big impact. I'll have to revise how I attack each course in this new class but that just adds more replayability. The only downside to all this extra content to Mario Kart 8 is that it keeps me coming back to play Mario Kart 8 over and over again which is not great for the stack of unfinished wii U games that I have as MK8 is just too good to pass up and it's almost always the game I wanna play first. Aaaaarrrrrgggghhhh first world problems.