User Profile

sisibakbak

sisibakbak

United Kingdom

Joined:
Wed 6th February, 2013

Recent Comments

sisibakbak

#1

sisibakbak commented on Review: SPIKEY WALLS (Wii U eShop):

The anger about this game is completely unjustified. Everyone, from developers to customers, wanted a more open eShop and this is the result. It was expected to happen, and I'm really glad stuff like this can exist because Nintendo shouldn't dictate what people might want to play.

Don't buy it if you don't want it. If nobody buys these games then these kinds of games won't get made, it really is that simple. It's unfair to attack the developers of such games so maliciously when their intentions aren't malicious at all. By all means, ravage the game- that's your perogative. Just don't buy the game and don't attack the developers who really haven't done anything wrong to you.

sisibakbak

#2

sisibakbak commented on From the Forum: To Buy or Not to Buy? SPIKEY W...:

@Yorumi You keep saying he just swapped the assets...prove it? If he did steal the code then that's wrong but if not then I don't see the issue. He's using his own IP that bears no resemblance to the Flappy Bird IP beyond the gameplay, his own code...it may be a total rip off but it isn't using anything from Flappy Bird if that's the case. In that situation, there is no issue here.

As someone has said, Flappy Bird isn't original in itself, it's derivative of other games. Much like most games, then.

sisibakbak

#3

sisibakbak commented on From the Forum: To Buy or Not to Buy? SPIKEY W...:

@Yorumi This isn't theft at all. He isn't using a single asset from Flappy Bird, it's just derivative. That's like saying any side scroller after whatever came first (for argument's sake let's say Donkey Kong) stole from that game.

Uninspired? Yes. Theft? Not even slightly.

sisibakbak

#4

sisibakbak commented on From the Forum: To Buy or Not to Buy? SPIKEY W...:

I'm personally really happy that Nintendo allows anything on the eShop. Who are they -or any platform holder for that matter- to determine what makes a good game? What about games like Gone Home that many argue isn't a good game (or even a "game" at all) while there are those who sing its praises? What if whoever got to decide if that kind of content is good enough decided against it and denied the people who would enjoy it the experience?

I don't care for this or The Letter or any of those games but as RCMADIAX says, you don't need to buy them. If the eShop becomes an App Store like environment where quality games get buried under disposable titles then there's only the audience to blame, not the developers. I'm glad Nintendo are so lenient with the eShop, removing the barriers could open the floodgates to a lot of crap but it potentially also opens them up to a lot of good.

sisibakbak

#5

sisibakbak commented on Talking Point: Wii U's Graphical Grunt is Laid...:

@TheAdza Absolutely agreed. They need new I.P too, though. They need to look at what's big on other platforms, the Gears of Wars and Uncharteds and say "we can do those better."

I really, really don't want to buy a Wii U only for it to suffer droughts. I want it to be my only console for at least 3 years before picking up another console for their exclusives and Nintendo really need to make sure that they can deliver.

sisibakbak

#6

sisibakbak commented on Talking Point: Wii U's Graphical Grunt is Laid...:

The graphics I've seen on Wii U are absolutely terrific. Just look at the new Monolith game...is that not proof that the system can produce fantastic visuals? Jesus, just look at the gameplay for God of War Ascension and The Last of Us on a SIX year old console. If I didn't know better I could have easily been convinced those were next gen titles, honestly.

It's all about the creativity of the games now. More power can certainly allow for developers to allow their creativity to flourish more but I really feel that even with the PS3/360/Wii U specs, developers have all the power they need to produce their visions. I don't doubt that games on the next gen Sony and Microsoft machines will go visually above and beyond what we've seen on PS3/360 so far but how much do better textures and higher poly counts matter any more? Not a great deal, I don't think.

The best I can hope for this generation is that the Wii U rests in a PS2 style situation, as mentioned in the article. Weak compared to the others but still gets the multi platform games, albeit not as good looking. Would not be surprised to see third parties doing the same old song dance we came to see on Wii, though. Wouldn't be surprised at all.