User Profile

SirGreatNose

SirGreatNose

United States

Joined:
Thu 29th October, 2009

Recent Comments

SirGreatNose

#1

SirGreatNose commented on Angry Video Game Nerd Adventures Is Coming To ...:

No thanks.

He's had his five minutes.

I'm sure there are playgrounds all over the world full of children who love yelling at video games, and shouting strings of obscenities, who are going to get mad at me, but there are other self obsessed connivers on the internet. They need lovin' too.

SirGreatNose

#3

SirGreatNose commented on Father Gender-Bends Link For The Benefit of Hi...:

@shinpichu Not at all, been a fan for years. I loves me some homebrew, too.

I just think it's funny how taboo these things are on certain sites, yet the author of this piece is ready to hand the guy an award for tailoring his daughter's world, to prevent her from having a male role model in a video game.

SirGreatNose

#6

SirGreatNose commented on Review: Pokédex 3D Pro (3DS eShop):

This looks interesting, and well worth the asking price, but I was hoping it would have a storage feature similar to Pokemon Box Ruby & Sapphire.

When is someone going to bring back this incredibly useful tool?

SirGreatNose

#7

SirGreatNose commented on n-Space Not Happy With Heroes Of Ruin Sales Fi...:

Heroes of Ruin and Code of Princess are my two favorite 3DS titles.

It's a real shame that Heroes of Ruin won't be getting a sequel. This is the kind of thing I've wanted on a handheld for many years. I've had nothing but a blast playing, and replaying this game, and I've yet to encounter any of these numerous bugs people keep complaining about.

As far as I'm concerned, the game is a masterpiece. The western style, and online-offline play, combined with a mind-numbing amount of loot, and addicting gameplay... I dunno, maybe the audience for this kind of a game doesn't exist in Nintendofandom. As an old PC gamer from way back, this suits me to the ground.

More please!

SirGreatNose

#8

SirGreatNose commented on Atari Turns 40 Today:

I play Atari on Stella, on my Wii, very nearly every day. The Wii remote is perfect for it, especially tilting it for the paddle games. The only way to play 2600 games, even with Stella, is on a real TV in the living room.

I'm the proud owner of a heavy sixer, and the lighter model that came after, as well.

Long live Atari.

SirGreatNose

#9

SirGreatNose commented on Castlevania: Mirror of Fate "Definitely Not Me...:

Symphony of the night with it's 'Metroidvania' game mechanics is what dragged the series from fondly remembered, to massive sensation. Can this man really be so clueless?

Later entries that strayed from the formula (and later console versions,) stunk.

If I want a story, I'll read a book. All I need is a brief motivation for my character's actions, a huge castle filled with nasties, goodies galore, a leveling system, and Dracula.

Seriously, dude. It's that simple. Stop steering the series away from what I love about it.

I'll stick with the previous hand held versions.

Thanks for trying, but no thanks.

SirGreatNose

#10

SirGreatNose commented on E3 2012: Iwata and Friends Enjoy a Job Well Done:

Last E3 people didn't even understand what the Wii U was, some thought it was a new portable system.

Nintendo left no doubt as to the many promissing aspects of the system this year, including the redesigns and expanded social side of the Wii U. And that's just what they needed to do at this E3.

They did a great job.

Anyone not excited, or 'displeased' with the presentation, is lurking the wrong site, jaded, or completely oblivious to what this means to the future of gaming.

SirGreatNose

#15

SirGreatNose commented on Meet Resident Evil Revelations' Rachel in Exte...:

I've completely lost interest in this. This is lowest denominator, by the numbers, tripe.

Stormy night, shaky hand-cam, buckets of slime ( and slimey sound effects ), the strings from Psyco's shower scene, chanting, and test book cliche lines of bravado, and fear. Oh, and an unusual amount of boobs, and butt shots. I didn't appreciate the suggestive 'spew in the face' scene, either.

Has Capcom lost their creative talent? I think so. The classic games in the series knew how to build a real sense of fear.

And don't get me started on that hair. That would almost be acceptable on an SD, or anime character, yet this games' style is far removed from those. They've taken away any chance of considering the character as more than T&A, by eclipsing her face.

I don't know, maybe I'm outgrowing games like this. Or maybe I expected companies like Capcom to grow up with me.

SirGreatNose

#16

SirGreatNose commented on Review: Wii Play: Motion (Wii):

This is being called the best party game on the Wii in customer reviews. High praise. These are the games you bust out with friends and family. People reviewing it as a solo experience are missing out on a lot of fun.

I used to despise these types of games until I realized what an event they create in your living room, or even a friends' living room.

Gitcher headoutta yerbutt, and give it a spin.

SirGreatNose

#17

SirGreatNose commented on Iwata Shoulders Blame for Low 3DS Sales, Cuts ...:

God, I love Nintendo. Sacrifice, humility... No other Corporation on the planet works as close to the heart ( to say nothing of Governments. ).

And still you have the haters, bashers, and all-around jaded gamers who will never be satisfied. Who, truth be told, are doing more damage to the industry, than they realize.

SirGreatNose

#19

SirGreatNose commented on Preview: The Legend of Zelda: Skyward Sword:

Twilight Princess was nine kinds of epic, even an emotional experience, as far as I'm concerned. The Tim Burton meets Jim Henson art design had a lot to do with it. I'm just not feeling it with this direction. I really think Shiggy was wrong this time.

That, and it seems like a real shame to never see that robust world again, nay, a sin to never see Midna again!

SirGreatNose

#20

SirGreatNose commented on Introducing VitaGamr for PlayStation Vita!:

Fans of Nintendo coming here expecting it to be a Nintendo fan's site just because it's called 'Nintedo LIFE'... The nerve of some people!

Without these 'fanboys' this site would be the ghost town the spinoff sites are. I'm more concerned with the fan bashers, on what is SUPPOSED to be a Nintendo-centric site.

SirGreatNose

#22

SirGreatNose commented on Review: 3D Pixel Racing (WiiWare):

Anyone who bases their purchases off of reviews here, hasn't been paying attention, and that's all I'm gonna say about that.

This is hands down the most robust racer available for download on Wii, and it's a blast. I'm hyped to hear of a potential sequel.

Thanks, countdown.

SirGreatNose

#23

SirGreatNose commented on EA Founder Criticises Nintendo's "Feudal Dark ...:

Trip is one of the early rock stars of gamedom, why do I get the feeling that most here are too young to know who he is, and what he's responsible for?

EA was an incredible company with him at the helm. 3D0 was a bold, and impressive attempt, his recent accomplishments are equally impressive.

He's a brilliant man that really cares, even tried to keep 3D0 alive with his own money.

I respect his opinion more than most in the industry.

SirGreatNose

#24

SirGreatNose commented on Talking Point: Wii U - Revolution or Evolution?:

Both words apply. In over thirty years of home consoles, only Nintendo has released radical changes to how a video game is experienced.

When every other major console adopts those changes, you have your revolution. Nintendo's history of evolutionary concepts, almost always become wide-spread, or revolutionary, to the industry.

You're an extreme hater, uninformed, or blind to not see it.

SirGreatNose

#26

SirGreatNose commented on Review: QIX (Game Boy):

Are 3DS VC games in 3D? I think I've read three reviews of them here, and I can't recall the effect ever being mentioned.

SirGreatNose

#30

SirGreatNose commented on The Sims 3 Will Make Use of the 3DS StreetPass...:

I'm with edhe.

I've always been a fan on PC, but never liked the omissions, in the console games, namely, the building, and sandbox modes. If I could get a full-on PC port, even of Sims 1 on a handheld, I'd buy it.

Edit: Now that I actually look at the screenies, methinks I do see the build icon...

SirGreatNose

#32

SirGreatNose commented on Lend Your Support to Get Renegade Kid's MUDDS ...:

For a second there, I thought this was about bringing M.U.D.s to the DS.

I was about to explode with happiness. Please, somebody out there make it happen... Er, real M.U.D.s, that is, not this piece of tripe.*

*Just kiddin', looks kinda fun.

SirGreatNose

#33

SirGreatNose commented on Features: Don't Touch my Samus: Metroid's Cont...:

JesusSaves' link...
http://moonbase.rydia.net/mental/blog/gaming/metroid-other-m-the-elephant/article.html
Is the most intelligent, and thorough, I've ever read on the subject. Almost makes me believe in 'gaming journalism'.

Now, there's a good read for you. In fact, it should be required of every supporter.

I have a sinking feeling, though, that the same people who refuse to read anything beyond a couple paragraphs, are also more accepting of shallow writing efforts.

Present company excepted, of course.

SirGreatNose

#34

SirGreatNose commented on Features: Don't Touch my Samus: Metroid's Cont...:

My beef was never about her 'depiction'. In fact, I was ready for it. My dislikes all stem from odd game-play mechanics, to omitting established ones. I'm almost weary of listing them at this point.

I feel that Sakamoto simply wanted to put a movie out there. Regardless of the game it threaded.

SirGreatNose

#38

SirGreatNose commented on Reggie Wonders Where Metroid: Other M Sales We...:

@145 That first sentence is the most ridiculous thing I think I've ever read on Nintendo Life.

Have you played Metroid Prime 3 : Corruption? It's not a game, it's a friggin' experience. And, yes. Retro is a first party developer. If you've got a first party property from someone else that you think stacks up to it, please, let's hear it. I'd love to check it out.

Online? Downloadable content? Well, multiplayer gaming does add a little more life to a title, espectially if the single player game is under-developed, but I expect that from the other two, Ninty's always been that rare breed who consistantly delivers a quality single player game.

I like the way people talk about DLC like it's a boon or something. As a PC gamer, patches and expansions are often times free, not to mention user created content in mods and what-not. On the consoles it's a cash grab. I especially like when a game comes out, and DLC is immediately released for it. How 'bout this, just include it in the game where it's supposed to be in the first place.

To claim that Nintendo's first party titles can't even compete with third party titles on other systems, is to be completely blind to what makes the big N stand out from the 'me too' crowd.

Most obvious is their unmatched quality, thanks Treehouse! The other guys got anything like that?

Yet, to be oblivious to the singular superiority of Nintendo's first party products, is generally do to preferring other genres. 'Cause if you really think Sony, or Microsoft do better sidescrolling, platforming, adventure, retro, family, ( and at this point, I'd even throw motion gaming into the ring, because the software, when it isn't a direct copy, IE adventure/sports/dancing, aint there yet, my friend. ) by all means, list some examples.

I might not care for Other M, but Metroid is just one of many first party properties, that I wouldn't trade for a bucket load of the other guys'.

SirGreatNose

#40

SirGreatNose commented on Reggie Wonders Where Metroid: Other M Sales We...:

I'm pleased that so many people did enjoy the new direction, but for me, 'Other M' marked the first time, in a long time, that I was let down by Ninty.

I love the series, most especially 'Super', and the 'Prime' games. I bought this game day one. If it isn't obvious to Reggie, I would point out that you DON'T mess with established game mechanics, most of all, when you're dealing with a series.

Getting Ninja team to tell the story was a bad move, they have a bad track record. Other M's cinemas were often times embarrassing for me to watch. I can't really complain about the content, as it was what Sakamoto had established long ago on the GBA and in Mangas.

Metroid is known for it's 'sequence breaking' and freedom to explore, they dropped the ball hardest here. Not just because Other M is so linear, but also because grabbing power ups out of order is right off the map with this game.

Missile usage is delegated to the first person segments that REQUIRE them. Another head scratcher.

The first person 'scanning' segments were ill-fitting, and sometimes needlessly frustrating.

Taking away item drops took away a very satisfying mechanic. It never felt natural holding the Wiimote up and 'charging' for them.

The 3D exploration segments were terrible. You couldn't do anything but walk around, and the controls were too tight.

I also feel that it should have stuck with a full-on 2.5D side scrolling view, or used the Nunchuk for directional control.

These are just some of my issues. I cast my vote when I purchased the game. If I had played it first, I can't say I would have bought it. I just hope the next title in the series 'finds it's way back'.

SirGreatNose

#42

SirGreatNose commented on Dropping Tetrominoes Might Help with Post Trau...:

I remember downloading Tetris party deluxe for WiiWare and thinking: 'Good ol' Tetris, the perfect puzzle game from my past. Ah the warm and fuzzies just thinking about it.' Tons of game modes, and options, and... online multiplayer!

Then I actually tried the online multiplayer, and was shocked that people could slam the pieces down with alarming speed, like machines, it was as if I was playing in one of those dreams were all your movements are in slow motion, but the rest of the world is in normal speed.

I still wear the scars... you just can't see 'em.

SirGreatNose

#45

SirGreatNose commented on Movemodo is Officially Open for Business!:

What later became known as the Wii remote was in development in 2001, and intended for the Gamecube. In fact, Rogue Squadron was one of the first games to be coded for it.

The 2004-2005 demo from Sony, merely shows the eye toy plotting the location of a stick in 3d space. Kinda different from saying Sony beat Nintendo to the punch, don't ya think?

Still, if you can look at move's 'remote', along with it's very Nunchuck looking add-on, and tell me it doesn't bare a strong resemblance to the Wii-remote and Nunchuck, maybe one of us should take off our rose colored glasses.

SirGreatNose

#47

SirGreatNose commented on The Legend of Zelda: Twilight Princess:

Having just finished TP, late to the party, I know, I can honestly say it's the best game I've ever played.

I don`t know how anyone could play through it, and not be moved, or impressed by it.

A true must-own, and worth a console purchase to do so.

SirGreatNose

#48

SirGreatNose commented on Movemodo is Officially Open for Business!:

No thank you.

I frequent Nintendocentric sites, because I am... ( dramatic pause ) a Nintendocentric gamer.

I fail to find any interest in the other companies latest efforts to ape Nintendo, whatsoever.

It does bother me that, of the same folks who made fun of 'waggle' game-play, now one is using 'whole body' waggle, while the other blatantly copies the Wii-mote.

So, no. I couldn't give a toss.

SirGreatNose

#49

SirGreatNose commented on Sunsoft To Release Telenet Titles On Virtual C...:

I think I just swooned.

This is hands down the biggest, best piece of gaming news I've heard in years. Not just because Telenet/Renovation/Wolfteam were behind some of the coolest, and favorite titles of my Sega lovin' youth, but because of the future potential for some of these licenses as well.

I have a couple of friends who are gonna have to be picked up off of the floor when I spread the news about this.

SirGreatNose

#50

SirGreatNose commented on Nintendo Blocking Third Party Releases On Virt...:

Nintendo gave Flipnote Studio away for free. It's one of the coolest apps I've seen in recent memory. They could have made a fortune on it, but they gave it away.

Speaking of the DS, everyone who bought a DSi got 1000 points, for free. Ninty basically gave everyone ten dollars. On top of that, you got a free browser.

Speaking of free browsers, when they decided to make the Wii browser free of charge, they gave everyone who had already purchased it, a free NES game of their choice. They didn't have to do either.

Speaking of the Wii, Nintendo sent Wiimote covers out to anyone who requested them, for free. There are over 50 million Wiis out there, can you imagine the cost just for covering half of those systems?

I'm not even going to go into the Club Nintendo give-aways. The point is, Nintendo is one of the few who actually give something back, or do things with no financial gain from time to time.

Now, I'm supposed to believe that they would do all these things, and more, and yet still sink to such a low, money grubbing standard, as to what this poster is claiming? I'll never believe that.

Besides, the internet is rife with enough Wii hating as it is.