User Profile

sillygostly

sillygostly

Australia

Joined:
Wed 21st April, 2010

Recent Comments

sillygostly

#2

sillygostly commented on Yumi's Odd Odyssey Is Coming To Europe Under I...:

@Jollykarp : It's no longer in the ACB website's classification database (some entries just inexplicably disappear from the database for no apparent reason), but I distinctly remember this game being given a G rating sometime last year, so yes, it is coming to Australia. :)

sillygostly

#6

sillygostly commented on Tomodachi Life is Big on Character, But Modest...:

@MamaLuigi : They are already available. The only problem is that they're too expensive for the average consumer. 128GB SDXC cards vary wildly from around $70-$130 depending on the speed and brand (which isn't too bad, really). Forget about 256GB SDXC cards though. The cheapest I've seen online is $600. I think it'll still be another 18 months or so before they become widely available.

sillygostly

#8

sillygostly commented on Nintendo Direct: Nintendo Shows Off The Peculi...:

"I was like a regular coffee but you made my life creamy."

Day 1 material right there. I'm disappointed to see that this line wasn't included in the U.S. version. I think that it's safe to assume that the European version will have more funnies than the U.S., then?

Nintendo Australia is yet to announce Tomodachi Life though. Should we be worried?

sillygostly

#10

sillygostly commented on Feature: What We Want to See in Nintendo's Sup...:

I don't think that it's fair to expect a cross-buy promotion for these Super Smash Bros. games a la Playstation All Stars as both of these Smash games were built from the ground up in order to take full advantage of their respective platforms, whereas Sony simply did a copy/paste job on the All Stars games (correct me if I'm wrong, but I believe that the two versions were virtually identical).

As much as I was hoping that Nintendo would have released both Smash games simultaneously, I think that releasing them separately was a wiser move in the long term as many customers would have settled only for one version or the other, assuming that both the 3DS and Wii U versions were more or less the same.

Anyhow, I'm really looking forward to hearing more about the cross-platform capabilities of the games.

sillygostly

#12

sillygostly commented on Nintendo Download: 10th April (Europe):

I hate the fact that Nintendo are giving us the GBA versions of Yoshi's Island and WarioWare when they could have released the full console releases of these titles that were originally developed for the SNES and GameCube respectively. :/

sillygostly

#13

sillygostly commented on Preview: Mario Kart 8:

When the Wii U was first announced (and Nintendo teased the idea of supporting two Gamepads per console), I instantly thought of 6 player Mario Kart. If Nintendo implemented that, I would have bought a second Gamepad, or hell, a second Wii U console in a heartbeat.

I think that local multiplayer capabilities for up to six people simulatenously would be a system seller for sure, particularly for those with larger families or those who wish to make more people feel included in social gatherings. Why isn't Nintendo making an effort to take advantage of the one feature that puts their console head and shoulders above the others? =/

As much as I'm looking forward to Mario Kart 8, the lack of 5 player multiplayer is a momentum killer for me. I really hope that they rectify that glaring omission in a future update.

sillygostly

#14

sillygostly commented on Exclusive: Nintendo Developing "Virtual U" VR ...:

I just want 3D TV support for Wii U games; even if that means sacrificing gamepad use if the Wii U is unable to pump out two 1080p images plus the gamepad stream simultaneously. Super Mario 3D World would have been amazing in 3D.

sillygostly

#16

sillygostly commented on GameStop Confirms Exclusive "Peach Pink" 2DS S...:

I loved the fact that Peach finally had a game of her own (I played as her exclusively in Super Mario 3D World), but given the modest sales (about 1.1 million), compared to some of Nintendo's other big hitters on the DS, I very much doubt that there will be a sequel to Super Princess Peach. I would love a sequel on Wii U or 3DS.

sillygostly

#17

sillygostly commented on Nintendo Australia Confirms Game Boy Advance W...:

This is so monumentally stupid. I want handheld VC on 3DS and home console VC on Wii U. Putting horribly low res handheld GBA games on an HD console without split screen multiplayer doesn't make an ounce of sense to me.

Unless they plan to integrate the 3DS and Wii U VC in the near future, there is no reason why this should be happening. I want Nintendo to prioritise releasing more GB games on 3DS, including the good, the bad and the ugly. The GB library at present is beyond pathetic.

sillygostly

#18

sillygostly commented on Review: Volleyball (Wii U eShop / NES):

The most despicable thing about these VC releases is that they've already turned a profit back in their day, and yet brand new indie games that have been built from the ground up occasionally cost the same amount, if not less, than these cheap ROM dumps.

sillygostly

#22

sillygostly commented on Two Tribes Shoots Down the Possibility of Toki...:

@Bluezealand : They should never have made that promise if they couldn't honour it in the first place. It's one thing to prematurely tease the possibility of something, but to make a promise outright and to not live up to it is just immoral, plain and simple. They even promised that the level editor would be implemented in a future update. Customers have paid them for this feature that was supposed to be included in the first place, but… nada… nothing. Yes, I haven't bought the game, but I cannot be blamed for not paying $20 for an unfinished product. I had no interest in the game without the level editor anyhow, so if I had bought the game on good faith that Two Tribes would had honoured their word, I would have been betrayed and $20 poorer because of it. Where's the justice in that?

If they couldn't guarantee a level editor in the first place, then they should have remained silent until it was far enough in development that they could guarantee its completion. I understand that the developers must have been excited to announce new features to their potential customers, but that just isn't wise business sense. Complete the feature first before announcing it.

I don't understand why you're defending such a poor moral work ethic. They have as much a duty to honour their customers as they do to themselves for their efforts. Frankly, if they couldn't manage their finances efficiently, that isn't my problem. I hate seeing indie developers close down as much as the next guy, but their consistently unprofessional PR has gotten them where they are now.

sillygostly

#25

sillygostly commented on OutRun Confirmed As The Next 3D Classic Racing...:

YESSSSS!!!! YES!!!! YES!!! YESSSS!!!
A million times YES!!!!!

I've been waiting for a DS/3DS Outrun game for what feels like forever (ever since I missed out on that GBA Sega compilation), so while I would have liked a new Outrun game built from the ground up for the 3DS, I'd happily settle for this. I was tempted to buy the limited editions of Sonic All Stars Racing Transformed for the bonus Outrun track, but I really didn't enjoy either version of the demo to justify coughing up all that dough for a single track.

Now if only SEGA would commission a new OutRun title for current home consoles… or heck, I'd settle for the old games via VC (oddly, the original OutRun was never released on Wii…)

sillygostly

#27

sillygostly commented on Miiverse Gets a Fresh Update for Wii U and 3DS:

Can't they do something about the ridiculous amount of time it takes to open Miiverse? It shouldn't take any longer to load than the web browser, considering that they both function in almost the same manner. If anything, using Miiverse via the Wii U/3DS browser as opposed to the UI's native Miiverse feature is significantly faster thanks to HTML cookies meaning that one would not have to wait to be logged into Miiverse… every bloody time.

sillygostly

#28

sillygostly commented on Park Cars Like You’ve Never Parked Cars Befo...:

I loved Zordix's Valet Parking 1989. Loved the nods to 80s celebrities and the barely legal imitations of classic 80s tunes. I doubt that this will be anywhere near as charming… it probably won't be released in Australia anyway given that Circle Entertainment hardly releases any of their games here.

And it seems that they've cancelled Sweet Memories: Poker Night. :(

sillygostly

#29

sillygostly commented on Super Mario Kart Drifts Onto Aussie Wii U Virt...:

The reduced price (AU$69.55) will be almost as good as some of the usual launch sale prices for those interested in going digital on this one.

I'm still on the fence as to whether or not I wish to spend the additional $30-$35 for the limited edition, which is available exclusively at EB Games for $99.95. -.-

sillygostly

#30

sillygostly commented on Review: Dr. Mario (Wii U eShop):

I bought Dr. Luigi on impulse (due to the bonus Dr. Mario download) and I loved it. I didn't understand the mechanics of the game at first, but they grew on me rather quickly. I am peeved, however, that the gamepad is the default controller in single-player mode (I'd much rather use the pro controller), and the fact that the game doesn't accommodate up to 5 players is a lost opportunity (which is a worrying practice with the Wii U).

sillygostly

#32

sillygostly commented on Video: Meet Torri, One of Conception II's Her...:

I'm so disappointed that this will not be released as a physical copy in Europe. Chances were already slim of a physical release in Australia anyhow, but this just puts the nail in the coffin.

I really wanted an R18+ 3DS game on my shelf. :P

sillygostly

#34

sillygostly commented on Yumi's Odd Odyssey Casting Into North American...:

This game was already rated by the Australian Classification Board (attaining a G rating) under its original Japanese title Sayonara Umihara Kawase sometime last year, so a European release is almost a certainty.

It's not currently showing up in the ACB database (there are some classification entries that are inexplicably absent despite having been classified), but I distinctly remember seeing the classification entry for this when it was first classified.

sillygostly

#35

sillygostly commented on Nicalis Boss Tyrone Rodriguez Thinks The Wii U...:

@Azooooz
1. Wii U Gamepad
2. Wii U Pro Controller
3. Wii Remote
4. Wii Remote + Nunchuk
5. Wii Remote + Classic Controller
6. Wii Remote + Classic Controller Pro
7. Wii Remote + MotionPlus
8. Wii Remote + MotionPlus + Nunchuk
9. Wii Remote + MotionPlus + Classic Controller
10. Wii Remote + MotionPlus + Classic Controller Pro
11. Wii Remote Plus
12. Wii Remote Plus + Nunchuk
13. Wii Remote Plus + Classic Controller
14. Wii Remote Plus + Classic Controller Pro
15. Wii Remote Plus + MotionPlus (hey, it's possible… I think… if you want a superfluously wide/long Wii Remote)
16. Wii Remote Plus + MotionPlus + Nunchuk
17. Wii Remote Plus + MotionPlus + Classic Controller
18. Wii Remote Plus + MotionPlus + Classic Controller Pro

sillygostly

#39

sillygostly commented on Nintendo Switching Off Wi-Fi Connection Servic...:

I'm only bummed due to Mario Kart Wii (which I haven't played in a while anyway).

AND since DS Wi-Fi is not compatible with my new router, I'll need to find one that is so that I don't miss out on the weekly downloadable puzzles in Professor Layton and the Last Spectre.

sillygostly

#40

sillygostly commented on Pre-orders for Mario Kart Ride-on Available at...:

The ability to insert the Wii remote into the steering wheel for Mario Kart 8 (and other driving games) as well as pedals for accelerating and braking would be absolutely brilliant. I would actually buy one for use with my Wii U if Nintendo were to ever make one big enough for adult use.

sillygostly

#41

sillygostly commented on Namco's Klonoa: Empire of Dreams & Mr. Driller...:

The article is partially incorrect as neither of these games were issued a prior Australian release as they have only just been classified recently. Previously classified games can use their original classification category and consumer advice (regardless of any changes in guidelines since the time it was originally classified or what platform it was originally released on so long as the content is identical).

So really, the only Australian Classification Board leaks that we will be seeing for potential VC titles are games that were never previously released in Australia.

sillygostly

#43

sillygostly commented on Famicom Remix 1 + 2 Coming to Retail in Japan:

@divinelite : NES Remix includes activities based on 16 NES games whereas NES Remix 2 is currently known to include activities based on at least 12 NES games from later in the NES's lifespan.

NES Remix has over 200 activities as well as stamps and Miiverse integration. The amount of activities in NES Remix 2 is yet to be announced.

sillygostly

#44

sillygostly commented on Famicom Remix 1 + 2 Coming to Retail in Japan:

Garrrghhh! I only just bought NES Remix yesterday. As nice as the artwork is though, I'm not sure if I would be willing to double dip (unless I happened to own two Wii U consoles).

@divinelite: The file size was about 430MB and it also included an update (I'm not sure what size the update was). So, with the two games combined, the disc should include no more than 1GB of data. Wii U discs have a maximum capacity of 25GB (the equivalent of a single-layer Blu-ray disc).

sillygostly

#48

sillygostly commented on Before Sonic, Sega Almost Picked ToeJam & Earl...:

I feel that Sonic has been run into the ground. I used to be a fan of Sonic in my childhood, but nowadays, I cannot bring myself to be at all enthusiastic about any Sonic-related games, particularly since they often lack the polish and finesse of similar games in their genres (which are often bested by their Nintendo {namely Mario} counterparts).

Sega has some pretty compelling IP under its belt, but the only ones in recent years that have caught my attention are MadWorld and the Rub Rabbits games.

Back on the topic of mascots, I think a comeback for Alex Kidd is long overdue. If marketed right (and perhaps accompanied with a children's animated television series), a new game in the series could potentially attract old and new fans alike.