User Profile

sillygostly

sillygostly

Self-loathing amiibo collector

26, Australia

I'm a bit late to the party (DS era) as I couldn't afford Nintendo merch in my childhood, but now I'm a pretty ardent (and timid) fan of all things Nintendo. I'm a graduate of film but I'm more interested in television production.

Joined:
Wed 21st April, 2010

Recent Comments

sillygostly

#2

sillygostly commented on Preview: Getting Inside The Curiously Undemand...:

@cfgk24 : I'd rather a full blown music career simulator with perhaps an expanded form of the concert mode in Tomodachi Life. Now that would be amazing. I loved this old text adventure music simulator on DOS called Rockstar (it was made back in 1988) and I'm yet to see another game like it.

sillygostly

#3

sillygostly commented on Mario History: Mario Kart: Double Dash!! - 2003:

I wish that the two-rider feature had been incorporated into Mario Kart 8 (this is coming from someone who has never had the opportunity to play Double-Dash!!), even as a separate mode. While Mario Kart 8 is visually stunning, I'm disappointed that it has done little to propel the series forward. And to this day, there is STILL no 5-player multiplayer (via GamePad) which I think is inexcusable considering that bloody SEGA managed to do it with the Sonic All Stars series. Heck, I'd be willing to pay for it as DLC. I just want that functionality.

sillygostly

#5

sillygostly commented on Preview: Getting Inside The Curiously Undemand...:

While I'm not particularly excited about this game, I will get it later in October and I predict that I'll enjoy this a whole lot more than New Leaf. I don't see why all of these additional buildings/facilities were not incorporated into New Leaf from the beginning. I would like to see the Animal Crossing series evolve into a Sim type game (such as SimCity, SimTown etc.) where as mayor, your responsibility is to maintain elements of the town while still being able to enjoy your day-to-day life (or being mayor could be an optional feature for those wishing for a more traditional cough samey Animal Crossing experience).

For example, the mayor could manage the town's water supply (resulting in droughts if this is not maintained), managing facilities such as schools and hospitals (and ensuring that there are enough doctors and nurses in the village). Things like that. We are given the title of "mayor" in New Leaf, however, the only control that we have is in the form of ordinances and public town projects, which is pathetic and gives the player absolutely no real sense of control over the goings-on of the town.

Up until now, the Animal Crossing series has allowed us to nurture plants, Tom Nook's fortune and in turn, our homes. I'd like the next Animal Crossing game to allow us to nurture an entire town.

sillygostly

#6

sillygostly commented on Preview: Getting Inside The Curiously Undemand...:

@ricklongo : Erm… the Animal Crossing series has almost no element of exploration to it whatsoever. You have a minuscule town and an even more minuscule business district to play around in. The bulk of the exploration lies in finding bugs, but that gets tedious fast (unless you randomly encounter a particularly rare bug).

sillygostly

#7

sillygostly commented on Pokémon Shuffle Rolls Out on iOS in North Ame...:

@Bassman_Q : No. The Pokémon Company's recent smart device releases (including Pokémon TCG Online, Camp Pokémon and Pokémon Shuffle Mobile) are not part of the DeNA deal.

@HopeNForever : I have an iPad Air and I too experience rather long times and sluggish gameplay. This may have something to do with the fact that the game is online only and requires a constant internet connection. The power-ups may also be more expensive because there are mini-hearts that can be accumulated by sharing them with friends via Facebook (allowing you to earn bonus hearts).

sillygostly

#9

sillygostly commented on Pokémon Shuffle Rolls Out on iOS in North Ame...:

@Mus1cLov3r : Sure, but Pokémon Shuffle Mobile isn't a Nintendo published game, and any Mii integration across smart devices is unlikely to take effect until (at the very earliest) the release of Nintendo's first game as part of their deal with DeNA. The Pokémon Company's independently released smart device software is not part of that deal (e.g. Pokémon TCG, Camp Pokémon, Pokédex 3D).

And what do you mean by "how was it built from the ground up for the 3DS?" Pokémon Rumble World is a 3DS exclusive game that has not been ported to any other platform and has been designed specifically with the 3DS' strengths in mind. I was merely saying that the process of porting a game such as Pokémon Rumble World would be considerably more complicated, expensive and time consuming to the extent that The Pokémon Company would perhaps be better off designing a new game from scratch which is designed with all platforms in mind (3DS, iOS, Android), rather than retroactively trying to optimise a game that is heavily reliant on the use of buttons on a buttonless system. Shuffle is a basic puzzle game with visuals no better than what could have been achieved with Flash 20 years ago while Rumble World is a full 3D game that will require a significant amount of time and effort to reproduce for smart devices (and there isn't just one iOS device that they will need to optimise the game for). I'll say it again, it could happen, but I won't get my hopes up.

sillygostly

#10

sillygostly commented on Feature: Handheld LCD Gaming Past And Present:

I also had an LCD Mario Bros. game in a tiny Game Boy-shaped keychain toy. I remember having a lot of fun with that and they had re-released them a few years ago, but I couldn't mind the Mario game. (There were plenty of Zeldas and Mario's Cement Factory though)

sillygostly

#11

sillygostly commented on Pokémon Shuffle Rolls Out on iOS in North Ame...:

@Mus1cLov3r : I'm aware, but I doubt that they will go through with it. Pokémon Rumble World would have been cheaply made as the majority of its assets were lifted from the full retail title Super Pokémon Rumble (known as Pokémon Rumble Blast in North America). Furthermore, they would probably also need to remove Mii integration if they were to port Rumble World to other devices (I doubt it would be worth the effort to leave it in).

I believe that in future (I'm sure it's happening secretly as we speak), The Pokémon Company will opt to produce games that would be easy to port between Nintendo's handheld devices and mobile platforms (as they have in the past with Pokédex 3D and now Pokémon Shuffle), however, the 3DS Rumble games seem to have been built from the ground up specifically with the 3DS in mind, so I doubt that it will make the transition to smart devices. Time will tell, I suppose.

sillygostly

#13

sillygostly commented on Feature: Handheld LCD Gaming Past And Present:

I enjoyed my share of LCD games as I couldn't afford a Game Boy back in the day. There was a Simpsons cupcake catching game, and three Tiger Electronics games (one based on a now obscure movie called PageMaster, 101 Dalmatians and a Sonic Pinball game). When I was a baby, I had an LCD game that, when I lose, would spawn a soulless-looking bull sprite and would play this incredibly creepy chip tune version of Für Elise that made me throw the toy across the room in horror. I was scared to even walk past the thing.

I had no shortage of Virtual Pets though, however, the quality varied wildly between them. One of my favourites was a "Family" virtual pet which allows for up to four family members (you start off as a newlywed couple) but it was so buggy that the toy malfunctioned after a day or two. I exchanged it but encountered the same problems. The next best virtual pet was my Chinese Panda, which my mum used to babysit while I was at school. Good times. I loved the Digimon virtual pets as well.

I would have liked to have bought a Tamagotchi but the new ones are so… childish with their excessively colourful designs that I'm too embarrassed to buy them (and this coming from a guy who buys amiibo at launch ), and Nintendogs doesn't provide me with that same sense or nurturing my pets as there are virtually no consequences for abandoning them. My Nintendogs + Cats' bodies should be decomposing by now due to neglect. =P

sillygostly

#14

sillygostly commented on Pokémon Shuffle Rolls Out on iOS in North Ame...:

@rjejr : I doubt Rumble World will be ported over as it's a more complex game with a 3D graphics engine (plus what to make of the controls?).

Pokemon Shuffle seems like a much better fit for mobile devices thanks to its more simplistic aesthetic and touch-based gameplay.

sillygostly

#17

sillygostly commented on Video: Nintendo's European Super Mario Maker C...:

@gcunit : The worst part about these ads is that while the CGI effects are visually spectacular, they then cut to in-game footage, which is comprised of 8-bit Super Mario Bros. footage and the fine-looking but unimpressive New Super Mario Bros. U visual style, which I feel kills the momentum. Nintendo really ought to have added some new pick-ups and enemies and perhaps even an additional visual style to complement the four existing ones, because seeing snippets just fills me with an overwhelming sense of "been there, done that."

I'm still looking forward to the game, and I don't doubt that I'll have a lot of fun with it, but I just feel that Nintendo are doing the absolute bare minimum with a lot of their key franchises as many Wii U games seem to be built off of existing assets (usually from 3DS or Wii titles). I understand that this is a cost-cutting measure considering the abysmal lifetime sales of the Wii U, but it's doing little to generate interest from the casual observer as Nintendo have been playing it so ridiculously safe lately.

sillygostly

#22

sillygostly commented on Shovel Knight amiibo Pre-Orders Open in the UK...:

@YouGotOwend : Holy cow, that's expensive.

I thought we had it bad in Australia, but amiibo here retail for AU$17.95 (£8.36). Retailers used to have them on sale at launch for around $15 (£7), though discounts seem to have died out once the popularity of amiibo exploded.

Due to the abundance of the Super Mario series of amiibo, however, some retailers have been flogging them off for $10 (£4.66).

sillygostly

#23

sillygostly commented on Video: Nintendo's European Super Mario Maker C...:

After seeing the US and UK commercials for this game, I would love to see something a new Mario game (Super Mario Real World?) where the denizens of the Mushroom Kingdom cause havoc against real-life locations, such as those shown in the advert.

It's such a shame, however, that there is such a limited range of possible locations within the game. Is it even possible to create snow-themed levels? I would have loved the ability to upload my own photos to use as backdrops, even if such levels would not be sharable online.

sillygostly

#24

sillygostly commented on Gunman Clive HD Collection Will Shoot Its Way ...:

@shigulicious: Same here. Simply crazy value at what I assume will be only $5 or $6 in Australia.

Love your work, Bertil. I would've preferred a new game, but I understand that bills need to be paid. I was actually looking forward to a Wii U release when I had seen just how stunning this game looked in high definition in the E3 trailer (?) released a year or two ago, and I'm looking forward to playing it again (while giving Chieftain Bob in Gunman Clive 1 a play through, which is a welcome bonus).

Keep up the good work, guys. And I especially love the epic soundtrack of the first level of Gunman Clive 2. I wouldn't mind blasting that one in the car.

sillygostly

#26

sillygostly commented on European Club Nintendo Has a Lovely Last Hurra...:

I love the soundtrack CDs, and this is no exception. I'm particularly looking forward to the Japanese-language songs as they often make the best music in gaming IMO.

While it obviously won't be included in this collection, being a SEGA release and all, one of, if not my all time favourite ending song is the one included in Project Rub (Feel The Magic: XX/XY), which was simply heavenly and I would love to be able to buy that on CD.

sillygostly

#27

sillygostly commented on Feature: A Pokémon Retrospective: Generation ...:

It's unfortunate that Pokémon is no longer the global juggernaut that it used to be. Sure, the games are still sales setting records in Australia, Europe, North America, Japan and South Korea (which are Nintendo's primary markets), but it has faded into obscurity nearly everywhere else. People still remember the classic anime episodes and games with absolute fondness, but with both Nintendo and The Pokémon Company to blame for neglecting the presence of Pokémon everywhere else in the world, it's a shame to see such a phenomenon no longer being the universally renowned brand that it should have continued to have been.

I'm Australian-born, but I've been spending the last few months in Turkey, and I've noticed that the people in my generation here (I'm in my mid-20s) still remember the "golden age" of Pokémon, comprised of both generations I and II. Game Boys weren't readily available here (nor could anybody afford them even if they were) so people would download the Game Boy games onto their phones and some even managed to trade and battle using their phone's in-built IR capabilities. People here also refer to NES games as "Atari" games, and they were readily available on bootleg systems known as "GameStar" (among other similar knock-offs) which included dozens of pre-installed games (mostly NES; though I cannot remember if games from other 8-bit systems were included), and some discount stores sold cartridges containing other games (many here are familiar with the likes of Donkey Kong, Balloon Fight, Duck Hunt, Wild Gunman etc. due to this device). I'm not condoning these practices, but many here have played NES and GB games in their childhood even if they weren't officially released in this part of the world (most have made the switch to free-to-play games on computers and smart devices).

It would actually make a lot of sense for Nintendo to create a device similar to China's iQue so that other markets can play Nintendo games, even if this means releasing such consoles after their lifespan in Nintendo's more lucrative markets. While a lot of markets cannot feasibly sustain devices such as the Nintendo 3DS and Wii U, I believe Nintendo could release a system based on say, the Nintendo DSi, which would be quite cheap to make nowadays, and they could then make cheaper region-locked cartridges that can only be played on these systems designated for poorer economy markets, and in time, if these systems end up selling enough units, then popular franchises can be localised for these markets too. Flashcards will remain a problem however, unless Nintendo sells their games exclusively via an eShop-like system. It's unlikely to happen, and perhaps Nintendo have already considered (and rejected) the possibility. Perhaps these markets aren't worth it, but it could help in expanding Nintendo's global reach.

sillygostly

#28

sillygostly commented on GAME Confirms Shovel Knight amiibo:

The rumours of Shovel Knight appearing in Smash were unsubstantiated. People just assumed that because Shovel Knight was getting his own amiibo that it was some sort of implication that he would be added to the Smash roster. Judging by the packaging, this was never the case. Most of the characters in Smash each have their own legacy. While Shovel Knight has become very successful in such a short space of time, I don't think that it is noteworthy enough to justify its inclusion in Super Smash Bros. I certainly wouldn't care if it were in Smash anyway (as I'll buy the DLC regardless, being the completionist that I am =P), but there are many other legendary characters that I would rather see in its place, and I think giving a character like Shovel Knight TWO separate amiibo releases (if it were to be included in Smash) is extremely unlikely and makes absolutely no sense from a business perspective as this will probably be among the lesser produced amiibo given its niche appeal.

But this is quite an honour for Yacht Games. I'm glad to see that they've come such a long way. I was on the fence about buying the retail release on Wii U and 3DS, but now I'll have to get both to complement the amiibo. Nintendo's vendetta against my wallet continues. -.-"

sillygostly

#29

sillygostly commented on Double Dose Of Sin & Punishment Arrives On Nor...:

@EarthboundBenjy : Interesting. This is precisely why I dislike the fact that Australia is grouped with Europe in these kinds of situations, because we're often bound by whatever cultural changes or censorship that occurs in the European releases (and in some cases, content is excised from the U.S. release of a game while it is considered perfectly acceptable in Europe).

If I am not mistaken, "bugger" is not at all considered to be a "rude word" in Australia, particularly as it is very seldom used, except as an exclamation ("Oh, bugger!") as opposed to its traditional meaning, which I believe is still used in a legal context.

sillygostly

#31

sillygostly commented on Flowers Will Apparently Factor In The Future O...:

I have a feeling that the next Pokémon game will be released by mid-2016 as opposed to the years' end, particularly if it's an insubstantial Pokémon Z release.

Here's hoping for Mega Bellossom and Vileplume (and Primal Reversion Magikarp, maybe?).

sillygostly

#33

sillygostly commented on Card Matching Game And Kirby's Dream Blanket A...:

Bagged me a blankie. =D I was tempted to order a second one so I can keep one in the original packaging and wear out the other, but… I'm afraid that something really awesome might spring up toward the end so I'm still hoarding my stars. Worst case scenario is that I'll be able to download a few overpriced Wii U VC games.

I have just a little over 9000 stars remaining.

sillygostly

#34

sillygostly commented on New Style Boutique 2 Will Strut Its Stuff in E...:

@Pixel-Perfect : I agree. It seems superfluous to only include outfits for 4 amiibo. They might as well as have made them available in-game without the use for amiibo (or as free SpotPass DLC similar to some of the Animal Crossing outfits that were released for New Style Boutique).

Hopefully they'll issue an update that allows for the use of more amiibo a la Mario Kart 8. I want to get as much use out of my little toys as possible. =P

sillygostly

#36

sillygostly commented on New Style Boutique 2 Will Strut Its Stuff in E...:

YES! I think I might be anticipting this more than Super Mario Maker now... =P

I was too ashamed to buy the first 3DS game at retail, but fortunately I was able to download it as part of a promotion when I imported a Pikachu XL from Europe a few years ago. This sequel is definitely a day 1 buy for me at retail though. No shame. =P (though I'll miss having the game permanently in my system)

sillygostly

#38

sillygostly commented on Review: Picross e6 (3DS eShop):

I've already completed it and this has been my longest Picross game byfar. From e1-e5, I completed each game quicker than the last. As for e6, it surpassed the total playtime of the first game (some 30+ hours).

I really wish that they would release the second GB Picross game on 3DS. They released Mario's Super Picross without bothering to translate it. I don't see why they are reluctant to do the same with the GB release.

sillygostly

#39

sillygostly commented on Animal Crossing: Happy Home Designer Leads as ...:

I don't get why Tecmo Koei would be hesitant in releasing their latest 3DS games internationally considering how poorly they're selling in Japan (as least sales appear to be quite low considering that they are new releases). I would have bought Samurai Warriors 3 on day 1 for 3DS if it were released as a retail copy. I'm not paying $60 for a download-only game (with around +$100 of day 1 DLC!). Same goes to that new Maiden game and the upcoming Senran Kagura sequel (which is apparently download-only, even in Europe).

sillygostly

#40

sillygostly commented on Nintendo's Awesome Super Mario Maker Overview ...:

I'm hoping that they'll surprise us again by allowing the amiibo to be used in all the different Mario modes. Perhaps Nintendo may want to wait just a little closer to release before announcing that one.

Wishful thinking on my part, sure, but they can't reveal all the good stuff at once.

sillygostly

#41

sillygostly commented on Awesome Mario Kart Trophies Are Now Up for Gra...:

Screw that. Not worth it. I've got some stars. I don't think it's quite enough to redeem them for all of those trophies, but no... definitely not worth it.

Now if they brought back those sweet SNES Controllers or Gold Nunchucks, then I'd be all over them.

sillygostly

#42

sillygostly commented on The Mewtwo amiibo Will Arrive in Europe on 23r...:

I assume that the amiibo will simply function as a NPC for players who have not purchased the DLC.

I've never been too hot on Mewtwo. There are dozens of other Pokémon that I would love to have seen in Smash (like Magikarp, just for giggles).

sillygostly

#44

sillygostly commented on Super Smash Bros. Version 1.1.0 Update is Now ...:

Damn this DLC is obscenely expensive. The DLC released thus far has nearly surpassed the cost of the base game and for what? 4 new fighters, a few new stages and Mii costumes that almost nobody will use. And let's not talk about the added cost of some 50 or so amiibo...

sillygostly

#45

sillygostly commented on Guide: How to Get the Most Out of Super Smash ...:

Silly me. For all this time I just assumed that the tourneys would have been available offline a la Brawl. This is a tremendous disappointment as I've been put off from playing anything competitive online (at least in terms of anything that involves fighting and/or killing) and this is a feature that i will probably never use as I have next to no interest in online Smash.

This would have been a great feature to have offline for large gatherings where even 8 players may not quite be enough (or to even the odds after the novelty of 8 player Smash wears out).

sillygostly

#47

sillygostly commented on If Nintendo Did Decide To Make A Smartphone, W...:

The above design seems to resemble something obsolete, like a prototype for a smartphone before smartphones had ever hit the marketplace. Nevertheless, if Nintendo ever did make a phone, I'd still hope for a standalone console equivalent as I would buy both (and a Nintendo phone would be the first that I would ever buy).

sillygostly

#48

sillygostly commented on Mario & Sonic at the Rio 2016 Olympic Games is...:

I got Sochi for free with the Mario Kart 8 promotion and I regretted it almost instantly due to its horribly convoluted interface and control mechanics. The great thing about party games such as Wii/Mario Party and Wii Sports is that you can get into the games almost instantly with little guidance. Every mini-game in Sochi had an arbitrary tutorial that put me off fast.