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Thu 29th Aug 2013

Recent Comments



silly commented on Review: Elliot Quest (Wii U eShop):

The graphics in this game really bugs me due to only using the pixel graphics as an aesthetic choice. The way the pixels actually differ in size to eachother, and how scrolling is smoother than the resolution actually allows because you can move a fraction of a pixel... No thanks. While the lack of handholding and feeling of relatively free adventuring is good, the difficulty is all over the place. Both Shovel Knight and La Mulana are far superior games in all regards.



silly commented on Reaction: Xenoblade Chronicles 3D is an Impres...:

The thing is, that would be far better. Something like Midna in Twilight Princess leaves someone whose native language is not English far more immersed than having an American or a Brit yammering on. It sounds terribly phony and out of place. Imagine if you were to watch The Addams Family dubbed into German - do you think understanding German would make it just fine?



silly commented on Interview: Two Tribes Discusses RIVE, Starting...:

I bought Toki Tori 2 close to launch. I got an awesome, challenging and great game day 1. I enjoy Two Tribes games a lot, and I do not feel burned, deceived or slighted in the least. Plans change, business is hard. The game is still great, and I am very satisfied with my purchase. Thank you so much for making great games, @Collo ! I am happy to see that the trouble your studio has been in hasn't shut you down, and very excited to try out RIVE. I hope there will be a demo!



silly commented on Feature: Where Are The Super Nintendo 3D Class...:

Axelay ran beautifully on the SNES, flickering and slowdowns can generally be attributed to shoddy/inaccurate emulation. Any flickering you see on actual hardware is an intentional effect.

Such a beautifully crafted game!

The SNES port of Doom was atrocious, however. Even the GBA version trumps it by FAR.



silly commented on Review: Pushmo World (Wii U eShop):

The handholding in this is driving me insane. I am generally not one to be frustrated by video games, I can be stuck on puzzles for hours on end without feeling any form of anger, but the neverending tutorials and interruptions in this drove me bonkers. As the intricacies of the editor was painstakingly detailed to me in message after message after message delivered by my kindly old grandpa I felt myself tapping the screen harder and harder before starting to swear at the gamepad. On the plus side the game is good enough that I found it wildly infuriating to have these non-gameplay roadblocks... On the minus side you can't skip the tutorials or messages.



silly commented on Rare Nearly Took On The Nintendo Game Boy With...:

@Artwark The SNES was wildly successful from its launch in 1991/1992, long before Donkey Kong Country came out in 1994. Rare may have extended its life into the N64 generation, but they're not really responsible for its success. Battletoads is rad and all, but not really a system seller.

They contributed a lot more to the success of the N64, however!