User Profile

Shugo

Shugo

United States

Joined:
Sun 21st Feb 2010
Website:
http://tf2b.com/shugotakahashi

Recent Comments

Shugo

#1

Shugo commented on Pokémon's Ash And Gary Are Getting The Nendor...:

@Damo Reading through the comments more closely, I don't understand why you're being so defensive about this. If the overwhelming majority believe you made a mistake, then you probably made a mistake. You won't lose any dignity or whatever by conceding to it. Nobody's attacking you, just pointing out that the article is wrong.

Honestly when I first saw the article headline pop up in my RSS, I was a bit disappointed because I thought they were doing Nendos of the anime characters (since I would prefer game versions). The official site you guys linked to calls them "レッド" (reddo) and "グリーン" (guriin) in Katakana, so there's really no basis for reporting them as "Ash and Gary". They are actually "Red and Green" officially, and specifically for this product. Anything else is simply wrong.

But anyway, since these ARE the game designs, I'm gonna buy the heck out of these. I really hate how they keep doing these as Pokemon Center exclusives, but at least the more recent Nendos they've put out that way have been more plentiful (unlike the first Red which sold the hell out for a while until he finally got a restock for the west).

Shugo

#2

Shugo commented on Pokémon's Ash And Gary Are Getting The Nendor...:

Haha, thought I would be one of the only ones on here to be the "it's not Ash, it's Red" guys, but the entire comments section is about it.

Honestly I gotta side with the Red/Green camp. These figures are clearly based on the game designs, and the boxart of previous Nendoroids of this character actually calls him "Red" in plain English. The official site that announced this called these two "Red and Green", so calling them "Ash and Gary" is entirely something you guys inserted there. It's the 20th anniversary of the games, so these are based on the games, not the anime.

Shugo

#3

Shugo commented on Gallery: Gear Up for the Final Super Smash Bro...:

I'm gonna try to main Corrin if only because all my friends are very upset about ANOTHER ANIME SWORD FIGHTER WAAAAAH!

Corrin is going to be there in every match and there is absolutely nothing they can do about it.

Shugo

#4

Shugo commented on Video: Check Out Super Smash Bros. Melee Runni...:

This sounded like a great idea at first, but this only outputs at native res (480i/480p) and my HDTV introduces a lot of input lag when upscaling SD signals. I'm gonna have to pass. My GCN already looks pretty good on my CRT via S-video, and there's no lag. If I had a high-end scaler like a Framemeister this would be a lot more worth it, but at that point I'm already racking up huge costs just for a slightly cleaner picture.

Also the reason why NLife's video has flicker is because they're likely running the PAL version of the game, which does not have progressive scan as an option (since most PAL versions had that feature removed). You can force it with the homebrew program Swiss, though. Seems like this mod would benefit NTSC consoles a lot more than PAL, since 480p wouldn't have that awful flicker.

Shugo

#5

Shugo commented on Bayonetta 2 to Have a Standalone North America...:

@ULTRA-64 That's because Bayonetta 2 is much more common in Europe since it had a longer run with multiple editions. In North America, they only did one run of one edition, so copies of it dried up pretty quickly.

I guess they just assumed people would be fine with a digital download, but I would much prefer the disc.

Shugo

#6

Shugo commented on Bayonetta 2 to Have a Standalone North America...:

Darn, RIGHT after I bought the two-disc version since I found it new for $60. I mean it wasn't a BAD price per se, but I've seen people selling the Bayonetta 1 disc by itself for much cheaper than $30.

Shugo

#10

Shugo commented on First Edition Pokémon Trading Cards Are Getti...:

I love how so many western sites are just blatantly making up information about this. We actually don't know at all what cards are going to be in that box, just that the box has the original starter deck design.

It may be the starter deck or it may be an assortment of cards. It probably won't be actual reprints, given that they're also releasing card sleeves that mimic the old card backs (since it's changed in recent times). They're probably going to be new cards with the modern layout, but using the original artwork and attacks.

But hey, that's just an educated guess. This article and Polygon's also don't make it all that clear that this is for JAPAN ONLY. Don't get everyone's hopes up.

Shugo

#12

Shugo commented on Accusations of Plagiarism Directed at Popular ...:

@ASonic3582 That's not nearly the same thing. Remaking an approximation of a level from another game is more of an homage to the original, especially since most people title their custom levels as such (i.e. "Bob-omb Battlefield in Super Mario Maker!"). Everyone knows it's Bob-omb Battlefield from Super Mario 64, no credit is lost. And there's still creativity and originality in adapting those levels to a different engine and set of game elements.

The levels in question in the situation everyone else is talking about is taking ideas from less-popular users trying to gain ranks/notoriety in a game and using them in the same game to fuel your own already-inflated rank/notoriety without any credit to the original creator. It's plagiarism, not an homage like your example.

Shugo

#13

Shugo commented on Minecraft on Wii U Won't Feature Inventory Man...:

@MitchVogel That wouldn't make it "definitive". It's a basic control scheme enhancement for the hardware it's being put on. Using the GamePad to give one player their own screen in split-screen mode would also be nice. These are really just basic Wii U features. As you can probably tell by the overall fan response, most people expected it to have some kind of GamePad integration.

Other console versions have their own exclusive perks (transferring save files between console and handheld for PlayStation versions, exclusive skin packs in Xbox versions), so why not enable the GamePad to do SOMETHING for the Wii U Edition?

Shugo

#16

Shugo commented on 8 Bit Music Power is a New Famicom Release, Du...:

@sillygostly I've actually heard that Nintendo has a strict policy for third-party games on VC. They must have been licensed on the original console and they must not have been tampered with in any way code-wise. Which blocks all unlicensed indie releases made in recent times and also any updates a developer might want to make to an old game.

I can't remember which developer (it was either WayForward or Natsume), but I remember reading about one of them complaining that Nintendo wouldn't allow them to update one of their games for VC. Which is hypocritical considering Nintendo themselves have made edits to their own VC games.

Shugo

#17

Shugo commented on 8 Bit Music Power is a New Famicom Release, Du...:

@Not_Soos Yeah, there have been several physical NES and Famicom indie releases in recent years. This certainly isn't "the first in 21 years". Kind of annoying that NintendoLife just sort of shot down the entire NES indie development scene with that line.

In fact, the same artist who headed this project already released another Famicom game, Kira Kira Star Night. It cost far more to get a physical copy, though, since it was produced individually rather than mass-produced by a publisher like 8Bit Music Power is.

Shugo

#18

Shugo commented on This Limited Edition Luigi's Mansion Game Boy ...:

Damn, this is something I've always wanted. And it finally surfaces at a time when I have absolutely no cash.

I already have a Japanese clear-white GBC. If they would just sell those custom screen frames...

Shugo

#19

Shugo commented on Pokémon Picross Launches on 3rd December in t...:

I'm really into Picross, so I'll definitely look into this. If the pricing scheme sucks, though, I may not actually complete it. I still have plenty of Picross to play through already between the classic GB/SFC ones and the newer DS/3DS ones.

Shugo

#22

Shugo commented on Totaka's Song is in Animal Crossing: Happy Hom...:

@TheLobster Yeah, but how is K.K. Song, an item that's been in every single Animal Crossing since 2001, a newsworthy inclusion in Happy Home Designer? What is new and shocking about Totaka's song manifesting in exactly the same way as it always has in this series?

The article isn't even correct about the amiibo card; there are plenty of characters other than DJ K.K. who can unlock K.K. Song.

Shugo

#23

Shugo commented on Totaka's Song is in Animal Crossing: Happy Hom...:

@RetroRider Like @KodyDawg said, I'm aware of all that. But this isn't some crazy new easter egg like the article is making it out to be. It's just a carryover of the same item from New Leaf (which is a carryover of the same item from City Folk, which is a carryover from etc. etc.). It's oooold news in the Animal Crossing series. We already know about about K.K. Song.

Maybe if some menu or some action caused Totaka's song to play as a jingle somewhere, that would be new. But as far as I know, Happy Home Designer doesn't have a new Totaka's Song easter egg.

Shugo

#25

Shugo commented on Review: Hatsune Miku: Project MIRAI DX (3DS):

@manu0 It may not be in the demo (I haven't played the demo, just the full game), but in the full game you can actually choose from a variety of sound effects to assign to each button if the default ones don't do it for you. Personally, I do better with no sound effects at all.

But yeah, you're not going to like the game either way if you don't like Vocaloid music. I don't know why you downloaded it and then complained about it when you don't like the music; Miku's name is right in the title. That one really is on you, and you should stop stating your musical taste as if it was fact. The music's not objectively bad; you just don't like it.

Shugo

#27

Shugo commented on Say Hello To What Could Be The Most Obscure Pi...:

It's amazing that a crappy copier that was literally designed to break and was primarily used in schools is now considered a rare collector's item.

I wonder what pieces of technology from this era will be sought after by collectors somewhere down the line.

Shugo

#28

Shugo commented on The Man Who Found The SNES PlayStation Thinks ...:

I really hope it gets into the hands of an enthusiast who will properly inspect its internals, test its functionality, back up the mysterious disc and cart, and document all of it.

This is such a huge piece of gaming history that up until now we only had fuzzy old pictures of. "It belongs in a museum" is an understatement.

Shugo

#30

Shugo commented on Review: Dr. Mario: Miracle Cure (3DS eShop):

Been playing this since the Japanese release. It's great, certainly the best handheld Dr. Mario, but it still doesn't come close to Dr. Mario 64. When are they going to bring back four-player mode? Story mode? More characters? An art style that's actually charming? I just wish they would ditch this weird, sterile art style they've had for the past few games and put some personality back into it. Dr. Luigi was a step in the right direction, but this one kind of undoes that and puts Luigi on the backburner.

I also wish they'd quit it with their tradition of adding features but taking some away. No song select or CPU level select? Really? I mean the new stuff is nice and all, and having the online mode portable is nice, but no song select, at least? I just don't understand.

Shugo

#31

Shugo commented on New Dr. Mario Title Released on 3DS in Japan:

I just played this for a little while. It's good - it has a new mode where you progress through stages that have different conditions, like playing in Luigi mode and playing with the new items and with varying speeds and virus layouts. Some stages have really dense virus layouts, but of course that's so you can feel the joy of wiping them all the hell out with a targeted strike from the new items.

Seems to have ported all the modes from Dr. Luigi and Dr. Mario WiiWare over alongside the new stuff, so you basically now have those portable. Interestingly, it doesn't have any 3D at all. turning up the 3D slider does nothing. Not like it needed it, but interesting that they ditched it altogether.

My only criticisms so far is that you can't select the music and you can't play as Luigi outside of the L-pill mode. Weird restrictions. Seems like every time they iterate Dr. Mario to add something new, they take something else away. IMO Dr. Mario 64 is still the very peak of the series; no new Dr. Mario game since has ever come close in volume of features.

Shugo

#32

Shugo commented on Video: The Game Theorists Plot Out Mario's Tim...:

The reason I don't like these contrived fan theory things is because a lot of people take them as fact for some reason. I have friends who have literally argued against me and used videos like this as ammo when discussing game lore. It's annoying.

Shugo

#33

Shugo commented on Weirdness: Indie Hit Progress Gets Ported to t...:

Uh, so how would it "support" the GB Camera? The GB Camera is a game in and of itself. It takes up the cartridge slot. It can't be used with another game. I don't think they really know what they're talking about.

Shugo

#34

Shugo commented on PDP Is Aiming to Sell the World's Shiniest Con...:

@DreamOn Took the words right out of my mouth. I have the Luigi Hori pad and it's excellent. I think I almost like it better than actual GCN controllers (probably because it has a much nicer D-pad).

The PDP pads are actually the same poopstertypoop they've been peddling since the original GCN days. If any of you think these look familiar, that's because they are; they're almost identical to the crappy GameStop-branded controllers PDP used to make back in the GCN days. Look, they still sell them: http://www.gamestop.com/gc/accessories/wii-gamecube-chameleon-controller/33617

Shugo

#35

Shugo commented on Hatsune Miku: Project Mirai DX Pushed Back To ...:

Given that the AR cards have come standard with every Project mirai game in Japan, I don't think they're really all that "special" and I already expected them to come with the standard game. The only real bonus here is that strap.

What I'd like to know is why the game suddenly needed to be delayed over three months when it was literally about to come out next week. It's clear that they had this delay planned for a while already since otherwise the game would've been manufactured and shipped by now. It's still on track for its May release in Japan, so something obviously went wrong during the localization process.

Whatever, as long as it's a quality release. I guess I'd rather them fix stuff than not. I still have my Japanese copy of mirai 2 to tide me over.

Shugo

#36

Shugo commented on Rumour: Customisable Mii Fighter amiibo Could ...:

I like how everyone is calling this a fake just because it isn't painted. You guys realize this is a PROTOTYPE, right? Those aren't usually painted and are often made up of solid-color plastic. Other amiibo prototypes have shown up in the past with basic, unpainted colors. Here's a prototype Samus, for example: http://41.media.tumblr.com/5e6dbbc8117bf38d4885a30020e368e4/tumblr_nh1j9yYuu61s8wlnzo1_1280.jpg

Also, since this is an unpainted prototype, I'm not so sure about that customization theory. They probably just haven't painted the face on it yet. The hair/nose/head shape all match the in-game trophy/promo art, so I reckon it's just going to look like that: http://img3.wikia.nocookie.net/__cb20141201193644/ssb/images/e/e4/Mii_Swordfighter_Trophy.png

So yeah, I think this is real. Neat that we're getting Mii amiibo. I wonder if the fighter and gunner are going to get figures too.

Shugo

#37

Shugo commented on Cyber Gadget's Retro Freak System Is Looking T...:

@Vriess Wrong. Famicom and NES do not use the same cartridge connector. The article even specifies that it doesn't support NES, only Famicom. Given that this is targeted at the Japanese market, it's easy to see why they didn't bother adding an entire extra cart connector just for NES. The reason it supports SNES is because SNES and Super Famicom DO have the same cart connector, so SNES support is a side effect of SFC support.

Shugo

#39

Shugo commented on ​Mario Kart 8's 200cc Mode Has Apparently Ne...:

@SirRandall Suit yourself, man. I can see you're dead-set in your line of belief. As someone who doesn't fire hop, I don't see it as an issue. I'm not a time trial-er, so I don't worry about it and it doesn't affect my online play or my ability to win consistently. And like I said, I play in the 10k+ tier where people do it the most. If it's a "cheat", it sure as hell isn't an effective one.

And it's certainly not anywhere close to snaking. I really wish people would stop comparing it to that. I actually didn't consider snaking a "cheat" either, but I won't disagree that a race against a "snaker" was unwinnable unless you could do it too.

Shugo

#40

Shugo commented on ​Mario Kart 8's 200cc Mode Has Apparently Ne...:

@SirRandall Jumping around in a game is cheating now? Anyone can learn to do it and it's allowed by the game's physics. It's a technique, not a cheat.

But as I and many others have said earlier, it has an extremely minimal effect on online versus races. It's only useful in time trials. I haven't learned how to do it nor do I even bother, and I still take the gold in online races all the time (and I play in the upper levels past 10k VR where I can clearly see people doing it every now and then). Doesn't matter if your boosts last half a second longer when the red shells come for your ass. If you're losing a lot online, especially in the lower VR ranks, then it's not due to fire hopping.

All these gaming news sites are blowing it out of proportion. It's nothing like snaking and it's nothing to even worry about online. Having smarter kart builds and item strategy are far more important and effective than adding a fraction of a second to your mini-turbos.

Shugo

#41

Shugo commented on ​Mario Kart 8's 200cc Mode Has Apparently Ne...:

Why do you guys keep comparing fire hopping to snaking? They're completely different. Snaking let you boost constantly forever and was unbeatable to those who couldn't do it. Fire hopping just lets you gain a fraction of a second on each mini-turbo, and is inconsequential outside of time trials.

I never learned how to fire hop because I don't need to. I only play versus, and even in the upper VR ranks (10k+) you only see someone doing it every once in a while (probably a time trial addict who does it by habit now). I never see them win any more often than anyone else. I beat fire-hoppers all the time. If it's giving them an advantage, it's an extremely minuscule one that's probably negated by item hits.

I don't understand why such a niche and minimally effective "exploit" warrants headline news. You guys are blowing it out of proportion.

Shugo

#43

Shugo commented on Turn It Up To Eleven, Guitar Hero Is Making A ...:

So this is Activision's response to Rock Band 4, huh? I hope they can control themselves to not singlehandedly run music games back into the ground this time. The fact that this is also getting a mobile version doesn't make me too hopeful.

I guess I can at least give them props for bringing it to more platforms than RB4, but at the same time it's obvious why: this game doesn't even have 3D graphics; it's just FMVs.

I have a bad feeling about all this all around, but I'll keep an eye on it anyway since the new gameplay style is actually something different.

Shugo

#44

Shugo commented on Gallery: These Artistic Recreations of Women C...:

Also ha ha, they seriously responded to the Zero Suit Samus design criticism by disregarding it as "mansplaining"? Literally banana off.

Though I seldom like to admit it because it causes discussions to derail, I'm a woman. And even I don't like that redesign because, as any Metroid fan of any gender will jump to tell you, it doesn't make any sense in the context of the original character. Gotta love these types of people who always assume everyone who disagrees with them is a filthy male whose opinion should be discarded based on their gender. You can't get any more hypocritical than that.

Shugo

#45

Shugo commented on Gallery: These Artistic Recreations of Women C...:

@indienapolis You're right, there's nothing wrong with it from that perspective. The art is cool, and it's always cool to reimagine what these characters would look like in alternate settings.

The problem is that these pieces are being put forward as "sensible" and "progressive" "fixes" to these character designs. Artists telling other artists what to do come off as being pretty rude and self-centered. If the message was more of what you said, most people probably wouldn't care so much.

But instead, they're saying that these characters should be changed to suit these visions, regardless of the development and context of the original characters. To which the general response is going to be "What are you doing? Leave these alone. Don't impose your preferences on everyone else. Go make your own characters." It wouldn't matter if it was men or women doing it, it would be the same response.

I guess I can at least give Nintendo Life credit for not immediately closing the comments section. Other sites that have come through my feed with this same article closed them before anyone could get a word in (like Tiny Cartridge). I don't know why everyone's so afraid of criticism these days.

Shugo

#46

Shugo commented on Talking Point: The Limited Edition Battle With...:

I'd totally be down for this "made-to-order from the official store site" system people keep suggesting. I don't care if it takes longer to get mine. I just want the peace of mind knowing that I WILL get it and that I didn't pay seventy freaking dollars for an amiibo.

Even with the current system, I will never give into scalpers no matter what. If I have to check ten websites a day and eventually import from Europe for their higher MSRP, I will. But I will never buy from a scalper. I'm reading about people seriously buying into the $70+ eBay listings for gold Mario, and I just can't believe it. Don't these people realize that they're the ones supporting and sustaining scalper prices?

Shugo

#47

Shugo commented on Pokémon Champion Cynthia Nendoroid Figure Ava...:

$100? Nah, that's just Pokevault price-gouging. Her actual retail price is only 5,000 yen (about $50).

She will go up for sale on Amazon.co.jp on March 7th, so just use Tenso to pre-order her there. Alternatively, she'll probably come out in the US, too, like Red did. You'll likely be able to order her for around $50 from Pokemon Center's site and their Amazon.com storefront (if you live in the US, that is).

Shugo

#48

Shugo commented on Video: Guess What, Super Mario Sunshine Looks ...:

I wouldn't exactly call this "remastered". It's just updated resolution and frame rate. It goes without saying at this point that these upgrades come with the emulation scene. A true "remastering" would be an upgrade of art assets and graphical effects. Wind Waker HD is a remastering. This is just the same game, only clearer (and buggier).

I'll never go the emulated route with GCN or Wii games anyway; Dolphin is an amazing piece of work, but it still has many inaccuracies (just look at the goo in Sunshine) and hacks like this only cause more errors since the games were never intended to run in 60fps, widescreen, higher resolutions, etc. I'll stick to my real systems.

I also find it funny that you guys keep reporting on Dolphin even though I've had comments edited out before for name-dropping an NES emulator and mentioning a ROM hack...

Shugo

#49

Shugo commented on Weirdness: Hands Up If You Knew About the Supe...:

This is news? I thought everyone knew this.

Suddenly all of my subscribed Nintendo news sites are posting about this. Is this seriously that unknown? I learned it when I was a little kid, probably from Nintendo Power.

I mean, it's even on GameFAQs. The knowledge has been around for a long time; it's not a new discovery.

Shugo

#50

Shugo commented on Weirdness: Even Masahiro Sakurai Struggles to ...:

It's been a difficult and constant process trying to collect these over the past couple weeks as a latecomer to the craze. But after placing many orders from many different countries (taking advantage of those differing regional rarity levels), I've finally completed waves 1 and 2 and have all of wave 3 on pre-order across three different sites.

Most recently, I've been anxiously spending my days checking constantly to see if wave 4 and the Super Mario series are up for pre-order in North America. I already missed the chance to pre-order the Japanese versions instead, and I really hope that wasn't a huge mistake. Here's hoping the NA pre-orders last more than fifteen minutes (and I mean that literally).